Code Of Conduct For The International Red Cross And Red Crescent Movement And NGOs In Disaster Relie
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Code Of Conduct For The International Red Cross And Red Crescent Movement And NGOs In Disaster Relie
In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication channel or storage in a storage medium. An early example is an invention of language, which enabled a person, through speech, to communicate what they thought, saw, heard, or felt to others. But speech limits the range of communication to the distance a voice can carry and limits the audience to those present when the speech is uttered. The invention of writing, which converted spoken language into visual symbols, extended the range of communication across space and time. The process of encoding converts information from a source into symbols for communication or storage. Decoding is the reverse process, converting code symbols back into a form that the recipient understands, such as English or/and Spanish. One reason for coding is to ...
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Wikitext
A wiki ( ) is an online hypertext publication Collaborative editing, collaboratively edited and managed by its own audience, using a web browser. A typical wiki contains multiple pages for the subjects or scope of the project, and could be either open to the public or limited to use within an organization for maintaining its internal knowledge base. Wikis are enabled by wiki software, otherwise known as wiki engines. A wiki engine, being a form of a content management system, differs from other web application, web-based systems such as blog software, in that the content is created without any defined owner or leader, and wikis have little inherent structure, allowing structure to emerge according to the needs of the users. Wiki engines usually allow content to be written using a simplified markup language and sometimes edited with the help of a Online rich-text editor, rich-text editor. There are dozens of different wiki engines in use, both standalone and part of other sof ...
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Time
Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, to compare the duration of events or the intervals between them, and to quantify rates of change of quantities in material reality or in the conscious experience. Time is often referred to as a fourth dimension, along with three spatial dimensions. Time has long been an important subject of study in religion, philosophy, and science, but defining it in a manner applicable to all fields without circularity has consistently eluded scholars. Nevertheless, diverse fields such as business, industry, sports, the sciences, and the performing arts all incorporate some notion of time into their respective measuring systems. 108 pages. Time in physics is operationally defined as "what a clock reads". The physical nature of time is addre ...
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String (computer Science)
In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length changed, or it may be fixed (after creation). A string is generally considered as a data type and is often implemented as an array data structure of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. ''String'' may also denote more general arrays or other sequence (or list) data types and structures. Depending on the programming language and precise data type used, a variable declared to be a string may either cause storage in memory to be statically allocated for a predetermined maximum length or employ dynamic allocation to allow it to hold a variable number of elements. When a string appears literally in source code, it is known as a string literal or an anonymous string. In formal languages, which are used in mathematical ...
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Total Function
In mathematics, a partial function from a set to a set is a function from a subset of (possibly itself) to . The subset , that is, the domain of viewed as a function, is called the domain of definition of . If equals , that is, if is defined on every element in , then is said to be total. More technically, a partial function is a binary relation over two sets that associates every element of the first set to ''at most'' one element of the second set; it is thus a functional binary relation. It generalizes the concept of a (total) function by not requiring every element of the first set to be associated to ''exactly'' one element of the second set. A partial function is often used when its exact domain of definition is not known or difficult to specify. This is the case in calculus, where, for example, the quotient of two functions is a partial function whose domain of definition cannot contain the zeros of the denominator. For this reason, in calculus, and more ge ...
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Formal Language Theory
In logic, mathematics, computer science, and linguistics, a formal language consists of words whose letters are taken from an alphabet and are well-formed according to a specific set of rules. The alphabet of a formal language consists of symbols, letters, or tokens that concatenate into strings of the language. Each string concatenated from symbols of this alphabet is called a word, and the words that belong to a particular formal language are sometimes called ''well-formed words'' or ''well-formed formulas''. A formal language is often defined by means of a formal grammar such as a regular grammar or context-free grammar, which consists of its formation rules. In computer science, formal languages are used among others as the basis for defining the grammar of programming languages and formalized versions of subsets of natural languages in which the words of the language represent concepts that are associated with particular meanings or semantics. In computational complexity ...
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Alphabet (computer Science)
In formal language theory, an alphabet is a non-empty set of symbols/glyphs, typically thought of as representing letters, characters, or digits but among other possibilities the "symbols" could also be a set of phonemes (sound units). Alphabets in this technical sense of a set are used in a diverse range of fields including logic, mathematics, computer science, and linguistics. An alphabet may have any cardinality ("size") and depending on its purpose maybe be finite (e.g., the alphabet of letters "a" through "z"), countable (e.g., \), or even uncountable (e.g., \). Strings, also known as "words", over an alphabet are defined as a sequence of the symbols from the alphabet set. For example, the alphabet of lowercase letters "a" through "z" can be used to form English words like "iceberg" while the alphabet of both upper and lower case letters can also be used to form proper names like "Wikipedia". A common alphabet is , the binary alphabet, and a "00101111" is an example of a bin ...
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Symbols
A symbol is a mark, sign, or word that indicates, signifies, or is understood as representing an idea, object, or relationship. Symbols allow people to go beyond what is known or seen by creating linkages between otherwise very different concepts and experiences. All communication (and data processing) is achieved through the use of symbols. Symbols take the form of words, sounds, gestures, ideas, or visual images and are used to convey other ideas and beliefs. For example, a red octagon is a common symbol for "STOP"; on maps, blue lines often represent rivers; and a red rose often symbolizes love and compassion. Numerals are symbols for numbers; letters of an alphabet may be symbols for certain phonemes; and personal names are symbols representing individuals. The variable 'x', in a mathematical equation, may symbolize the position of a particle in space. The academic study of symbols is semiotics. In cartography, an organized collection of symbols forms a legend for a m ...
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a Heuristic (computer science), heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm ca ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Information Theory
Information theory is the scientific study of the quantification (science), quantification, computer data storage, storage, and telecommunication, communication of information. The field was originally established by the works of Harry Nyquist and Ralph Hartley, in the 1920s, and Claude Shannon in the 1940s. The field is at the intersection of probability theory, statistics, computer science, statistical mechanics, information engineering (field), information engineering, and electrical engineering. A key measure in information theory is information entropy, entropy. Entropy quantifies the amount of uncertainty involved in the value of a random variable or the outcome of a random process. For example, identifying the outcome of a fair coin flip (with two equally likely outcomes) provides less information (lower entropy) than specifying the outcome from a roll of a dice, die (with six equally likely outcomes). Some other important measures in information theory are mutual informat ...
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Semaphore Line
An optical telegraph is a line of stations, typically towers, for the purpose of conveying textual information by means of visual signals. There are two main types of such systems; the semaphore telegraph which uses pivoted indicator arms and conveys information according to the direction the indicators point, and the shutter telegraph which uses panels that can be rotated to block or pass the light from the sky behind to convey information. The most widely used system was invented in 1792 in France by Claude Chappe, and was popular in the late eighteenth to early nineteenth centuries. This system is often referred to as ''semaphore'' without qualification. Lines of relay towers with a semaphore rig at the top were built within line of sight of each other, at separations of . Operators at each tower would watch the neighboring tower through a telescope, and when the semaphore arms began to move spelling out a message, they would pass the message on to the next tower. This s ...
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Flag Semaphore
Flag semaphore (from the Ancient Greek () 'sign' and - (-) '-bearer') is a semaphore system conveying information at a distance by means of visual signals with hand-held flags, rods, disks, paddles, or occasionally bare or gloved hands. Information is encoded by the position of the flags; it is read when the flag is in a fixed position. Semaphores were adopted and widely used (with hand-held flags replacing the mechanical arms of shutter semaphores) in the maritime world in the 19th century. It is still used during underway replenishment at sea and is acceptable for emergency communication in daylight or using lighted wands instead of flags, at night. Contemporary semaphore flag system The current flag semaphore system uses two short poles with square flags, which a signal person holds in different positions to signal letters of the alphabet and numbers. The signaller holds one pole in each hand, and extends each arm in one of eight possible directions. Except for in the re ...
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