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is a Japanese game designer,
producer Producer or producers may refer to: Occupations *Producer (agriculture), a farm operator *A stakeholder of economic production *Film producer, supervises the making of films **Executive producer, contributes to a film's budget and usually does not ...
,
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
, and
engineer Engineers, as practitioners of engineering, are professionals who invent, design, analyze, build and test machines, complex systems, structures, gadgets and materials to fulfill functional objectives and requirements while considering the l ...
, who headed
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
's
AM2 AM2 can refer to: * Socket AM2, a CPU socket for AMD desktop processors * Sega AM2, a research and development team for the video game company Sega * Arp-Madore 2, an open star cluster * a fictional element from The Sten Chronicles * Animusic * AM ...
team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informal ...
sprite-scaling games that used "taikan"
motion simulator A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. In a simulator, the movement is synchronised with a visual display of the outside world (OTW) scene. Motion platforms can provi ...
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s, such as '' Hang-On'', '' Space Harrier'', '' Out Run'', and '' After Burner'', and pioneering polygonal 3D games such as ''
Virtua Racing ''Virtua Racing'', or ''V.R.'' for short, is a Formula One racing video game developed by Sega AM2 and released for arcades in 1992. ''Virtua Racing'' was initially a proof-of-concept application for exercising a new 3D graphics platform under ...
'' and '' Virtua Fighter'', which are credited with popularizing 3D graphics in video games, as well as the critically acclaimed ''
Shenmue is an action-adventure game series created, produced and directed by Yu Suzuki. '' Shenmue'' (1999) and ''Shenmue II'' (2001) were developed by Sega AM2 and published by Sega for Dreamcast. '' Shenmue III,'' developed by Suzuki's company Y ...
'' series. As a hardware engineer, he led the development of various
arcade system board An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arc ...
s, including the
Sega Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but techn ...
, Model 1, Model 2, and
Model 3 The Tesla Model 3 is a Compact executive car, compact executive Sedan (car), sedan that is Battery electric vehicle, battery powered and produced by Tesla, Inc., Tesla. Limited production of the Model 3 began in mid-2017, with the first produ ...
, and was involved in the technical development of the Dreamcast console and its corresponding NAOMI arcade hardware. In 2003, Suzuki became the sixth person to be inducted into the
Academy of Interactive Arts and Sciences' Hall of Fame The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an award show in the video game industry started in 1998 and commonly referred to in the industry as the "video games Oscar". The awards are arranged by the Academy of Intera ...
.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
listed him at #9 in their Top 100 Game Creators of All Time list. In 2011, he received the Pioneer Award at the
Game Developers Choice Awards The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were ...
.


Career

While studying at university, Yu Suzuki had written an undergraduate
thesis A thesis ( : theses), or dissertation (abbreviated diss.), is a document submitted in support of candidature for an academic degree or professional qualification presenting the author's research and findings.International Standard ISO 7144: ...
on the subject of
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
in
video games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
.
Part 1
an


Sega AM2

Suzuki joined
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
in 1983 as a
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
. In his first year, he created a 2D boxing game called ''
Champion Boxing is a 1984 boxing sports video game developed and published by Sega for the SG-1000,Champion Boxi ...
'' for Sega's first home game console, the SG-1000. According to Suzuki, the executive staff at Sega found the game so impressive that they released it in arcades as-is by simply installing an SG-1000 into an arcade cabinet. He was promoted to project leader while still in his first year at the company. Then, Suzuki began working on another arcade game which would prove to be the big stepping-off point of his career. "To develop this game," Suzuki told G4TV, "I rode on motorcycles a lot. When we came up with the prototype (for the arcades), I would ride on that prototype bike for hours and hours every day." His efforts culminated into the game '' Hang-On'', released in 1985. ''Hang-On'' was a success as it broke new ground in arcade technology. It did not feature any traditional controls, as the movement of the on-screen
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
was dictated by the movements the player made with their body on the
motorcycle A motorcycle (motorbike, bike, or trike (if three-wheeled)) is a two or three-wheeled motor vehicle steered by a handlebar. Motorcycle design varies greatly to suit a range of different purposes: long-distance travel, commuting, cruising ...
cabinet. This began the "Taikan" trend, the use of motion-controlled hydraulic simulator arcade cabinets in many arcade games of the late 1980s, two decades before motion controls became popular on
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can be played with a game controller. These may be home video game console, home consoles, which are generally placed i ...
s. The three-dimensional sprite/
tile Tiles are usually thin, square or rectangular coverings manufactured from hard-wearing material such as ceramic, stone, metal, baked clay, or even glass. They are generally fixed in place in an array to cover roofs, floors, walls, edges, or o ...
scaling was handled in a similar manner to textures in later
texture-mapped Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mapping ...
polygonal 3D games of the 1990s. Suzuki stated that his "designs were always 3D from the beginning. All the calculations in the system were 3D, even from Hang-On. I calculated the position, scale, and zoom rate in 3D and converted it backwards to 2D. So I was always thinking in 3D." He soon followed with the 3D-esque
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
game '' Space Harrier'' later that year. Showing his interest in Ferraris, Suzuki created the
driving simulator Driving simulators are used for entertainment as well as in training of driver's education courses taught in educational institutions and private businesses. They are also used for research purposes in the area of human factors and medical rese ...
'' Out Run'', which was released in 1986. Although it didn't officially feature a Ferrari, the player controlled a car that looked almost exactly like one. ''Out Run'' offered players a wide variety of driving paths and routes to complete the game, adding elements of nonlinear gameplay and increasing replay value. It also featured a radio with three songs to choose from as players drove through the wide variety of landscapes. At the Golden Joystick Awards, ''Out Run'' was awarded the Game of the Year award. Suzuki had been interested in 3D technology since his days in college. ''Space Harrier'' and ''Out Run'' had graphics similar to 3D, but could not fully utilize the capabilities. Suzuki's later hits included the jet fighting '' After Burner'' series in the late 1980s and the roller coaster
kart racer Kart racing or karting is a road racing variant of motorsport with open-wheel, four-wheeled vehicles known as go-karts or shifter karts. They are usually raced on scaled-down circuits, although some professional kart races are also held on f ...
'' Power Drift'' in 1988. Improving on the "Super Scaler" technology and road scrolling effects of ''Hang-On'' and ''Out Run'', ''Power Drift'' created "all of its track layouts with flat bitmaps" to simulate a "wholly
3D space Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informal ...
using strictly 2D technology." In 1990, Suzuki brought out a spiritual sequel to ''After Burner'' called '' G-LOC''. It featured the
R360 The R360 is a motion simulator arcade cabinet produced by Sega. It was first released in Japan in 1990, and internationally a year later. Being short for "Rotate 360", the R360 is noteworthy for its ability to spin 360 degrees in any direction o ...
, a
gyroscopic A gyroscope (from Ancient Greek γῦρος ''gŷros'', "round" and σκοπέω ''skopéō'', "to look") is a device used for measuring or maintaining orientation and angular velocity. It is a spinning wheel or disc in which the axis of rotat ...
motion cabinet that rotated 360 degrees to give players the realistic illusion of flying a fighter jet. Yu Suzuki introduced and spearheaded the Model series of arcade hardware which would help lay the foundation for 3D arcade games for AM2 but other arcade departments at Sega as well In 1992, they released the 3D Formula 1 racer ''
Virtua Racing ''Virtua Racing'', or ''V.R.'' for short, is a Formula One racing video game developed by Sega AM2 and released for arcades in 1992. ''Virtua Racing'' was initially a proof-of-concept application for exercising a new 3D graphics platform under ...
'', which was considered one of, if not the most, realistic-looking arcade games on the market at that time.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
listed it as one of the 15 most influential video games of all time, commenting that "It wasn't the first fully polygonal game on the market ... but along with '' Virtua Fighter'', Sega's 1993 release on the same hardware, it introduced the concept of polygonal graphics to the masses." In 1993, Suzuki created '' Virtua Fighter'', the first 3D
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
, which became enormously popular and spawned a series of sequels and spinoffs. It inspired many 3D fighting games such as the ''
Tekken is a Japanese Media mix, media franchise centered on a series of fighting game, fighting video and arcade games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The ...
'' and '' Soul Calibur'' series. Some of the Sony Computer Entertainment (SCE) staff involved in the creation of the original
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
console credit ''Virtua Fighter'' as inspiration for the PlayStation's 3D graphics hardware. According to SCE's former producer Ryoji Akagawa and chairman Shigeo Maruyama, the PlayStation was originally being considered as a 2D focused hardware, and it wasn't until the success of ''Virtua Fighter'' in the arcades that they decided to design the PlayStation as a 3D focused hardware.
1UP In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
listed ''Virtua Fighter'' as one of the 50 most important games of all time. They credited it for creating the 3D fighting game genre, and more generally, demonstrating the potential of 3D polygon human characters (as the first to implement them in a useful way), showing the potential of realistic gameplay (introducing a character physics system and realistic character animations for the time), and introducing fighting game concepts such as the ring-out and the block button. After developing the
Sega Model 1 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coi ...
, he worked on the development of the
Sega Model 2 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin-o ...
. He acquired
Lockheed Martin The Lockheed Martin Corporation is an American aerospace, arms, defense, information security, and technology corporation with worldwide interests. It was formed by the merger of Lockheed Corporation with Martin Marietta in March 1995. It ...
's military texture mapping technology that cost millions and managed to engineer it down to $50 per chip, which he used to introduce texture-mapped 3D characters with ''
Virtua Fighter 2 is a 1994 fighting game, fighting video game developed by Sega. It is the sequel to 1993's ''Virtua Fighter (video game), Virtua Fighter'' and the second game in the ''Virtua Fighter'' series. It was created by Sega's Yu Suzuki-headed Sega AM2, ...
''. The game industry gained mass-produced texture mapping as a result. ''Virtua Fighter 2'' (1994) also introduced the use of
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
animation technology, which was previously limited to the health industry. He then led the development of the Sega Model 3, which debuted with ''
Virtua Fighter 3 is the sequel to 1994's ''Virtua Fighter 2'' and the third fighting game in the ''Virtua Fighter'' series, developed by Sega AM2 and published by Sega in 1996. It was the first arcade game to run on the Sega Model 3 system board. Like its prede ...
''. In 1996, ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' described ''Virtua Fighter 3'' as "the most astounding display of video game graphic muscle ever in the history of this industry." The ''Virtua Fighter'' series was recognized by the
Smithsonian Institution The Smithsonian Institution ( ), or simply the Smithsonian, is a group of museums and education and research centers, the largest such complex in the world, created by the U.S. government "for the increase and diffusion of knowledge". Founded ...
, as an application which made great contributions to society in the field of art and entertainment. Suzuki also oversaw most of the home console conversions of AM2's arcade games. As a producer, he worked on games such as ''
Daytona USA is an arcade racing video game developed by Sega AM2 in 1993 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype debuted ...
'', which featured
texture filtering In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). There are two main categories of texture filtering ...
in 1993, and ''
Virtua Cop (known as ''Virtua Squad'' for the North American Windows version) is a 1994 light gun shooter game developed by Sega AM2 and designed by Yu Suzuki. It was originally an arcade game on the Sega Model 2 system, and was ported to the Sega Saturn in ...
'', which in 1994 introduced 3D polygons to light gun shooters, and influenced the seminal 1997
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
'' GoldenEye 007''. Listing him in their "75 Most Important People in the Games Industry of 1995", ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' summarized that "Nobody has pushed arcade gaming as far as Yu Suzuki, and Suzuki just keeps on pushing." Suzuki's ''
Shenmue is an action-adventure game series created, produced and directed by Yu Suzuki. '' Shenmue'' (1999) and ''Shenmue II'' (2001) were developed by Sega AM2 and published by Sega for Dreamcast. '' Shenmue III,'' developed by Suzuki's company Y ...
'' for the Dreamcast gave rise to a new style of
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
s, bending it away from the typical mold most games of its nature seem to fit into, with Suzuki's own concept denoted as "
FREE Free may refer to: Concept * Freedom, having the ability to do something, without having to obey anyone/anything * Freethought, a position that beliefs should be formed only on the basis of logic, reason, and empiricism * Emancipate, to procur ...
" (''Full Reactive Eyes Entertainment''). ''Shenmue'' was the most expensive game to be developed until '' Grand Theft Auto IV'' in 2008, with the whole project costing US$70 million, equivalent to US$93 million in 2011. ''Shenmue'' was a major step forward for 3D open world, nonlinear gameplay, touted as offering an unparalleled level of player freedom, giving them full reign to explore an expansive sandbox city with its own day-night cycles, changing weather, and fully voiced
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s going about their daily routines. The game's large interactive environments, level of detail and the scope of its urban sandbox exploration has been compared to later sandbox games like ''
Grand Theft Auto III ''Grand Theft Auto III'' is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It is the third main entry in the ''Grand Theft Auto'' series, following 1999's ''Grand Theft Auto 2'', and the fifth instalment o ...
'' and its sequels, Sega's own '' Yakuza'' series, '' Fallout 3'', and ''
Deadly Premonition ''Deadly Premonition'' is an open world survival horror video game developed by Access Games. Set in the fictional, rural American town of Greenvale, Washington, the story follows FBI Special Agent Francis York Morgan as he investigates the mur ...
''. The game also revived the
quick time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
mechanic and coined a name for it, "QTE". The mechanic has since appeared in many later titles, including popular
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
s such as '' Resident Evil 4'', ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in both monotheistic and polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been po ...
'', '' Tomb Raider: Legend'', '' Heavenly Sword'', and ''
Robert Ludlum's The Bourne Conspiracy ''Robert Ludlum's The Bourne Conspiracy'' is a third-person Action game, action stealth game, stealth video game developed by High Moon Studios and published by Vivendi Games for the PlayStation 3 and Xbox 360. The game expands upon Robert Ludlum' ...
''. Suzuki's arcade game ''
Ferrari F355 Challenge is a racing simulation arcade video game based on the actual race car and Ferrari event. It was developed by the AM2 division of Sega for the Sega Naomi Multiboard arcade system board under the direction of Yu Suzuki, and was later ported to t ...
'' was a racing simulator created upon a strong partnership with
Ferrari Ferrari S.p.A. (; ) is an Italian luxury sports car manufacturer based in Maranello, Italy. Founded by Enzo Ferrari (1898–1988) in 1939 from the Alfa Romeo racing division as ''Auto Avio Costruzioni'', the company built its first car in ...
. Rubens Barrichello of the F1 Team Ferrari was quoted by Suzuki to "have considered to purchase one for practicing." The game was considered the most accurate
racing simulation Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire ...
of the Ferrari F355 possible up until that time. After '' Shenmue II'', he served as a producer for three last games, ''
OutRun 2 , usually stylized as ''OutRun2'', is a 2003 racing game released by Sega for the arcades. Gameplay ''OutRun 2'' stays true to the race format from the 1986 original, in which the player is behind the steering wheel of a Ferrari sports car with ...
'' and ''
Virtua Cop 3 ''Virtua Cop 3'' is the third and final game from Sega's ''Virtua Cop'' light gun shooter franchise released exclusively for video arcades in 2003. The game is available in standard and deluxe cabinet formats and runs on Sega Chihiro arcade hard ...
'' in 2003, and '' Sega Race TV'' in 2008. Hiroshi Kataoka succeeded him as head of AM2 department.


Departure from Sega

After his departure from AM2, Yu Suzuki was involved in three ill-fated projects as a director. '' PsyPhi'' was a touchscreen fighting arcade game, that initially had concepts of curved screens which never got past the concept stage. The game was however successfully completed with standard touchscreens but was never shipped as it performed poorly at location testing. Players' fingers heated up from the friction of moving over the screen, making the game painful to play. Another problem was the viability of the machine in a modern arcade environment due to arcade operators preferring cheaper cabinets with more standard inputs. ''
Shenmue Online ''Shenmue Online'' (シェンムーオンライン「莎木OL, ''Shenmū Onrain'') was an announced MMORPG where players participate in scenarios from ''Shenmue II'', joining one of three clans, led by Shen Hua, Xiu Ying and Wu Ying Ren, all si ...
'' was part of Sega's initiative to penetrate the rising Asian MMO RPG markets. With the withdrawal of Sega's online division in China, development of ''Shenmue Online'' was quietly cancelled. The development of Shenmue Online cost Sega and JCEntertainment almost $26 million. Another MMO called "Pure Breed" never got past the concept stage. It involved a western surrealist art style, and revolved around pet and human relationships. In the spring of 2009, rumors surfaced that Yu Suzuki would step down from Sega after 26 years of employment. However, an article written by Brendan Sinclair, a reporter for the American video game journalism website GameSpot, stated the rumors to be false and that an anonymous representative for Sega of America revealed that Suzuki was in fact not retiring but staying "in a much more diminished capacity" than in the past. Suzuki planned to officially leave Sega in September 2011 to concentrate on his own development studio Ys Net, while retaining an advisory role within Sega. His last position at Sega was Creative Officer along with
Toshihiro Nagoshi is a Japanese video game producer, director and designer. He was the chief creative officer for Sega until 2021 when he became creative director. He went on to be the general director of Ryu Ga Gotoku Studio, and later became a member of the ...
and Hiroshi Kataoka. As of 2019, Suzuki remains as a consult for Sega, and suggested that he might return to the ''Virtua Fighter'' franchise.


Ys Net

In the fall of 2010, Suzuki returned with '' Shenmue City,'' developed by Sunsoft and Ys Net (Yu Suzuki's new studio) for
Yahoo Games Yahoo! Games was a section of the Yahoo! website, launched on March 31, 1998, in which Yahoo! users could play games either with other users or by themselves. The majority of Yahoo! Games was closed down on March 31, 2014 and the balance was clos ...
. In December 2010,
1UP In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
posted an interview with Yu Suzuki. It was his first English interview in several years. It was also a career retrospective conducted by former 1UP Editor in Chief James Mielke with Tak Hirai (both employees at Tetsuya Mizuguchi's
Q Entertainment was a Japanese video game developer. The studio created, produced, and published digital entertainment content across multiple game consoles, PC broadband and mobile units. It was founded on October 10, 2003 by Tetsuya Mizuguchi, formerly of S ...
). In March 2011, Yu Suzuki was at GDC to receive a pioneer award for his body of work. Prior to the award ceremony, he participated in an open panel career retrospective hosted by
Mark Cerny Mark Evan Cerny (born August 24, 1964) is an American video game designer, programmer, producer and media proprietor. Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games. In hi ...
. Also at GDC he participated with
MEGA64 ''Mega64'' is a webseries, video production company and comedy troupe created by Rocco Botte, Derrick Acosta, and Shawn Chatfield, in 2003. Originally conceived to be a public-access television show, the original five episodes produced were later ...
to record his voice for a parody video on "how Shenmue was meant to end". In December 2011, Yu Suzuki flew to TGS (Toulouse Game Show) in France and participated in an open panel career retrospective. He also participated in an open with
Tekken is a Japanese Media mix, media franchise centered on a series of fighting game, fighting video and arcade games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The ...
producer Katsuhiro Harada. They talked about their games and fought each other in both of their respected fighting franchises. In 2012, Suzuki designed a mobile game for the Virtua Fighter series, titled Cool Champ. In 2013, Suzuki designed a new shooting game, titled ''Shooting Wars'' with Premium Agency; this was Ys Net's first original game unrelated to any of Suzuki's previous Sega franchises. In July 2013, Suzuki traveled to Monaco to attend the Monaco Animé Game Show. On March 19, 2014, Yu Suzuki held a Shenmue Postmortem at the Game Developers Conference 2014, with Suzuki discussing the development of ''Shenmue''. In June the same year, Yu Suzuki received a "Legend Award" in Barcelona, Spain during Gamelab Barcelona 2014. On June 16, 2015, ''
Shenmue III is a 2019 action-adventure game developed by Ys Net, published by Deep Silver for PlayStation 4, and Windows and produced by Shibuya Productions. Like the previous ''Shenmue'' games, it consists of open-world environments interspersed with braw ...
'' was revealed at E3 as a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by crow ...
campaign. It became the fastest game ever to reach the one million dollar funding mark on the Kickstarter platform, ultimately raising 6.33 million dollars. Suzuki began his work as director of ''Shenmue IIIs development immediately following the successful funding campaign in July 2015. On February 27, 2016 Suzuki appeared as a guest presenter at the annual Monaco Anime Games International Conferences (MAGIC), where he showed images and video clips of the development progress for ''Shenmue III'' to conference attendees. On June 22nd 2022, YS-Net released
Air Twister ''Air Twister'' is a rail shooter video game developed and published by YS Net and released on June 24, 2022 for iOS and macOS via Apple Arcade. Versions for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S were release ...
exclusively to
Apple Arcade Apple Arcade is a video game subscription service offered by Apple Inc. It is available through a dedicated tab of the App Store on devices running iOS 13, tvOS 13, iPadOS 13, and macOS Catalina or later. The service launched on September 19 ...
. YS-Net has continued to support the game with regular updates and expanded content.


Personal life

Suzuki said in an interview that while he greatly enjoys creating games, he has relatively little interest in playing them, and prefers to spend his free time watching movies and visiting
theme park An amusement park is a park that features various attractions, such as rides and games, as well as other events for entertainment purposes. A theme park is a type of amusement park that bases its structures and attractions around a central ...
s.


Games developed


Canceled games

On top of games, Yu Suzuki lead the creation of a technical demo "Tower of Babel" prepared for the Dreamcast showcase at Tokyo New Otani Hotel on May 1, 1998.


Hardware developed

*
Sega Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but techn ...
(1985) *
Sega Model 1 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coi ...
(1992) *
Sega Model 2 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin-o ...
(1993) * Sega Model 3 (1996) * Dreamcast (1998) * Sega NAOMI (1998)


References


Further reading

* Benjamin Berget. ''Yū Suzuki - Le Maître de Sega (de l'arcade à Shenmue)''. 2015, Geeks-Line,


External links


Yu Suzuki
profile on
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
*
YS Net
(official site)
System16 - The Arcade Museum


June 2002 {{DEFAULTSORT:Suzuki, Yu Sega people Shenmue 1958 births Japanese video game directors Japanese video game designers Japanese video game producers Living people People from Iwate Prefecture Academy of Interactive Arts & Sciences Hall of Fame inductees Game Developers Conference Pioneer Award recipients Golden Joystick Award winners