Black Isle's Torn
''Black Isle's Torn'' was a role-playing video game developed for Windows by Black Isle Studios, announced on March 22, 2001, and cancelled in July of that year. The game was to use a modified version of the SPECIAL role-playing system, which had been implemented in the ''Fallout'' series. Developed on various editions of the Lithtech engine, ''Torn'' possessed features unseen in previous Black Isle Studios games, such as 3D graphics and real-time camera movement. In ''Torn'', the player assumed the role of a wanderer, who was cursed to bring misfortune to people and places around it. Under a king's orders, the player undertook quests to clarify a series of conflicting prophecies. Unlike several other Black Isle Studios games, the game was to take place in an original world titled "Torn" instead of a traditional ''Dungeons & Dragons'' location. Gameplay ''Torn'' was to use a modified version of the SPECIAL system; combat occurred in quasi-real-time, rather than strictly being t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Black Isle Studios
Black Isle Studios is a division of the video game developer, developer and video game publisher, publisher Interplay Entertainment formed in 1996 that develops role-playing video games. It has published several games from other developers. Black Isle is based in Irvine, California, Irvine, California. The idea for the division's name came from the Black Isle in Scotland – founder Feargus Urquhart's ancestral country. Black Isle Studios is most famous for its work on the ''Fallout (franchise), Fallout'' series as well as the critically acclaimed ''Planescape: Torment''. They achieved success with the ''Icewind Dale'' and ''Baldur's Gate'' series of role-playing video games, though they only published the ''Baldur's Gate'' series. In 1999, IGN's RPG Vault gave it the award for a Developer of the Year. The company was closed in late 2003 due to Interplay's financial troubles. Interplay briefly revived the Black Isle name in August 2012 with the intention of producing new role-pla ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Action Point (video Gaming)
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A B C D E F ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Omnipotent
Omnipotence is the property of possessing maximal power. Monotheistic religions generally attribute omnipotence only to the deity of their faith. In the monotheistic religious philosophy of Abrahamic religions, omnipotence is often listed as one of God's characteristics, along with omniscience, omnipresence, and omnibenevolence. Etymology The word ''omnipotence'' derives from the Latin prefix ''omni''-, meaning "all", and the word ''potens'', meaning "potent" or "powerful". Thus the term means "all-powerful". Meanings Scholasticism The term omnipotent has been used to connote a number of different positions. These positions include, but are not limited to, the following: # A deity is able to do anything that it chooses to do. (In this version, God can do the impossible and something contradictory.) # A deity is able to do anything that is in accord with its own nature (thus, for instance, if it is a logical consequence of a deity's nature that what it speaks is truth, then i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Magic Point
Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different abilities will use up different amounts of MP."The History of Mana: How an Austronesian Concept Became a Video Game Mechanic" June 17, 2014, Alex Golub, Assistant Professor of Anthropology, University of Hawai‘i at Mānoa. When the MP of a character reaches zero, the character will not be able to use special abilities until some of their MP is recovered. Much like [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Feargus Urquhart
Feargus Urquhart is a Scottish-American video game designer and CEO of Obsidian Entertainment. Career Urquhart is best known for his work at Interplay Entertainment, particularly as leader of Black Isle Studios, Interplay's internal role-playing video game division which Urquhart established in 1997. With them, Urquhart worked on the first two ''Fallout'' games. When Interplay ran into financial difficulties and Black Isle's future became uncertain, Urquhart and several other industry veterans departed to found Obsidian Entertainment, in 2003. Personal life Urquhart lives in West Irvine, California. He and his wife Margo have two children: Katie and Aidan. Games Awards In 1999, IGN's RPG Vault gave him the award for an Unsung Hero of the Year, stating that "since he is always quick to deflect credit away from himself, the great majority of fans remain unaware of Feargus' actual contributions to Black Isle's titles. We won't give away his secrets other than to say we ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Melee
A melee ( or ) is a confused hand-to-hand combat, hand-to-hand fight among several people. The English term ''melee'' originated circa 1648 from the French word ' (), derived from the Old French ''mesler'', from which '':wikt:medley, medley'' and '':wikt:meddle, meddle'' were also derived. The 1812 tabletop wargame ''Kriegsspiel'', and H.G. Wells' 1913 ''Little Wars'', referred to the hand-combat stage of the game as a ''melée,'' or ', respectively. The term was brought over to tabletop role-playing games such as ''Dungeons & Dragons'', and in turn to role-playing video games, to describe any close-combat encounter. See also *Combatives * References {{Reflist Combat Military science ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Co-operation
Cooperation (written as co-operation in British English and, with a varied usage along time, coöperation) takes place when a group of organisms works or acts together for a collective benefit to the group as opposed to working in competition for selfish individual benefit. In biology, many animal and plant species cooperate both with other members of their own species and with members of other species with whom they have (symbiotic or mutualistic) relationships. Among humans Humans cooperate for the same reasons as other animals: immediate benefit, genetic relatedness, and reciprocity, but also for particularly human reasons, such as honesty signaling (indirect reciprocity), cultural group selection, and for reasons having to do with cultural evolution. Language allows humans to cooperate on a very large scale. Certain studies have suggested that fairness affects human cooperation; individuals are willing to punish at their own cost (''altruistic punishment'') if they be ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Hot Key
In computing, a keyboard shortcut (also hotkey/hot key or key binding) is a software-based assignment of an action to one or more keys on a computer keyboard. Most operating systems and applications come with a default set of keyboard shortcuts, some of which may be modified by the user in the settings. Keyboard configuration software allows users to create and assign macros to key combinations which can perform more complex sequences of actions. Some older keyboards had a physical macro key specifically for this purpose. Terminology The precise words used for these assignments and their meaning can vary depending on the context. For example, Microsoft has generally used ''keyboard shortcuts'' for Windows and Microsoft Office since the transition to 64-bit for Windows 7. However, they used ''hot keys'' prior to that and continue to do so in their 32-bit API for developing 'classic desktop apps'. Meanwhile, Lenovo and ASUS each have keyboard configuration software made ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Menu (computing)
In user interface design, a menu is a list of options presented to the user. Navigation A user chooses an option from a menu by using an input device. Some input methods require linear navigation: the user must move a cursor or otherwise pass from one menu item to another until reaching the selection. On a computer terminal, a reverse video bar may serve as the cursor. Touch user interfaces and menus that accept codes to select menu options without navigation are two examples of non-linear interfaces. Some of the input devices used in menu interfaces are touchscreens, keyboards, mice, remote controls, and microphones. In a voice-activated system, such as interactive voice response, a microphone sends a recording of the user's voice to a speech recognition system, which translates it to a command. Types of menus A computer using a command line interface may present a list of relevant commands with assigned short-cuts (digits, numbers or characters) on the screen. Ent ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Artificial Intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of research in computer science that develops and studies methods and software that enable machines to machine perception, perceive their environment and use machine learning, learning and intelligence to take actions that maximize their chances of achieving defined goals. High-profile applications of AI include advanced web search engines (e.g., Google Search); recommendation systems (used by YouTube, Amazon (company), Amazon, and Netflix); virtual assistants (e.g., Google Assistant, Siri, and Amazon Alexa, Alexa); autonomous vehicles (e.g., Waymo); Generative artificial intelligence, generative and Computational creativity, creative tools (e.g., ChatGPT and AI art); and Superintelligence, superhuman play and analysis in strategy games (e.g., ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Player Character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive Attribute (rol ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Black Isle's Torn Screenshot Companions
Black is a color that results from the absence or complete Absorption (electromagnetic radiation), absorption of visible spectrum, visible light. It is an achromatic color, without Colorfulness#Chroma, chroma, like white and grey. It is often used symbolically or figurative language, figuratively to represent darkness.Eva Heller, ''Psychologie de la couleur – effets et symboliques'', pp. 105–26. Black and white have often been used to describe opposites such as good and evil, the Dark Ages (historiography), Dark Ages versus the Age of Enlightenment, and night versus day. Since the Middle Ages, black has been the symbolic color of solemnity and authority, and for this reason it is still commonly worn by judges and magistrates. Black was one of the first colors used by artists in Neolithic cave paintings. It was used in ancient Egypt and Greece as the color of the underworld. In the Roman Empire, it became the color of mourning, and over the centuries it was frequently asso ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |