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ZAXXON (ザクソン) is a 1982 isometric shooter arcade game developed and released by Sega
Sega
. Some sources claim that Japanese electronics company Ikegami Tsushinki also worked on the development of Zaxxon. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles , enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel—which can be replenished, paradoxically, by blowing up fuel drums.

At the time of its release, Zaxxon
Zaxxon
was unique as it was the first game to employ axonometric projection , which lent its name to the game (AXXON from AXONometric projection). The type of axonometric projection is isometric projection : this effect simulated three dimensions from a third-person viewpoint. It was also one of the first video games to display shadows, to indicate the ship's altitude above the surface; the game also employed an altitude meter, allowing the player to control how high or low the ship is above the surface. It was also the first arcade game to be advertised on television, with a commercial produced by Paramount Pictures
Paramount Pictures
for $150,000.

The world record on Zaxxon
Zaxxon
is 4,680,740 points scored by Vernon Kalanikaus of Lā\'ie, Hawai\'i , on March 15, 1982, according to the Twin Galaxies
Twin Galaxies
Intergalactic Scoreboard.

A bootleg of the game was released in the arcades in 1982 called Jackson.

CONTENTS

* 1 Ports * 2 Clones * 3 Reception * 4 Legacy * 5 In popular culture * 6 Similar games * 7 References * 8 External links

PORTS

Between 1982 and 1985, Zaxxon
Zaxxon
was ported to IBM PC compatibles (as a booter ), Amiga 1000 , Apple II
Apple II
, Atari 8-bit family , Atari 2600
Atari 2600
, Atari 5200 , MSX
MSX
, ZX Spectrum
ZX Spectrum
, Commodore 64
Commodore 64
, Dragon 32
Dragon 32
, ColecoVision
ColecoVision
, Intellivision
Intellivision
, Sega
Sega
SG-1000 , TRS-80
TRS-80
Color Computer and Model I .

The Atari 2600
Atari 2600
and Intellivision
Intellivision
ports were noticeably different because they used a 3rd person, behind the ship 3D perspective instead of the isometric graphics of the other versions. The ColecoVision version, designed by Coleco
Coleco
staffer Lawrence Schick , was the first home version to use the isometric graphics.

In 1983 Coleco
Coleco
released a table top version of Zaxxon
Zaxxon
with a double panel VFD screen. Bandai
Bandai
released 2 Zaxxon
Zaxxon
handhelds: one VFD table top for the European and Japanese market, and an LCD card game sold worldwide.

In 2006, Zaxxon
Zaxxon
games were included as bonuses on the Sega
Sega
Genesis Collection for Sony's PlayStation 2
PlayStation 2
and PSP consoles. The original Zaxxon
Zaxxon
is the game included on the PS2 , and Super Zaxxon
Zaxxon
is the one available on the PSP . Zaxxon
Zaxxon
was also included as an unlockable arcade game in Sonic\'s Ultimate Genesis Collection for the Xbox 360 and PlayStation 3
PlayStation 3
.

The arcade version was released on the Wii
Wii
Virtual Console
Virtual Console
in Japan on December 15, 2009, the PAL region on March 5, 2010 and North America on April 12, 2010.

CLONES

Unauthorized adaptations of the game were published for the TI 99/4A (as Arcturus), Amstrad CPC
Amstrad CPC
(as Zaxx), BBC Micro (as Fortress ) (1984), and the TRS-80 Color Computer
TRS-80 Color Computer
(as Zakssund, 1983).

Hostile All Terrain Encounter (H.A.T.E.) is a Zaxxon
Zaxxon
clone developed by Vortex Software for several 8-bit and 16-bit computers and published by Gremlin Graphics in 1989.

RECEPTION

RECEPTION

REVIEW SCORES

PUBLICATION SCORE

AllGame
AllGame
(Arcade) (Coleco) (5200) (INTV) (2600) (Apple) (400/800) (C64)

CVG 39 / 40 (MSX)

Arcade Express 9 / 10 (ColecoVision)

Home Computing Weekly (Spectrum)

K-Power 8 / 10 (TRS-80)

Tilt (ColecoVision)

AWARDS

PUBLICATION AWARD

Arcade Awards (1982) Best Science Fiction/Fantasy Coin-Op Game (Certificate of Merit)

Arcade Awards (1983) Videogame of the Year (Certificate of Merit)

Arkie Awards (1984) Stand-Alone Game of the Year , Computer Game of the Year (Certificate of Merit)

Electronic Games
Electronic Games
Hall of Fame

Video Games in 1983 called the ColecoVision
ColecoVision
version of Zaxxon
Zaxxon
a "coup for this new system". Video magazine also praised the ColecoVision version in its "Arcade Alley" column, describing it as "one of the most thrilling games available", and noting in passing that the only "serious criticism" of the arcade original was that "many players felt they needed flying lessons to have even a ghost of a chance of performing well". :26 Softline in 1983 called the Atari 8-bit version "a superb three-dimensional computer game ... Not since Choplifter has a game looked so impressive". The magazine also liked the graphics of the Apple II
Apple II
and TRS-80
TRS-80
versions despite those computers' hardware limitations, and predicted that Zaxxon
Zaxxon
would be a "long-lived bestseller". In 1984 the magazine's readers named the game the fifth most-popular Apple program, the worst Apple program, and third-worst Atari program of 1983. K-Power rated the Color Computer version with 8 points out of 10. The magazine praised its "excellent three-dimensional graphics", and concluded that " Zaxxon
Zaxxon
is a game that can't be praised enough".

II Computing listed Zaxxon
Zaxxon
fourth on its list of top Apple II
Apple II
games as of late 1985, based on sales and market-share data.

LEGACY

Zaxxon
Zaxxon
spawned an arcade sequel: Super Zaxxon. The color scheme is different, the player's ship flies faster (making the game more difficult), and the robot at the end of the second fortress is replaced by a dragon. It did not do as well as the original.

In 1982 Milton Bradley made a Zaxxon
Zaxxon
board game.

In 1987 Zaxxon
Zaxxon
3-D was released for the Sega
Sega
Master System . This console variation made use of its 3-D glasses
3-D glasses
add-on for extra depth perception. As with the Atari 2600
Atari 2600
and Intellivision
Intellivision
ports, it was forward-scrolling rather than isometric.

Zaxxon\'s Motherbase 2000 was released for the Sega
Sega
32X in 1995. It is the first Zaxxon
Zaxxon
game to incorporate polygon graphics . The game bore the Zaxxon
Zaxxon
brand only in the United States, as the Japanese version was named Parasquad and the European version was named Motherbase. U.S. gaming critics generally remarked that the game was not similar enough to Zaxxon
Zaxxon
to justify the use of the brand.

In 2012 Zaxxon
Zaxxon
was shown at 'The Art of Video Games' exhibition at the Smithsonian
Smithsonian
.

A direct sequel, Zaxxon
Zaxxon
Escape , was released on October 4, 2012 for Apple and Android devices. The game was criticized for having little resemblance to the original.

IN POPULAR CULTURE

A home video game console port of Zaxxon
Zaxxon
was shown in the music video for the New Order track "Blue Monday ".

Zaxxon
Zaxxon
was a featured plot device of the 1986 independent feature film Hollywood Zap! .

Zaxxon
Zaxxon
makes an appearance in The Powers of Matthew Star episode "Genius."

In the horror film Friday the 13th: The Final Chapter , Tommy Jarvis was playing "Zaxxon" while wearing one of his home made masks.

Zaxxon
Zaxxon
was seen numerous times in a video gamed-themed storyline of the show Remington Steele episode "Steele Waters Run Deep".

The NPR
NPR
podcast "Pop Culture Happy Hour" holds its hosts to the " Zaxxon
Zaxxon
Rule," wherein they are forbidden to bring up topics which are unrelatable to the audience, such as events in one's personal life.

In the " Home Improvement " episode "Up Your Alley" Brad and Randy Taylor get into a fight with a bully while playing "Zaxxon."

SIMILAR GAMES

* Future Spy was created by Sega
Sega
in 1984. This game uses the same hardware as Zaxxon
Zaxxon
and has very similar game play but with a more realistic military theme. * Viewpoint was released by Sammy in 1992 for the Neo-Geo system. This game features the same 3/4 view perspective and similar gameplay as Zaxxon.

REFERENCES

* ^ "Zaxxon". Arcade History. October 17, 2010. Retrieved 26 September 2011. * ^ A B Zaxxon
Zaxxon
(ColecoVision) at AllGame
AllGame
* ^ A B Zaxxon
Zaxxon
(Atari 5200) at AllGame
AllGame
* ^ A B Zaxxon
Zaxxon
(Intellivision) at AllGame
AllGame
* ^ A B Zaxxon
Zaxxon
(Atari VCS) at AllGame
AllGame
* ^ A B Zaxxon
Zaxxon
(Apple II) at AllGame
AllGame
* ^ A B Zaxxon
Zaxxon
(Atari 400/800/XL/XE) at AllGame
AllGame
* ^ A B Zaxxon
Zaxxon
(Commodore 64/128) at AllGame
AllGame
* ^ Gamer's High Futabasha Super Mook (in Japanese). Tokyo: Futabasha. 2015. p. 58. ISBN 978-4-5754-5554-0 . * ^ "ザクソン まとめ / ファミ通.com". Famitsu.com. 2014-02-22. Retrieved 2016-03-11. * ^ "ザクソン3D (マスターシステム) まとめ / ファミ通.com". Famitsu.com. 2014-02-22. Retrieved 2016-03-11. * ^ A B December 2009 releases in Japan * ^ Company: Ikegami Tsushinki - Game Developer Research Institute * ^ ドンキーコング裁判についてちょこっと考えてみる Thinking a bit about Donkey Kong, accessed 2009-02-01 * ^ It started from Pong (それは『ポン』から始まった : アーケードTVゲームの成り立ち, sore wa pon kara hajimatta: ākēdo terebi gēmu no naritachi), Masumi Akagi (赤木真澄, Akagi Masumi), Amusement Tsūshinsha (アミューズメント通信社, Amyūzumento Tsūshinsha), 2005, ISBN 4-9902512-0-2 . * ^ Zaxxon
Zaxxon
from the Killer List of Videogames (KLOV) * ^ Bernard Perron & Mark J. P. Wolf (2008), Video game theory reader two, p. 158, Taylor Elizabeth Broun (2012). The Art of Video Games: From Pac-Man to Mass Effect. Welcome Books. pp. 28–9. ISBN 159962110X . Retrieved 17 May 2012. * ^ Mark J. P. Wolf (2008), The video game explosion: a history from PONG to Playstation and beyond, p. xviii, ABC-CLIO
ABC-CLIO
, ISBN 0-313-33868-X * ^ Harmetz, Aljean (July 3, 1982). "Movie Themes Come To Video Games". Star-News
Star-News
. Retrieved 28 February 2012. * ^ Zaxxon
Zaxxon
entry from TwinGalaxies.com * ^ Jackson entry from CAESAR (Catalogue of Arcade Emulation Software - the Absolute Reference) * ^ InfoWorld Jan. 1983 * ^ Announcement of Handheld Zaxxon
Zaxxon
Electronic Games
Electronic Games
Magazine July 1983 * ^ Bandai
Bandai
Zaxxon
Zaxxon
from handheldmuseum.com * ^ Boyle, L. Curtis. "Zaksund". NitrOS9. Retrieved 28 March 2014. * ^ Zaxxon
Zaxxon
(Arcade) at AllGame
AllGame
* ^ "CVG Magazine Issue 044". Archive.org. Retrieved 2016-03-11. * ^ "The HotSeat : Review of New Products" (PDF). Digitpress.com. 1982-11-21. Retrieved 2016-03-11. * ^ "Spectrum Software Reviews". Home Computing Weekly. No. 52. 6 March 1984. p. 8. Retrieved 11 February 2012. * ^ A B Lentvorski, Andrew Jr. (February 1984). "Zaxxon". K-Power. p. 59. Retrieved 16 January 2015. * ^ "Le site des anciennes revues informatiques". Abandonware-magazines.org. Retrieved 2016-03-11. * ^ "Best Science Fiction/Fantasy Coin-Op Game". Electronic Games
Electronic Games
. Vol. 1 no. 11. January 1983. p. 35. Retrieved 11 February 2012. * ^ "Videogame of the Year". Electronic Games
Electronic Games
. Vol. 2 no. 23. January 1984. p. 67. Retrieved 11 February 2012. * ^ "1985 Arkie Awards". Electronic Games
Electronic Games
. Vol. 3 no. 35. January 1985. pp. 28–9. Retrieved 11 February 2012. * ^ "Hall of Fame Winners". Electronic Games
Electronic Games
. Vol. 3 no. 35. January 1985. pp. 58–59 . Retrieved 11 February 2012. * ^ Wiswell, Phil (March 1983). "New Games From Well-Known Names". Video Games. p. 69. Retrieved 26 May 2014. * ^ Kunkel, Bill ; Katz, Arnie (April 1983). "Arcade Alley: Zaxxon, Turbo, and Two for Apple II". Video. Vol. 7 no. 1. Reese Communications. pp. 26, 28–29. ISSN 0147-8907 . * ^ Bang, Derrick; Shore, Howard A. (July–August 1983). "Zaxxon". Softline. pp. 22–23. Retrieved 28 July 2014. * ^ "The Best and the Rest". St.Game. Mar–Apr 1984. p. 49. Retrieved 28 July 2014. * ^ Ciraolo, Michael (Oct–Nov 1985). "Top Software / A List of Favorites". II Computing. p. 51. Retrieved 28 January 2015. * ^ Zaxxon
Zaxxon
from the Great Game Database (GGDb) * ^ Zaxxon
Zaxxon
at BoardGameGeek * ^ "ProReview: Zaxxon's Motherbase 2000". GamePro
GamePro
. No. 82. IDG . July 1995. p. 46. * ^ "Review Crew: Zaxxon's Motherbase 2000". Electronic Gaming Monthly . No. 71. Ziff Davis
Ziff Davis
. June 1995. p. 36. * ^ Choney, Suzanne. "80 video games head for Smithsonian
Smithsonian
art exhibit". NBC News. Retrieved 13 March 2014. * ^ "\' Zaxxon
Zaxxon
Escape\' Review - Hardly A Resemblance (Review)". TouchArcade.com. 2013-12-06. Retrieved 2016-03-11. * ^ Future Spy from the KLOV * ^ Viewpoint from the KLOV

EXTERNAL LINKS

* Zaxxon
Zaxxon
at MobyGames
MobyGames
* Zaxxon
Zaxxon
at SpectrumComputing.co.uk * The MS-DOS version of Zaxxon
Zaxxon
can be played for free in the browser at the Internet Archive
Internet Archive
* High Score Rankings for Zaxxon
Zaxxon
from Twin