Rush Hour (board Game)
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Rush Hour (board Game)
''Rush Hour'' is a sliding block puzzle invented by Nob Yoshigahara in the 1970s. It was first sold in the United States in 1996. It is now being manufactured by ThinkFun (formerly Binary Arts). ThinkFun now sells ''Rush Hour'' spin-offs ''Rush Hour Jr.'', ''Safari Rush Hour'', ''Railroad Rush Hour'', ''Rush Hour Brain Fitness'' and ''Rush Hour Shift'', with puzzles by Scott Kim. Game The board is a 6×6 grid with grooves in the tiles to allow cars to slide, card tray to hold the cards, current active card holder and an exit hole. The game comes with 16 vehicles (12 cars, 4 trucks), each colored differently, and 40 puzzle cards. Cars and trucks are both one square wide, but cars are two squares long and trucks are three squares long. Vehicles can only be moved along a straight line on the grid; rotation is forbidden. Puzzle cards, each with a level number that indicates the difficulty of the challenge, show the starting positions of cars and trucks. Not all cars and trucks are us ...
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Rush Hour Sliding Block Puzzle
Rush(es) may refer to: Places United States * Rush, Colorado * Rush, Kentucky * Rush, New York * Rush City, Minnesota * Rush Creek (Kishwaukee River tributary), Illinois * Rush Creek (Marin County, California), a stream * Rush Creek (Mono County, California), on the eastern slope of the Sierra Nevada, running into Mono Lake * Rush County, Indiana * Rush County, Kansas * Rush Historic District, a zinc mining region in the Ozark Mountains of Arkansas * Rush Lake (other), various lakes * Rush Street (Chicago), Illinois * Rush Township (other), various places * Rush Valley, Utah Elsewhere * Rush, Dublin, a small seaside town in Fingal, Ireland * Rush Glacier in Brabant Island, Antarctica * Rush Peak in the Karakoram range, Pakistan People * Rush (name), a list of people with either the surname or given name * Rush (''League of Legends'' player) (born 1993), from South Korea * Rush (wrestler) (born 1988), ring name of Mexican professional wrestler William Muñoz * ...
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Nondeterministic Constraint Logic
In theoretical computer science, nondeterministic constraint logic is a combinatorial system in which an orientation is given to the edges of a weighted undirected graph, subject to certain constraints. One can change this orientation by steps in which a single edge is reversed, subject to the same constraints. The constraint logic problem and its variants have been proven to be PSPACE-complete to determine whether there exists a sequence of moves that reverses a specified edge and are very useful to show various games and puzzles are PSPACE-hard or PSPACE-complete. This is a form of reversible logic in that each sequence of edge orientation changes can be undone. The hardness of this problem has been used to prove that many games and puzzles have high game complexity. Constraint graphs In the simplest version of nondeterministic constraint logic, each edge of an undirected graph has weight either one or two. (The weights may also be represented graphically by drawing edges of w ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Mensa Select Winners
Mensa may refer to: *Mensa International, an organization for people with a high intelligence quotient (IQ) *Mensa (name), a name and list of people with the given name or surname *Mensa (constellation), a constellation in the southern sky *Mensa (ecclesiastical), a portion of church property that is appropriated to defray the expenses of either the prelate or the community that serves the church *Mensa (geology) In planetary geology, a mensa (pl. mensae ) is a flat-topped prominence with cliff-like edges. The term is derived from the Latin word for table, and has the same root as the Spanish word for table, mesa. Mensa is used in the same manner as mesa ...
, an extraterrestrial area of raised land {{disambiguation ...
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Blocked (video Game)
''Blocked'' is a puzzle game for the iPhone and iPod Touch The iPod Touch (stylized as iPod touch) is a discontinued line of iOS-based mobile devices designed and marketed by Apple Inc. with a touchscreen-controlled user interface. As with other iPod models, the iPod Touch can be used as a music pl .... Game description The player maneuvers around gray blocks until a blue rock can escape. Blocks can only move left and right or up and down. The game has 100 challenges in 20 levels: easy, medium, hard, harder, and hardest. Reception James Savager of Macworld noted that Blocked is the perfect puzzle game for those quick moments during the day when you've got some time to kill and need a puzzle to solve. Lew Reed of Slide To Play pointed to the game's simplicity as being crucial to its success. References Puzzle video games {{puzzle-videogame-stub ...
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Klotski
Klotski (from pl, klocki, lit=wooden blocks) is a sliding block puzzle thought to have originated in the early 20th century. The name may refer to a specific layout of ten blocks, or in a more global sense to refer to a whole group of similar sliding-block puzzles where the aim is to move a specific block to some predefined location. Rules Like other sliding-block puzzles, several different-sized block pieces are placed inside a box, which is normally 4×5 in size. Among the blocks, there is a special one (usually the largest) which must be moved to a special area designated by the game board. The player is not allowed to remove blocks, and may only slide blocks horizontally and vertically. Common goals are to solve the puzzle with a minimum number of moves or in a minimum amount of time. Naming The earliest known reference of the name ''Klotski'' originates from the computer version for Windows 3.x by ZH Computing in 1991, which was also included in Microsoft Windows Entertain ...
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Mechanical Puzzles
A mechanical puzzle is a puzzle presented as a set of mechanically interlinked pieces in which the solution is to manipulate the whole object or parts of it. While puzzles of this type have been in use by humanity as early as the 3rd century BC, one of the most well-known mechanical puzzles of modern day is the Rubik's Cube, invented by the Hungarian architect Ernő Rubik in 1974. The puzzles are typically designed for a single player, where the goal is for the player to see through the principle of the object, rather than accidentally coming up with the right solution through trial and error. With this in mind, they are often used as an intelligence test or in problem solving training. History The oldest known mechanical puzzle comes from Greece and appeared in the 3rd century BC. The game consists of a square divided into 14 parts, and the aim was to create different shapes from these pieces. This is not easy to do. (see Ostomachion loculus Archimedius) In Iran "puzzle-loc ...
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Combination Puzzles
A combination puzzle, also known as a sequential move puzzle, is a puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations. Many such puzzles are mechanical puzzles of polyhedral shape, consisting of multiple layers of pieces along each axis which can rotate independently of each other. Collectively known as twisty puzzles, the archetype of this kind of puzzle is the Rubik's Cube. Each rotating side is usually marked with different colours, intended to be scrambled, then 'solved' by a sequence of moves that sort the facets by colour. As a generalisation, combination puzzles also include mathematically defined examples that have not been, or are impossible to, physically construct. Description A combination puzzle is solved by achieving a particular combination starting from a random (scrambled) combination. Often, the solution is required to be some recognisable pattern such as "all like colours together" or "all ...
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PSPACE-complete
In computational complexity theory, a decision problem is PSPACE-complete if it can be solved using an amount of memory that is polynomial in the input length (polynomial space) and if every other problem that can be solved in polynomial space can be transformed to it in polynomial time. The problems that are PSPACE-complete can be thought of as the hardest problems in PSPACE, the class of decision problems solvable in polynomial space, because a solution to any one such problem could easily be used to solve any other problem in PSPACE. Problems known to be PSPACE-complete include determining properties of regular expressions and context-sensitive grammars, determining the truth of quantified Boolean formulas, step-by-step changes between solutions of combinatorial optimization problems, and many puzzles and games. Theory A problem is defined to be PSPACE-complete if it can be solved using a polynomial amount of memory (it belongs to PSPACE) and every problem in PSPACE can be tr ...
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Sliding Block Puzzle
A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a combination puzzle that challenges a player to slide (frequently flat) pieces along certain routes (usually on a board) to establish a certain end-configuration. The pieces to be moved may consist of simple shapes, or they may be imprinted with colours, patterns, sections of a larger picture (like a jigsaw puzzle), numbers, or letters. Sliding puzzles are essentially two-dimensional in nature, even if the sliding is facilitated by mechanically interlinked pieces (like partially encaged marbles) or three-dimensional tokens. In manufactured wood and plastic products, the linking and encaging is often achieved in combination, through mortise-and-tenon key channels along the edges of the pieces. In at least one vintage case of the popular Chinese cognate game Huarong Road, a wire screen prevents lifting of the pieces, which remain loose. As the illustration shows, some sliding puzzles are mechanical puzzles. Howev ...
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Generalized Game
In computational complexity theory, a generalized game is a game or puzzle that has been generalized so that it can be played on a board or grid of any size. For example, generalized chess is the game of chess played on an n\times n board, with 2n pieces on each side. Generalized Sudoku includes Sudokus constructed on an n\times n grid. Complexity theory studies the asymptotic difficulty of problems, so generalizations of games are needed, as games on a fixed size of board are finite problems. For many generalized games which last for a number of moves polynomial in the size of the board, the problem of determining if there is a win for the first player in a given position is PSPACE-complete. Generalized hex and reversi are PSPACE-complete. For many generalized games which may last for a number of moves exponential in the size of the board, the problem of determining if there is a win for the first player in a given position is EXPTIME-complete. Generalized chess, go (with Japa ...
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Rush Hour Solution - Hardest Configuration
Rush(es) may refer to: Places United States * Rush, Colorado * Rush, Kentucky * Rush, New York * Rush City, Minnesota * Rush Creek (Kishwaukee River tributary), Illinois * Rush Creek (Marin County, California), a stream * Rush Creek (Mono County, California), on the eastern slope of the Sierra Nevada, running into Mono Lake * Rush County, Indiana * Rush County, Kansas * Rush Historic District, a zinc mining region in the Ozark Mountains of Arkansas * Rush Lake (other), various lakes * Rush Street (Chicago), Illinois * Rush Township (other), various places * Rush Valley, Utah Elsewhere * Rush, Dublin, a small seaside town in Fingal, Ireland * Rush Glacier in Brabant Island, Antarctica * Rush Peak in the Karakoram range, Pakistan People * Rush (name), a list of people with either the surname or given name * Rush (''League of Legends'' player) (born 1993), from South Korea * Rush (wrestler) (born 1988), ring name of Mexican professional wrestler William Muñoz * ...
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