Master of Magic
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''Master of Magic'' is a single-player, fantasy
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4X strategy game in which the player plays as a wizard attempting to dominate two linked worlds. From a small settlement, the player manages resources, builds cities and armies, and researches spells, growing an empire and fighting the other wizards. The game was developed by
Simtex Simtex was a video game developer established by Steve Barcia in 1988. It created a number of turn-based strategy games for the PC, most notably the first two '' Master of Orion'' games. The company closed in 1997. Games *'' Master of Orion'' ...
and published by
MicroProse MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization'' and '' X-COM'' series. Most of their in ...
for
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in
1994 File:1994 Events Collage.png, From left, clockwise: The 1994 Winter Olympics are held in Lillehammer, Norway; The Kaiser Permanente building after the 1994 Northridge earthquake; A model of the MS Estonia, which sank in the Baltic Sea; Nels ...
. Sometimes described as a fantasy-themed spin-off of classic ''
Civilization A civilization (or civilisation) is any complex society characterized by the development of a state, social stratification, urbanization, and symbolic systems of communication beyond natural spoken language (namely, a writing system). ...
'' or sci-fi themed ''
Master of Orion ''Master of Orion'' (abbreviated as MoO) is a turn-based, 4X science fiction strategy game in which the player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring ...
'', it has proven to be quite enduring, becoming a cult classic in its niche of fantasy-themed 4X strategy games. While it never received a direct sequel, a number of other games published since have been described as inspired by it, and reviewers and players remain divided on whether any has succeeded at recapturing the feeling and gameplay of the original. ''Master of Magic''s early versions had many bugs, and were heavily criticized by reviewers. The last official patch version 1.31, released in March 1995, fixed many of the bugs and implemented updates to the AI. The patched version was received more positively by reviewers. The game was re-released in 2010 with
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support on GOG.com. Slitherine Ltd. now owns the IP from Atari and has added a DLC, as well as releasing the game on Steam.


Gameplay

A world is
randomly generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
every time the player starts a new game, with the player being able to adjust land size, magic strength, game difficulty and other features. The player can customize the skills, spell choices and appearance of their wizard, choosing one of 14 races for the starting city. The gameplay starts with units exploring their surroundings, pushing back the strategic map's
fog of war The fog of war (german: links=no, Nebel des Krieges) is the uncertainty in situational awareness experienced by participants in military operations. The term seeks to capture the uncertainty regarding one's own capability, adversary capability, ...
. During exploration, the player defeats monsters that are guarding treasure, finds the best locations for new cities, discovers the Towers of Wizardry that link the game's two planes of Arcanus and Myrror and locates the cities of enemy wizards. Apart from the Player's first city, cities are established by settlers, then upgraded by adding buildings, which in turn improves the economy, availability and strength of units, city's growth rate, mana and economics. Cities produce food, gold and
mana According to Melanesian and Polynesian mythology, ''mana'' is a supernatural force that permeates the universe. Anyone or anything can have ''mana''. They believed it to be a cultivation or possession of energy and power, rather than being ...
. Military units require at least food and often gold upkeep; spellcasters consume mana in combat. While the player is exploring and colonizing new territories, new magical spells are researched. Spells can be used during or outside of combat. ''Master of Magic'' splits spells into six schools of magic: Life Magic, which heals and protects; its antithesis Death Magic, which drains life and creates undead; Chaos Magic, which warps targets and spews destructive energies; Nature Magic, which controls the weather and turns it against the enemy; Sorcery, which manipulates the air and subverts the effects of the other schools; and Arcane Magic, which is a general school and free for all. Players select spellbooks from desired schools, allowing them to research and cast spells from said schools. The number of spells a wizard can learn from each school is dependent on the number of books chosen for that school. Additionally, the player can select traits in addition to spellbooks. Traits provide special bonuses throughout the game. There are global spells that affect targets throughout the world. Unit or city enhancement spells can boost the potential of its target, such as increasing the movement and attack speed of units, enabling them to regenerate wounds and increasing the power of their attacks. Wizards can summon creatures related to their schools. The player can research combat spells, which include direct attacks,
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s and traps. The final spell learned is the Arcane Spell of Mastery, which takes enormous resources to research and cast but instantly wins the game for the casting player. A tactical battle begins when two armies occupy the same square on the global map. The battle takes place in an isometric map that expands the contested square in detail (including fortifications and terrain aspects that affect movement and combat). The two forces are arrayed at opposite edges of the map and the battle is conducted in a series of turns. One side achieves victory by eliminating the other or forcing it to flee the combat; a draw occurs if both sides remain after 50 turns. The player can recruit 86 unit types from the cities to build their armies. A few (such as swordsmen and archers) are generic, while others (such as troll shamans) feature racial bonuses (such as regeneration or flight) that make them more valuable or more powerful than generic units. Most city-recruited units are unique to the city's region or terrain and have special abilities like magic use, ranged attacks or an ability to always strike first in combat. Mercenaries can seek employment with famous wizards, allowing them to possibly recruit units which their cities are unable to produce. The player can even summon fantastic creatures, such as demon lords or enormous creatures like
dragons A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
. The variety of units with unique special abilities offer many options when building an army. Many distinct heroes are available for players to hire or summon. Heroes have special abilities that boost the efficiency of other military units (like bestowing offensive or defensive bonuses) or allow the hero to perform special attacks, grant them immense strength or toughness, among other abilities.


Plot and setting

''Master of Magic'' takes place across two worlds, Arcanus and Myrror. Arcanus is a land much like our
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, with
climatic Climate is the long-term weather pattern in an area, typically averaged over 30 years. More rigorously, it is the mean and variability of meteorological variables over a time spanning from months to millions of years. Some of the meteorological ...
zones and varied terrain like forests, oceans, grasslands and deserts. Myrror is a parallel world to Arcanus, featuring heavier magic use and fantastic flora, minerals and fauna not found on Arcanus. The two worlds are physically linked to each other by special portals called Towers of Wizardry, allowing units to travel between worlds. Magic nodes—which are valuable sources of magical power—are scattered throughout both worlds. The worlds are populated by traditional
fantasy Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and d ...
races like
elves An elf () is a type of humanoid supernatural being in Germanic mythology and folklore. Elves appear especially in North Germanic mythology. They are subsequently mentioned in Snorri Sturluson's Icelandic Prose Edda. He distinguishes ...
and
halfling Halflings are a fictional race found in some fantasy novels and games. They are often depicted as similar to humans except about half as tall, and are not quite as stocky as the similarly-sized dwarves. Similar to the depiction of hobbits in the ...
s, plus races which were introduced early to gaming via Simtex's games, like the insectoid Klackons.


Reception

'' Next Generation'' reviewed the PC version of the game, rating it three stars out of five, and stated that "beginner players may have some trouble with the game's high level of complexity and often hard-to-follow instructions, but veterans will be satisfied". ''Master of Magic'' was a nominee for ''
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''s 1994 "Strategy Game of the Year" award, which ultimately went to '' X-COM: UFO Defense''. Early versions of ''Master of Magic'' were riddled with bugs and had a terrible
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech ...
(AI), frustrating a lot of reviewers with its crashes and ignorant enemies. Despite that, it was announced as the Runner-up Strategy Game of the Year by ''
Strategy Plus ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 19 ...
'' magazine, coming in behind its older sibling ''
Master of Orion ''Master of Orion'' (abbreviated as MoO) is a turn-based, 4X science fiction strategy game in which the player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring ...
''. A few patches later, version 1.2 corrected a lot of the bugs and added some tweaks, but there were still game-crashing moments. Bill Cranston of GameBytes also savaged other aspects of the game, constantly comparing it against the 1991 hit ''Civilization''. He said the gameplay was mostly repetitive clickings of the "end turn" button throughout several hundred eventless turns. Other complaints on his list also include ''Master of Magic''s magic not being as crucial to winning the game in a straightforward manner, as compared to ''Civilization''s technology. The potential of racial strife was less than fulfilled as military units of different races can co-exist harmoniously even though subjugated cities of a different race can rise up in rebellion. ''Coming Soon Magazine!'' however reviewed the same version and called it a must-have for strategy fans with great gameplay and many spells. ''Master of Magic'' version 1.31 was released in March 1995. It rectified many more bugs and implemented a few changes to the AI. IGN reviewed this version of ''Master of Magic'' in 2002 and stated that the ability to customize the player's character, random maps and vast variety of spells and creatures give an immense replayability to the game. The dual planes concept and intense tactical battles spiced with spells, encouraged them to name the latest version of the game as the best fantasy strategy game ever made. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly throug ...
'' called this version fantastic and named it as #141 of their "150 Best Games of All Time". Similarly, IGN placed the game as one of their "Top 25 Games of All Time" in 2000 and "Top 100 Games of All Time" in 2003, praising it for its innovative simultaneous play of two worlds. Tracy Baker wrote in ''Computer Gaming Classics'' named it as a strategy game classic for its success in implementing the mechanics of ''
Master of Orion ''Master of Orion'' (abbreviated as MoO) is a turn-based, 4X science fiction strategy game in which the player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring ...
'' in a fantasy setting. ''Master of Magic'' was inducted into
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's Hall of Fame in 2000, with the network describing it as a visually stunning game with "enduring replayability", due to its randomness and large variety of spells. GameSpy credited the game with being more popular than ''Master of Orion'' and responsible for making Steve Barcia and
Simtex Simtex was a video game developer established by Steve Barcia in 1988. It created a number of turn-based strategy games for the PC, most notably the first two '' Master of Orion'' games. The company closed in 1997. Games *'' Master of Orion'' ...
household names. ''Computer Gaming World'' inducted ''Master of Magic'' into its Hall of Fame in 2005. The game has been referenced as a representative product of
MicroProse MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization'' and '' X-COM'' series. Most of their in ...
in gaming reviews. The writer
Alan Emrich Alan Emrich is best known as a writer about and designer of video games, who coined the term " 4X", contributed to the design of ''Master of Orion'' and '' Master of Orion 3'', and wrote strategy guides for video games. Before the rise of video game ...
, responsible for coining the "4X genre" term, has placed ''Master of Magic'' in the top position on his "Games of All Time" list in 2001. In 2012, a retrospective review of
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concluded: "It hasn't yet been surpassed by any other fantasy 4X game. Curiously enough, ''Master of Magic'' remains the best example of its kind".


Legacy

In 1997, the game was ported to
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with various graphical improvements, retitled . This was a Japan-only release by Asmik (developed by Opera House). After the closure of developer Simtex in 1997 and the end of official support the game's community took up the support with
community patch An unofficial patch is a patch for a piece of software, created by a third party such as a user community without the involvement of the original developer. Similar to an ordinary patch, it alleviates bugs or shortcomings. Unofficial patches do ...
es to fix remaining bugs and unbalances. As of 2020 there is patch v1.52 by the community available. In 1997, MicroProse released a ''Master of Magic'' "Jr." scenario, using the ''
Civilization II ''Sid Meier's Civilization II'' is a turn-based strategy video game in the ''Civilization'' series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision. Players build a c ...
'' engine, as part of the ''Civ II: Fantastic Worlds'' expansion for ''Civilization II''. Steve Barcia stated that ''Master of Magic II'' would be complete by spring 1998, with new features, spells, monsters and a spell designer included, but Simtex was closed down later that year. MicroProse revealed that it would be developing the sequel on its own, but this plan was canceled when the company's financial situation deteriorated in 2000. Despite the later emergence of games that resemble ''Master of Magic'' (such as the ''Age of Wonders'' series), reviewers like Kyle Ackerman and
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
editor Andrew Park have stated that the game's essence has not yet been re-captured. Due to ''Master of Magic'''s impact on the fantasy "turn-based strategy" genre, the '' Age of Wonders'' series, which some considered almost identical in terms of gameplay, has received comparisons in reviews of the latter. However, Lennart Sas, the lead designer for ''Age of Wonders'', argues against this. Other series that have been also compared to ''Master of Magic'', including '' Dominions'' series from
Illwinter Game Design Illwinter Game Design is the name of a small software company in Sweden composed of Johan Karlsson and Kristoffer Osterman. The company was started in the 1990s under the name ''Bogus Game Design'', but later changed its name. Registered officially ...
. Further prospects of a sequel surfaced with the announcement that companies
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and
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had obtained the rights to undertake such a venture. These companies were unable to reach an accord with
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, who had negotiated complete control of
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the property. ''
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'' reported in 2007 that Stardock aimed to release a
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of ''Master of Magic'' in 2009. However, a Stardock employee, Aaron Rister, clarified in the company's own forums that ''Game Informer'' was a mistaken reference to a 2010 game '' Elemental: War of Magic''. In April 2013, Wastelands Interactive launched a successful
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
bid to fund the game '' Worlds of Magic'' which is meant as a spiritual successor to Master of Magic, and designer George Edward Purdy who worked on ''Master of Orion'' and ''Master of Magic'' joined the team. ''Worlds of Magic'' officially launched at retail outlets and on Steam according to the gaming news site, Gamasutra on March 19, 2015. Sometimes also known as Worlds of Magic: Planar Conquest, was released for a number other platforms over the next few years, to mixed reviews. In February 2020, an
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or ...
was released as
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
titled ''Master of Magic: Caster of Magic''. It started development as a user-made
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. A remake to ''Master of Magic'' was announced in May 2021 and released in December 2022.


References


External links


Official website for the remake
* * {{DEFAULTSORT:Master Of Magic 1994 video games 4X video games DOS games Fantasy video games Games commercially released with DOSBox MicroProse games NEC PC-9801 games PlayStation (console) games Single-player video games Simtex games Turn-based strategy video games Top-down video games Video games developed in the United States Video games scored by George Sanger Video games with downloadable content Video games with expansion packs Windows games