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Irish Mythology
Irish mythology is the body of myths indigenous to the island of Ireland. It was originally Oral tradition, passed down orally in the Prehistoric Ireland, prehistoric era. In the History of Ireland (795–1169), early medieval era, myths were Early Irish literature, written down by Celtic Christianity, Christian scribes, who Christianized them to some extent. Irish mythology is the best-preserved branch of Celtic mythology. The myths are conventionally grouped into 'List of literary cycles, cycles'. The Mythological Cycle consists of tales and poems about the god-like Tuatha Dé Danann, who are based on Ireland's pagan deities, and other mythical races like the Fomorians. Important works in the cycle are the ''Lebor Gabála Érenn'' ("Book of Invasions"), a legendary history of Ireland, the ''Cath Maige Tuired'' ("Battle of Moytura"), and the ''Aided Chlainne Lir'' ("Children of Lir"). The Ulster Cycle consists of heroic legends relating to the Ulaid, the most important of whi ...
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Riders Of Th Sidhe (big)
Riders can refer to Arts, entertainment, media *Riders (novel), ''Riders'' (novel), a book by Jilly Cooper **Riders (1993 film), ''Riders'' (1993 film), a British film based on the book *Steal (film), ''Steal'' (film), a 2002 American action film also called ''Riders'' *"Riders", a 2002 song by Blue from the album One Love (Blue album), ''One Love'' (Blue album) Videogames * Sonic Riders, a 2006 racing video game from the Sonic the Hedgehog series * Sonic Riders: Zero Gravity, a 2008 racing video game from the Sonic the Hedgehog series * Sonic Free Riders, a 2010 racing video game from the Sonic the Hedgehog series * The Riders, collective refers to three of the ''Four Horsemen of the Apocalypse'' in NetHack, serving as the game's final bosses. Sports *Saskatchewan Roughriders (the 'Riders), a Canadian football team from Regina, Saskatchewan, Canada *Ottawa Rough Riders (the 'Riders), a defunct Canadian football team from Ottawa, Ontario, Canada *Leicester Riders, a British ba ...
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Ulster Cycle
The Ulster Cycle (), formerly known as the Red Branch Cycle, is a body of medieval Irish heroic legends and sagas of the Ulaid. It is set far in the past, in what is now eastern Ulster and northern Leinster, particularly counties Armagh, Down and Louth. It focuses on the mythical Ulster king Conchobar mac Nessa and his court at Emain Macha, the hero Cú Chulainn, and their conflict with the Connachta and queen Medb. The longest and most important tale is the epic '' Táin Bó Cúailnge'' (Cattle Raid of Cooley). The Ulster Cycle is one of the four 'cycles' of Irish mythology and legend, along with the Mythological Cycle, the Fianna Cycle and the Kings' Cycle. Ulster Cycle stories The Ulster Cycle stories are set in and around the reign of King Conchobar mac Nessa, who rules the Ulaid from Emain Macha (now Navan Fort near Armagh). The most prominent hero of the cycle is Conchobar's nephew, Cú Chulainn. The Ulaid are most often in conflict with the Connachta, le ...
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The Voyage Of Bran
The Voyage of Bran ( [], meaning "The Voyage of Bran [son of Febail]") is a medieval seventh- or eighth-century Irish language narrative. Source The date of composition has been assigned to the late 7th or early 8th century, and the text is known to have been included in the lost 8th century codex ''Cín Dromma Snechtai''. Although the conventional title ''Immram Brain'' identifies the tale-type as an ''immram'' (‘voyage’ tale), some scholars argue the work does not count among the genuine ''immrama'', but should rather be considered an ''echtra'' (‘adventure’ tale) and the title ''Echtrae Brain'' should be adopted, for indeed ''Echtra Bran maic Febail'' is the title (and categorisation) that occurs in the 11th century tale-list.Myles Dillon, Dillon, Myles (1948). ''Early Irish Literature'' p. 107 (pp. 101-130), ''apud'' The constructed title ''Echtrae Brain ocus Tomaidm Locha Febuil'' has also been suggested. The tale may derive from the "Otherworld, otherworldly jou ...
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Celtic Otherworld
In Celtic mythology, the Otherworld is the realm of the Celtic deities, deities and possibly also the dead. In Gaels, Gaelic and Celtic Britons, Brittonic myth it is usually a supernatural realm of everlasting youth, beauty, health, abundance and joy.Koch, John T. ''Celtic Culture: A Historical Encyclopedia''. ABC-CLIO, 2006. p. 1671 It is described either as a parallel world that exists alongside our own, or as a heavenly land beyond the sea or under the earth. The Otherworld is usually elusive, but various mythical heroes visit it either through chance or after being invited by one of its residents. They often reach it by entering ancient burial mounds or caves, or by going under water or across the western sea. Sometimes, they suddenly find themselves in the Otherworld with the appearance of a Féth fíada, magic mist, supernatural beings or unusual animals.MacKillop, James. ''Dictionary of Celtic Mythology''. Oxford University Press, 1998. pp.21, 205, 270, 322–3, 346, 359– ...
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Echtra
An Echtra or Echtrae (pl. Echtrai), is a type of pre-Christian Old Irish literature about a hero's adventures in the Otherworld or with otherworldly beings. Definition and etymology In Irish literature ''Echtrae'' and ''Immram'' are tales of voyages to an Otherworld. In general the ''"Echtrae"'' are set in a pagan context. In contrast the ''Immram'', though containing mythological story elements, are set in post-pagan Ireland, and the main protagonist is Christian, and the journey is usually by sea. A point of contention in absolute definition exists in the case of ''" Immram Brain maic Febail"''. Despite the naming this tale is considered to form part of the ''Echtrae'' milieu, and may have been named as an Immram due to a conflation of Bran (Brain) and St. Brendan. Generally, ''echtra'' was the Old Irish word for "adventure" (literally meaning an "outing".), as well as a cognate for the Latin ''extra'', The modern and middle Irish language word is ''eachtra''. The Dictiona ...
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Buile Shuibhne
''Buile Shuibhne'' or ''Buile Suibne'' (, ''The Madness of Suibhne'' or ''Suibhne's Frenzy'') is a medieval Irish tale about Suibhne mac Colmáin, king of the Dál nAraidi, who was driven insane by the curse of Saint Rónán Finn. The insanity makes Suibhne leave the Battle of Mag Rath and begin a life of wandering (which earns him the nickname Suibne Geilt or "Suibhne the Madman"). He dies under the refuge of St. Moling. The tale is sometimes seen as an installment within a three-text cycle, continuing on from ''Fled Dúin na nGéd'' (''The Feast of Dún na nGéd'') and ''Cath Maige Rátha'' (''The Battle of Mag Rath''). Suibhne's name appears as early as the ninth century in a law tract (''Book of Aicill''), but ''Buile Shuibhne'' did not take its current form until the twelfth century. includes a detailed analysis of the language and date of the text. He contends that the text in its final form is not as old as generally presumed but should be dated to the early thirteent ...
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Cycles Of The Kings
The Cycles of the Kings or Kings' Cycles, sometimes called the Historical Cycle, are a body of Old and Middle Irish literature. They comprise legends about historical and semi-historical kings of Ireland (such as ''Buile Shuibhne'', "The Madness of King Suibhne"), stories about the origins of dynasties and peoples (such as '' The Expulsion of the Déisi''), accounts of significant battles (such as '' Battle of Mag Mucrama''), as well as anecdotes that explain rites and customs. It is one of the four main groupings of early Irish sagas, along with the Mythological Cycle, the Ulster Cycle and the Fianna Cycle. The kings that are included range from the almost entirely fictional Labraid Loingsech, who allegedly became High King in the 4th century BC, to the entirely historical Brian Boru. Other kings include Cormac mac Airt, Niall of the Nine Hostages, Conall Corc, Diarmait mac Cerbaill, Lugaid mac Con, Conn of the Hundred Battles, Lóegaire mac Néill and Crimthann mac ...
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Acallam Na Senórach
''Acallam na Senórach'' (, whose title in English has been given variously as ''Colloquy of the Ancients'', ''Tales of the Elders of Ireland'', ''The Dialogue of the Ancients of Ireland'', etc.), is an important prosimetric Middle Irish narrative dating to 1200. It is the most important text of the Finn Cycle (also known as the Fenian Cycle, ''fíanaigecht'', ''fiannaigheacht'', ''fiannaíocht'' etc) and at about 8,000 lines is the longest-surviving work of medieval Irish literature. It contains many Finn Cycle narratives framed by a story in which the '' fianna'' warriors and Caílte mac Rónáin have survived long enough to relate the tales to Saint Patrick. The work has been seen as a defence of the Irish literary establishment when it came under the scrutiny of Church reformers during the 12th to 13th centuries. Contents Set several hundred years after the death of Finn mac Cumhaill, the frame story follows two aged Irish heroes as they travel Ireland with a newly arri ...
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Fianna
''Fianna'' ( , ; singular ''Fian''; ) were small warrior-hunter bands in Gaelic Ireland during the Iron Age and early Middle Ages. A ''fian'' was made up of freeborn young men, often from the Gaelic nobility of Ireland, "who had left fosterage but had not yet inherited the property needed to settle down as full landowning members of the ''túath''". For most of the year they lived in the wild, hunting, cattle raiding other Irish clans, training, and fighting as mercenaries. Scholars believe the ''fian'' was a rite of passage into manhood, and have linked ''fianna'' with similar young warrior bands in other early European cultures. They are featured in a body of Irish legends known as the 'Fianna Cycle' or 'Fenian Cycle', which focuses on the adventures and heroic deeds of the ''fian'' leader Fionn mac Cumhaill and his band. In later tales, the ''fianna'' are more often depicted as household troops of the High Kings. The Fenian Brotherhood of the 19th-century and the '' F ...
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Fionn Mac Cumhaill
Fionn mac Cumhaill, often anglicised Finn McCool or MacCool, is a hero in Irish mythology, as well as in later Scottish and Manx folklore. He is the leader of the ''Fianna'' bands of young roving hunter-warriors, as well as being a seer and poet. He is said to have a magic thumb that bestows him with great wisdom. He is often depicted hunting with his hounds Bran and Sceólang, and fighting with his spear and sword. The tales of Fionn and his ''fiann'' form the Fianna Cycle or Fenian Cycle (''an Fhiannaíocht''), much of it narrated by Fionn's son, the poet Oisín. Etymology In Old Irish, finn/find means "white, bright, lustrous; fair, light-hued (of complexion, hair, etc.); fair, handsome, bright, blessed; in moral sense, fair, just, true". It is cognate with Primitive Irish ''VENDO-'' (found in names from Ogam inscriptions), Welsh ''gwyn'' (cf. Gwyn ap Nudd), Cornish ''gwen'', Breton ''gwenn'', Continental Celtic and Common Brittonic ''*-'' (a common element in ...
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Fenian Cycle
The Fenian Cycle (), Fianna Cycle or Finn Cycle () is a body of early Irish literature focusing on the exploits of the mythical hero Fionn mac Cumhaill, Finn or Fionn mac Cumhaill and his Kóryos, warrior band the Fianna. Sometimes called the Ossianic Cycle after its narrator Oisín, it is one of the four groupings of Irish mythology along with the Mythological Cycle, the Ulster Cycle, and the Cycles of the Kings, Kings' Cycles. Timewise, the Fenian cycle is the third, between the Ulster and Kings' cycles. The cycle also contains stories about other famous Fianna members, including Diarmuid Ua Duibhne, Diarmuid, Caílte mac Rónáin, Caílte, Oisín's son Oscar (Irish mythology), Oscar, and Fionn's rival Goll mac Morna. List of works In the introduction to his ''Fianaigecht'', Kuno Meyer listed the relevant poems and prose texts between the seventh and fourteenth centuriesKuno Meyer. ''Fianaigecht''. xi–xxxi and further examples can be adduced for later ages: ;Seventh centu ...
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