Secret of the Silver Blades
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''Secret of the Silver Blades'' is the third in a four-part series of
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
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Gold Box Gold box may refer to: * Decorative boxes made in gold *'' Gold Box'', a series of video games of 1988 to 1992 * Gold box (phreaking), a phreaking box to create a bridge between two telephone lines {{disam ...
" adventure
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s. The game was released in 1990. The story is a continuation of the events of '' Curse of the Azure Bonds''. In this game, a small mining town is being threatened by monsters who were released from a glacial prison. The monsters are led by the evil Eldamar, who had been interred in the glacier by his twin brother Oswulf and a group known as the Silver Blades.


Plot

375 years ago, twin brothers Oswulf and Eldamar built a castle in a large valley in the Dragonspine Mountains and the town of Verdigris was founded below the castle. The town prospered under the guidance of the brothers. Oswulf was a paladin and Eldamar was a mage. As Eldamar became older, his obsession for immortality grew and he began studying how to become a lich. Oswulf tried to stop his brother, but failed. Eldamar became a
lich In fantasy fiction, a lich (; from the Old English , meaning "corpse") is a type of undead creature. Various works of fantasy fiction, such as Clark Ashton Smith's "The Empire of the Necromancers" (1932), had used ''lich'' as a general term fo ...
known as the Dreadlord. A horrified Oswulf could not bear to kill his own brother. He sought the help of a band of adventurers known as the Silver Blades to help contain the Dreadlord. The Dreadlord was certain that these adventurers were called upon to slay him and he began gathering armies of evil creatures to aid him. The town was overrun by monsters and the inhabitants abandoned it. With the help of the Silver Blades, they succeeded in driving the monsters out of the town and back to the castle. Oswulf was still determined not to kill his own brother, however. The Silver Blades set out to research a spell and when cast, it encased the entire valley in a glacier. Everything inside became frozen, but was still alive. Oswulf sacrificed himself so his spirit could guard the castle. A few of the Dreadlord's followers were beyond the glacier's effects and began attempts to get through the ice, but failed. 15 years ago, they formed a group known as the Black Circle and succeeded in breaking the spell. The glacier began to melt. As the ice melted, many miners noticed the old mines of Verdigris were once again accessible and founded the town of New Verdigris. The mines contained vast amounts of gems. As the miners descended to the lower levels, monsters that had been frozen for over 300 years began to emerge and once again took over the mines. In desperation, the miners took all their gems to the Well of Knowledge, which is said to grant wishes and provide information for those who dropped treasure into it. The party was then summoned to the town of New Verdigris by the Well of Knowledge at the wish of the townspeople. They need the party to protect them from the monsters and so begins the story of the Secret of the Silver Blades. The party's objective is to adventure through the mountain region near Verdigris, entering areas such as the ruins of Old Verdigris, the Well of Knowledge, the mines, the
crevasse A crevasse is a deep crack, that forms in a glacier or ice sheet that can be a few inches across to over 40 feet. Crevasses form as a result of the movement and resulting stress associated with the shear stress generated when two semi-rigid pie ...
s, and eventually to the Dreadlord's castle. The party will face off against an evil group of humans called the Black Circle, many kinds of monsters in the mines and crevasses, and finally against the lich the Dreadlord himself.


Gameplay

To play ''Secret of the Silver Blades'', one simply needs to create characters and form a party. The gameplay basics are identical to all games in the series. Characters can also be imported from ''
Pool of Radiance ''Pool of Radiance'' is a role-playing video game developed and published by Strategic Simulations, Inc (SSI) in 1988. It was the first adaptation of TSR's ''Advanced Dungeons & Dragons'' (''AD&D'') fantasy role-playing game for home computer ...
'' and '' Curse of the Azure Bonds''.


Game differences

''Secret of the Silver Blades'' is similar to its two predecessors in gameplay and graphics. There is no
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
in this game, however. It takes place entirely in the first person maps. Graphics did improve slightly, though everything was still drawn in 16 colors. The game includes some new features introduced with ''
Champions of Krynn ''Champions of Krynn'' is role-playing video game, the first in a three-part series of Dragonlance ''Advanced Dungeons & Dragons'' "Gold Box" games. The game was released in 1990 in video gaming, 1990. The highest graphics setting supported in ...
'', and adds a difficulty selector that the player can use to change the power of the enemy creatures. The game world was the largest yet for a Gold Box game, and it included cut scene illustrations of the story. It is the first Gold Box game in which
random encounter A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected b ...
s do not stop after a certain point. Mages have the ability to use spells up to level 7, while clerics can reach level 6 spells. The arrow keys are conveniently usable to select menu options as opposed to using hotkeys, which was the only way in earlier titles, though the hotkey option is still available. There are only two known versions for MS-DOS:


Music

Like most of the Advanced Dungeons & Dragons computer games, this game contains only one song. It was composed by John Halbleib, and was his last game when the developers replaced him with Tom Wahl.


Reception

''Secret of the Silver Blades'' was very successful, with SSI selling 167,214 copies. It was the last Gold Box game to sell more than 100,000. Scorpia of ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' in 1990 wrote that "''Secret of the Silver Blades'' could easily have been sub-titled 'Hackmania'" because of the game's emphasis of combat, and stated that it was the most
linear Linearity is the property of a mathematical relationship (''function'') that can be graphically represented as a straight line. Linearity is closely related to '' proportionality''. Examples in physics include rectilinear motion, the linear r ...
of the Gold Box series. She liked the game's story, and concluded that it was "a typical product in the Forgotten Realms series", most appealing to fans of Gold Box or
hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
games. In 1993 she stated that it was the "most boring" Gold Box game and "for hard-core slicer/dicers only". The game was reviewed in 1990 in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #163 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. According to GameSpy, "''Secret of the Silver Blades'' would never reach the "classic" status of much of SSI's previous work". British gaming magazine ''
Amiga Action ''Amiga Action'' was a monthly magazine about Amiga video games. It was published in the United Kingdom by Europress (later IDG Media) and ran for 89 full issues, from October 1989 to December 1996. After its closure, it was merged into sister pu ...
'' gave ''Secret of the Silver Blades'' an overall score of 87%, acknowledging that the game is very similar to its predecessors, but goes on to state: "The good thing is that they follow on from each other very well. " 'Silver Blades'' isone of the best RPGs around. If you miss this one then you're a fool". Amiga Action also praised new features in the game such as the ability to port characters from previous installments and new monsters, rating it above ''
Champions of Krynn ''Champions of Krynn'' is role-playing video game, the first in a three-part series of Dragonlance ''Advanced Dungeons & Dragons'' "Gold Box" games. The game was released in 1990 in video gaming, 1990. The highest graphics setting supported in ...
'', an earlier installment in the series.


References


External links

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Review
in
Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET c ...
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