Descent to Undermountain
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''Descent to Undermountain'' is a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
developed and published by Interplay in 1998. Based on the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
'' setting of Undermountain in the
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
, it casts the player as an adventurer out to explore the treasure-filled recesses of the Undermountain dungeon. The "Descent" part of the name refers to the game's use of the 3D rendering
engine An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy. Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power gen ...
from the 1995 game ''
Descent Descent may refer to: As a noun Genealogy and inheritance * Common descent, concept in evolutionary biology * Kinship, one of the major concepts of cultural anthropology **Pedigree chart or family tree ** Ancestry ** Lineal descendant **Heritag ...
''. ''Descent to Undermountain'' had a troubled
development cycle In software engineering, a software development process is a process of dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design, product management. It is also known as a software devel ...
. The ''Descent'' engine turned out to be unsuited for a role-playing game, leading to ballooning budgets and protracted delays. Interplay decided to ship the game in time for Christmas 1997, resulting in a rushed product - although it failed to make even that deadline and actually shipped on January 15 of the next year. The game received very negative reviews and has been called the worst ''Dungeons & Dragons'' video game ever.


Plot

The
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
is an adventurer who has come to Waterdeep looking for employ from Khelben Blackstaff, high
mage Mage most commonly refers to: * Mage (paranormal) or magician, a practitioner of magic derived from supernatural or occult sources * Mage (fantasy) or magician, a type of character in mythology, folklore, and fiction *Mage, a character class in s ...
of the city. Blackstaff informs the player that people have been disappearing mysteriously, and some return from Undermountain with frightening tales. Blackstaff assigns several quests to the player character so he can find out the cause behind the renewed activity from the dungeon. It emerges that the Flame Sword of
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
is buried somewhere deep within the dungeon. Whoever should possess the artifact would gain control of an undead army from the
Abyss Abyss may refer to: * Abyss (religion), a bottomless pit, or a passage to the underworld Film and television * ''The Abyss'' (1910 film), a Danish silent film starring Asta Nielsen * ''The Abyss'' (1988 film) (''L'Œuvre au noir''), a French- ...
. The followers of Lolth, the
Drow The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of Elf (Dungeons & Dragons), elves connected to the Subterranea (geography), subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have ...
, are seeking the sword. The only way to subdue the power of the Sword is to reassemble the Spider Amulet, which was broken into eight pieces and scattered throughout Undermountain. Lolth is the final
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
of the game.


Gameplay

''Descent to Undermountain'' uses the same game mechanics as ''
Advanced Dungeons & Dragons Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the ga ...
''. At the start of the game, the player chooses one of six different races and four different classes for his
character Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to The ...
, with multi-classing as an option. These choices impact the player's statistics, which are used to determine the probability of successfully completing ingame actions. The Yawning Portal Inn in Waterdeep serves as a hub area. In between quests to Undermountain, the player may trade with
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s (NPCs) at the inn for goods and services. ''Undermountain'' allowed the player to interact with NPCs, monsters, and the general environment from a
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller ...
. Real-time combat would mix with puzzles to provide a variety of challenges throughout the vast dungeon. Defeated enemies may drop items or gold coins. Other such "loot" may also be found lying at random on dungeon floors. These collectibles can be traded with merchants at the Waterdeep hub.


Development

''Descent to Undermountain'' was developed by
Chris Avellone Chris Avellone is an American video game designer and comic book writer. He worked for Interplay and Obsidian Entertainment before working as a freelancer. He is best known for his work on role-playing video games such as '' Planescape: Tormen ...
, Scott Bennie, John Deiley, Robert Holloway, and Steve Perrin. The game is based on the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
'' fantasy
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, which was published at the time by
TSR, Inc. TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had bee ...
Programmers were Andrew Pal, James Gardner, Robert Holloway and Chris Farenetta. The game partially derives its title from the use of the ''Descent'' 3D graphical engine. The game was not the first to bring PC role-playing into a 3D environment:
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media. In its ...
' ''Elder Scrolls'' series and
Looking Glass Studios Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Product ...
' ''Ultima Underworld'' series preceded it. However, ''Descent'' was the first to use a true 3D engine as opposed to a sprite-based 2.5D solution. The usage of the ''Descent'' engine presented immediate difficulties for the development team. In an interview early in the game's development, creative director
Michael McConnohie Michael McConnohie is an American voice actor, writer and director who has provided many voice roles in movies, anime, and video games. He and fellow actress Melodee Spevack run a production company called VoxWorks. Some of his major works includ ...
commented, "The combat is the most difficult thing for us now because the collision spheres used in ''Descent'' are further out from your craft, and don't lend themselves to up-close combat. Being able to work those down to the point where you can actually hit a biped with a hand weapon is quite a challenge." The game was initially designed to include a networkable four-player mode, but there was no time left to implement it. The cover art, "Spellfire" by
Clyde Caldwell Clyde Caldwell (born February 20, 1948) is an American artist. Self-described as a fantasy illustrator, he is best known for his portrayals of strong, sexy female characters. With his work at TSR in the 1980s, he is considered one of the artis ...
, was previously used as a cover art for
Ed Greenwood Ed Greenwood (born July 21, 1959) is a Canadian fantasy writer and the original creator of the ''Forgotten Realms'' game world. He began writing articles about the Forgotten Realms for ''Dragon'' magazine beginning in 1979, and subsequently sold ...
's 1987 novel ''
Spellfire ''Spellfire: Master the Magic'' is an out-of-print collectible card game (CCG) created by TSR, Inc. and based on their popular ''Dungeons & Dragons'' role playing game. The game appeared first in April 1994, shortly after the introduction of ...
'' and
Westwood Studios Westwood Studios, Inc. was an American video game developer, based in Las Vegas, Nevada. It was founded by Brett Sperry and Louis Castle in 1985 as Brelous Software, but got changed after 2 months into Westwood Associates and was renamed to Westw ...
' 1992 role-playing video game '' Order of the Griffon''.


Reception

''Descent to Undermountain'' was generally poorly received. The decision to use the ''
Descent Descent may refer to: As a noun Genealogy and inheritance * Common descent, concept in evolutionary biology * Kinship, one of the major concepts of cultural anthropology **Pedigree chart or family tree ** Ancestry ** Lineal descendant **Heritag ...
'' graphics engine was cited as a design issue, as it required heavy rewrites to the code in order to support an RPG setting such as Undermountain. According to game designer Eric Bethke, bugs, poor AI, the unappealing and shoddy nature of the graphics, and several other issues have attributed to a general consensus of the game as an example of a title that was pushed to release before it was ready. Technical issues existed in the concept which delayed development, forcing redesigns and re-engineering. Ultimately the "quick change" to Descent's rendering engine proved to be extremely challenging which exceeded the technical understanding of the corporate leadership who were resolved to predetermined delivery dates. This lack of understanding led to a hurried development cycle, and the game was maligned by Bethke as "a classic example of a game that was shipped too early." Julian Schoffel, in the Australian ''
PCWorld ''PC World'' (stylized as PCWorld) is a global computer magazine published monthly by IDG. Since 2013, it has been an online only publication. It offers advice on various aspects of PCs and related items, the Internet, and other personal tech ...
'', called the game "woeful", with the hope that the following release, ''
Baldur's Gate ''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms ''Dungeons & Dragons'' campaign setting. The game has spawned two series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both taking place mostly ...
'', might "redeem" Interplay as a company. On the other hand, Ahmed Kamal Nava of the ''
New Straits Times The ''New Straits Times'' is an English-language newspaper published in Malaysia. It is Malaysia's oldest newspaper still in print (though not the first), having been founded as ''The Straits Times'' on 15 July 1845. It was relaunched as the ' ...
'' called it the best role-playing game of 1997. '' Next Generation'' reviewed the PC version of the game, rating it one star out of five, and stated that "When it comes to graphics and gameplay, most players will end up taking a quick look at this one and then shrugging it aside." According to
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
, "''Descent to Undermountain'' had only one virtue - it made everybody forget about '' Gorgon's Alliance'' and the entire previous two years of atrocious ''Dungeons & Dragons'' games". Interplay acknowledged this poor reception with an easter egg in the
computer role-playing game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
''
Fallout 2 ''Fallout 2: A Post Nuclear Role Playing Game'' is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to ''Fallout (video game), Fallout'' (1997), featuring similar graphics and ...
'', released a year after ''Undermountain''. The player may obtain a
magic 8-ball The Magic 8 Ball is a plastic sphere, made to look like an oversized , that is used for fortune-telling or seeking advice. It was invented in 1946 by Albert C. Carter and Abe Bookman and is currently manufactured by Mattel. The user asks a yes– ...
item which typically dispenses advice but also has a few gag lines. One of these is "Yes, we KNOW Descent to Undermountain was crap."


References


External links

*
Official website
via
Internet Archive The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, ...
{{DEFAULTSORT:Descent To Undermountain 1998 video games DOS games Forgotten Realms video games Interplay Entertainment games Role-playing video games Single-player video games Steve Perrin games Video games developed in the United States Video games featuring protagonists of selectable gender Windows games