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Condition Zero
''Counter-Strike: Condition Zero'' is a first-person shooter video game developed by Ritual Entertainment, Turtle Rock Studios, and Valve, and published by Sierra Entertainment and Valve. The follow-up to ''Counter-Strike'' (2000), it was released in March 2004 for Windows. ''Condition Zero'' utilizes the GoldSrc engine and has a multiplayer mode, which features updated character models, textures, maps and other graphical tweaks. It also includes two single-player campaigns; ''Tour of Duty'' and ''Condition Zero: Deleted Scenes''. Alongside various other Valve titles, the game received versions for OS X and Linux in 2013. Gameplay ''Counter-Strike: Condition Zero'', like its predecessor and successors, is a tactical, team-based first-person shooter featuring two opposing teams: Counter-Terrorists and Terrorists. The game has three game modes—single-player, multiplayer and ''Deleted Scenes''. The multiplayer game mode is similar to ''Counter-Strike'' but differs in that the m ...
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Ritual Entertainment
Ritual Entertainment was an American video game developer established in 1996 by Robert Atkins, Mark Dochtermann, Jim Dosé, Richard 'Levelord' Gray, Michael Hadwin, Harry Miller, and Tom Mustaine. Based in Dallas, Texas, Ritual Entertainment was formerly known as Hipnotic Interactive, during which period they began development of their signature video game ''SiN''. History Members of the Ritual Entertainment development team have contributed assets to other games such as ''American McGee's Alice'', '' Medal of Honor: Airborne'', '' Tomb Raider: Legend'', and '' 25 to Life'', and are also the creators of "Übertools" for id Tech 3, which has been licensed for a number of other games. Shortly after signing Hipnotic, publisher Activision claimed that Hipnotic had been at the core of the ''Duke Nukem 3D'' development team. ''Duke Nukem 3D'' developer 3D Realms vigorously denied this, stating that only five members of Hipnotic Interactive were former staff of 3D Realms, and of these ...
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Counter-Strike Condition Zero Screenshot
''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games, in which opposing teams attempt to complete various objectives. The series began on Windows in 1999 with the release of the first game, ''Counter-Strike''. It was initially released as a modification ("mod") for ''Half-Life'' that was designed by Minh "Gooseman" Le and Jess "Cliffe" Cliffe before the rights to the mod's intellectual property were acquired by Valve, the developers of ''Half-Life'', who then turned ''Counter-Strike'' into a retail product released in 2000. The original ''Counter-Strike'' was followed by '' Counter-Strike: Condition Zero'', developed by Turtle Rock Studios and released in March 2004. A previous version of ''Condition Zero'' that was developed by Ritual Entertainment was released alongside it as ''Condition Zero: Deleted Scenes''. Eight months later, Valve released '' Counter-Strike: Source'', a remake of the original ''Counter-Strike'' and the first ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows: The Official Magazine, Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in Spring, 1981 that no Video game journalism, ...
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Ziff Davis Media
Ziff Davis, Inc. is an American digital media and internet company. Founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology- and health-oriented media websites, online shopping-related services, internet connectivity services, gaming and entertainment brands, and cybersecurity and martech (marketing technology) tools. Previously, the company was predominantly a publisher of hobbyist magazines. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, a ...
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Shacknews
''Shacknews'' is an American video game journalism website founded in 1996. It that publishes news articles, reviews, and cheat codes. History ''Shacknews'' was founded in 1996 by Steve Gibson. The website, originally named 'Quakeholio', was dedicated to the then-upcoming ID Software game '' Quake''. ''FileShack'', a spinoff-site for game demos, patches, videos, and miscellaneous game-related assets for ''Shacknews'' users and others, was launched in August 2002. On February 3, 2009, ''Shacknews'' and all related ''Shacknews'' destinations were purchased by GameFly. Asif Khan, a financial analyst, contributed to purchasing the site from Gamefly near the end of 2013 and became the site's CEO. The sister site ''FileShack'' was shut down in 2014. Reception In August 2004, '' Maximum PC'' magazine featured ''Shacknews'' in its list of "11 Websites That Every Geek Should Bookmark". Then, in November 2007, ''PC Magazine ''PC Magazine'' (shortened as ''PCMag'') is an Americ ...
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Rogue Entertainment
Rogue Entertainment was an American computer game developer based in Dallas, Texas, which was active in the late 1990s. It was founded by Rich Fleider, Steve Maines, and Jim Molinets in 1994. Rogue Entertainment's office was in the same building as id Software, all of their games used game engines created by id Software, and two of their games were expansions for id Software's '' Quake'' series of games. The company's first game, '' Strife: Quest for the Sigil'', was released as shareware on February 23, 1996, with the retail version later being released on May 31, 1996. Many former Rogue Entertainment employees moved to Nerve Software after Rogue Entertainment shut down. Games developed by Rogue Entertainment * '' Strife'' (1996) ( PC) * '' Quake Mission Pack No. 2: Dissolution of Eternity'' (1997) ( PC) * '' Quake II Mission Pack: Ground Zero'' (1998) (Windows) * ''Quake II'' (1999) (Nintendo 64) * ''American McGee's Alice'' (2000) (Windows) * '' Counter-Strike: Condition Zer ...
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American McGee's Alice
''American McGee's Alice'' is a 2000 third-person dark fantasy action-adventure video game developed by Rogue Entertainment under the direction of designer American McGee and published by Electronic Arts under the EA Games banner. The game was originally released for Windows and Mac OS. Although a planned PlayStation 2 port was cancelled, the game was later released digitally for the PlayStation 3 and Xbox 360 via downloadable content for its sequel. The game's premise is based on the Lewis Carroll novels ''Alice's Adventures in Wonderland'' (1865) and '' Through the Looking-Glass'' (1871) but presents a gloomy, cruel and violent version of the setting. The game centers on the novels' protagonist Alice, whose family is killed in a house fire years before the story of the game takes place. After several years of treatment in a psychiatric clinic, the emotionally traumatized Alice makes a mental retreat to Wonderland, which has been disfigured by her injured psyche. ''Ame ...
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