Crusader Kings (video game)
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''Crusader Kings'' is a
grand Grand may refer to: People with the name * Grand (surname) * Grand L. Bush (born 1955), American actor * Grand Mixer DXT, American turntablist * Grand Puba (born 1966), American rapper Places * Grand, Oklahoma * Grand, Vosges, village and commu ...
strategy game developed by
Paradox Development Studio Paradox Development Studio (PDS) is a Swedish video game developer founded in 1995. It is closely associated with its parent company and video game publisher, Paradox Interactive. It is best known for its grand strategy wargame series ''Europa U ...
and published by Paradox Interactive in April 2004. An expansion called ''Deus Vult'' was released in October 2007. A sequel using the newer
Clausewitz Engine Paradox Development Studio (PDS) is a Swedish video game developer founded in 1995. It is closely associated with its parent company and video game publisher, Paradox Interactive. It is best known for its grand strategy wargame series ''Europa ...
, ''
Crusader Kings II ''Crusader Kings II'' is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. Set in the Middle Ages, the game was released on February 14, 2012, as a sequel to 2004's '' Crusader Kings''. On ...
'', was released in February 2012, and another sequel, '' Crusader Kings III'', was released on September 1, 2020.


Setting

The game is set primarily in Europe in the mid to late
Middle Ages In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire a ...
in the time-period from December 26, 1066 (the day after the coronation of
William the Conqueror William I; ang, WillelmI (Bates ''William the Conqueror'' p. 33– 9 September 1087), usually known as William the Conqueror and sometimes William the Bastard, was the first House of Normandy, Norman List of English monarchs#House of Norman ...
) until December 30, 1452 (five months before the
fall of Constantinople The Fall of Constantinople, also known as the Conquest of Constantinople, was the capture of the capital of the Byzantine Empire by the Ottoman Empire. The city fell on 29 May 1453 as part of the culmination of a 53-day siege which had begun o ...
). Three scenarios are also included in the game, namely: the
Battle of Hastings The Battle of Hastings nrf, Batâle dé Hastings was fought on 14 October 1066 between the Norman-French army of William the Conqueror, William, the Duke of Normandy, and an English army under the Anglo-Saxons, Anglo-Saxon King Harold Godw ...
(1066), the
Third Crusade The Third Crusade (1189–1192) was an attempt by three European monarchs of Western Christianity (Philip II of France, Richard I of England and Frederick I, Holy Roman Emperor) to reconquer the Holy Land following the capture of Jerusalem by ...
(1187), and the
Hundred Years' War The Hundred Years' War (; 1337–1453) was a series of armed conflicts between the kingdoms of Kingdom of England, England and Kingdom of France, France during the Late Middle Ages. It originated from disputed claims to the French Crown, ...
(started in 1337).


Gameplay

Unlike other Paradox titles (such as the first two ''
Europa Universalis ''Europa Universalis'' is a grand strategy video game developed by Paradox Development Studio and published in 2000 by Strategy First. Development The game was originally based on a French board game of the same name by Philippe Thibaut that w ...
'' series), ''Crusader Kings'' is a dynasty simulator with similarities to
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s in that it focuses on a trait-based individual whose primary goal is the growth and enrichment of their
dynasty A dynasty is a sequence of rulers from the same family,''Oxford English Dictionary'', "dynasty, ''n''." Oxford University Press (Oxford), 1897. usually in the context of a monarchical system, but sometimes also appearing in republics. A ...
. In the game, the player attempts to lead their dynastic
demesne A demesne ( ) or domain was all the land retained and managed by a lord of the manor under the feudal system for his own use, occupation, or support. This distinguished it from land sub-enfeoffed by him to others as sub-tenants. The concept or ...
across four centuries, while managing its familial, economic, military, political, and religious affairs and stability. Rulers are supported by appointed councillors, a Chancellor, Steward, Marshal, Spy Master, and Diocese Bishop, and oversee scutage from their vassals. In addition, yearly random events, as well as hundreds of pre-scripted ones based on the historical themes, make for varied game play and challenges. ''Crusader Kings'' also differs from many similar turn-based strategy games in that time flows continuously rather than taking place in discrete turns. As such, the player is able to pause the game, examine the map and its characters, and make decisions and give orders, then speed up or slow down time as events take their course. Over time, based on the territories and titles held, characters can be elevated upwards in status (from count, duke, king, to emperor
substantive titles A substantive title is a title of nobility or royalty acquired either by individual grant or inheritance. It is to be distinguished from a title shared among cadets, borne as a courtesy title by a peer's relatives, or acquired through marriage. ...
) or regress as status and lands are lost. The lowest level count vassal tiers (i.e. castle baron, city mayor, church bishop), as seen in ''
Crusader Kings II ''Crusader Kings II'' is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. Set in the Middle Ages, the game was released on February 14, 2012, as a sequel to 2004's '' Crusader Kings''. On ...
'' are not represented. The game is lost if no direct member of the playable dynasty holds or inherits an imperial, royal, or noble rank.


Development

The lead game programmer was Johan Andersson. The engine for the game was based on the one developed for ''
Europa Universalis II ''Europa Universalis II'' is a grand strategy game developed by Paradox Development Studio and published by Strategy First, based on world history spanning a timeline between 1419 through 1820. It was released on December 11, 2001. Gameplay In ...
'', i.e. the updated Europa Engine, which had been released in December 2001. The similarities between the two games, and the release of a save game converter, allow players to continue their game after 1419 through ''Europa Universalis II''. In North America, ''Crusader Kings'' was originally planned to be published by Strategy First. However, Paradox revealed in June 2004 that it would self-publish the game, which it called "a way for Paradox to secure our intellectual property and to serve our customers in a better way."


Reception

The game received "average" reviews according to the
review aggregation A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
, and many U.S. reviews came in a few months before the game's official U.S. release. In the 2013 book ''Digital Gaming Re-imagines the Middle Ages'', the author explains that:
As digital medievalism, ''Crusader Kings'' models systems of cultural change in the Middle Ages rather than merely assigning cultural labels to people and geographic areas of Europe at specific chronological dates. The game attempts to avoid anachronism through historically based systems of gameplay, rather than through rote inclusion of historical facts.


Awards

* Strategy Gaming Online Editor's Choice award * Game Vortex Top Pick award


Expansion

A downloadable expansion pack called ''Deus Vult'' ("God wills it" in Latin) was released in October 2007. Improvements to the base game included: * graphics overhaul including new windows and alert icons * inter-character relations (including the addition of friendship and rivalry) * new realm stability and diplomacy options (e.g. sending fosterlings to other courts) * new character traits and the evolution of childhood stats from age 0 * new random events * additional tools for modders As with other Paradox games, within days of release, fan made mods began to appear such as ''The Deus Vult Improvement Pack'', aimed at fixing bugs and making the map, cultures, and characters more historically accurate.


References


External links


Original Release Video
- YouTube
Crusader Kings Tutorial
(5 part series) - YouTube * {{Portal bar, Video games 2004 video games Government simulation video games Grand strategy video games Video games set in the Middle Ages MacOS games Paradox Interactive games Real-time strategy video games Video games developed in Sweden Video games scored by Inon Zur Video games with expansion packs Video games set in the Byzantine Empire Windows games Video games set in the Crusades