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Soulcalibur
is a weapon-based fighting video game franchise by Bandai Namco Entertainment. There are seven main installments of video games and various media spin-offs, including music albums and a series of manga books. The first game in the series, '' Soul Edge'' (or ''Soul Blade'' outside Japan), was released as an arcade game in 1995 and was later ported to video game consoles; the widespread success of its first sequel '' Soulcalibur'' in 1998 led to ''Soulcalibur'' becoming the name of the franchise, with all subsequent installments also using the name. More recent games in the series have been released for consoles only and have evolved to include online playing modes. The central motif of the series, set in a historical fantasy version of the late 16th and early 17th centuries, are mythical swords, the evil weapon called Soul Edge and the subsequent sword used to oppose this evil, Soul Calibur (parsed as two words, while the series' title is written as a single word). While it ...
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Soulcalibur V
is a fighting video game developed and released by Namco Bandai Games for the PlayStation 3 and Xbox 360 in 2012. The sixth main installment in Namco's ''Soulcalibur'' series of fighting games, ''Soulcalibur V'' is the follow-up to ''Soulcalibur IV'' and retains the weapon-based combat that characterizes the series but follows a new character, Patroklos, who aims to rid his sister of a curse brought upon her by an ancient weapon. It is the last original ''Soul'' series timeline game. The game received positive reviews, in which it was praised for its gameplay, atmosphere and character creation, but was criticized for the removal of fan favorite characters and for its story mode. Gameplay Like the previous games in the series, ''Soulcalibur V'' is a weapon-based fighting game. Players use high and low vertical and horizontal attacks to damage opposing player characters and can block incoming attacks or parry enemies' moves to gain a tactical advantage. The game features a twea ...
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Soulcalibur IV
is the sixth installment in the ''Soulcalibur'' series of fighting games, released for the PlayStation 3 and Xbox 360 in 2008. It features greatly improved graphics over the previous title, and includes three guest characters from the ''Star Wars'' franchise as playable fighters. This was the first Soulcalibur game not to receive an arcade version, and the last ''Soul'' series’ 1590 A.D. trilogy game, following II and III. A spin-off for the PlayStation Portable, '' Soulcalibur: Broken Destiny'', was released in 2009. Gameplay ''Soulcalibur IV'' features Story, Arcade, Training, and Museum modes. A new mode, Tower of Lost Souls, requires the player to win battles in order to gain rewards.Namco Bandai Games America
The game runs in HD resolution with

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Soulcalibur VI
''Soulcalibur VI'' is a fighting game developed by Bandai Namco Studios and Dimps and published by Bandai Namco Entertainment for the PlayStation 4, Xbox One, and Microsoft Windows in 2018. It is the seventh main installment in the ''Soulcalibur'' series. Gameplay Following the tradition of prior installments of the ''Soulcalibur'' series, ''Soulcalibur VI'' gameplay involves two weapons-wielding combatants battling against one another using a 3D system. The game kept many of the familiar gameplay elements including 8-Way Run, Guard Impact, and character creation, but adds to the traditional formula by introducing new mechanics such as Reversal Edge and the newly revamped Soul Charge. The Reversal Edge allows players to defend against an oncoming attack and quickly strike back, alongside a slow-motion effect, enabling more defensive options for the players. Characters ''Soulcalibur VI'' contains a base roster consisting of 21 fighters. Additional characters are added through ...
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Soulcalibur II
is a 2002 fighting game developed by Project Soul and published by Namco and the third installment in the '' Soulcalibur'' series of weapon-based fighting games. It is the sequel to '' Soulcalibur'', which was released in July 1998. Originally intended to be released on Sega's NAOMI board, the game was released on the Namco System 246 arcade board before being ported to the PlayStation 2, GameCube and Xbox in 2003. The game's plot revolves around the legendary weapon Soul Edge having been shattered into pieces, with different characters seeking to collect all the pieces to gain possession of the complete weapon or to destroy it once and for all. Compared to ''Soulcalibur'', ''Soulcalibur II'' had improvements in graphics and the game system and introduced several new and guest characters. This is the first ''Soul'' game depicting the 1590 A.D. trilogy, which ends in '' Soulcalibur IV''. The game was a critical and commercial success, with the introduction of guest characters ...
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Soulcalibur III
is a fighting video game produced by Namco as a sequel to ''Soulcalibur II'' and the fourth installment in the ''Soulcalibur'' series. It was originally released for the PlayStation 2 in 2005. An improved arcade version, ''Soulcalibur III: Arcade Edition'', was released in 2006. It was the last Soulcalibur game to receive an arcade version, as IV onwards did not have an arcade release, and was also the last to be released by Namco as an independent company, as it would merge with Bandai's video game division to form Bandai Namco Entertainment in 2006. It is the second in the ''Soulcalibur'' series’ 1590 A.D. trilogy games, between II and IV. Gameplay The game includes new modes such as Tales of Souls, an interactive story-driven mode comparable to Edge Master Mode from '' Soul Edge''; Character Creation, in which players can create custom characters from 13 total occupations, with multiple weapons and fighting styles; and Chronicles of the Sword, a real-time-play mode that ...
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Soulcalibur (video Game)
is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the '' Soulcalibur'' series, preceded by '' Soul Edge'' in December 1995. Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware. It was ported to the Dreamcast in 1999 with new features and improved graphics. The North American version was released in September 1999 as a launch game for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on the Xbox 360's Xbox Live Marketplace in July 2008 and it is forward compatible with the Xbox One along with the sequel, ''Soulcalibur II''. The game centers on the pursuit of the legendary weapon known as Soul Edge, now in the possession of a warrior known as Nightmare, who slaughters countless people to satisfy the blade's bloodlust. Other warriors pursue him either to claim the weapon for themselves or to destroy it, end his mass murd ...
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Soulcalibur Legends
is an action-adventure game for the Wii console. It is a spin-off of Namco Bandai's successful ''Soulcalibur'' fighting game series and primarily features two of its most popular characters: Ivy and Siegfried. Gameplay The game features competitive and cooperative multiplayer modes in addition to the single player story mode. Synopsis Plot The story of ''Soulcalibur Legends'' takes place between ''Soul Edge'' and ''Soulcalibur'', and is based around Siegfried Schtauffen's transformation into Nightmare. The game begins as Siegfried finds Soul Edge on a ship. He battles Cervantes on the deck of the ship. Later, Siegfried is tasked by the Masked Emperor of the Holy Roman Empire to find the remaining pieces of Soul Edge in order to use it to win the war against Barbaros of the Ottoman Empire. Characters The game features seven playable characters: Siegfried, Ivy, Sophitia, Mitsurugi, Astaroth α (a prototype for the character in other games), Taki and Lloyd Irving, who is ...
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Soul Edge
is a fighting game developed by the Namco team Project Soul and published by Namco as the first installment in the '' Soulcalibur'' series of 3D fighting games. Originally released as an arcade game in December 1995, an upgraded and expanded version of the game was ported to the PlayStation in December 1996. The PlayStation version was renamed ''Soul Blade'' in North America, Europe, and Australia. The plot centers upon the eponymous sword, shrouded in mystery and rumored to offer unlimited power to anyone who can find and wield it; nine warriors embark on a journey to pursue a tenth who is rumored to have the sword, some to claim it and others to destroy it. The game was a commercial and critical success and was followed up with '' Soulcalibur'' in July 1998. Gameplay ''Soul Edge'' was created prior to the introduction of the so-called 8-Way Run. The characters can sidestep to either side by double-tapping down to move to the foreground or tapping down then up to the backg ...
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Dreamcast
The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox, and it was Sega's final console, ending the company's eighteen years in the console market. The Dreamcast was developed by an internal Sega team led by Hideki Sato. In contrast to the expensive hardware of the unsuccessful Saturn, the Dreamcast was designed to reduce costs with "off-the-shelf" components, including a Hitachi SH-4 CPU and an NEC PowerVR2 GPU. Sega used the GD-ROM media format to avoid the expenses of DVD-ROM technology and a custom version of the Windows CE operating system to make porting PC games easy. The Dreamcast was the first console to include a built-in modular modem for internet access and online play. Though released in Japan to a subdued reception, the Dreamcast had ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into " combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting was '' Heavyweight Champ'' in 1976, but it was '' Karate Champ'' that populariz ...
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