Mario Pinball Land
''Mario Pinball Land'', known in Europe and Japan as ''Super Mario Ball'', is a pinball video game developed by Fuse Games and published by Nintendo for the Game Boy Advance, released in 2004. It is the ninth Mario game for the Game Boy Advance and is considered a Spin-off (media), spin-off into the ''Super Mario'' series of games. The game was later re-released for the Wii U Virtual Console. Gameplay To proceed, Mario must collect enough stars to open specific doors, a gameplay element borrowed from ''Super Mario 64''. There are 35 stars to collect in total. Mario must explore different areas to reach his aim of saving the princess. There are five different worlds, each guarded by a boss. The worlds consist of the Fun Fair (the main starting area), Grassy Greens, Frosty Frontier, Shifting Sands, and Bowser's Castle. Plot Mario and Princess Peach visit a funfair and wait in line to try a ride called the Air Cannon, where the rider is turned into a ball via the Spherasizer and s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fuse Games
Silverball Studios Limited, formerly known as Fuse Games Limited, was a British video game developer known for developing pinball games for Nintendo. History Fuse Games Limited era The company was founded in 2002 by Adrian Barritt and Richard Horrocks, makers of the award-winning ''Pro Pinball'' series of computer games. As an idea to show what they were capable of, they developed a Mario pinball demo and pitched the idea to Nintendo, who then hired the company to make ''Mario Pinball Land'' for the Game Boy Advance. The whole game was made by just five people. Later, Fuse Games developed Nintendo DS games, the most notable being ''Metroid Prime Pinball'', a pinball adaptation of the GameCube game ''Metroid Prime''. The studio also became the only developer outside Japan to create a Touch! Generations game, with ''Active Health with Carol Vorderman''. Silverball Studios Limited era In 2009, the company nearly went bankrupt after completing ''Pinball Pulse: The Ancients Beckon'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Princess Peach
is a character in Nintendo's Mario (franchise), ''Mario'' franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' game as Princess Toadstool. She is the Queen regnant, princess regnant and head of state of the Mushroom Kingdom, where she resides in her castle along with Toad (Nintendo), Toads. Since her debut, she has appeared in the majority of ''Mario'' video games as the main female character and the romantic interest of Mario. As the lead female character in the ''Super Mario'' series, Peach's role is typically the damsel in distress who is kidnapped by the main series antagonist, Bowser. In most of the games, her role is to be a captive until she is eventually rescued by Mario. In several multiplayer games of the series, she is a playable character, such as ''Super Mario 3D World'' and ''Super Mario Bros. Wonder''. Outside the series, she has appeared as the protagonist and player character of several video games, includi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt in 1993. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. Afte ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022. Metacritic turns each critic and user review into respective percentage score. This can be done either by calculating the score from the rating given or by making a subjective decision based on the review's quality. Before averaging the scores, they are adjusted based on the critic's popularity, reputation, and the number of reviews they have written. The site also includes a summary from each review and links to the original source, using colors like green, yellow, or red to indicate the overall sentiment of the critics. Metacritic won two Webby Awards for excellence as an aggregation website. It is regarded as the foremost online rev ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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E-Reader
An e-reader, also called an e reader or e device, is a Mobile computing, mobile electronic device that is designed primarily for the purpose of reading digital e-books and Periodical literature, periodicals. Any device that can display text on a screen may act as an e-reader; however, specialized e-reader devices may optimize portability, readability, and battery life for this purpose. Their main advantage over printed books is portability: an e-reader is capable of holding thousands of books while weighing less than one. Another advantage is the convenience provided by add-on features. Overview An e-reader is a device designed as a convenient way to read e-books. It is similar in Form factor (design), form factor to a tablet computer, but often features electronic paper ("e-ink") rather than an LCD screen. This yields much longer battery life — the battery can last for several weeks — and better readability, similar to that of paper even in sunlight. Drawbacks of this k ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mario Party
is a series of party video games created by Hudson Soft and owned by Nintendo. It features List of Mario franchise characters, characters from the Mario (franchise), ''Mario'' franchise in which up to four local players or Artificial intelligence in video games, computer-controlled characters (called "CPU (gaming), CPUs") compete in a board game interspersed with minigames. Designed by Shigeru Miyamoto, and directed by Kenji Kikuchi, the games are currently developed by Nintendo Cube and published by Nintendo, being previously developed by Hudson Soft. The series is known for its party game elements, including the often unpredictable Multiplayer video game, multiplayer Game mechanics#Modes, game modes that allow play with up to four, and sometimes eight, human players or CPUs. After the development of ''Mario Party 8'', several of Hudson Soft's key designers left to work for Nintendo subsidiary NDcube, developers of ''Wii Party''. Starting in 2012 with ''Mario Party 9'', N ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mario Party Advance
is a 2005 party video game developed by Hudson Soft and A.I and published by Nintendo for the Game Boy Advance. It is the first Handheld game console, handheld game in the ''Mario Party'' series and the seventh entry in the series overall. The game was re-released on the Virtual Console for the Wii U in 2014. ''Mario Party Advance'' differs from other titles in the ''Mario Party'' series in its focus on one Single-player video game, single-player mode rather than several Multiplayer video game, multiplayer modes. However, traditional ''Mario Party'' gameplay is present in players choosing a character from the ''Mario (franchise), Mario'' franchise, moving around an interactive game board, and playing a variety of minigames. Upon release, the game received mixed reviews from critics, many of whom panned its single-player focus. Retrospectively, ''Mario Party Advance'' is widely considered to be one of the worst games in the ''Mario Party'' series by critics and is one of the wors ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by SK Hynix, Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and Commonwealth of Independent States, CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the successor to the Nintendo 64. As a Sixth generation of video game consoles, sixth-generation console, the GameCube primarily competed with Sony Interactive Entertainment, Sony's PlayStation 2, Sega's Dreamcast and Microsoft's Xbox (console), Xbox. Nintendo began developing the GameCube in 1998 after entering a partnership with ArtX to design a graphics processing unit. The console was formally announced under the codename "Dolphin" the following year, and was released in 2001 as the GameCube. It is Nintendo's first console to use Nintendo optical discs, its own optical discs instead of ROM cartridges, supplemented by writable GameCube accessories#Memory cards, memory cards for saved games. Unlike its competitors, it is solely focused on gami ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Of America
is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade '' hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of '' Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment System (1991), the Nintendo DS (2004), the Wii (2006) ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Seattle
Seattle ( ) is the most populous city in the U.S. state of Washington and in the Pacific Northwest region of North America. With a population of 780,995 in 2024, it is the 18th-most populous city in the United States. The city is the county seat of King County, the most populous county in Washington. The Seattle metropolitan area's population is 4.02 million, making it the 15th-most populous in the United States. Its growth rate of 21.1% between 2010 and 2020 made it one of the country's fastest-growing large cities. Seattle is situated on an isthmus between Puget Sound, an inlet of the Pacific Ocean, and Lake Washington. It is the northernmost major city in the United States, located about south of the Canadian border. A gateway for trade with East Asia, the Port of Seattle is the fourth-largest port in North America in terms of container handling . The Seattle area has been inhabited by Native Americans (such as the Duwamish, who had at least 17 villages a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |