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Tobal No. 1
is a versus fighting game, fighting video game for the PlayStation (console), PlayStation developed by DreamFactory and published by Square (video game company), Square in 1996. The game was DreamFactory's first release, as well as Square's first release on the CD-based console. ''Tobal No. 1'' marks Square's first incursion into the fighting game genre, although an adventure-like quest mode is part of the game. The game's mechanics were designed with the aid of fighter game designer Seiichi Ishii, while all the characters were designed by Akira Toriyama of ''Dragon Ball (franchise), Dragon Ball'' fame. The sequel, ''Tobal 2'', was never released in North America and Europe. Packaged with both the North American and Japanese version of the game was a sampler disc featuring a pre-release playable demo of ''Final Fantasy VII'' and video previews of ''Final Fantasy Tactics'', ''Bushido Blade (video game), Bushido Blade'', and ''SaGa Frontier''. Gameplay ''Tobal No. 1'' has a tourna ...
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DreamFactory
is a Japanese video game developer founded in 1995, based out of Tokyo. They are best known for developing Fighting game, fighting and beat 'em up games, such as the ''Tobal No. 1'' fighting game series and the high-profile PlayStation 2 launch title ''The Bouncer (video game), The Bouncer'', both developed under Square (video game company), Square Co. The company's chairman, Seiichi Ishii, is an industry veteran who served as an early designer and director for two fighting game franchises: ''Virtua Fighter (series), Virtua Fighter'' (published by Sega) and ''Tekken (series), Tekken'' (published by Namco). Products Video games Arcade *''Ehrgeiz: God Bless the Ring'' (1998) *Kenju (2005) PlayStation *''Tobal No. 1'' (1996) *''Tobal 2'' (1997) *''Ehrgeiz: God Bless the Ring'' (1998) PlayStation 2 *''The Bouncer (video game), The Bouncer'' (2000) *''Crimson Tears'' (2004) *''Yoshitsuneki'' (2005) *''Fighting Beauty Wulong'' (2006) *''Appleseed EX'' (2007) Xbox *''Ultimate Figh ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Bushido Blade (video Game)
is a 3D fighting video game developed by Lightweight and published by Square and Sony Computer Entertainment for the PlayStation. The game features one-on-one armed combat. Its name refers to the Japanese warrior code of honor ''bushidō''. Upon its release, the realistic fighting engine in ''Bushido Blade'' was seen as innovative, particularly the game's unique Body Damage System. A direct sequel, ''Bushido Blade 2'', was released on the PlayStation a year later. Another game with a related title and gameplay, '' Kengo: Master of Bushido'', was also developed by Lightweight for the PlayStation 2. Gameplay The bulk of the gameplay in ''Bushido Blade'' revolves around one-on-one third-person battles between two opponents. Unlike most fighting games, however, no time limit or health gauge is present during combat. Most hits will cause instant death, while traditional fighting games require many hits to deplete an opponent's health gauge. It is possible to wound an opponent with ...
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Final Fantasy Tactics
is a 1997 tactical role-playing game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. Released in Japan in June 1997 and in the United States in January 1998 by Sony Computer Entertainment, it is the first game of the ''Tactics'' series within the ''Final Fantasy'' franchise, and the first entry set in the fictional world later known as Ivalice. The story follows Ramza Beoulve, a highborn cadet placed in the middle of a military conflict known as The Lion War, where two opposing noble factions are coveting the throne of the kingdom. Production began in 1995 by Yasumi Matsuno, a newcomer who had created the ''Ogre Battle'' series at Quest Corporation. Matsuno's wish was for an accessible tactical game with a storyline focusing on class-based conflict and the rewriting of history. Matsuno acted as director and writer, ''Final Fantasy'' creator Hironobu Sakaguchi was producer, and the battles were designe ...
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Final Fantasy VII
is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was released in other regions by Sony Computer Entertainment and is the first in the main series with a PAL release. The game's story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Events send Cloud and his allies in pursuit of Sephiroth, a former member of the corporation who seeks to destroy the planet. During the journey, Cloud builds close friendships with his party members, including Aerith Gainsborough, who holds the secret to saving their world. Development began in 1994, originally for the Super Famicom. After delays and technical difficulties from experimenting on several real-time rendering platforms, Square moved production to pre-rendered video, necessi ...
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Playable Demo
A game demo is a trial version of a video game that is limited to a certain time limit or a point in progress, which leads to the player buying the game if they liked it. A game demo comes in forms such as shareware, demo disc, downloadable software and tech demos. Distribution In the early 1990s, shareware distribution was a popular method for publishing games for smaller developers, including then-fledgling companies such as Apogee Software (now 3D Realms), Epic MegaGames (now Epic Games), and id Software. It gave consumers the chance to try a trial portion of the game, usually restricted to the game's complete first section or "episode", before purchasing the rest of the adventure. Racks of games on single 5" and later 3.5" floppy disks were common in many stores, often very cheaply. Since the shareware versions were essentially free, the cost only needed to cover the disk and minimal packaging. Sometimes, the demo disks were packaged within the box of another game by the ...
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Japan
Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north toward the East China Sea, Philippine Sea, and Taiwan in the south. Japan is a part of the Ring of Fire, and spans Japanese archipelago, an archipelago of List of islands of Japan, 6852 islands covering ; the five main islands are Hokkaido, Honshu (the "mainland"), Shikoku, Kyushu, and Okinawa Island, Okinawa. Tokyo is the Capital of Japan, nation's capital and largest city, followed by Yokohama, Osaka, Nagoya, Sapporo, Fukuoka, Kobe, and Kyoto. Japan is the List of countries and dependencies by population, eleventh most populous country in the world, as well as one of the List of countries and dependencies by population density, most densely populated and Urbanization by country, urbanized. About three-fourths of Geography of Japan, the c ...
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North America
North America is a continent in the Northern Hemisphere and almost entirely within the Western Hemisphere. It is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South America and the Caribbean Sea, and to the west and south by the Pacific Ocean. Because it is on the North American Plate, North American Tectonic Plate, Greenland is included as a part of North America geographically. North America covers an area of about , about 16.5% of Earth's land area and about 4.8% of its total surface. North America is the third-largest continent by area, following Asia and Africa, and the list of continents and continental subregions by population, fourth by population after Asia, Africa, and Europe. In 2013, its population was estimated at nearly 579 million people in List of sovereign states and dependent territories in North America, 23 independent states, or about 7.5% of the world's population. In Americas (terminology)#Human ge ...
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Tobal 2
is a 3D fighting video game developed by DreamFactory and released by Square in Japan in 1997. It is the sequel to ''Tobal No. 1''. The game was re-released in 2007 under Square Enix's "Legendary Hits" label. As of 2010, the game held the record for the largest character roster in a fighting game with a grand total of 200 playable characters to choose from, as well as a greatly expanded Quest Mode compared to its predecessor. Gameplay The fighting system in ''Tobal 2'' is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that they face the opponent. High, medium, and low attacks can be executed using assigned buttons. As in ''Tobal No. 1'', the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. An unblockable fireball attack has been added for each character. ''Tobal 2'' was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with ...
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Sequel
A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Audiences are sometimes eager for more stories about p ...
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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