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video games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedbac ...
, breast physics or jiggle physics are a feature that makes a female character's
breast The breast is one of two prominences located on the upper ventral region of a primate's torso. Both females and males develop breasts from the same embryological tissues. In females, it serves as the mammary gland, which produces and sec ...
s bounce when she moves, sometimes in an exaggerated or unnatural manner.


History

The first video game in which breast physics were a notable feature was the
fighting game A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining atta ...
'' Fatal Fury 2'' (1992), which featured the fighter
Mai Shiranui (alternatively written しらぬい まい) is a fictional character in the ''Fatal Fury'' and ''The King of Fighters'' series of fighting games by SNK. She has also appeared in other media of these franchises and in a number of other games since ...
, who had noticeably jiggly breasts. Pronounced breast physics have since remained a staple feature of many fighting games, perhaps in part because these games contain fewer character models than other games and can therefore afford to animate their characters in more detail. The '' Dead or Alive'' series (1996–), in particular, has become identified with the "outlandish" physics of both its fighting moves and its female characters' breasts; its developer
Team Ninja is a Japanese video game developer, and a division of Koei Tecmo, founded in 1995 as a part of Tecmo. It is founded and formerly led by Tomonobu Itagaki, later by Yosuke Hayashi, and is best known for the '' Ninja Gaiden'' action-adventure g ...
created the term "breast physics". On occasion, this aspect of fighting games has caused particular attention, such as when the 2015 game ''
Street Fighter V ''Street Fighter V'' is a fighting game developed by Capcom and Dimps and published by Capcom for PlayStation 4 and Microsoft Windows, Windows in 2016. An Arcade game, arcade version exclusive to Japan was released by Taito in 2019. Similar to th ...
'' had the fighter
Chun-Li is a fictional character in Capcom's '' Street Fighter'' video game series. The first ever female playable character to appear in a fighting game to gain mainstream recognition, she first appeared in '' Street Fighter II: The World Warrior'' ...
's breasts move like large water balloons when she was chosen as the second player's character in the selection screen. Although this behavior was noticed by media even before the game's release, it remained present in the released version of the game. The game's publisher
Capcom is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being '' Resident Evil'', '' Monster Hunter'', '' Street Fighter'', ''Mega Man'', ''De ...
attributed it to a bug and later removed it by a
patch Patch or Patches may refer to: Arts, entertainment and media * Patch Johnson, a fictional character from ''Days of Our Lives'' * Patch (''My Little Pony''), a toy * "Patches" (Dickey Lee song), 1962 * "Patches" (Chairmen of the Board song ...
. In reaction to the prevalence of big, bouncy breasts in video games, games writer Jenn Frank initiated a "boob jam" in 2013. The purpose of the initiative was to create games that deal "with an aspect of female breasts other than the fact that they're sexy and fun to look at".


Technology

Breast physics is an application of
soft-body dynamics Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or ''soft bodies''). The applications are mostly in video games and films. Unlike in si ...
, the field of
computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
that focuses on physical simulations of the motion and properties of deformable objects. In a game with
3D graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
, character models are composed of a skeleton of "bones" connected with joints and covered by a "skin" of textured
polygons In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two ...
. These virtual bones do not necessarily correspond to the bones in real humans, but are required to make anything move. To make breasts or other body parts move, video game animators make the bones' joints move according to the physical rules of the game's engine. To effect breast movement in most 3D games, the breast's bones are equipped with "springs" that make the breasts bounce when the rest of the skeleton moves. The setup and strength of these springs determines the strength of the breast bounce. Alternatively, the motion of the breasts may be governed by custom-written software, but this is more time-consuming and therefore rarer than using springs, which are a built-in feature in many
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software ...
s.


Unnatural breast physics

Many video games feature breast movements that appear unnatural or exaggerated, particularly to female observers. This may result from limitations of the "springs" system, which is better suited to animating rigid bodies rather than soft objects like breasts. In some games, however, exaggerated breast physics are intentional. This may be caused by increasing the bounce effect in order to make it noticeable even when a character is standing still and talking, which may result in wildly exaggerated bounces when she actually moves. Ultimately, however, according to game developer Tim Dawson, if a video game features unnatural breast movements, "it's because somebody wanted them to look that way". Not only women's breasts but also male bodies are often intentionally exaggerated or unrealistically portrayed in video games.


Breast physics in individual games


Games noted for exaggerated breast physics

Games noted by video game publications for their exaggerated breast physics include the following: *'' Fatal Fury 2'', fighting game (1992) *''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of video games originally developed by Midway Games in 1992. The development of the first game was originally based on an idea that Ed Boon and John Tobias had of making a ...
'', fighting game series (1992–) *''
The King of Fighters ''The King of Fighters'' (''KOF'') is a series of fighting games by SNK that began with the release of '' The King of Fighters '94'' in 1994. The series was developed originally for SNK's Neo Geo MVS arcade hardware. This served as the main p ...
'', fighting game series (1994–) *''
Soulcalibur is a weapon-based fighting video game franchise by Bandai Namco Entertainment. There are seven main installments of video games and various media spin-offs, including music albums and a series of manga books. The first game in the series, '' ...
'', fighting game series (1995–) *'' Dead or Alive'', fighting game series (1996–). The bouncing was reduced in ''
Dead or Alive 6 is a 2019 fighting game developed by Team Ninja and published by Koei Tecmo. It is the sixth main entry in the '' Dead or Alive'' fighting series. The game was released for Microsoft Windows, PlayStation 4, and Xbox One on March 1, 2019, and ...
'', which uses a "natural" body physics engine. *''
Ready 2 Rumble Boxing ''Ready 2 Rumble Boxing'' is a boxing video game developed by Midway Studios San Diego, published by Midway Games in 1999 for the Dreamcast, PlayStation, Game Boy Color, and Nintendo 64. The success of the Dreamcast version led to it becoming on ...
'', sports game (1999) *''
Conker's Bad Fur Day ''Conker's Bad Fur Day'' is a 2001 platform game developed and published by Rare for the Nintendo 64. The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend. Most of the game requires the player ...
'', platformer (2001), in which breasts are used as springboards *''
Lula 3D ''Lula 3D'' is an adult adventure video game developed and published by cdv Software Entertainment for Microsoft Windows. It was released in Europe on June 22, 2005. It is part of the ''Lula'' video game series. The plot centers on Lula, a porn ...
'',
adult An adult is a human or other animal that has reached full growth. In human context, the term ''adult'' has meanings associated with social and legal concepts. In contrast to a " minor", a legal adult is a person who has attained the age of maj ...
adventure game (2005), which used motion capture and advertised "Bouncin' Boobs Technology" on its boxart. *''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'', action game (2002/2015) *''
Dead or Alive Xtreme Beach Volleyball is a beach volleyball game by Tecmo released in 2003 exclusively for the Xbox. The game was a departure from the rest of the '' Dead or Alive'' series which otherwise consisted of fighting games. It also marked the first game in the series to ha ...
'', sports game (2003) *''
Ninja Gaiden Sigma 2 ''Ninja Gaiden Sigma 2'', stylized as ''Ninja Gaiden Σ2'', is a port of the 2008 Xbox 360 video game '' Ninja Gaiden II'', and was developed by Team Ninja exclusively for the PlayStation 3 in 2009. It includes the entirety of the original story m ...
'', action game (2009), where the breasts' wobble can be separately controlled by the player *''
Skullgirls ''Skullgirls'' is a 2D fighting game developed by Reverge Labs and published by Autumn Games. In ''Skullgirls'', players fight each other with teams of one, two, or three characters, attempting to knock out their opponents or have the most cumu ...
'', fighting game (2012) *'' Lightning Returns: Final Fantasy XIII'', role-playing game (2013) *'' Metal Gear Solid V: The Phantom Pain'', action game (2015)


Games otherwise noted for their breast physics

*''
Policenauts is a graphic adventure game developed and published by Konami. It was written and directed by Hideo Kojima, and originally released for the PC-9821 in 1994. A hard science fiction story, ''Policenauts'' is set in the mid 21st century and follo ...
'' (
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
version in 1996):
Hideo Kojima is a Japanese video game designer, director, producer and writer. He is regarded as an auteur of video games. He developed a strong passion for action/adventure cinema and literature during his childhood and adolescence. In 1986, he was hi ...
“will never forget arguing over the 'breast jiggle issue' with
Shuhei Yoshida is a Japanese businessman and gaming industry veteran. He was the President of SIE Worldwide Studios for Sony Interactive Entertainment from 2008 to 2019, before moving onto other SIE-related projects. Yoshida has been a key member of the Play ...
”. *''
Fortnite Battle Royale ''Fortnite Battle Royale'' is a free-to-play battle royale video game developed and published by Epic Games. It is a companion game to '' Fortnite: Save the World'', a cooperative survival game with construction elements. It was initially ...
'' (2017) used breast physics in a character model released in September 2018, which attracted controversy. The developer
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, ...
later removed it as an "embarrassing and unintended" mistake. *''
Conan Exiles ''Conan Exiles'' is a survival video game developed and published by Funcom for Microsoft Windows, PlayStation 4, and Xbox One. The game is set in the world of ''Conan the Barbarian'', with the custom playable character being rescued by Conan, ...
'' (2017) allows players to customize a female character's breast size or a male character's penis size. The size affects how much either piece of anatomy jiggles.


See also

*
Gender representation in video games The portrayal of men and women in video games, as in other media, is a subject of research in gender studies and is discussed in the context of sexism in video gaming. Although women make up about half of video game players, they are significan ...
* Sexism and video games


References


Further reading

* * * * {{Video game controversy Animation terminology Breast Video game terminology Women and video games