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Big Huge Games
Big Huge Games
is a video game developer located in Timonium, Maryland. The company was founded in February 2000 by four veteran game industry developers: Tim Train, David Inscore, Jason Coleman and Brian Reynolds (lead designer of Alpha Centauri, et al.). Their first game, Rise of Nations, was a critical and commercial hit. The original studio became defunct in May 2012, but the name "Big Huge Games" was later reacquired by Reynolds and Train for their new venture (previously known as SecretNewCo).[2][3][4] The revived studio released the mobile game DomiNations
DomiNations
on Android and iOS in April 2015.

Contents

1 History

1.1 Acquisition by THQ 1.2 Acquisition by 38 Studios 1.3 Formation of Epic Baltimore 1.4 Revival, acquisition by Nexon

2 Game engine 3 Games developed

3.1 Unreleased

4 References 5 External links

History[edit]

Reynolds at E3 in 2003

The company was created in February 2000 by Tim Train, David Inscore, Jason Coleman and Brian Reynolds. Although Brian Reynolds was a founding member of Firaxis Games, he and the others left Firaxis to found a new company based on their desire to apply the complexity and concepts of the turn-based strategy genre to the real-time strategy genre.[5] In February 2007, Big Huge Games
Big Huge Games
announced that Ken Rolston, the lead designer behind The Elder Scrolls IV: Oblivion and The Elder Scrolls III: Morrowind, had come out of retirement to join the company as lead designer on an untitled role playing game (RPG).[6] Later that May it was announced that THQ
THQ
would publish the title in 2009.[7] This marked the first title from Big Huge Games
Big Huge Games
that was not distributed by Microsoft. Acquisition by THQ[edit] On January 15, 2008, THQ
THQ
acquired the developer.[8] On July 30, 2008, Grant Kirkhope
Grant Kirkhope
joined the Big Huge Games
Big Huge Games
team as an audio director. He had previously worked for Rare, composing for the Banjo-Kazooie and Perfect Dark games (among others).[9] On March 18, 2009, THQ
THQ
announced that due to declining economic conditions, it would close Big Huge Games
Big Huge Games
unless an outside buyer could be found in the next 60 days.[10] Acquisition by 38 Studios[edit] On May 27, 2009, 38 Studios announced that they were acquiring Big Huge Games and retaining 70 employees out of approximately 120 who were at THQ.[11] From mid-2009 to January 2012, Big Huge Games
Big Huge Games
developed a single player role playing game titled Kingdoms of Amalur: Reckoning, which was released in early February 2012 and published by Electronic Arts (EA) and 38 Studios for Xbox 360, PS3 and PC. The game is set in a fantasy world created with input from R A Salvatore
R A Salvatore
and Todd McFarlane. It was reported on May 24, 2012 that the studio and their parent company 38 Studios had laid off their entire staff.[12][13] Formation of Epic Baltimore[edit] In June 2012, Epic Games
Epic Games
announced the opening of a new studio in Baltimore called Epic Baltimore. The studio consists of a significant portion of ex-Big Huge developers.[14] It was later renamed Impossible Studios. Impossible Studios was officially closed on February 8, 2013.[15] Revival, acquisition by Nexon[edit] In October 2014, it was revealed that Reynolds and Train had acquired the name "Big Huge Games" at auction from the state of Rhode Island, which owned it following the bankruptcy of 38 Studios. This name was given to their new venture founded in 2013, which was formerly known as SecretNewCo. The new studio developed a game for mobile platforms called DomiNations, for release on iOS and Android.[16] It is published by Nexon's mobile gaming group.[3] and was released for Android and iOS in April 2015.[16] The game had been a major success; as of March 2016, it had been downloaded over 19 million times. On March 9, 2016, Nexon
Nexon
announced that it had acquired Big Huge Games; the studio will continue to produce new titles and maintain DomiNations.[17] Game engine[edit] Big Huge Games
Big Huge Games
made use of their internally developed game engine, the Big Huge Engine, in both Rise of Nations
Rise of Nations
and Catan. The engine features support for a variety of applications and technologies, including physics, artificial intelligence, animation, and others.[18] Games developed[edit]

Release Date Title Genre Notes

2003 Rise of Nations Real-time strategy

2004 Rise of Nations: Thrones and Patriots Real-time strategy Expansion pack

2006 Rise of Nations: Rise of Legends Real-time strategy

2007 Catan Turn-based strategy Xbox Live Arcade

2007 Age of Empires III: The Asian Dynasties Real-time strategy Expansion pack

2012 Kingdoms of Amalur: Reckoning Action role-playing game Co-developed with 38 Studios

2015 DomiNations Turn-based strategy Co-developed with Nexon

Unreleased[edit] At the time of their move from THQ
THQ
to 38 Studios, Big Huge Games
Big Huge Games
was working on two large game projects, which are now canceled.[19]

Ascendant (Xbox 360, PlayStation 3, Microsoft
Microsoft
Windows)[20][21] God: The Game (Wii)[21][22]

References[edit]

^ Fear, Ed (May 27, 2009). " 38 Studios snaps up Big Huge Games". Develop. Retrieved 2009-05-27.  ^ Eddie Makuch (December 13, 2013). " 38 Studios auction finds no buyer for Amalur MMO, Kingdoms of Amalur: Reckoning sequel". GameSpot. Retrieved October 28, 2014.  ^ a b Takahashi, Dean. "Brian Reynolds revives Big Huge Games
Big Huge Games
and unveils first mobile strategy title: DomiNations". VentureBeat. Retrieved 27 October 2014.  ^ Eddie Makuch (October 27, 2014). "Civilization, Rise of Nations Designer Revives Big Huge Games, Announces New Title". GameSpot. Retrieved October 28, 2014.  ^ "Brian Reynolds interview on GameSpy". GameSpy. 2002-05-02. Retrieved 2009-05-13.  ^ iTZKooPA (2007-02-20). "Acclaimed 'Oblivion' Designer Heads To Big Huge Games". Totalgaming.net. Retrieved 2007-05-03.  ^ iTZKooPA (2007-05-03). " Big Huge Games
Big Huge Games
RPG Gets Publisher, Date". Totalgaming.net. Retrieved 2007-05-03.  ^ Gamasutra: THQ
THQ
Acquires BHG ^ Music 4 Games: Grant Kirkhope
Grant Kirkhope
resigns from Rare, joins Big Huge Games as Audio Director ^ McWhertor, Michael (2009-03-18). " THQ
THQ
Cuts Down Big Huge Games, Lets Go Two More". Kotaku.  ^ Dance, Scott (2009-05-27). " Big Huge Games
Big Huge Games
acquired by Curt Schilling's 38 Studios". Washington Business Journal.  ^ Gilbert, Ben. " 38 Studios and Big Huge Games
Big Huge Games
lay off entire staffs [update]". Joystiq.  ^ Narcisse, Evan. " 38 Studios and Big Huge Games
Big Huge Games
Shutting Down [UPDATE]".  ^ Big Huge Games
Big Huge Games
Resurrected as " Epic Games
Epic Games
Baltimore" ^ [1] ^ a b Takahashi, Dean (2 April 2015). " DomiNations
DomiNations
assaults Clash of Clans with a Civilization-like mobile strategy game". VentureBeat. Retrieved 2 April 2015.  ^ " Nexon
Nexon
acquires DomiNations
DomiNations
developer Big Huge Games". VentureBeat. Retrieved 11 March 2016.  ^ "Big Huge Engine". Big Huge Games. Archived from the original on 3 May 2007. Retrieved 2007-05-07.  ^ " Big Huge Games
Big Huge Games
Experiences Big Huge Media Leak, Oblivion Designer's Game Reportedly Canceled". Chris Fayler, Shack News. 2009-04-09. Retrieved 2009-10-06.  ^ "BHG and THQ
THQ
join hands". THQ
THQ
Investor Relations. 2007-05-03. Retrieved 2007-05-03.  ^ a b Plunkett, Luke (April 9, 2009). "What Were Big Huge Games Working On (And Have They Found A Buyer)?". Kotaku. Archived from the original on 12 April 2009. Retrieved 2009-04-14.  ^ "BHG Big Huge Games
Big Huge Games
now working on Wii
Wii
title". 2007-08-28. Retrieved 2007-08-28. 

External links[edit]

Official website Big Huge Games
Big Huge Games
pr

.