Mechanical puzzles
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A mechanical puzzle is a
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzl ...
presented as a set of mechanically interlinked pieces in which the solution is to manipulate the whole object or parts of it. While puzzles of this type have been in use by humanity as early as the 3rd century BC, one of the most well-known mechanical puzzles of modern day is the
Rubik's Cube The Rubik's Cube is a Three-dimensional space, 3-D combination puzzle originally invented in 1974 by Hungarians, Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, the puzzle was licensed by Rubik t ...
, invented by the Hungarian architect
Ernő Rubik Ernő Rubik (; born 13 July 1944) commonly known by his nickname, "Little Man", is a Hungarian inventor, architect and professor of architecture. He is best known for the invention of mechanical puzzles including the Rubik's Cube (1974), Rub ...
in 1974. The puzzles are typically designed for a single player, where the goal is for the player to see through the principle of the object, rather than accidentally coming up with the right solution through
trial and error Trial and error is a fundamental method of problem-solving characterized by repeated, varied attempts which are continued until success, or until the practicer stops trying. According to W.H. Thorpe, the term was devised by C. Lloyd Morgan (18 ...
. With this in mind, they are often used as an
intelligence test An intelligence quotient (IQ) is a total score derived from a set of standardized tests or subtests designed to assess human intelligence. The abbreviation "IQ" was coined by the psychologist William Stern for the German term ''Intelligenzqu ...
or in
problem solving Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business an ...
training.


History

The oldest known mechanical puzzle comes from
Greece Greece,, or , romanized: ', officially the Hellenic Republic, is a country in Southeast Europe. It is situated on the southern tip of the Balkans, and is located at the crossroads of Europe, Asia, and Africa. Greece shares land borders wi ...
and appeared in the 3rd century BC. The game consists of a square divided into 14 parts, and the aim was to create different shapes from these pieces. This is not easy to do. (see
Ostomachion ''Ostomachion'', also known as ''loculus Archimedius'' (Archimedes' box in Latin) and also as ''syntomachion'', is a mathematical treatise attributed to Archimedes. This work has survived fragmentarily in an Arabic version and a copy, the ''A ...
loculus Archimedius) In
Iran Iran, officially the Islamic Republic of Iran, and also called Persia, is a country located in Western Asia. It is bordered by Iraq and Turkey to the west, by Azerbaijan and Armenia to the northwest, by the Caspian Sea and Turkmeni ...
"puzzle-locks" were made as early as the 17th century AD. The next known occurrence of puzzles is in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the n ...
. In 1742 there is a mention of a game called "Sei Shona-gon Chie No-Ita" in a book. Around the year 1800 the
Tangram The tangram () is a dissection puzzle consisting of seven flat polygons, called ''tans'', which are put together to form shapes. The objective is to replicate a pattern (given only an outline) generally found in a puzzle book using all seven pi ...
puzzle from
China China, officially the People's Republic of China (PRC), is a country in East Asia. It is the world's List of countries and dependencies by population, most populous country, with a Population of China, population exceeding 1.4 billion, slig ...
became popular, and 20 years later it had spread through Europe and America. The company Richter from
Rudolstadt Rudolstadt is a town in the German federal state Thuringia, with the Thuringian Forest to the southwest, and to Jena and Weimar to the north. The former capital of Schwarzburg-Rudolstadt, the town is built along the River Saale inside a wide v ...
began producing large amounts of Tangram-like puzzles of different shapes, the so-called "Anker-puzzles" in about 1891. In 1893, Angelo John Lewis, using the pen name "Professor Hoffman", wrote a book called ''Puzzles; Old and New''. It contained, among other things, more than 40 descriptions of puzzles with secret opening mechanisms. This book grew into a reference work for puzzle games and modern copies exist for those interested. The beginning of the 20th century was a time in which puzzles were greatly fashionable and the first patents for puzzles were recorded. With the invention of modern
polymer A polymer (; Greek '' poly-'', "many" + '' -mer'', "part") is a substance or material consisting of very large molecules called macromolecules, composed of many repeating subunits. Due to their broad spectrum of properties, both synthetic a ...
s manufacture of many puzzles became easier and cheaper. In 1993, Jerry Slocum founded the Slocum Puzzle Foundation, a non-profit organization dedicated to educating the public on puzzles through puzzle collecting, exhibitions, publications, and communications.


Categories


Assembly

In this category, the puzzle is present in component form, and the aim is to produce a certain shape. The
Soma cube The Soma cube is a solid dissection puzzle invented by Danish polymath Piet Hein in 1933 during a lecture on quantum mechanics conducted by Werner Heisenberg. Seven pieces made out of unit cubes must be assembled into a 3×3×3 cube. The pie ...
made by Piet Hein, the
Pentomino Derived from the Greek word for ' 5', and " domino", a pentomino (or 5-omino) is a polyomino of order 5, that is, a polygon in the plane made of 5 equal-sized squares connected edge-to-edge. When rotations and reflections are not considered ...
by Solomon Golomb and the aforementioned laying puzzles
Tangram The tangram () is a dissection puzzle consisting of seven flat polygons, called ''tans'', which are put together to form shapes. The objective is to replicate a pattern (given only an outline) generally found in a puzzle book using all seven pi ...
and "Anker-puzzles" are all examples of this type of puzzle. Furthermore, problems in which a number of pieces have to be arranged so as to fit into a (seemingly too small) box are also classed in this category. The image shows an example of Hoffman's packing puzzle. The aim is to pack 27
cuboid In geometry, a cuboid is a hexahedron, a six-faced solid. Its faces are quadrilaterals. Cuboid means "like a cube", in the sense that by adjusting the length of the edges or the angles between edges and faces a cuboid can be transformed into a c ...
s with side lengths A, B, C into a box of side length A+B+C, subject to two constraints: :1) A, B, C must not be equal :2) The smallest of A, B, C must be larger than (A+B+C)/4 One possibility would be A=18, B=20, C=22 – the box would then have to have the dimensions 60×60×60. Modern tools such as
laser cutters Laser cutting is a technology that uses a laser to vaporize materials, resulting in a cut edge. While typically used for industrial manufacturing applications, it is now used by schools, small businesses, architecture, and hobbyists. Laser cutt ...
allow the creation of complex two-dimensional puzzles made of wood or acrylic plastic. In recent times this has become predominant and puzzles of extraordinarily decorative geometry have been designed. This makes use of the multitude of ways of subdividing areas into repeating shapes. Computers aid in the design of new puzzles. A computer allows an exhaustive search for solution – with its help a puzzle may be designed in such a way that it has the fewest possible solutions, or a solution requiring the most steps possible. The consequence is that solving the puzzle can be very difficult. The use of transparent materials enables the creation of puzzles, in which pieces have to be stacked on top of each other. The aim is to create a specific pattern, image or colour scheme in the solution. For example, one puzzle consists of several discs in which angular sections of varying sizes are differently coloured. The discs have to be stacked so as to create a colour circle (red->blue->green->red) around the discs.


Pyramid puzzles

A pyramid puzzle consists of two or more component pieces which fit together to create a pyramid. Two-piece pyramid puzzles cannot form a regular pyramid and can only form a 4 faced tetrahedron pyramid. The solution involves facing the square faces to each other and twisting one upright to complete the four faced tetrahedronic pyramid. There are also four-piece pyramid puzzles.


Disassembly

The puzzles in this category are usually solved by opening or dividing them into pieces. This includes those puzzles with secret opening mechanisms, which are to be opened by
trial and error Trial and error is a fundamental method of problem-solving characterized by repeated, varied attempts which are continued until success, or until the practicer stops trying. According to W.H. Thorpe, the term was devised by C. Lloyd Morgan (18 ...
. Furthermore, puzzles consisting of several metal pieces linked together in some fashion are also considered part of this category. The two puzzles shown in the picture are especially good for social gatherings, since they appear to be very easily taken apart, but in reality many people cannot solve this puzzle. The problem here lies in the shape of the interlocking pieces – the mating surfaces are tapered, and thus can only be removed in one direction. However, each piece has two oppositely sloping tapers mating with the two adjoining pieces so that the piece cannot be removed in either direction. Boxes called secret boxes or
puzzle box A puzzle box (also called a secret box or trick box) is a box that can be opened only by solving a puzzle. Some require only a simple move and others a series of discoveries. Modern puzzle boxes developed from furniture and jewelry boxes with ...
es with secret opening mechanisms, extremely popular in Japan, are included in this category. These caskets contain more or less complex, usually invisible opening mechanisms which reveal a small hollow space on opening. There is a vast variety of opening mechanisms, such as hardly visible panels which need to be shifted, inclination mechanisms, magnetic locks, movable pins which need to be rotated into a certain position up and even
time lock A time lock (also timelock) is a part of a locking mechanism commonly found in bank vaults and other high-security containers. The time lock is a timer designed to prevent the opening of the safe or vault until it reaches the preset time, eve ...
s in which an object has to be held in a given position until a liquid has filled up a certain container.


Interlocking

In an interlocking puzzle, one or more pieces hold the rest together, or the pieces are mutually self-sustaining. The aim is to completely disassemble and then reassemble the puzzle. Both assembly and disassembly can be difficult – contrary to assembly puzzles, these puzzles usually do not just fall apart easily. The level of difficulty is usually assessed in terms of the number of moves required to remove the first piece from the initial puzzle. Later puzzles introduced elements of rotation. The known history of these puzzles reaches back to the beginning of the 18th century. In 1803 a catalog by "Bastelmeier" contained two puzzles of this type. Professor Hoffman's puzzle book mentioned above also contained two interlocking puzzles. At the beginning of the 19th century the Japanese took over the market for these puzzles. They developed a multitude of games in all kinds of different shapes – animals, houses and other objects – whereas the development in the western world revolved mainly around geometrical shapes. With the help of computers, it became possible to analyze complete sets of games played. This process was begun by Bill Cutler with his analysis of all the Chinese wood knots. From October 1987 to August 1990 all the 35,657,131,235 different variations were analyzed by computer. With shapes different from the Chinese cross the level of difficulty reached levels of up to 100 moves for the first piece to be removed, a scale humans would struggle to grasp. The peak of this development is a puzzle in which the addition of a few pieces doubles the number of moves. Prior to the 2003 publication of the RD Design Project by Owen, Charnley and Strickland, puzzles without right angles could not be efficiently analyzed by computers. Stewart Coffin has been creating puzzles based upon the
rhombic dodecahedron In geometry, the rhombic dodecahedron is a convex polyhedron with 12 congruent rhombic faces. It has 24 edges, and 14 vertices of 2 types. It is a Catalan solid, and the dual polyhedron of the cuboctahedron. Properties The rhombic dodecahed ...
since the 1960s. These made use of strips with either six or three edges. These kinds of puzzles often have extremely irregular components, which come together in a regular shape only at the last step. Furthermore, the 60° angles allow designs in which several objects have to be moved at the same time. The "Rosebud" puzzle is a prime example of this: in this puzzle 6 pieces have to be moved from one extreme position, in which they are only touching at the corners, to the center of the completed object.


Disentanglement

For puzzles of this kind, the goal is to disentangle a metal or string loop from an object.
Topology In mathematics, topology (from the Greek words , and ) is concerned with the properties of a geometric object that are preserved under continuous deformations, such as stretching, twisting, crumpling, and bending; that is, without closing ...
plays an important role with these puzzles. The image shows a version of the derringer puzzle. Although simple in appearance, it is quite challenging – most puzzle sites rank it among their hardest puzzles. Vexiers are a different sort of disentanglement puzzle – two or more metal wires, which have been intertwined, are to be untangled. They, too, spread with the general puzzle craze at the end of the 19th century. A large number of the Vexiers still available today originate in this period. So-called ring puzzles, of which the Chinese rings are part, are a different type of Vexier. In these puzzles a long wire loop must be unsnarled from a mesh of rings and wires. The number of steps required for a solution often has an exponential relationship with the number of loops in the puzzle. The common type, which connects the rings to a bar with cords (or loose metal equivalents) has a movement pattern identical to the Gray binary code, in which only one bit changes from one code word relative to its immediate neighbor. A noteworthy puzzle, known as the Chinese rings, Cardans' rings, the
Baguenaudier Baguenaudier (; French for "time-waster"), also known as the Chinese rings, Cardan's suspension, Cardano's rings, Devil's needle or five pillars puzzle, is a disentanglement puzzle featuring a loop which must be disentangled from a sequence of ...
or the Renaissance puzzle was mentioned in circa 1500 as Problem 107 of the manuscript by
Luca Pacioli Fra Luca Bartolomeo de Pacioli (sometimes ''Paccioli'' or ''Paciolo''; 1447 – 19 June 1517) was an Italian mathematician, Franciscan friar, collaborator with Leonardo da Vinci, and an early contributor to the field now known as accounting ...
. The puzzle is again referred to by
Girolamo Cardano Gerolamo Cardano (; also Girolamo or Geronimo; french: link=no, Jérôme Cardan; la, Hieronymus Cardanus; 24 September 1501– 21 September 1576) was an Italian polymath, whose interests and proficiencies ranged through those of mathematician, ...
in the 1550 edition of his book . Although the puzzle is a disentanglement-type puzzle, it also has mechanical puzzle attributes, and the solution can be derived as a binary mathematical procedure. The Chinese rings are associated with the tale that in the
Middle Ages In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire ...
,
knight A knight is a person granted an honorary title of knighthood by a head of state (including the Pope) or representative for service to the monarch, the Christian denomination, church or the country, especially in a military capacity. Knighthood ...
s would give these to their wives as a present, so that in their absence they may fill their time. Tavern puzzles, made of steel, are based on forging exercises that provided good practice for blacksmith apprentices.Ronald V. Morris
"Social Studies around the Blacksmith's Forge: Interdisciplinary Teaching and Learning"
, ''The Social Studies'', vol.98, No.3 May–June 2007, pp.99–104, Heldref Publications .
Niels Bohr Niels Henrik David Bohr (; 7 October 1885 – 18 November 1962) was a Danish physicist who made foundational contributions to understanding atomic structure and quantum theory, for which he received the Nobel Prize in Physics in 1922 ...
used disentanglement puzzles called Tangloids to demonstrate the properties of
spin Spin or spinning most often refers to: * Spinning (textiles), the creation of yarn or thread by twisting fibers together, traditionally by hand spinning * Spin, the rotation of an object around a central axis * Spin (propaganda), an intentionally ...
to his students.


Fold

The aim in this particular genre of puzzles is to fold a printed piece of paper in such a way as to obtain a target picture. In principle,
Rubik's Magic Rubik's Magic, like the Rubik's Cube, is a mechanical puzzle invented by Ernő Rubik and first manufactured by Matchbox in the mid-1980s. The puzzle consists of eight black square tiles (changed to red squares with goldish rings in 1997) arrang ...
could be counted in this category. A better example is shown in the picture. The task is to fold the square piece of paper so that the four squares with the numbers lie next to each other without any gaps and form a square. Another folding puzzle is folding prospectuses and city maps. Despite the often visible folding direction at the folding points it can be extraordinarily difficult to put the paper back into the form with which it originally came. The reason these maps are difficult to restore to their original state is that the folds are designed for a paper-folding machine, in which the optimum folds are not of the sort an average person would try to use.


Lock

These puzzles, also called trick locks, are locks (often
padlock Padlocks are portable locks with a shackle that may be passed through an opening (such as a chain link, or hasp staple) to prevent use, theft, vandalism or harm. Naming and etymology The term '' padlock'' is from the late fifteenth century. ...
s) which have an unusual locking mechanism. The aim is to open the lock. If you are given a key, it will not open the lock in the conventional way. For some locks it may then be more difficult to restore the original situation.


Trick vessels

These are vessels "with a twist". The aim is to either drink or pour from a container without spilling any of the liquid. Puzzle containers are an ancient form of game. The
Greeks The Greeks or Hellenes (; el, Έλληνες, ''Éllines'' ) are an ethnic group and nation indigenous to the Eastern Mediterranean and the Black Sea regions, namely Greece, Cyprus, Albania, Italy, Turkey, Egypt, and, to a lesser extent, ot ...
and
Phoenicians Phoenicia () was an ancient thalassocratic civilization originating in the Levant region of the eastern Mediterranean, primarily located in modern Lebanon. The territory of the Phoenician city-states extended and shrank throughout their his ...
made containers which had to be filled via an opening at the bottom. In the 9th century a number of different containers were described in detail in a Turkish book. In the 18th century the Chinese also produced these kinds of drinking containers. One example is the
puzzle jug A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzl ...
: the neck of the container has many holes which make it possible to pour liquid into the container, but not out of it. Hidden to the puzzler's eye, there is a small tubular conduit all the way through the grip and along the upper rim of the container up to the nozzle. If one then blocks the opening at the upper end of the grip with one finger, it is possible to drink liquid from the container by sucking on the nozzle. Other examples include the
fuddling cup A fuddling cup is a three-dimensional puzzle in the form of a drinking vessel, made of three or more cups or jugs all linked together by holes and tubes. The challenge of the puzzle is to drink from the vessel in such a way that the beverage doe ...
and the pot crown.


Impossible objects

Impossible objects are objects which at first sight do not seem possible. The most well known impossible object is the
ship in a bottle An impossible bottle is a bottle containing an object that does not appear to fit through the bottle's mouth. The ship in a bottle is a traditional and the most iconic type of impossible bottle. Other common objects include fruits, matchboxes ...
. The goal is to discover how these objects are made. Another well known puzzle is one consisting of a cube made of two pieces interlocked in four places by seemingly inseparable links. The solutions to these are to be found in different places. There are all kinds of objects which fit this description – "
impossible bottle An impossible bottle is a bottle containing an object that does not appear to fit through the bottle's mouth. The ship in a bottle is a traditional and the most iconic type of impossible bottle. Other common objects include fruits, matchboxes ...
s" which contain objects that are far too large, Japanese hole coins with wooden arrows and rings through them, wooden spheres in a wooden frame with far too small openings and many more. The apple and arrow in the picture are made of one piece of wood each. The hole is in effect too small to fit the arrow through it and there are no signs of gluing.


Dexterity

The games listed in this category are not strictly puzzles as such, as dexterity and endurance are of more importance here. Often, the aim is to incline a box fitted with a transparent cover in just the right way as to cause one or more small balls to fall into holes.


Sequential movement

The puzzles in this category require a repeated manipulation of the puzzle to get the puzzle to a certain target condition. Well-known puzzles of this sort are the
Rubik's Cube The Rubik's Cube is a Three-dimensional space, 3-D combination puzzle originally invented in 1974 by Hungarians, Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, the puzzle was licensed by Rubik t ...
and the
Tower of Hanoi The Tower of Hanoi (also called The problem of Benares Temple or Tower of Brahma or Lucas' Tower and sometimes pluralized as Towers, or simply pyramid puzzle) is a mathematical game or puzzle consisting of three rods and a number of disks of ...
. This category also includes those puzzles in which one or more pieces have to be slid into the right position, of which the N-puzzle is the best known.
Rush Hour A rush hour (American English, British English) or peak hour (Australian English) is a part of the day during which traffic congestion on roads and crowding on public transport is at its highest. Normally, this happens twice every weekday: o ...
or
Sokoban is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations. The game was designed in 1981 by Hiroyuki Imabayashi, and first published in December 1982. Gameplay The game is played on a ...
are other examples. The
Rubik's Cube The Rubik's Cube is a Three-dimensional space, 3-D combination puzzle originally invented in 1974 by Hungarians, Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, the puzzle was licensed by Rubik t ...
caused an unprecedented boom of this category. A large number of variants have been produced. Cubes of dimensions from 2×2×2 to 33×33×33 have been made, as well as many other geometric shapes such as
tetrahedral In geometry, a tetrahedron (plural: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular faces, six straight edges, and four vertex corners. The tetrahedron is the simplest of all the ...
and
dodecahedral In geometry, a dodecahedron (Greek , from ''dōdeka'' "twelve" + ''hédra'' "base", "seat" or "face") or duodecahedron is any polyhedron with twelve flat faces. The most familiar dodecahedron is the regular dodecahedron with regular pentagon ...
. With a varying orientation of the axis of rotation a variety of puzzles with the same basic shape can be created. Furthermore, one can obtain further cuboidal puzzles by removing one layer from a cube. These cuboidal puzzles take irregular shapes when they are manipulated. The picture shows another, less well-known example of this kind of puzzle. It is just easy enough that it can still be solved with a bit of trial and error, and a few notes, as opposed to Rubik's Cube which is too difficult to just solve by trial.


Simulated mechanical

While many computer games and computer puzzles simulate mechanical puzzles, these simulated mechanical puzzles are usually not strictly classified as mechanical puzzles.


Other notable mechanical puzzles

* Chinese Ring Puzzle: Recursive iron ring manipulation (ancient) * Nintendo Ten Billion Barrel: manipulate mechanically connected parts of a barrel *
Hedgehog in the Cage Hedgehog in the Cage (in Czech language, Czech: Ježek v kleci) is a mechanical puzzle popular in the Czech Republic which features prominently in the ''"Dobrodružství v temných uličkách"'' (''Adventures in the Dark Alleys'') trilogy of adven ...
: mechanical puzzle popular in the
Czech Republic The Czech Republic, or simply Czechia, is a landlocked country in Central Europe. Historically known as Bohemia, it is bordered by Austria to the south, Germany to the west, Poland to the northeast, and Slovakia to the southeast. The ...


See also

*
Bedlam cube The Bedlam cube is a solid dissection puzzle invented by British puzzle expert Bruce Bedlam. Design The puzzle consists of thirteen polycubic pieces: twelve pentacubes and one tetracube. The objective is to assemble these pieces into a 4 ...
* Miguel Ortiz Berrocal – produced many figurative and abstract puzzle sculptures * Puzzle ring


References

{{reflist


Further reading

*Puzzles Old & New, by Professor Hoffmann, 1893 *Puzzles Old and New, by Jerry Slocum & Jack Botermans, 1986 *New Book of Puzzles, by Jerry Slocum & Jack Botermans, 1992 *Ingenious & Diabolical Puzzles, by Jerry Slocum & Jack Botermans, 1994 *The Tangram Book, by Jerry Slocum, 2003 *The 15 Puzzle, by Jerry Slocum & Dic Sonneveld, 2006 This article draws heavily on the corresponding article in the German Wikipedia. Puzzles