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This is a list of ''Sim'' games, their expansion packs, and compilations. Most games were developed by
Maxis Maxis is an American video game developer and a division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright and Jeff Braun, and acquired by EA in 1997. Maxis is best known for its simulation games, including '' The Sims ...
and
published Publishing is the activity of making information, literature, music, software and other content available to the public for sale or for free. Traditionally, the term refers to the creation and distribution of printed works, such as books, news ...
either by Maxis (pre-
1997 File:1997 Events Collage.png, From left, clockwise: The movie set of ''Titanic'', the highest-grossing movie in history at the time; '' Harry Potter and the Philosopher's Stone'', is published; Comet Hale-Bopp passes by Earth and becomes one of ...
acquisition by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
) or by Electronic Arts (post-1997). EA has marketed and recruited companies such as
Bullfrog Productions Bullfrog Productions Limited was a British video game developer based in Guildford, England. Founded in 1987 by Peter Molyneux and Les Edgar, the company gained recognition in 1989 for their third release, '' Populous'', and is also well know ...
,
Firaxis Games Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were ...
, and
Tilted Mill Entertainment Tilted Mill Entertainment is a video game developer located in Winchester, Massachusetts. It was founded in 2001 by former Impressions Games lead designer and general manager Chris Beatrice, business manager Peter Haffenreffer, and designer Jef ...
to develop several games under the ''Sim'' brand.


''SimCity'' series

* ''
SimCity ''SimCity'' is an open-ended city-building video game series originally designed by Will Wright. The first game in the series, ''SimCity'', was published by Maxis in 1989 and were followed by several sequels and many other spin-off "''Sim ...
'' (1989) * ''
SimCity 2000 ''SimCity 2000'' is a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis. It is the successor to '' SimCity Classic'' and was released for Apple Macintosh personal computers in 1993, after which it wa ...
'' * '' SimCity 64'' * '' SimCity 3000'' * ''
SimCity 4 ''SimCity 4'' is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. It was released on January 14, 2003. It is the fourth major installment in the ''SimCity'' series. ''SimCity 4'' has a single expan ...
'' ** '' SimCity 4: Rush Hour'' * '' SimCity DS'' * ''
SimCity Societies ''SimCity Societies'' is a city-building simulation video game developed by Tilted Mill Entertainment and published by Electronic Arts, and is part of the ''SimCity'' series. The gameplay is significantly different from previous ''SimCity'' titl ...
'' ** '' SimCity Societies: Destinations'' * '' SimCity DS 2 (SimCity Creator)'' * ''
SimCity Creator is a video game in the ''Sim'' game series by Electronic Arts. It was released for the Wii in 2008. Overview ''SimCity Creator'' follows the basic ''SimCity'' formula that sees players managing a city and placing residential, commercial, a ...
'' * ''
SimCity Social ''SimCity Social'' is a defunct online social game for the Facebook social network where users create their own city and interact with cities of their Facebook friends. The game was developed by Playfish and published by Electronic Arts. The game ...
'' * ''
SimCity ''SimCity'' is an open-ended city-building video game series originally designed by Will Wright. The first game in the series, ''SimCity'', was published by Maxis in 1989 and were followed by several sequels and many other spin-off "''Sim ...
'' (2013) ** '' SimCity: Cities of Tomorrow'' * '' SimCity: Buildit''


Compilation packs

* '' SimCity 2000 Special Edition'' * '' SimCity 3000 Unlimited'' * '' SimCity 4 Deluxe Edition''


''The Sims'' series


Other ''Sim'' games

* ''
SimEarth ''SimEarth'' is a life simulation game, life simulation video game, the second designed by Will Wright (game designer), Will Wright and published in 1990 by Maxis. In ''SimEarth'', the player controls the development of a planet. English scientis ...
'' * ''
SimAnt ''SimAnt: The Electronic Ant Colony'' is a 1991 life simulation video game by Maxis and the company's third product, focusing on ants. It was designed by Will Wright. In 1992, it was named "Best Simulation Game" at the Software Publishers Ass ...
'' * ''
SimLife ''SimLife: The Genetic Playground'' is a video game produced by Maxis in 1992. The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world. The point of this game i ...
'' * ''
SimFarm ''SimFarm: SimCity's Country Cousin'' is a video game in which players build and manage a virtual farm. It was developed by Maxis and released in 1993 as a spin-off of ''SimCity''. The game included a teacher's guide to teaching with ''SimFarm'' ...
'' * '' SimRefinery'' * ''
SimTower ''SimTower: The Vertical Empire'' (known as in Japan) is a construction and management simulation video game developed by OpenBook Co., Ltd. and published by Maxis for the Microsoft Windows and Macintosh System 7 operating systems in November 1 ...
'' * ''
SimCopter ''SimCopter'' is a 1996 flight simulator video game developed by Maxis. It puts the player into a 3D city. Like ''Streets of SimCity'', ''SimCopter'' lets the user import '' SimCity 2000'' maps into the game. It is also the first game to use th ...
'' * ''
Streets of SimCity ''Streets of SimCity'' is a racing and vehicular combat 3D computer game published by Maxis and Electronic Arts in 1997. The game features the ability to visit any city created in ''SimCity 2000,'' as well as a network mode, allowing for players t ...
'' * ''
SimHealth ''SimHealth: The National Health Care Simulation'' is a management simulation video game developed by Thinking Tools and published by Maxis in 1994 for MS-DOS with assistance from the Markle Foundation. It is a simulation of the United States h ...
'' * '' SimIsle'' * '' SimTown'' * ''
SimPark ''SimPark'' is a 1996 video game by Maxis. The object of the game is to cultivate and manage a successful park. Similar to '' SimTown'', it is targeted more towards children than the average player. ''SimPark'' attempts to show the importance of e ...
'' * '' SimGolf'' * ''
SimTunes ''SimTunes'' is a children's software toy designed by Toshio Iwai and released by Maxis in 1996. It involves painting a picture using large pixels, where each color represents a musical note. The player places up to four different-colored Bugz, w ...
'' * ''
SimSafari ''SimSafari'' is a construction and management simulation game released by Maxis on March 19, 1998. It is similar to '' SimPark'', except that the park is set in Africa rather than in North America, and therefore has African animals and plants. ...
'' * '' Sim Theme Park'' (''Theme Park World'' in Europe) * '' SimCoaster'' (''Theme Park Inc.'' in Europe) * ''
Sid Meier's SimGolf ''Sid Meier's SimGolf'' is a video game developed by Firaxis and published by Electronic Arts in 2002. Players must successfully design golf courses and play them with their default professional golfer Gary Golf. Played in a near- isometric di ...
'' * ''
The Sims Carnival ''The Sims Carnival'' was a casual games series created by Electronic Arts. ''The Sims Carnival'' had two separate product lines. First, it was an online community of crowd-sourced games. Second, it was a line of packaged game titles sold via re ...
'' * ''
SimAnimals ''SimAnimals'' is a life simulation video game published by Electronic Arts for the Nintendo DS and Wii console systems. It was released on January 21, 2009, in North America. It was released on January 29, 2009, in Australia and January 30, 2009 ...
''


Compilation packs

* ''Sim 3-Pack: Tower, Tunes, Isle'' (Released in 1998 for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
, it includes ''SimIsle'', ''SimTower'' and ''SimTunes''.) * ''Sim 3-Pack: Life, Town, Ant'' (Released in 1998 for Windows, it includes ''SimAnt'', ''SimTown'' and ''SimLife''.) * ''Sim 3-Pack: Farm, Safari, Earth'' (Released in 1999 for Windows, it includes ''SimSafari'', ''SimFarm'' and ''SimEarth''.) * ''Sim Mania'' (Released in 2000 for Windows, it includes ''SimCity'', ''SimTower'', ''SimIsle'', ''SimCopter'', ''Streets of SimCity'' and ''SimSafari''.) * ''Sim Mania for Kids'' (Released in 2000 for Windows, it includes ''SimTown'', ''SimPark'', ''SimSafari'', ''SimTunes'', ''Widget Workshop'' and ''SimAnt''.) * ''The Sim Collection'' (Released in 2003 for Windows, it includes ''SimTheme Park Gold Edition'', ''The Sims Deluxe Edition'', ''SimCity 3000 Unlimited'' and ''The Sims Online New & Improved''.) * ''Sim Mania 2'' (Released on March 19, 2003, for Windows, it includes ''SimCity 3000'', ''SimTheme Park Gold Edition'', ''SimCoaster'' and ''Sid Meier's SimGolf''.) * ''Sim Mania 3'' (Released on June 21, 2005, for Windows, it includes ''SimCopter'', ''SimSafari'', ''SimTheme Park Gold Edition'', ''SimCity 3000 Unlimited'', ''SimCoaster'' and ''Sid Meier's SimGolf''.) * ''The SimCity Box'' (Released on June 30, 2008, for Windows, it includes ''SimCity 4 Deluxe Edition'', ''SimCity Societies'', ''SimCity Societies: Destinations'', ''The Sims Carnival SnapCity'' and ''
Spore Creature Creator The ''Spore Creature Creator'' is a software that allows players to create their own creatures with a standalone version of the Creature Editor from ''Spore''; the software was one of the first aspects of the game to receive focused development, a ...
''.)


''Spore''

*'' Spore'' **''
Spore Galactic Adventures ''Spore Galactic Adventures'' is an expansion pack for the multigenre game '' Spore'', developed by Maxis Emeryville and published by Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood ...
'' *''
Spore Creature Creator The ''Spore Creature Creator'' is a software that allows players to create their own creatures with a standalone version of the Creature Editor from ''Spore''; the software was one of the first aspects of the game to receive focused development, a ...
'' *'' Spore Creatures'' *'' Spore Origins'' *''
Spore Hero ''Spore Hero'' is the Nintendo Wii spin-off of ''Spore'', developed by Maxis, in which the players focus on creativity and evolution using the unique controls of the Wii. The game was released on October 6, 2009. Development A Wii spinoff of th ...
'' *'' Spore Hero Arena'' *''
Darkspore ''Darkspore'' was a video game that borrowed creature editing technology from '' Spore''. It was described as "a fast-paced, science fiction action role-playing game in which the player battled across alien worlds to save the galaxy from the mu ...
''


Canceled games

* '' SimsVille'' - Cancelled almost at completion to focus efforts on ''The Sims 2'' development. * ''SimMars'' - Was in development at Maxis around the same time as the release of ''The Sims''. A trailer for the game was included on the ''SimCity 3000'' CD-ROM. From the trailer, the premise of the game seemed to be a human mission to the planet
Mars Mars is the fourth planet from the Sun and the second-smallest planet in the Solar System, only being larger than Mercury. In the English language, Mars is named for the Roman god of war. Mars is a terrestrial planet with a thin at ...
, followed by a
terraforming Terraforming or terraformation ("Earth-shaping") is the hypothetical process of deliberately modifying the atmosphere, temperature, surface topography or ecology of a planet, moon, or other body to be similar to the environment of Earth to make ...
and colonization scenario, typical of the Maxis
world-building Worldbuilding is the process of constructing a world, originally an imaginary one, sometimes associated with a fictional universe. Developing an imaginary setting with coherent qualities such as a history, geography, and ecology is a key task fo ...
game style. The game presumed to be an integration of previous Maxis titles, presented in 3D, possibly including elements of ''SimEarth'', ''SimLife'', and ''SimCity''. On May 12, 2000, Maxis announced that the game was put on hold. A reference and some sound effects were recycled into an arcade game in ''The Sims Vacation''. The game was remade by fans as a complete total conversion mod for ''SimCity 4'', and is in beta 3 phase. * ''MySims Social'' - A game intended to launch on Facebook with ''The Sims Social'' and ''SimCity Social'', it never was completed. * ''The Urbz 2'' - A game intended to surpass '' The Urbz: Sims in the City'', and turn it into a spinoff sub series to The Sims, but the project went through Development Hell after the original game failed to sell to expectations. It was in development first at Maxis for the PlayStation 2, Nintendo Gamecube and Xbox, before being sent over to Electronic Arts Chicago in 2006, where it had some design changes such as being moved to next generation platforms PlayStation 3, Xbox 360 and Nintendo Wii, but the project was cancelled when the studio closed on November 6, 2007, leaving the project incomplete and never released. Assets, logos and other content could be found on ''The Sims 2'' for PlayStation 2's DVD with model viewers, as the game used the same source code and engine as ''The Urbz 2''.


Shut down games

These games are no longer possible to play, as they required connections to servers which no longer exist: * ''
The Sims Online ''The Sims Online'', also known as ''EA-Land'', was a massively multiplayer online variation on Maxis' computer game ''The Sims''. It was published by Electronic Arts and released in December 2002 for Microsoft Windows. The game was sold in retai ...
'' - Shut down on August 1, 2008. * ''
The Sims Social ''The Sims Social'' was a Facebook addition to the ''Sims'' series of video games. It was announced during the Electronic Entertainment Expo 2011 press conference. As with the original ''Sims'' games, ''The Sims Social'' lets the user create th ...
'' - Shut down on June 14, 2013. * ''
SimCity Social ''SimCity Social'' is a defunct online social game for the Facebook social network where users create their own city and interact with cities of their Facebook friends. The game was developed by Playfish and published by Electronic Arts. The game ...
'' - Shut down on June 14, 2013. * ''
Darkspore ''Darkspore'' was a video game that borrowed creature editing technology from '' Spore''. It was described as "a fast-paced, science fiction action role-playing game in which the player battled across alien worlds to save the galaxy from the mu ...
'' - Shut down on March 1, 2016. Additionally, online modes for ''The Sims Bustin' Out'' and the PC version of ''MySims'' ceased August 1, 2008 and June 2011 respectively.


See also

*
List of Maxis games This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal ''SimCity (1989 video game), SimCity'', ...
* List of simulation video games


References

{{DISPLAYTITLE:List of ''Sim'' video games Maxis Sim games Sim Video game franchises Sim