Bahamut Lagoon
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is a 1996
tactical role-playing game Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (Turn-bas ...
developed and published by
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
for the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
. ''Bahamut Lagoon'' was released on the
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
in Japan on September 29, 2009 for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
and on February 5, 2014 for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
.


Gameplay

''Bahamut Lagoon'' is a
tactical role-playing game Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (Turn-bas ...
in which players take on the role of Byuu, a soldier of the kingdom of Kahna who leads a campaign against Granbelos Empire across the floating lands of Orelus. The gameplay blends 2D RPG grid-based combat with
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
combat.
Players Players may refer to: Art, entertainment, and media * ''Players'' (1979 film), a film starring Ali MacGraw * ''Players'' (2012 film), a Bollywood film * ''Players'' (Dicks novel), a novel by Terrance Dicks, based on the television series ''Doc ...
have the ability to raise and battle dragons to fight alongside a player's other characters. A player has a squadron of four characters in combat, and players have six different squadron leaders they can choose from. Each squad leader has a dragon which can be evolved into different types by feeding it weapons, armor, accessories, and items. Feeding dragons foods they like will increase their loyalty, and food they don't like will decrease loyalty, but players can still use foods dragons do not like to make a dragon more powerful. Dragons are not controlled by the player, but are given general guidelines such as "Go!" or "Wait!".


Plot

In the world of Orelus, continents called "lagoons" float in the sky, and war is threatened when the kingdom of Kahna is invaded by the Granbelos Empire. This leads Captain Byuu of the Dragon Squad to fight to repel this invasion, but after the initial victory, Kahna is overrun, and Byuu, the game's
silent protagonist In video games, a silent protagonist is a player character who lacks any dialogue for the entire duration of a game, with the possible exception of occasional interjections or short phrases. In some games, especially visual novels, this may extend ...
, leads a continued campaign against the Granbelos Empire.


Development

The concept for ''Bahamut Lagoon'' was created by Hitoshi Sasaki, known for his graphic design work on ''
Final Fantasy VI also known as ''Final Fantasy III'' from its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the ''Final Fantasy'' ...
'', with him describing it as a game he had wanted to make for a long time. Programmer Hiroshi Ono approached Hironobu Sakaguchi with the proposal of a team of new
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
developers creating their own project. Beginning development around the concept of a traditional RPG with random encounters, it shifted to its current tactical design. Sakaguchi, who was a fan of the tactical RPG genre, approved the project; it was originally titled "'' Final Fantasy Tactics''", but the ''
Final Fantasy is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The ...
'' moniker was dropped during development. Production began in 1994 at Square's Development Department 6 and lasted for two years. Sasaki acted as lead designer and lead artist. The game was directed by Kazushige Nojima, who joined the company in 1994 from
Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. Its main headquarters were located in Suginami, Tokyo. The A ...
after working as writer for the '' Glory of Heracles'' series. The producer was Tadashi Nomura. The scenario was written by
Motomu Toriyama is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on cutscenes in '' Bahamut Lagoon'' and ''Final Fantasy VII'' before serving as one of the 3 directors on ''Final Fantasy X'' ...
, who also joined in 1994 and took up the role as no-one had. The game's setting was inspired by Sasaki's memory of flying over the
Izu Peninsula The is a large mountainous peninsula with a deeply indented coastline to the west of Tokyo on the Pacific coast of the island of Honshu, Japan. Formerly known as Izu Province, Izu peninsula is now a part of Shizuoka Prefecture. The penins ...
, wanting to evoke a similar feeling of a "floating lagoon". The scenario, which featured complex relationships and betrayals, was directly influenced by events in Toriyama's life. Toriyama attributed his leading role in the scenario to the team's nature as a group of newcomers. The battle system was designed by Takatsuga Nakazawa, who wanted to make the game challenging yet balanced for players, with Sasaki calling Nakazawa "brutal" with some of his trap placements. Dragon breeding was implemented during the later half of development, which influenced its design transition into a tactical RPG. Ono wanted the dragons to exist as their own creatures outside player control, hence being driven by the game's AI. An abandoned idea was dragons fighting and eating each other during battles. Sasaki also wanted the dragons not to act like party members, comparing them to pets that acted on their own. Space limitations forced a reduction in the planned character behaviour pattern.


Music

The music was composed and arranged by
Noriko Matsueda is a Japanese former video game composer. She is best known for her work on the '' Front Mission'' series, '' The Bouncer'', and ''Final Fantasy X-2''. Matsueda collaborated with fellow composer Takahito Eguchi on several games. Composing music ...
. Teruaki Sugawara acted as sound engineer, and the sound programmer was Hidenori Suzuki. ''Bahamut Lagoon'' was Matsueda's second major video game, having first co-composed the score of ''
Front Mission is a collection of video games and related media produced by Square, now Square Enix. The series was created by Toshiro Tsuchida and developed by G-Craft, a studio that was later absorbed by Square and existed within Square Enix as Product De ...
'' with
Yoko Shimomura is a Japanese composer and pianist primarily known for her work in video games. She graduated from the Osaka College of Music in 1988 and began working in the video game industry by joining Capcom the same year. She wrote music for several game ...
. Matsueda wanted to create a score close to orchestral music, working within the platform's limited sound environment to create that impression through "reverb, spatiality, and balance". She also wanted music that would get players emotionally invested in the narrative, thinking of that before matching songs to in-game areas. An official soundtrack album was published by
NTT Publishing NTT Publishing Co., Ltd. (エヌ・ティ・ティ出版株式会社 ''Enu Ti Ti Shuppan Kabushiki gaisha'') is a Japanese publishing and record label company, which is an affiliate company of NTT. The company has published many albums, including ...
on February 25, 1996.


Release

''Bahamut Lagoon'' was released for the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
on February 9, 1996. It was one of Square's last Super Famicom releases before they broke with
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
to develop for Sony's
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
. As with other of Square's Super Famicom titles of the time, copies were priced high due to the growing expense of cartridge production. It was re-released in the Japanese
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
for
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
on September 29, 2009, and for
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
on February 5, 2014. The Wii version was taken down with the console's Virtual Console store in 2019. The game has never been officially released outside Japan. A
fan translation Fan translation (or user-generated translation) refers to the unofficial translation of various forms of written or multimedia products made by fans (fan labor), often into a language in which an official translated version is not yet available ...
patch was created by a three-person team including Clyde Madelin and released in 2002, noted as sharing many issues of translations of that era. A second notably-polished fan translation was created by Near, known for their work on Super Famicom emulators who had been working on and off on the project for over twenty years. The translation was released in 2021. The updated ''Bahamut Lagoon'' translation was the last project completed by Near before their death by suicide in June of that year following an online harassment campaign.


Reception

During 1996, ''Bahamut Lagoon'' sold over 474,600 copies, making it the 17th best-selling game of the year and Square's third best-selling title after ''
Super Mario RPG ''Super Mario RPG: Legend of the Seven Stars'' is a role-playing video game developed by Square and published by Nintendo for the Super Nintendo Entertainment System in 1996. It was the final ''Mario'' game published for the SNES. The game was ...
'' and '' Tobal No. 1''. Japanese gaming magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' gave the game a score of 29 points out of 40. ''
VideoGames Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback ...
'', as part of a feature on upcoming RPGs, described the game as looking "phenomenal", highlighting its graphics and gameplay design. The narrative saw mixed to positive reactions. ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' praised the narrative as moving away from its initial premise, and lauding the cast as a blending of strengths between ''
Chrono Trigger is a 1995 role-playing video game developed and published by Square. It was originally released for the Super Nintendo Entertainment System as the first game in the ''Chrono'' series. The game's development team included three designers th ...
'' and ''Final Fantasy VI''. French website ''
Jeuxvideo.com ''Jeuxvideo.com'' (from ''jeux vidéo''; ; ) is a French video gaming website founded in 1997. History The website traces its history to a video game hint collection on Minitel, a precursor to the World Wide Web, and was founded by Sébastien ...
'' noted that the storyline evolved beyond its opening tropes due to how the characters acted and the plot secrets revealed during the last chapters. ''RPGamer''s Seán Michael Peters noted the use of multiple overused genre tropes, but also praised the story twists and character evolution. Nick Rox of ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
'' did not mention the story, but was dismissive of the premise. The graphics and music were generally praised. ''Edge'' described the graphics and sprite work as some of the best on the system. ''Jeuxvideo.com'' gave praise to the graphics and highlighted the constant use of filters and effects, but faulted a lack of variety in the soundtrack. Peters praised the graphics despite not matching other Super Famicom titles such as ''
Star Ocean is a franchise of action role-playing video games developed by the Japanese company tri-Ace and published and owned by Square Enix (formerly Enix). Development History The series is also known for being some of the earliest action RPGs to al ...
'', and generally enjoyed the music despite some repetition. Rox called the visuals and effects "excellent" despite finding them lacking compared to some earlier Square titles on the platform and positively noting the added character movement graphics, additionally praising Matsueda's score. The gameplay also met with praise from Western reviewers. Speaking about the gameplay, ''Edge'' lauded the amount of customization options given to the player and the depth of combat, comparing it favorably to later RPGs. ''Jeuxvideo.com'' positively noted the gameplay depth and gave extensive commentary and praise to the dragon raising and commanding mechanics. Peters enjoyed the gameplay mechanics, but described the difficulty as unexpectedly high. Rox was mixed to negative about the gameplay, finding it too easy inferior to that of ''Front Mission'' and referring to the title as "basically ''
Shining Force is a 1992 turn-based tactical role-playing game for the Mega Drive/Genesis console. While primarily a traditional fantasy-themed game, it contains some science fiction elements. The game has been repeatedly re-released: in Sega Smash Pack Vol ...
'' with dragons". Retrospective opinions on ''Bahamut Lagoon'' have been positive. Alex Kwan of ''Game On USA'' praised its mechanics as innovative within the genre, but considered its difficulty to be fairly low. Kurt Kalata, writing for ''
Hardcore Gaming 101 ''Hardcore Gaming 101'' is an online video game magazine founded by Kurt Kalata. Kalata established the site after graduating college, when he noticed the overabundance of game strategy guides, and felt that someone should create more books about ...
'' positively noted the story's focus on clashing personalities and its depth of tactical mechanics. Reviewing the Wii U Virtual Console release, ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
''s Kerry Brunskill noted that it stood out from other tactical RPGs due to its blend of gameplay elements and dragon raising mechanics. Rolando Orcha of '' Siliconera'' praised its blending of tactical and standard RPG elements, hoping for its eventual appearance on other platforms and a localized release. As part of an interview with Sakaguchi, Simon Parkin of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
'' noted ''Bahamut Lagoon'' as one of several "fascinating curios" produced by Sqaure during the early to mid 1990s. In an article on six Super Famicom imports, '' 1Up.com''s Bob Mackey called it a "fantastic game" and a notable title from Square's final year with Nintendo.


References


External links


''Bahamut Lagoon''
at
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Box, cartridge and manual scans
at
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RPGClassics.com's ''Bahamut Lagoon'' Shrine
{{Authority control 1996 video games Fantasy video games Japan-exclusive video games Single-player video games Square (video game company) games Super Nintendo Entertainment System games Tactical role-playing video games Video games about dragons Video games developed in Japan Video games scored by Noriko Matsueda Virtual Console games Virtual Console games for Wii U