Gex (video game)
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''Gex'' is a
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
developed by
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the '' Gex'', ''Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy L ...
. It was originally released for the 3DO in 1995; ports of the game for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
and
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the su ...
were later developed by
Beam Software Krome Studios Melbourne, originally Melbourne House, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be pub ...
, and a PC version was licensed by
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washi ...
and released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
. It was a
pack-in game This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
for Panasonic models of the 3DO later in the console's life. It is the first in the ''Gex'' series of video games, and introduces players to the title character, a wisecracking, television-obsessed
gecko Geckos are small, mostly carnivorous lizards that have a wide distribution, found on every continent except Antarctica. Belonging to the infraorder Gekkota, geckos are found in warm climates throughout the world. They range from . Geckos a ...
voiced by comedian
Dana Gould Dana Gould (born August 24, 1964) is an American stand-up comedian, actor, writer and voice artist who has been featured on HBO, Showtime, and Comedy Central. He voiced Hi Larious in the TV series ''Father of the Pride'' (2004–2005) and the ...
, who must venture through the "Media Dimension" and defeat Rez, the overlord of the dimension who wants to make Gex into his new network mascot. ''Gex'' was created by Lyle Hall in 1993 shortly after he had joined Crystal Dynamics, and initially followed a movie stuntman named Gecko X before being retooled at the advisory of lead programmer Gregg Tavares. The game's lead character was intended as a mascot for the developer who could rival the likes of other immensely popular platformer characters – primarily
Mario is a character (arts), character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario (franchise), Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in ...
and
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
. Initially intended for completion in June 1994, and later in September of that year, development of the game took 21 months, with time constraints and a limited development team leading to numerous production difficulties. Several features were cut because of a necessity to complete the game on time, but some of these features were later re-added by a team of developers who programmed several other secret features into the game. It was released in April 1995 to largely positive reviews from critics; particular praise was aimed at Gex's unique platforming abilities and Gould's voice work as the character. The 3DO version of the game managed to sell over a million copies, making it one of the system's better-selling games. Two sequels were later released, titled '' Gex: Enter the Gecko'' and '' Gex 3: Deep Cover Gecko'', with Gex becoming Crystal Dynamics' mascot for a short time.


Gameplay

''Gex'' is a side-scrolling
platformer A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
that follows the title character Gex, an
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics t ...
, television-obsessed
gecko Geckos are small, mostly carnivorous lizards that have a wide distribution, found on every continent except Antarctica. Belonging to the infraorder Gekkota, geckos are found in warm climates throughout the world. They range from . Geckos a ...
who must travel through the "media dimension" and defeat the game's antagonist, Rez. Gex must traverse through 24 levels contained in five different TV channels which act as game worlds (accessed through a world map), each filled with platforming stages and ending with a
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stage. The goal of each stage is to explore and locate hidden television remotes which are used to unlock more levels. The original 3DO version of the game allows players to save their progress and resume from where they left off; all other versions use a
password A password, sometimes called a passcode (for example in Apple devices), is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of ...
system. The player unlocks passwords or is granted a save opportunity by beating a boss stage or finding video tapes hidden in certain levels. Every level contains a hidden portal which leads to a
bonus level A bonus stage (also known as a bonus level, bonus round, or special stage) is a special level within a video game designed to reward the player or players, and typically allows the player to collect extra points or power-ups. Bonus stage either ...
, the perfect completion of which earns the player a piece of the Planet X remote. Collecting every piece of this remote allows them to reach Planet X, an optional secret world. Many of Gex's default abilities take advantage of his special characteristics as a gecko. In addition to being able to walk, run, and jump, he can attach himself to walls and ceilings and crawl along them using the suction pads on his feet, allowing him to reach higher areas. Gex primarily attacks with his tail; he can whip it in a full circle to defeat enemies, activate switches, and deflect projectiles. He can coil it into the shape of a spring to bounce off enemies and other objects. Levels contain assorted collectible
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chose ...
s which can provide Gex with several different abilities, such as enhanced speed, invulnerability, and one of many different types of projectiles that can be launched from his mouth. Gex can obtain and utilize these power-ups by lashing his gecko tongue out and consuming them; alternatively, these items can be tail whipped in order to replenish lost
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organ ...
at the expense of the item's primary effect. Gex's health is represented by three "hit paws", and he loses one whenever he is hit by an enemy or a hazard. If the player loses all of their hit paws, then they lose a
life Life is a quality that distinguishes matter that has biological processes, such as signaling and self-sustaining processes, from that which does not, and is defined by the capacity for growth, reaction to stimuli, metabolism, energy ...
. The number of hit paws can be extended to six by finding a certain power-up. The player begins the game with three lives, though more can be earned by collecting a hundred Golden flies in a level. Losing all lives causes the game to be over, forcing players to restart from the beginning (or from they last saved in the 3DO release).


Plot

Gex, a young
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics t ...
gecko Geckos are small, mostly carnivorous lizards that have a wide distribution, found on every continent except Antarctica. Belonging to the infraorder Gekkota, geckos are found in warm climates throughout the world. They range from . Geckos a ...
, lives by himself watching television and eating snacks in his mansion in
Maui The island of Maui (; Hawaiian: ) is the second-largest of the islands of the state of Hawaii at 727.2 square miles (1,883 km2) and is the 17th largest island in the United States. Maui is the largest of Maui County's four islands, whic ...
,
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, which he acquired after inheriting a large sum of money following the death of his great uncle. While looking for a good show to watch after doing some "nude funkercising", he consumes a passing
house fly The housefly (''Musca domestica'') is a fly of the suborder Cyclorrhapha. It is believed to have evolved in the Cenozoic Era, possibly in the Middle East, and has spread all over the world as a commensal of humans. It is the most common fly ...
. This house fly turns out to be a small undercover drone being controlled by Rez, the overlord of the Media Dimension. Rez uses the droid to "bug" Gex, and pulls him into the Media Dimension through the TV set, intending to use him as the network's new mascot character. In order to escape, Gex needs to traverse the Media Dimension and find remote controls which he could use to destroy the TV sets blockading his exit back to the outside world. Gex fights his way through the Media Dimension, finding remotes, and defeating Rez' henchmen along the way, before eventually defeating Rez himself using some of the tyrant's own drones against him. Upon returning home, Gex resumes watching his TV, wondering what was on HBO.


Development and release

The concept for ''Gex'' was created by Lyle Hall, who began work on the project shortly after joining the newly-formed
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the '' Gex'', ''Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy L ...
in 1993. Hall wanted the game to "take advantage of both the graphics prowess and the CD audio capabilities" of
Panasonic formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational conglomerate corporation, headquartered in Kadoma, Osaka. It was founded by Kōnosuke Matsushita in 1918 as a lightbulb ...
's
3DO Interactive Multiplayer The 3DO Interactive Multiplayer, also referred to as simply 3DO, is a home video game console developed by The 3DO Company. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company ...
console, intending to create a 2D platform game starring "the coolest character I could come up with". It was created with the intention of a new mascot in mind, with Crystal Dynamics pushing for a character who could rival the likes of other gaming icons such as
Mario is a character (arts), character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario (franchise), Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in ...
and
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers m ...
. Initially, the development team consisted of four people; Hall, who served as the game's producer, Mira Ross and Susanne Dougherty as artists, and Gregg Travers as the lead programmer (later on, Justin Knorr was hired as the game's lead designer). The game initially centered around a Hollywood film stunt performer named "Gecko X" who needed to help save his contracted film studio from going bankrupt at the volition of the antagonist, Karl Chameleon. Each stage was themed around a film genre (e.g. a level inspired by
Western Western may refer to: Places *Western, Nebraska, a village in the US *Western, New York, a town in the US *Western Creek, Tasmania, a locality in Australia *Western Junction, Tasmania, a locality in Australia *Western world, countries that id ...
films) and would begin by showing
stock footage Stock footage, and similarly, archive footage, library pictures, and file footage is film or video footage that can be used again in other films. Stock footage is beneficial to filmmakers as it saves shooting new material. A single piece of stoc ...
from a vintage film of that genre. The player would then traverse the level and perform "stunts" along the way, with the player's performance dictating the amount of money the film would earn at the box office and how well the studio would do. The concept was eventually nixed at the suggestion of Travers, who argued that placing the levels in such realistic settings would lead to a lack of sensible design structure, and a new, more fantastical concept was brainstormed, in which a new villain, named Rezull, would capture Gex and bring him into a "TV Land" where he would have to escape by collecting magical TV remotes and fighting Rezull’s armada of "video warriors" made of TV static. Gex's voice was provided by comedian
Dana Gould Dana Gould (born August 24, 1964) is an American stand-up comedian, actor, writer and voice artist who has been featured on HBO, Showtime, and Comedy Central. He voiced Hi Larious in the TV series ''Father of the Pride'' (2004–2005) and the ...
, who wrote all of the character's dialogue. During its production, ''Gex'' went through various development challenges due to schedule issues. Work on the game began in late 1993, with a development deadline of June 1994. The development team initially came up with six different worlds themed around varying TV channels, including a horror world and a
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
world. Each world was given three distinct sets of art design that could be used to create unique levels; for instance, the horror world had a haunted house set, a graveyard set, and a "Mode 2" set for a vertically scrolling level. While working on the game, they found that developing game art for ''Gex'' was far harder than it had been with
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video games, as the expanded
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memory in combination with the storage capabilities of a
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meant that far more art could be made. With two artists working on the game's assets, a single in-game level took around two months to complete. Because Crystal Dynamics' two other 3DO games being developed at the time, '' Crash N Burn'' and ''
Total Eclipse An eclipse is an astronomical event that occurs when an astronomical object or spacecraft is temporarily obscured, by passing into the shadow of another body or by having another body pass between it and the viewer. This alignment of three ce ...
'', only required a small number of artists, Panasonic was hesitant in hiring additional artists to the game's development team, presuming it to be unnecessary. Because of this limited development team, the game took longer to produce than anticipated. Eventually, the company began bringing other artists in to work on designing characters, including Steve Kongsle (who had been working on ''Crash N Burn'' and designed Gex). In the middle of the game's strenuous development, a number of ''Gex''s developers - among whom were programmer Danny Chan and Evan Wells, as well as various people from outside of development - joined together to secretly program several features into the game. The unused sci-fi art from the game was used to make a series of secret levels. A small 2D shooting game programmed by Wells as his Senior project at
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was added into the game, as was a small minigame made by scriptor Susan Michelle. These additions were kept in unbeknownst to the company until they were discovered through
playtest A playtest is the process by which a game designer tests a new game for bugs and design flaws before releasing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with board games, collectible card games, ...
ing. The additions were kept in the game. The "secret team" also programmed a hidden extended end credits sequence which featured photos of the staff, as well as a wide array of concept art, sketches and storyboards, which came to last a total of 18 minutes after being completed. This sequence could be accessed by completing all of the sci-fi levels as well as the shooter level. At one point in development, one of the stages designed by Knorr was edited without his permission. The level had several parts with bugs that Knorr requested to be fixed. Since the game was eight to nine months late of its initial completion deadline, rather than working around the bugs, the company removed these parts in order to ship the game sooner. Knorr was infuriated by this, and in response, left a hidden message in one of the levels teaching the player a cheat code to get to the game's stage select (which contained over 80 level slots despite only 28 levels being in the game) and telling them to pick a specific stage, which contained the original version of this level. There, he hid three more messages, including one which disclosed the personal phone number of head of product development Madeline Canepa and telling the players to call her and "give her a piece of your mind and my mind too". This addition was ultimately found by playtesters, leading to the immediate firing of Knorr. By June 1994, very little progress had been made on ''Gex'', with less than half of the game complete. The multiple art sets were reduced to only one per level, and the Mode 2 section and the sci-fi world in its entirety were scrapped. The team hoped to have the game finished by September so that it could be released for the holiday season in December. However, by September, the game was still vastly incomplete, with unfinished level designs and no in-game audio, and by the end of 1994 it was clear that the game would still need extra time to be finished. ''Gex'' was released for the 3DO in April 1995. after around 21 months of development. It was also included later on in the 3DO's lifespan as a pack-in title bundled with certain units of the console. The game was later ported to the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
and
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the su ...
, both of which were developed by
Beam Software Krome Studios Melbourne, originally Melbourne House, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be pub ...
and released in North America on December 18, 1995 under Crystal Dynamics' brand and in Europe on April 5, 1996. A
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
port of ''Gex'' was released on November 7, 1996 and a demo was bundled with the Microsoft Interactive CD Sampler. The game was later re-released on the
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on November 6, 2009.


Reception

Tommy Glide of ''GamePro'' highly praised ''Gex'', stating that he "sets high standards for all future 3DO platform-hoppers" and predicting that the character would reach popularity levels similar to
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and
Mario is a character (arts), character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario (franchise), Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in ...
. '' Next Generation'' called it "one of the most solid and enjoyable side-scrolling action games in a while." ''Electronic Gaming Monthly'' gave the game their "Game of the Month" award. The game was awarded "Best 3DO Game" at the 1994
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event t ...
by ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally ...
'' and "Best 3DO Game of 1995" by ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
''. In 1996, GamesMaster ranked the 3DO version 9th on their "The GamesMaster 3DO Top 10." Gilde highly praised Gex's visuals, and wrote that it would "win a 3DO beauty pageant". Prior to release, ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
''s E. Storm called Gex's model "one of the best looking and animated characters that
hey Hey or Hey! may refer to: Music * Hey (band), a Polish rock band Albums * ''Hey'' (Andreas Bourani album) or the title song (see below), 2014 * ''Hey!'' (Julio Iglesias album) or the title song, 1980 * ''Hey!'' (Jullie album) or the title ...
have ever seen" and praised the game's environments and parallax scrolling; however, he also expressed disdain in the game's titular character dawning the only pre-rendered model out of all of the characters, although he admitted that they were still "drawn well for the most part." In a later set of reviews from the same publication following the game's release, reviewer K. Lee praised the mix of bitmapped graphics and SGI renders used for the sprites. The other 2 ''Gamefan'' reviewers, Nick Rox and "Skid", expressed awe at the game's ability to extensively use parallax scrolling in spite of the 3DO's limited hardware. Gameplay was deemed unique by many critics, who praised its integration of Gex's abilities as a gecko. Lee called ''Gex''s gameplay mechanics "the icing on the cake" as well as praising the inclusion of game secrets. Gilde aimed particular praise towards Gex's ability to climb surfaces, saying that players could "get into the groove" of using the skill despite stating that it was initially frustrating trying to guess which walls were and were not climbable. A reviewer for ''Next Generation'' contested that Gex's wall climbing ability was "not completely unique" but that it nonetheless added an interesting dimension to the gameplay. Storm advised that the game controlled the best when playing using the 3DO's Goldstar controller. Gould's in-game voiceover for Gex was highly praised. Gilde stated that it never became obnoxious due to the wide range of different one-liners present in-game. Storm called Gex's voice "the first time a game character has ever been given voice and personality that has actually turned out to be cool" and stated that the many written phrases suited his character. Skid felt that the vocals added to the game's enjoyability, while Rox wrote that they were mostly "hilarious... when you can hear them over the music and sound effects." In reviewing the PC version for
PC Powerplay ''PC PowerPlay'' (''PCPP'') is Australia's only dedicated PC games magazine. ''PC PowerPlay'' focuses on news and reviews for upcoming and newly released games on the Microsoft Windows platform. The magazine also reviews computer hardware for u ...
, David Wildgoose wrote that Gex's "American slacker voice" would be viewed by players as either "cool or grating", although he admitted to personally not minding it. Lee praised the game's music, calling it "high quality." The game's ports received varying levels of praise. The four reviewers of ''Electronic Gaming Monthly'' reviewed the PlayStation and Saturn versions, commenting that the audio and cinemas in both versions were cleaned up compared to the 3DO original. They especially praised the game's humor and solid platforming action. Tommy Glide likewise stated in ''GamePro'' that the PlayStation version had "cleaner graphics and smoother gameplay" than the 3DO version. He also remarked the Saturn version has "the same graphics, sound, and control that earned acclaim in the PlayStation version", and held it favorably above ''
Bug! ''Bug!'' is a platform video game developed by Realtime Associates and published by Sega originally for its console, the Sega Saturn. It was first released in North America, in 1995, just weeks after the Saturn's launch there; in Europe on ...
'', another platform game for the Sega Saturn. '' IGN'' stated that the game was still as fun on the PlayStation than it was on the 3DO, despite noting that very few changes had been made. ''Next Generation''s review of the Saturn port remarked that ''Gex'' was nowhere near as fresh as it was when it debuted on the 3DO, but still witty and fun. In a negative review of the game, Rob Allsetter commented in ''
Sega Saturn Magazine ''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
'' that although the visuals and game flow were acceptable, they were both negated by the game's "utter predictability." ''Maximum'' gave the PlayStation version a mixed review, saying that the player character has a remarkable variety of abilities, but that the level design is often dull and frustrating. Wildgoose praised the PC port of the game, stating that it was still enjoyable despite calling it a "slightly aged console platformer". ''Gex'' was one of the best-selling 3DO games, but the exact sales figures remain unclear. In July 1995, roughly a month before it became a
pack-in game This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
, its sales exceeded one million units according to ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally ...
'' and ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
''. Contradictory to this, an article in '' Next Generation'' cover-dated November 1995 says that the 3DO version had sold only 750,000 units worldwide.


Sequels and legacy

The success of ''Gex'' produced two sequels, with the eponymous character becoming the recurring mascot for Crystal Dynamics. In 1998, Crystal Dynamics released a sequel to ''Gex'' called '' Gex: Enter the Gecko'' for the PlayStation and
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
, following Gex once again as he travels to defeat Rez. Unlike the first game, a 2D side-scrolling title, this game is a 3D platformer, playing in a vein similar to games such as ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ...
''. A year later, '' Gex 3: Deep Cover Gecko'' was released, featuring ''
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'' model and ''
Baywatch ''Baywatch'' is an American action drama television series about lifeguards who patrol the beaches of Los Angeles County, California, and Hawaii, starring David Hasselhoff. It was created by Michael Berk, Douglas Schwartz, and Gregory J. Bo ...
'' actress Marliece Andrada as a new character named Agent XTra who is captured by Rez. Since the release of ''Gex'', the series has collectively sold 15 million units. Although ''Gex 3'' was the last game in the ''Gex'' series to date, developer
Square Enix is a Japanese multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerous ...
, who holds the rights to the franchise, announced in 2013 that they would be holding a "Square Enix Collective" program in which they would give budding game developers opportunities to develop a new game in one of three different series – among which was ''Gex'', alongside ''
Fear Effect ''Fear Effect'' is an action-adventure video game developed by Kronos Digital Entertainment and published by Eidos Interactive for the PlayStation. A prequel was released one year later entitled '' Fear Effect 2: Retro Helix''. A remake, ''Fear E ...
'' and ''
Anachronox ''Anachronox'' is a 2001 role-playing video game produced by Tom Hall and the Dallas Ion Storm games studio. The game is centered on Sylvester "Sly Boots" Bucelli, a down-and-out private investigator who looks for work in the slums of Anachronox, ...
''. The program began in 2015, with Square opening itself up to pitches from independent developers.


Notes


References


External links

* {{DEFAULTSORT:Gex (Video Game) 1995 video games 3DO Interactive Multiplayer games Crystal Dynamics games Gex (series) Kinesoft games Pack-in video games Platform games PlayStation (console) games Sega Saturn games Side-scrolling video games Video games developed in the United States Video games scored by Steve Henifin Video games with pre-rendered 3D graphics Windows games BMG Interactive games Single-player video games