Knowledge Navigator
The Knowledge Navigator is a concept described by former Apple Computer CEO John Sculley in his 1987 book, ''Odyssey: Pepsi to Apple''. It describes a device that can access a large networked database of hypertext information, and use software agents to assist searching for information. Videos Apple produced several concept videos showcasing the idea. All of them featured a tablet style computer with numerous advanced capabilities, including an excellent text-to-speech system with no hint of "computerese", a gesture based interface resembling the multi-touch interface later used on the iPhone and an equally powerful speech understanding system, allowing the user to converse with the system via an animated "butler" as the software agent. In one vignette a university professor returns home and turns on his computer, in the form of a tablet the size of a large-format book. The agent is a bow-tie wearing butler who appears on the screen and informs him that he has several calls wait ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hypertext
Hypertext is text displayed on a computer display or other electronic devices with references ( hyperlinks) to other text that the reader can immediately access. Hypertext documents are interconnected by hyperlinks, which are typically activated by a mouse click, keypress set, or screen touch. Apart from text, the term "hypertext" is also sometimes used to describe tables, images, and other presentational content formats with integrated hyperlinks. Hypertext is one of the key underlying concepts of the World Wide Web, where Web pages are often written in the Hypertext Markup Language (HTML). As implemented on the Web, hypertext enables the easy-to-use publication of information over the Internet. Etymology The English prefix "hyper-" comes from the Greek prefix "ὑπερ-" and means "over" or "beyond"; it has a common origin with the prefix "super-" which comes from Latin. It signifies the overcoming of the previous linear constraints of written text. The term " ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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History Of Human–computer Interaction
History (derived ) is the systematic study and the documentation of the human activity. The time period of event before the invention of writing systems is considered prehistory. "History" is an umbrella term comprising past events as well as the memory, discovery, collection, organization, presentation, and interpretation of these events. Historians seek knowledge of the past using historical sources such as written documents, oral accounts, art and material artifacts, and ecological markers. History is not complete and still has debatable mysteries. History is also an academic discipline which uses narrative to describe, examine, question, and analyze past events, and investigate their patterns of cause and effect. Historians often debate which narrative best explains an event, as well as the significance of different causes and effects. Historians also debate the nature of history as an end in itself, as well as its usefulness to give perspective on the problems o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Technological Singularity
The technological singularity—or simply the singularity—is a hypothetical future point in time at which technological growth becomes uncontrollable and irreversible, resulting in unforeseeable changes to human civilization. According to the most popular version of the singularity hypothesis, I.J. Good's intelligence explosion model, an upgradable intelligent agent will eventually enter a "runaway reaction" of self-improvement cycles, each new and more intelligent generation appearing more and more rapidly, causing an "explosion" in intelligence and resulting in a powerful superintelligence that qualitatively far surpasses all human intelligence.Vinge, Vernor"The Coming Technological Singularity: How to Survive in the Post-Human Era", in ''Vision-21: Interdisciplinary Science and Engineering in the Era of Cyberspace'', G. A. Landis, ed., NASA Publication CP-10129, pp. 11–22, 1993. The first person to use the concept of a "singularity" in the technological context was John vo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Starfire Video Prototype
''Starfire'' was a Sun Microsystems promotional video filmed in 1994, demonstrating Bruce Tognazzini's ideas for a 21st-century computer user interface. Inspired in part by Apple Computer's Knowledge Navigator film from 1987, Tognazzini and his team at SunSoft sought to create a more realistic look at how computer technology and interfaces would improve. The project drew together the talents of more than 100 engineers, designers, futurists, and filmmakers in an effort to both predict and guide the future of computing. The film is set in the year 2004 and features a protagonist interacting by voice, mouse, and stylus with a . The story concerns an executive at an auto-maker who must make a compelling presentation for her design. In the video's boardroom scene, it predicts the rise of a new technology similar to what is now known as the World Wide Web. Popular Science Magazine reported, in March 2009, that Microsoft had just produced a new video showing life in the year 2019: ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Office Of The Future
The office of the future is a concept dating from the 1940s. It is also known as the " paperless office". Memex desk and related machines The first practical office of the future concept was probably the series of machines which were presented in '' Life'' magazine in September 1945. ''Life'' magazine hired an illustrator from Sperry Rand, Alfred D. Crimi, to make drawings of the concepts Vannevar Bush had presented a few months earlier in '' The Atlantic Monthly'' magazine under the title "As We May Think." The Memex article in ''The Atlantic'' is most often cited because of its longer text which details the proposal of a system of shared microfilm based hyperlinks which could be considered as a precursor to the World Wide Web. "Wholly new forms of encyclopedias will appear, ready-made with a mesh of associative trails running through them." Those citations tend to overlook the massive organization it would have taken to mail all those microfilm reels between scientists, and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Memex
Memex is a hypothetical electromechanical device for interacting with microform documents and described in Vannevar Bush's 1945 article "As We May Think". Bush envisioned the memex as a device in which individuals would compress and store all of their books, records, and communications, "mechanized so that it may be consulted with exceeding speed and flexibility". The individual was supposed to use the memex as an automatic personal filing system, making the memex "an enlarged intimate supplement to his memory".. The name memex is a portmanteau of ''mem''ory and ''ex''pansion. The concept of the memex influenced the development of early hypertext systems, eventually leading to the creation of the World Wide Web, and personal knowledge base software. The hypothetical implementation depicted by Bush for the purpose of concrete illustration was based upon a document bookmark list of static microfilm pages and lacked a true hypertext system, where parts of pages would have internal ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Knowledge Visualization
Visualization or visualisation (see spelling differences) is any technique for creating images, diagrams, or animations to communicate a message. Visualization through visual imagery has been an effective way to communicate both abstract and concrete ideas since the dawn of humanity. Examples from history include cave paintings, Egyptian hieroglyphs, Greek geometry, and Leonardo da Vinci's revolutionary methods of technical drawing for engineering and scientific purposes. Visualization today has ever-expanding applications in science, education, engineering (e.g., product visualization), interactive multimedia, medicine, etc. Typical of a visualization application is the field of computer graphics. The invention of computer graphics (and 3D computer graphics) may be the most important development in visualization since the invention of central perspective in the Renaissance period. The development of animation also helped advance visualization. Overview The use of visuali ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hyperland
''Hyperland'' is a 50-minute-long documentary film about hypertext and surrounding technologies. It was written by Douglas Adams and produced and directed by Max Whitby for BBC Two in 1990. It stars Douglas Adams as a computer user and Tom Baker, with whom Adams had already worked on '' Doctor Who'', as a personification of a software agent. In hindsight, what ''Hyperland'' describes and predicts is an approximation of today's World Wide Web. Content The self-proclaimed "fantasy documentary" begins with Adams asleep by the fireside with his television still on. In a dream that follows, Adams, fed up by game shows and generally passive, non-interactive linear content, takes his TV to a rubbish dump, where he meets Tom, played by Tom Baker. Tom is a software agent, who shows him the future of TV: ''interactive multimedia''. Much like Apple Inc's Knowledge Navigator concept, Tom acts as a butler within a virtual space populated with hypermedia: linked text, sound, pictures and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dynabook
The KiddiComp concept, envisioned by Alan Kay in 1968 while a PhD candidate, and later developed and described as the Dynabook in his 1972 proposal "A personal computer for children of all ages", outlines the requirements for a conceptual portable educational device that would offer similar functionality to that now supplied via a laptop computer or (in some of its other incarnations) a tablet or slate computer with the exception of the requirement for any Dynabook device offering near eternal battery life. Adults could also use a Dynabook, but the target audience was children. Part of the motivation and funding for the Dynabook project came from the need for portable military maintenance, repair, and operations documentation. Eliminating the need to move large amounts of difficult-to-access paper in a dynamic military theatre provided significant US Department of Defense funding. Though the hardware required to create a Dynabook is here today, Alan Kay still thinks the Dynabo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Clippy
The Office Assistant is a discontinued intelligent user interface for Microsoft Office that assisted users by way of an interactive animated character which interfaced with the Office help content. It was included in Microsoft Office for Windows (versions 97 to 2003), in Microsoft Publisher and Microsoft Project (versions 98 to 2003), Microsoft FrontPage (versions 2002 and 2003), and Microsoft Office for Mac (versions 98 to 2004). The default assistant in the English version was named Clippit (commonly nicknamed Clippy), after a paperclip. The character was designed by Kevan J. Atteberry. Clippit was the default and by far the most notable Assistant (partly because in many cases the setup CD was required to install the other assistants), which also led to it being called simply the Microsoft Paperclip. The original Clippit from Office 97 was given a new look in Office 2000. The feature drew a strongly negative response from many users. Microsoft turned off the feature by def ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |