Crash N Burn (1993 Video Game)
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Crash N Burn (1993 Video Game)
''Crash 'n Burn'' is a futuristic racing/shooter video game developed by Crystal Dynamics and released for the 3DO Interactive Multiplayer, 3DO in 1993. The game was the launch title for the system and was included as a pack-in game with Panasonic's original 3DO console. Gameplay In ''Crash 'n Burn'', players assume the role of any one of six cyberpunks, each equipped with a unique car and a deadly supply of weapons. Full-motion videos of the racers are accessible in between races, in which each character flaunt their skills and insult their opponents with death threats. The game has rally and tournament modes with a total of 30 tracks designed for one player.''Crash 'n Burn'' manual (3DO Interactive Multiplayer, US) Synopsis The game is set in the year 2044 AD. Development and release Crystal Dynamics was formed on 8 July 1992 by Sega veterans Judy Lang, Madeline Canepa, and David Shannon Morse, Dave Morse. Crystal was the first licensed developer for 3DO Interactive M ...
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Crystal Dynamics
Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the '' Gex'', ''Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy Lange, and Dave Morse, it was acquired by Eidos Interactive in 1998. It became part of SCi Entertainment in 2005, Square Enix Europe in 2009 and CDE Entertainment in 2022. History Background and early years (1989–1994) Crystal Dynamics was founded by Madeline Canepa, Judy Lange, and Dave Morse. Morse, a founder of Amiga Corporation, had previously founded New Technology Group with Dave Needle and Robert J. Mical in 1989 to create a video game console that could succeed those by Nintendo and Sega. In 1990, New Technology Group's founders discussed this idea with Trip Hawkins, the chief executive officer (CEO) of Electronic Arts, who shared with them his vision for such a system. The two companies signed an agreement in September 19 ...
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David Shannon Morse
David Shannon Morse (April 15, 1943 – November 2, 2007) was the cofounder of Amiga. In 1982, he left Tonka Toys (where he was Vice-President of Marketing) and became the Chief Executive Officer at Hi Toro, Inc., which he co-founded and which later that year morphed into Amiga, Inc. which he led through the development of the Lorraine Project (a codename inspired by David's wife Lorraine), ultimately, the Amiga 1000 computer. In the 1980s he was a software manager at Epyx, a video game developer and publisher where he helped to create the Atari Lynx, being credited with designing the graphics chip. In 1992 Morse would help co-found Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the '' Gex'', ''Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy L ... with Judy Lange and Madeline Canepa, a video game developer famous for their exte ...
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The 3DO Company
The 3DO Company (formerly THDO on the NASDAQ stock exchange), also known as 3DO, was an American video game company. It was founded in 1991 by Electronic Arts founder Trip Hawkins, in a partnership with seven other companies. After 3DO's flagship video game console, the 3DO Interactive Multiplayer, failed in the marketplace, the company exited the hardware business and became a third-party video game developer. It went bankrupt in 2003 due to poor sales of its games. Its headquarters were in Redwood City, California, in the San Francisco Bay Area. History Console developer Trip Hawkins wanted to get into the hardware market after the software market exploded with interest thanks to his involvement at Electronic Arts. When the company was first founded, its original objective was to create a next-generation CD-based video game system called the 3DO Interactive Multiplayer, which would be manufactured by various partners and licensees; 3DO would collect a royalty on each console ...
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Imagine Publishing
Imagine Publishing was a UK-based magazine publisher, which published a number of video games, computing, creative and lifestyle magazines. It was founded on 14 May 2005 with private funds by Damian Butt, Steven Boyd and Mark Kendrick, all were former directors of Paragon Publishing, and launched with a core set of six gaming and creative computing titles in the first 6 months of trading. It was taken over by Future plc on 21 October 2016. In October 2005, it had acquired the only retro games magazine Retro Gamer, after its original publisher, Live Publishing went bankrupt. Early in 2006, it further acquired the rights to publish a considerable number of titles including gamesTM, Play, PowerStation, X360, Digital Photographer and iCreate, from the old Paragon Publishing stable of magazines when owner Highbury House Communications went into liquidation, following Future Publishing's withdrawal of its offer to buy the company, due to threats of a monopoly-investigation by the ...
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Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. History The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as ''The Games Factory'' and '' The Elder Scrolls: Arena''. Some issues had themed CDs containing the entire back catalogue of a publisher such as Durell, Llamasoft and Gremlin Graphics. On 27 September 2005, the magazine's original p ...
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Jurassic Park Interactive
''Jurassic Park Interactive'' is an action video game based on the 1993 movie '' Jurassic Park''. It was released in North America on May 10, 1994 exclusively for the 3DO Interactive Multiplayer by Universal Interactive Studios. ''Jurassic Park Interactive'' was the first video game released by Universal Interactive Studios. Gameplay The game's interface is a computer screen that allows the player to navigate a map of the island, as well as a collection of five minigames programmed by Dennis Nedry. Players have to locate various guests on the map, then engage in a short first-person action level that either involves outrunning a ''Tyrannosaurus'' in a jeep, escaping from a small building containing raptors, or shooting approaching dilophosaurs with a charged electric gun. The end of the game comes once the player successfully relocates all of the island's guests to the helipad dock and locates outside help by breaking through the minigames. Depending on the difficulty level chos ...
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FIFA International Soccer
''FIFA International Soccer'' is a 1993 List of association football video games, association football video game developed by EA Canada's Extended Play Productions team and published by Electronic Arts. The game was released for the Sega Mega Drive/Genesis console in December 1993 and ported to numerous other systems in 1994. It is the first game in the FIFA (video game series), ''FIFA'' series. The original Mega Drive version was commercially successful in Europe, becoming the best-selling home 1993 in video games, video game of 1993 in the United Kingdom. The game was also positively received by critics upon release; critics lauded the detail and animation of the footballers in the game, the crowd sound effects, and the overall presentation. The speed the game ran at and issues with the response to the player's input were seen as the game's primary faults. The 3DO Interactive Multiplayer, 3DO version was an enhanced edition with multiple camera views and more detailed graphics ...
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Road Rash (1994 Video Game)
''Road Rash'' is a motorcycle racing video game series by Electronic Arts in which the player participates in violent, illegal street races. The series started on the Sega Genesis/Mega Drive and was released on various other systems over the years. The game's title is based on the slang term for the severe friction burns that can occur in a motorcycle fall where skin comes into contact with the ground at high speed. Six different games were released from 1991 to 2000, and an alternate version of one game was developed for the Game Boy Advance. The Sega Genesis trilogy was re-released in ''EA Replay''. The series sold 3 million units by 1998. Games ''Road Rash'' (1991) ''Road Rash'' debuted on the Sega Genesis in 1991. The game takes place in California, on progressively longer two-lane roads. The two-player mode allows two people to play alternating. There are 14 other opponents in a race. A port of the game was released for the Amiga, and various scaled-down versions were ma ...
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Return Fire
Return Fire is a 1995 video game developed by Silent Software, Inc. for the 3DO Interactive Multiplayer and ported to the PC and PlayStation in 1996. It was preceded by ''Fire Power'' (1987) and followed by '' Return Fire 2'' (1998). An expansion pack, ''Return Fire: Maps O' Death'', was released for the 3DO in 1995. ''Return Fire'' is a vehicular shooter from a 3D bird's eye view, in which the player's goal is to capture the enemy flag and return with it to their base. It was met with critical acclaim for its unusual gameplay concept, enjoyable multiplayer mode, and classical soundtrack, and is remembered as one of the 3DO's "best games" in its Home of the Underdogs entry. Gameplay ''Return Fire'' has four specialized vehicles, each one with unique abilities. Each vehicle can carry a limited amount of fuel and ammo (which can be refilled at ammo tents and fuel depots) and can withstand different amounts of damage. If a land vehicle runs out of fuel it stops and the driver jumps ...
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Multimedia
Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which features little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows and animated videos. Multimedia also contains the principles and application of effective interactive communication such as the building blocks of software, hardware, and other technologies. Multimedia can be recorded for playback on computers, laptops, smartphones, and other electronic devices, either on demand or in real time (streaming). In the early years of multimedia, the term "rich media" was synonymous with interactive multimedia. Over time, hypermedia extensions brought multimedia to the World Wide Web. Terminology The term ''multimedia'' was ...
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Video Games Chronicle
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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