Little Computer People
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''Little Computer People'', also called ''House-on-a-Disk'', is a
social simulation game Social simulation games are a subgenre of life simulation game that explore social interactions between multiple artificial lives. Some examples include ''The Sims'' and ''Animal Crossing'' series. History Influences and origins When ''The Sims ...
released in 1985 by Activision for the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
,
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
, Amstrad CPC,
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
and
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
. An
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
version was released in 1987. Two Japanese versions were also released in 1987, a Family Computer Disk System version, published in Japan by DOG (a subsidiary of Square), and a
PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the three major Japane ...
version.


Gameplay

The game has no winning conditions, and one setting: a sideways view of the inside of a three-story house. After a short time, an animated character will move in and occupy the house. He goes about a daily routine, doing everyday things like cooking, watching television or reading the newspaper. Players are able to interact with this person in various ways, including entering simple commands for the character to perform, playing a game of
poker Poker is a family of comparing card games in which players wager over which hand is best according to that specific game's rules. It is played worldwide, however in some places the rules may vary. While the earliest known form of the game w ...
with him and offering presents. On occasion, the character initiates contact on his own, inviting the player to a game or writing a letter explaining his feelings and needs. Each copy of the game generates its own unique character, so no two copies play exactly the same. The character's name is randomly selected from a list of 256 names. The documentation that accompanied the game fully kept up the pretense of the "little people" being real, and living inside one's computer (the
software Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists ...
merely "bringing them out"), with the player as their caretaker. Two versions of the game existed for the Commodore 64: the disk version, which played as described above, and the
cassette Cassette may refer to: Technology * Cassette tape (or ''musicassette'', ''audio cassette'', ''cassette tape'', or ''tape''), a worldwide standard for analog audio recording and playback ** Cassette single (or "Cassingle"), a music single in the ...
version, which omitted several features. On tape versions, the Little Computer Person was generated from scratch every time the game was started up (not only on the first boot, as with other versions), and thus did not go through the "moving in" sequence seen on other versions. Also, on cassette versions the Computer Person had no memory, and did not communicate meaningfully with the user; and the card games, such as poker, could not be played.


Copy protection

In pirated copies of the game on the Atari ST (and possibly other platforms) the game would load, but the character would simply stand knocking on the screen and wagging a finger at the player disapprovingly.


Add-ons

According to "High Score!", add-ons were planned, such as diskettes filled with new furniture and an "LCP Apartment" in an apartment building, with the LCPs all interacting. These add-ons, also described in terms of a sequel expanding on the LCP concept, never materialized.


Reception

Roy Wagner reviewed the game for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'', and stated that "The game is more cute than fun or challenging. The range of activities are limited and not very exciting, but can be interesting. The "game" is ideally suited for children. It does a good job of teaching about caring for another." ''Little Computer People'' earned a '' Zzap!64'' Gold Medal Award in 1985. ''
Games A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such ...
'' magazine listed it as one of its top 10 best entertainment software produced in 1985. Jerry Pournelle of ''
BYTE The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit ...
'' named it his game of the month for December 1986, stating "That's not strictly a game, but it sure has consumed all the game time we have around here" and that the Amiga version's graphics were preferable to the Atari ST's. '' Compute!'' favorably reviewed the Atari ST version in 1987, stating that it had "enormous and subtle educational appeal" to children and others. The magazine concluded that ''Little Computer People'' "is a delightful program". The game was voted best original game of the year at the 1986 Golden Joystick Awards.


Japanese versions


''Apple Town Story''

is a port of ''Little Computer People'' to the Family Computer Disk System. The port was released by Square of ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' fame in 1987. Unlike previous versions of ''Little Computer People'', the playable character is a girl wearing a pink dress and bow in her hair. The rooms of the house are also in a different configuration, featuring an outdoor balcony on the top floor. When the game is first played, a name for the character is chosen at random from a preprogrammed list. ''Apple Town Story'' lacks many of the features found in other versions of ''Little Computer People''. The game's soundtrack was written by
Nobuo Uematsu is a Japanese composer and keyboardist best known for his contributions to the ''Final Fantasy'' video game series by Square Enix. A self-taught musician, he began playing the piano at the age of twelve, with English singer-songwriter Elton Jo ...
, who would later become recognized for his work in the ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' series.


PC-8801 version

In December 1987, a second Japanese version of the game was released for the PC-8801 computer, titled ''Little Computer People'' (リトルコンピュータピープル). Like Apple Town Story, this game also features a female character, only older and more glamorous in appearance. Aside from the character, this version of the game is far more like the original in all other respects.


Legacy

Will Wright, designer of '' The Sims'', has mentioned playing ''Little Computer People'' and receiving valuable feedback on ''The Sims'' from its designer, Rich Gold. In 1998 German electro musician
Anthony Rother Anthony Rother (born 29 April 1972) is an electronic music composer, producer and label owner living in Frankfurt, Germany. Rother's electro sound ("Sex With the Machines", "Simulationszeitalter", "Hacker") is characterized by repetitive machi ...
released a single, ''Little Computer People'', which is inspired by the computer game.


References


External links

*
Little Computer People Information Preservation Article
filed under Pac-Man's Notes at Pac-Attack.com
Little Computer People Research Project (extensive information on C64 version)
at The-Commodore-Zone

* ttp://www.softpres.org/?id=article:game:little_computer_people Technical information on how the random characters were generatedat Software Preservation Society *{{WoS game, id=0002897 1985 video games 1987 video games Activision games Amiga games Amstrad CPC games Apple II games Atari ST games Commodore 64 games Famicom Disk System games God games Golden Joystick Award winners NEC PC-8801 games NEC PC-9801 games Social simulation video games Square (video game company) games Video games scored by Nobuo Uematsu ZX Spectrum games Video games developed in the United States