Lure of the Temptress
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''Lure of the Temptress'' is a
point-and-click adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based me ...
published by
Virgin Interactive Entertainment Virgin Interactive Entertainment (later renamed Avalon Interactive) was the video game publishing division of British conglomerate the Virgin Group. It developed and published games for major platforms and employed developers, including Westwoo ...
in June 1992 for
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
,
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
, and
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
. It was the first game developed by
Revolution Software Revolution Software Limited is a British video game developer based in York, founded in 1989 by Charles Cecil, Tony Warriner, David Sykes, and Noirin Carmody. Company history 1992–1994: ''Lure of the Temptress'' and ''Beneath a Steel Sky'' ...
and uses their proprietary
Virtual Theatre The Virtual Theatre is a computer game engine designed by Revolution Software to produce adventure games for computer platforms. The engine allowed their team to script events, and move animated sprites against a drawn background with moving elem ...
engine. The player assumes the role of Diermot, a young peasant who has to overthrow an evil sorceress. The game was well-received and re-released as
freeware Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the f ...
on April 1, 2003.


Gameplay

''Lure of the Temptress'' is a 2D adventure game played from a
third-person perspective Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the a ...
. Via a point-and-click interface and a system of
drop-down list A drop-down list (abbreviated drop-down, or DDL; also known as a drop-down menu, drop menu, pull-down list, picklist) is a graphical control element, similar to a list box, that allows the user to choose one value from a list. When a drop-dow ...
s, the player guides protagonist Diermot through the game's world and interacts with the environment by selecting from multiple commands. The player controls Diermot's movements and actions with a
mouse A mouse ( : mice) is a small rodent. Characteristically, mice are known to have a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. The best known mouse species is the common house mouse (''Mus musculus' ...
or a
gamepad A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Gamepads generally feature a set of ...
. Diermot can pick up various objects; these can then be used with either other collectible objects, parts of the scenery, or with other people in order to solve
puzzle A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at th ...
s and progress in the game. He can also engage in dialogue with other characters through
conversation tree A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games (including action-adventure games) and role-playing video games. When interacting with a non-player character, the player is given a choice ...
s to gain hints of what needs to be done to solve the puzzles or progress the plot. A few simple action-oriented battle scenes are also included.


Plot

A young peasant named Diermot is employed as a beater for the king's hunting party. One night the king receives a note from a messenger, requesting his services to help quell a rebellion in the remote village of Turnvale. As the king's party departs, Diermot's pony follows them, unwittingly carrying him to the battle. When the party arrives at Turnvale they are not confronted by a
peasant revolt This is a chronological list of conflicts in which peasants played a significant role. Background The history of peasant wars spans over two thousand years. A variety of factors fueled the emergence of the peasant revolt phenomenon, including: ...
. Instead they find a band of man-eating Skorl, led by an enchantress named Selena, the titular temptress. The king's men are defeated and the king is killed. In the process, Diermot is thrown from his saddle and is knocked unconscious. The Skorl take Diermot prisoner and imprison him in the local dungeon. With help from a peasant named Ratpouch, Diermot manages to escape from the dungeon and visits Luthern, the blacksmith. Luthern reveals that a girl named Goewin who runs a herb shop has recently disappeared. Diermot discovers that she had been arrested by the Skorl. With help from Ratpouch, Diermot breaks into the house of Taidgh, the magician, where he creates a potion which disguises him as Selena. He enters the mansion where Goewin is being held and orders the Skorl to free her. Not long after, a man named Mallin gives Diermot a book wrapped in cloth to take to a man named Morkus. In the process of delivering the book, Diermot sees a notice stating that whoever returns the book to its rightful owner will be rewarded. Diermot delivers the book to a man named Toby, who rewards him with a statuette. Toby reveals that the dragon can help Diermot defeat Selena, but that he will need an infusion made of three herbs to wake the dragon up, which Goewin then makes for Diermot. Diermot enters the dragon's cave and wakes him up. The dragon agrees to help Diermot, revealing that Turnvale was the domain of a demon long before humans came to the area. This demon should have died along with his breed long ago, but did not perish because it was able to feed on man's greed and ambition in order to survive. The demon was driven out by the great Gethryn, but the young sorceress Selena's meddling with evil has reawakened the demon, and it controls her mortal form. The dragon possesses the Eye of Gethryn, an enchanted stone left by Gethryn at the time of his death. The stone contains the power to defeat the demon, and the dragon then gives the stone to Diermot. A Skorl named Wayne, who turns against Selena, sneaks Diermot into Selena's castle in a barrel. Diermot defeats Selena with the Eye of Gethryn, freeing Turnvale from her tyranny.


Development and release

Charles Cecil and Tony Warriner had worked together at
Artic Computing Artic Computing was a software development company based in Brandesburton, England from 1980 to 1986. The company's first games were for the Sinclair ZX81 home computer, but they expanded and were also responsible for various ZX Spectrum, Commodo ...
, an English video game development company. In 1990, they decided that they would set up their own video game development company, together with David Sykes and Noirin Carmody. The four started up Revolution Software, initially based in Hull, with a 10 thousand pounds loan from Cecil's mother. Cecil wanted the game to differ from popular Sierra games at the time, saying: "While I enjoyed Sierra games, I felt that there had to be more than yet again saving King Graham of Daventry from a – let’s be frank – fairly unlikely series of events. It was all a little bit twee. So we came up with the idea of writing an adventure game that did not take itself too seriously, but did have a serious story – something in-between
Lucasarts Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as ...
and Sierra." The game was published by
Virgin Interactive Entertainment Virgin Interactive Entertainment (later renamed Avalon Interactive) was the video game publishing division of British conglomerate the Virgin Group. It developed and published games for major platforms and employed developers, including Westwoo ...
. ''Lure of the Temptress'' was the first game built with the
Virtual Theatre The Virtual Theatre is a computer game engine designed by Revolution Software to produce adventure games for computer platforms. The engine allowed their team to script events, and move animated sprites against a drawn background with moving elem ...
engine, which allowed in-game characters to wander around the gameworld independently of each other, performing "every day life" actions, which had not previously been featured in a game. It was later used for ''Beneath a Steel Sky'' and the first two games in the ''Broken Sword'' series. The title cost between 20 and 30 thousand pounds. On April 1, 2003, the game was released as
freeware Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the f ...
. The
data file A data file is a computer file which stores data to be used by a computer application or system, including input and output data. A data file usually does not contain instructions or code to be executed (that is, a computer program). Most of the ...
s are available from the Revolution Software website for download and the game's engine has been added to
ScummVM Script Creation Utility for Maniac Mansion Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system, it also supports a variety of non-SCUMM games by companies ...
. This version of ''Lure of the Temptress'' was released on
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt based in Warsaw, Poland. GOG.com delivers DRM-free video games through it ...
on December 18, 2008.


Reception

Upon its release, ''Lure of the Temptress'' was received favorably by critics, who praised the game's innovative controls and graphics, and compared it to Sierra and
LucasFilm Lucasfilm Ltd. LLC is an American film and television production company and a subsidiary of Walt Disney Studios, which is a business segment of The Walt Disney Company. The studio is best known for creating and producing the ''Star Wars'' and ' ...
games. In 1993, ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' gave the game 4 out of 5 stars. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' liked the game's sophisticated NPC interactions and how it prevented
unwinnable A no-win situation, also called a lose-lose situation, is one where a person has choices, but no choice leads to a net gain. For example, if an executioner offers the condemned the choice of death by being hanged, shot, or poisoned, all choices lea ...
situations, but criticized its short playing time. The magazine concluded that "''Lure of the Temptress'' is a fine first release from this developer and bodes well for the future". ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'' ranked it at #47 in 1993, and at #66 in 1994, on their list of Amiga Power All-Time Top 100. In 2011,
Wirtualna Polska Wirtualna Polska (WP ) is a group of companies operating in the media and e-commerce sectors. The WP Group owns the Wirtualna Polska horizontal portal. It operates various specialized websites and e-commerce websites like AutoCentrum.pl S.A., ...
ranked it as the 30th best Amiga game, saying it was "indeed a revolution" in the genre. It was also a commercial success, reaching number one in the British Gallup charts at the beginning of July 1992 and remaining in the Top 20 for most of the rest of the year. ''
Amiga Format ''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling ''ACE'' to EMAP, Future split the dual-format t ...
'' stated that this "fine adventure game well worth investigating" could compete with Sierra and LucasFilm games; "in any event, ''Temptress'' surpasses almost anything Sierra have offered, by being larger, funnier, and a whole lot better drawn ... an innovative system knocks spots of the Sierra-standards and shows LucasFilm a thing or two" and also praised its humour, saying that there's "a good dose of tongue-in-cheek humour and fairy-tale nonsense." ''
The One The ONE is a shopping centre in Tsim Sha Tsui, Kowloon, Hong Kong. It is built on the site of the former Tung Ying Building at 100 Nathan Road. It was developed by Chinese Estates Holdings and opened in 2010. Owner Joseph Lau Luen-hung g ...
'' praised the game's controls, saying that "the game's impressive user-friendliness is undoubtably one of its strong points," adding that "''Lure of the Temptress'' is every bit as professional and polished as anything the Americans and French have been able to offer us recently" but "''Lure'' is, if anything, a little too serious and sombre" and that "LucasFilm's games boast the more interesting characters and interaction sequences." ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'' praised its graphics, saying they are "very pretty drawn, with the dark, moody look you'd expect from a town being oppressed by an evil Temptress," calling it "one of the best graphic adventures ever" that's "up there with '' Monkey Island 1'' and ''Beneath a Steel Sky''," and adding that the "only drawback is that it's shorter than your average adventure." ''
Mega Zone ''MegaZone'' was an Australian video game magazine which ran from July 1988 to October 1995, ultimately publishing 56 issues. ''MegaZone'' started out as a bi-monthly, multi-platform magazine named ''MegaComp'' which was originally published ...
'' praised the game, stating that it is a "Sierra/Lucasfilmish with really, really good playability. We're talking 32 colours graphics which look really nice, with playability which is really smooth, and simply pure gaming enjoyment here," adding that "the manual is very well written, the sound the graphics are all there, disc access is very good, and looking at the way the whole game is put together right down to the intro it's one of the most amazing Amiga Adventures every written! An Adventure Zone classic!" Stuart Campbell of ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'' opined that
Core Design Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Co ...
's rival 1992 fantasy adventure game ''
Curse of Enchantia ''Curse of Enchantia'' is a graphic adventure game developed and released by the British video game company Core Design for MS-DOS and the Amiga in 1992 in video gaming, 1992. The game tells the comic fantasy story of Brad, a teenage boy from mo ...
'' (also published by Virgin) was "a funny version of ''Lure of the Temptress'' with a different plot."Stuart Campbell,
Things to come: Curse of Enchantia
", ''Amiga Power'' 17 (September 1992), page 20.
Adventure Classic Gaming An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
was less positive in its retrospective review, stating "what makes ''Lure of the Temptress'' fun—but also annoying—is the game's unique gameplay engine" and that its graphics "unfortunately do not hold up well over the passage of time," but that many of the backgrounds are "quite beautiful" and summarizing by stating, "While far from being a dull game, ''Lure of the Temptress'' is also full of clichés and stagnant periods of gameplay which ultimately undermine the game's overall enjoyment."


References


External links

* * {{DEFAULTSORT:Lure Of The Temptress 1992 video games Amiga games Atari ST games DOS games Fantasy video games Freeware games Point-and-click adventure games Single-player video games ScummVM-supported games Video games scored by Richard Joseph Video games developed in the United Kingdom Virtual Theatre engine games Video games about witchcraft Games commercially released with DOSBox