Diddy Kong Racing DS
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''Diddy Kong Racing'' is a 1997
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
developed and published by Rare for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
. The game is set on Timber's Island and revolves around
Diddy Kong is a fictional character who appears in games belonging to the ''Donkey Kong'' and ''Mario'' video game franchises, debuting in the 1994 ''Donkey Kong'' series game, ''Donkey Kong Country''. Nintendo designer Kevin Bayliss commented Diddy Kong wa ...
and his friends' attempt to defeat the intergalactic antagonist, a wizarding pig named Wizpig, through winning a series of races. The player can take control of any of the featured characters throughout the game. ''Diddy Kong Racing'' features five worlds with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane. Development began after the release of '' Killer Instinct 2'', and was intended to be a
real-time strategy Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to p ...
game known as ''Wild Cartoon Kingdom'' in its early stages. As time progressed, the focus of development shifted from a
Walt Disney World The Walt Disney World Resort, also called Walt Disney World or Disney World, is an entertainment resort complex in Bay Lake and Lake Buena Vista, Florida, United States, near the cities of Orlando and Kissimmee. Opened on October 1, 1971, ...
-influenced racing game to a unique title named ''Pro-Am 64'', in which Nintendo had no involvement. Due to the delays of ''
Banjo-Kazooie ''Banjo-Kazooie'' is a series of video games developed by Rare. The games feature a male bear named Banjo and his friend, a large female red bird named Kazooie, who are both controlled by the player. Banjo originally made his debut as a play ...
'', Rare felt that they needed a stronger
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to attract a wider audience for a game scheduled to release before Christmas 1997, thus making the decision to base a game on the character of Diddy Kong. ''Diddy Kong Racing'' received critical acclaim upon release. The graphics, audio and gameplay were the most praised aspects of the game, with minor criticism directed at the game's repetition. The game has sold 4.8 million copies since release and stands as the Nintendo 64's eighth best-selling game. A sequel named ''Donkey Kong Racing'' was in development for the
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, but was abandoned in August 2002, one month before
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purchased Rare for £375 million. An
enhanced remake A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software s ...
for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in t ...
titled ''Diddy Kong Racing DS'' was released worldwide in early 2007.


Gameplay

In ''Diddy Kong Racing'', players can choose one of ten characters, who have access to three different vehicles: car, hovercraft and aeroplane. The car is an all-round vehicle, but it is the slowest on surfaces such as sand and water. The hovercraft is designed for both sand and water areas, but lacks in acceleration and manoeuvrability. The aeroplane is designed to access aerial areas; it is good at acceleration and manoeuvring, but it has the slowest speed. Each racetrack has a set of boosters known as "zippers" that temporarily boost the player's speed, as well as featuring regenerating balloons of various colours that provide power-ups. There are five different types of balloons: red, blue, green, yellow, and rainbow. Red balloons grant missiles to attack racers ahead, blue balloons grant a speed boost, yellow balloons grant shields to protect the player from attacks, green balloons grant deployable traps to delay other racers, and rainbow balloons grant a magnet ability that brings the player closer to the nearest racer. If multiple balloons of the same colour are picked up, the power-up will be upgraded to a more powerful version. A total of two upgrades are available for each balloon. Additionally, racetracks contain non-regenerating bananas that add to speed when they are picked up. A maximum of ten bananas will improve the speed, but can also be obtained to prevent other players from gaining speed. If a racer gets hit, two bananas will be deducted. In "Adventure Mode", players control the racer of their choice to progress through the story. Players begin on Timber's Island, which consists of five interconnected worlds; Dino Domain, Snowflake Mountain, Sherbet Island, Dragon Forest, and Future Fun Land. The worlds are opened up by collecting balloons, except for Future Fun Land, which is a hidden world reached by accomplishing several secret objectives. Each world contains four race tracks, an unlockable battle stage and a race against a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
character. If the player defeats Wizpig in Future Fun Land, obtains all amulet pieces and collect all of the gold medals, the player will be able to play in a mode called "Adventure 2". In this mode, all of the balloons change colour to platinum and the tracks are inverted from left to right. The game also features four battle modes which consist of two
deathmatch Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters ...
maps, a capture-the-flag-style battle and a mode which involves opponents capturing eggs. The battle modes are not initially selectable, and must be unlocked by collecting keys hidden in each of the worlds.


Plot

Timber the Tiger's parents go on holiday and leave their son in charge of the island they live on, prompting him and his friends to organise a race. Their enjoyment is interrupted when a sinister intergalactic pig- wizard named Wizpig arrives at Timber's Island and attempts to take it over after having conquered his own planet. He turns the island's four guardians (Tricky the Triceratops, Bluey the Walrus, Bubbler the Octopus and Smokey the Dragon) into his henchmen. The only solution available to the island's inhabitants is to defeat Wizpig in an elaborate series of races that involve cars, hovercraft, and aeroplanes. Drumstick the Rooster, the best racer on the island, fails this challenge and is transformed into a frog by Wizpig's magic. Timber hires a team of eight racers:
Diddy Kong is a fictional character who appears in games belonging to the ''Donkey Kong'' and ''Mario'' video game franchises, debuting in the 1994 ''Donkey Kong'' series game, ''Donkey Kong Country''. Nintendo designer Kevin Bayliss commented Diddy Kong wa ...
, the first recruit;
Conker the Squirrel Conker the Squirrel is a fictional anthropomorphic red squirrel starring in various video games, primarily known for featuring in '' Conker's Bad Fur Day''. He first appeared alongside Diddy Kong in Rareware's ''Diddy Kong Racing''. Other appea ...
and Banjo the Bear, recruited by Diddy; Krunch the Kremling, Diddy's enemy who follows after him; Tiptup the Turtle, T.T. the Stopwatch, Pipsy the Mouse, and Bumper the Badger, all inhabitants of Timber's island. Aided by Taj, an
Indian elephant The Indian elephant (''Elephas maximus indicus'') is one of four extant recognised subspecies of the Asian elephant and native to mainland Asia. Since 1986, the Asian elephant has been listed as Endangered on the IUCN Red List as the wild pop ...
-like genie residing on the island, they eventually complete all of Wizpig's challenges and confront Wizpig himself to a race and defeat him. Shortly afterwards, Drumstick is turned back into a rooster, and Wizpig leaves for his home planet, Future Fun Land. Fearing that Wizpig would again attempt to invade Timber's Island, the islanders travel to Future Fun Land for a second challenge. When Wizpig loses the second race, the rocket he rides on malfunctions and launches him to the moon. However, an additional cutscene reveals Wizpig's spaceship flying through the sky, unscathed.


Development

Development of the game began after the release of '' Killer Instinct 2'', in which a team was split into making '' Killer Instinct Gold'' for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
and a new racing game for that console. At its first stage of development, ''Diddy Kong Racing'' was conceived as a
real-time strategy Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to p ...
game with a caveman/time-travel theme worked on by a team of four Rare members; Chris Stamper, Lee Musgrave, Rob Harrison and Lee Schuneman. During later stages of development, the game became influenced by
Walt Disney World The Walt Disney World Resort, also called Walt Disney World or Disney World, is an entertainment resort complex in Bay Lake and Lake Buena Vista, Florida, United States, near the cities of Orlando and Kissimmee. Opened on October 1, 1971, ...
and soon evolved into an adventure game called ''Wild Cartoon Kingdom'', with which Nintendo had no involvement. In June 1997, the game was altered to ''Pro-Am 64'', an unrelated follow-up to the NES racing game ''
R.C. Pro-Am ''R.C. Pro-Am'' is a racing video game developed by Rare and published by Nintendo for the Nintendo Entertainment System. It was released in North America in February 1988, and then in Europe on April 15. Presented in an overhead isometric perspe ...
''. According to Schuneman, the ''Pro Am 64'' project featured three-wheeled trikes in contrast to
radio-controlled car 'Radio-controlled cars'' (or RC cars for short) are miniature model cars, vans, buses, trucks or buggies that can be controlled from a distance using a specialized transmitter or remote. The term "RC" has been used to mean both "remote controll ...
s. With ''
Banjo-Kazooie ''Banjo-Kazooie'' is a series of video games developed by Rare. The games feature a male bear named Banjo and his friend, a large female red bird named Kazooie, who are both controlled by the player. Banjo originally made his debut as a play ...
'' being delayed until the summer of 1998, the team was adamant for a release of an AAA video game in time for 1997's Christmas season. Rare felt that ''Pro Am 64'' did not have a strong enough
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
to capture the attention of consumers, and thus changed the licence to feature
Diddy Kong is a fictional character who appears in games belonging to the ''Donkey Kong'' and ''Mario'' video game franchises, debuting in the 1994 ''Donkey Kong'' series game, ''Donkey Kong Country''. Nintendo designer Kevin Bayliss commented Diddy Kong wa ...
. According to Musgrave, the decision to choose Diddy Kong rather than
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
was based on their own choice, a decision which Nintendo "enjoyed". Once the intellectual property was changed, the team were left to adapt the visual aesthetics of the game and packaging before it could be released. Musgrave recalled that the ultimate goal of the game was to make it "run as fast" as ''
Mario Kart 64 is a kart racing video game developed and published by Nintendo for the Nintendo 64. It was also released for the iQue Player in China in 2003. The game is the second main entry in the ''Mario Kart'' series and is the successor to ''Super Mari ...
'', which proved difficult during development as the latter game utilised 2D character sprites whereas ''Diddy Kong Racing'' used fully 3D models. Musgrave later attributed the success of the overall project due to the "small team" of 14 people who worked on it. In an October 2012 interview, Musgrave said that Timber the Tiger would have been the main character of ''Pro Am 64'' had the intellectual property for ''Diddy Kong Racing'' not been conceived. Two of the characters who featured in ''Diddy Kong Racing'', Banjo the Bear and
Conker the Squirrel Conker the Squirrel is a fictional anthropomorphic red squirrel starring in various video games, primarily known for featuring in '' Conker's Bad Fur Day''. He first appeared alongside Diddy Kong in Rareware's ''Diddy Kong Racing''. Other appea ...
, starred in games (''
Banjo-Kazooie ''Banjo-Kazooie'' is a series of video games developed by Rare. The games feature a male bear named Banjo and his friend, a large female red bird named Kazooie, who are both controlled by the player. Banjo originally made his debut as a play ...
'' and ''
Conker's Bad Fur Day ''Conker's Bad Fur Day'' is a 2001 platform game developed and published by Rare for the Nintendo 64. The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend. Most of the game requires the player ...
'', respectively) which were unveiled to the public before ''Diddy Kong Racing'', at the June 1997
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(E3), but ultimately not released until after ''Diddy Kong Racing''. Rare stated that they chose not to exhibit ''Diddy Kong Racing'' at E3 because of the proprietary animation technology used in the game.


Soundtrack

The music for the game was composed by David Wise. The soundtrack was first released in Japan on 1 April 1998, with 42 tracks, while a version of the album was released in Europe with the same number of tracks. For its United States release only 16 tracks were featured. The disc itself was specially shaped in the form of Diddy Kong's head, which was unplayable in certain CD players.


Release

Due to most of the Nintendo 64's planned 1997 Christmas season line-up being delayed until 1998, ''Diddy Kong Racing'' became the main Nintendo 64 release for the holiday shopping season, and a majority of Nintendo's $200 million advertising budget for the entire year was allocated to promoting the game. The game had a $20 million marketing budget in North America. ''Diddy Kong Racing'' also held the distinction of being the only game in the North American Christmas season line-up for which development was contracted by Nintendo; the other two first-party Nintendo 64 games in the line-up, '' Bomberman 64'' and '' Mischief Makers'', were both licensed from Japanese third-party publishers.


Reception

The game received critical acclaim upon release. The Nintendo 64 version holds an aggregate score of 89% at
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based on 20 reviews and 88 at
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based on 15 reviews, whereas the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in t ...
remake received a score of 67% at GameRankings based on 42 reviews and a score of 63 at Metacritic, based on 39 reviews. ''Diddy Kong Racing'' sold approximately 4.5 million copies worldwide; which included 3.78 million copies sold in the United States and PAL regions, and 653,928 copies in Japan. At the 1999 Milia festival in
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, it took home a "Gold" prize for revenues above €15 million in the
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during the previous year. It stands as the Nintendo 64's eighth best-selling game, and broke one million units sold in the United States within three weeks of its release. The graphics and gameplay were the most praised aspects of the game. Some critics noted how it minimised pop-up without resorting to the use of
distance fog Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by shading distant objects differently. Because many of the shapes in graphical environments are relatively simple, and complex shadows are difficult ...
.
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder/editor of the gaming website ''Giant Bomb'', Gerstmann began working at ''GameSpot'' in t ...
of ''
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'' disputed this, saying that the game has both pop-up and distance fog in amounts comparable to the average Nintendo 64 game. He nonetheless stated that the game was a "pleasure to look at" and praised the detail of the tracks. Doug Perry of '' IGN'' heralded the visuals as the most "spectacular of its kind", and praised Rare's ability to master dynamic animation through enabling polygons to span larger surfaces without loss of framerate. Furthermore, Perry stated that the game's technical achievements were enough to leave "even the most critical Japanese gamer olook upon with smiling eyes". Although Crispin Boyer opened his review of the game for ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' (EGM) with the warning "Don't dismiss this out-of-the-blue racer as a ''Mario Kart 64'' clone", most reviews compared the two games. Gerstmann suspected Nintendo of rushing ''Diddy Kong Racing'' to market in order to fill a quarter left vacant by delays of other Nintendo games, and argued it was much too soon after ''Mario Kart 64''s debut to release such a similar game. Other critics, including Boyer's ''EGM'' co-reviewers, focused on ''Diddy Kong Racing''s perceived superiority to ''Mario Kart 64''. Dan Hsu of ''EGM'' said it "beats ''Mario Kart 64'' in every department", particularly mentioning the superior balance and level designs. ''
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'' praised the adventure and progression aspect of the game, stating that the game's single-player mode is "everything ''Mario Kart 64'' should have been". The character designs met with a variety of opinions. ''EGM''s Shawn Smith praised the characters as "hilarious". '' Next Generation'', by contrast, said the character designs are "pathetic and obvious, molded from the same cookie cutter as Banjo-Kazooie and Conker", noting the formulaic use of anthropomorphic animal characters and the simplistic application of each animal's characteristics to gameplay. Perry felt that the vocals of characters in the game were "heartwarming" and "comical", while also stating that some of the characters are too cute that will annoy older gamers. Overall assessments of the game were mostly positive. ''
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'' gave it a 4.5 out of 5 for sound and a perfect 5.0 in control, graphics, and fun factor, calling it a fun Nintendo 64 racer that combines elements of ''Mario Kart 64'', ''
Wave Race 64 is a 1996 racing video game developed and published by Nintendo for the Nintendo 64. Gameplay involves the player racing on a personal watercraft on a variety of courses while successfully manoeuvring the vehicle around various buoys. A multip ...
'', and '' Pilotwings 64'' into one spectacular game. ''EGM'' named it "Game of the Month", with its four reviewers lauding the challenging gameplay and numerous objectives to tackle. Gerstmann instead counted the latter as the game's greatest weakness, arguing that having to repeatedly play through the same courses with slightly different objectives makes the game excessively repetitive. He concluded that the game is far better than ''Mario Kart 64''. ''Next Generation'' fell more in line with the majority, remarking that the combination of racing and adventure elements works well. In a retrospective review, Andrew Donaldson of ''
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'' stated that the game was visually "incredibly vibrant" and "captivating" for a game of the early Nintendo 64 era. Scott McCall of ''
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'' acknowledged its only shortcoming was its "excessive" amount of
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, although he admitted it was not "unbearable". He praised the wide range of audio in the game, including its voice acting and soundtrack; he heralded the music as "interesting" and "fitting" to its race tracks, also considering it superior to that of ''Mario Kart 64''. Donaldson criticised game's presentation as too "cutesy", especially in terms of the characters' voices, but he praised the "upbeat" and "catchy" soundtrack, saying that each track had its own unique tune to suit the distinct environment. In 2009, ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as '' ...
'' ranked the game 79th on a list of the greatest Nintendo games of all time. ''EGM'' named ''Diddy Kong Racing'' "Racing Game of the Year" at its 1997 Editors' Choice Awards. ''Diddy Kong Racing'' won the Console Racing Game of the Year at the
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in 1998, beating ''Mario Kart 64'', ''
Moto Racer ''Moto Racer'', mislabeled as ''Moto Racer Gold'', is an arcade style motorcycle racing game developed by Delphine Software International and published by Electronic Arts for Microsoft Windows and PlayStation. The game was originally to be publis ...
'' and ''
NASCAR 98 ''NASCAR '98'' is a racing simulator video game developed by Stormfront Studios, published by EA Sports, and released in 1997 for Sony PlayStation and Sega Saturn. This was the first game in the EA Sports NASCAR series. Gameplay The origi ...
''.


Legacy


Sequels

After the release of ''Diddy Kong Racing'', Rare began development on a sequel named ''Donkey Kong Racing'' for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
, which featured Donkey Kong as the titular character. A pre-rendered CG video of the game was shown at E3 2001, which displayed a parody of the speederbike scene from ''
Return of the Jedi ''Return of the Jedi'' (also known as ''Star Wars: Episode VI – Return of the Jedi'' is a 1983 American epic space opera film directed by Richard Marquand. The screenplay is by Lawrence Kasdan and George Lucas from a story by Lucas, who ...
''. According to Lee Musgrave, the game featured a unique
mechanic A mechanic is an artisan, skilled tradesperson, or technician who uses tools to build, maintain, or repair machinery, especially cars. Duties Most mechanics specialize in a particular field, such as auto body mechanics, air conditioning an ...
which involved riding on animals rather than driving vehicles. The player could switch between different types of animals mid-race; larger animals could destroy obstacles, whereas smaller ones allowed more manoeuvrability. Development of ''Donkey Kong Racing'' was cancelled when Nintendo turned down the opportunity to purchase its remaining 51 per cent stake in Rare, and the developer was bought out by Microsoft for £375 million in 2002. After the buyout, Rare took what had been done with ''Donkey Kong Racing'' and created a prototype for the
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which expanded into an
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based ...
similar to the original setup of ''Diddy Kong Racing''. Musgrave stated that the concept was essentially "built from scratch" and featured a limited multiplayer version at one point. The concept was in development over 18 months and evolved from being an animal-orientated racing game to an open-world game with
Tamagotchi The is a handheld digital pet that was created in Japan by Akihiro Yokoi of WiZ and Aki Maita of Bandai. It was released by Bandai on November 23, 1996 in Japan and in the USA on May 1, 1997, quickly becoming one of the biggest toy fads o ...
-style features, in which nurturing animals was a "key mechanic". By this point, ''Donkey Kong Racing'' had evolved into ''Sabreman Stampede'', part of Rare's ''Sabreman'' series. ''Sabreman Stampede'' was set for release on the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
, but was cancelled due to a lack of focus and Rare's unfamiliarity with the hardware. Aside from ''Donkey Kong Racing'', two other sequels to ''Diddy Kong Racing'' were in development. One, named ''Diddy Kong Pilot'', with planes as the only vehicle, was planned for a release on the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
. Originally announced alongside ''Donkey Kong Racing'' at E3 2001, the game became ''
Banjo-Pilot ''Banjo-Pilot'' is a 2005 kart racing video game for the Game Boy Advance (GBA) and the fourth instalment in Rare's ''Banjo-Kazooie'' series. It plays similarly to the ''Mario Kart'' series by Nintendo: the player races one of nine playable c ...
'' after Nintendo sold their share of Rare to Microsoft. At the time of its announcement, the game featured the ability to play using a tilt function as well as a D-pad, and contained at least five tracks. The other, titled ''Diddy Kong Racing Adventure'', was a rejected pitch made by Climax Studios for the Nintendo GameCube around 2004. The project was never announced to the public in any capacity, and only became known after a video game archivist acquired the prototype and published a video about it in November 2016. As Timber was bypassed as the main character in ''Diddy Kong Racing'', Rare's next game was planned to keep Timber as the main character, according to Kev Bayliss. This game was originally planned as ''Dinosaur Planet'' for the Nintendo 64, with Timber as a time traveller to a prehistoric period and gameplay similar to '' The Legend of Zelda: Ocarina of Time'', but over time, they found it better to replace Timber with wholly new characters. This game became '' Star Fox Adventures'' for the GameCube at the suggestion of Nintendo.


Remake

''Diddy Kong Racing DS'' is a
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in t ...
remake of ''Diddy Kong Racing''. Developed by Rare and published by Nintendo, it was released in February 2007 in North America, and April in Europe and Australia. This version received enhanced visuals and framerate in addition to touchscreen functions and
Rumble Pak The is a removable device from Nintendo which provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player ...
support for force feedback. Four new racetracks were included in the remake, several modifications to the soundtrack, along with new playable characters Taj and Wizpig, while Banjo and Conker were replaced by
Tiny Kong is a series of video games published by Nintendo since 1981 and created by game designer Shigeru Miyamoto. Donkey Kong and Mario have both had the roles of protagonist and antagonist in the series. Other characters have included other Kongs, t ...
and
Dixie Kong is a series of video games published by Nintendo since 1981 and created by game designer Shigeru Miyamoto. Donkey Kong and Mario have both had the roles of protagonist and antagonist in the series. Other characters have included other Kongs, t ...
. The DS version also features new modes which allow the player to create their own racetracks, customise their characters through recording voices and an online multiplayer function. The racetrack creation mode replaced the original game's "battle modes". The game was met with mixed reviews upon release, with critics asserting that the new additions were "gimmicky" and the touchscreen controls felt "horribly sensitive".


References


Further reading

* *


External links

*
Official ''Diddy Kong Racing'' site

''Diddy Kong Racing''
at
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{{Authority control 1997 video games Christmas video games Dinosaurs in video games Donkey Kong video games Kart racing video games Interactive Achievement Award winners Multiplayer and single-player video games Nintendo 64 games Racing video games Rare (company) games Vehicular combat games Video games scored by David Wise Video games set in amusement parks Video games set on fictional islands Video games with alternate endings D.I.C.E. Award for Racing Game of the Year winners Video games developed in the United Kingdom