Wonder Momo
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is a 1987
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arcade game that was developed and published by
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exclusively in Japan. It was ported to the PC-Engine in 1989, with both versions of the game later ported to the Wii
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. The game was also included in ''
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Encore'' for the
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and mobile in June 2005. ''Wonder Momo'' inspired a
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series in 2012, an
anime is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
miniseries in February 2014, and a sequel game by
WayForward Technologies WayForward Technologies, Inc. is an American independent video game developer and publisher based in Valencia, California. Founded in March 1990 by technology entrepreneur Voldi Way, WayForward started by developing games for consoles such as ...
in May 2014. A sequel titled ''Wonder Momo 2'' was planned for the arcades on 1993, but was cancelled due to decline of popularity.


Gameplay

''Wonder Momo'' is a loose parody of a typical ''
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''-style superhero series, and utilizing a then-rare female protagonist. When the game is first started, players are treated to a parody of the
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logo featuring Momo instead of a lion and a "Modoki" instead of a mask. The game then cuts to a scene of a theater stage, where a play begins starring Momo, a young woman who gets super-powers. At this point the game puts the player in command of Momo. Rather than playing a hero who needs to save the world, the setting is that of a live stage show (set at the "Namco Theater"), and the player is actually controlling an actress who is merely playing the ''role'' of Momo/Wonder Momo. The game also features voice samples in Japanese. As Momo, she can only attack using kicks, and in doing so builds up her "Wonder" meter. When she touches a tornado icon, or spins around by herself, she can turn into ''Wonder Momo'' and can also attack using the ''Wonder Hoop'', which can be reused as long as she is Wonder Momo. After the Wonder Hoop is thrown, she will not be able to throw anymore, while she will have to wait for it to bounce back to her. She can also shoot small waves of energy in whichever direction she faces (while she is crouching), which is based on the similar move by the ''Ultraman'' characters. Her most powerful attack is the ''Wonder Typhoon'' - a more powerful version of her small energy wave attack which shoots numerous small energy waves towards the left and right sides of the screen simultaneously, while she is spinning. The game is notable for featuring some slightly risqué content for the time, in the form of fanservice (at Momo's expense). When Momo jumps, the player can visibly see her underwear. Momo also needs to be wary of photographers in the theatre audience, who are determined to get a peek under her miniskirt. If one is successful, Momo will be "embarrassed" (stunned) for a short period of time. Additionally, one of the images that appears on the theater curtain (at the beginning and end of some acts) is Momo wearing only a towel.


Ports and related releases

''Wonder Momo'' was later ported by
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for the
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in Japan on April 21, 1989. This specific version was later added to the Wii
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
on February 27, 2007. The original arcade version was later added to the Virtual Console on June 16, 2009. The arcade version was also included with six other Namco arcade games in the PlayStation compilation '' Namco Museum Encore'', and was released exclusively in Japan on October 30, 1997 and in June 2005 for Japanese mobile devices. The titular character made numerous appearances outside of her video game, mostly in Namco's other video games. Wonder Momo appeared as one of the playable characters in the Japan-only, tactical RPG title ''
Namco x Capcom was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
'', partnering with Bravoman, while Amazona appeared as an enemy character. Momo often covered herself, alluding to the original game. Some artifacts, models and costumes based on Wonder Momo appeared in some other Namco titles. She appeared as a magnus card in the Namco RPG '' Baten Kaitos: Eternal Wings and the Lost Ocean'', made a cameo appearance as one of Anise's dolls in ''
Tales of the Abyss is an action role-playing game developed by Namco Tales Studio as the eighth main title in their '' Tales'' series in celebration of the series' 10th anniversary. Originally released for the PlayStation 2, the game was published by Namco in Japan ...
'', had her normal self appear as one of the various floats that appear in the bonus stages of '' Marvel Land'', and had her "Wonder" costume appear in '' Tales of the World: Radiant Mythology 2'' and in Catalogue 4 in the
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game '' The Idolmaster''.


In other media

''Wonder Momo'' received a brief adaptation as part of the manga anthology , published in the Famitsu Comics collection from March 1989, drawn by Tamakichi Sakura. Besides appearing in video games,
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singer Haruko Momoi released an album influenced by the video game fully titled as '' WONDER MOMO-i〜New recording〜'' (a pun combining her last name with the name of this game). It utilizes both the game's main gameplay theme and the "henshin" (transformation) theme. Yujin released a
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figure of Momo as part of the "Namco Girls" collection. Her latest appearance lies in the PSP strategy RPG '' Queen's Gate: Spiral Chaos''. A theme based on ''Wonder Momo'', with the game's characters is featured in '' Pac-Man 99'', as special DLC.


ShiftyLook Media

On March 15, 2012, Wonder Momo was resurrected as an internet comic strip on Namco Bandai's comic strip website ShiftyLook with the title ''Wonder Momo: Battle Idol''. The series, illustrated by Omar Dogan and written by Erik Ko and Jim Zub, is set 25 years after the original game and focuses on Momoko, an idol who, after failing a TV show audition, encounters a race of aliens who give her Wonder Momo's powers. Learning to harness them, she begins battling evil aliens as well as rival hero Amazona, who is actually a popular idol named Akiho Mazo who was inspired by the original Wonder Momo, later revealed to be Momoko's mother. Wonder Momo also made several appearances in Shiftylook's concurrent '' Bravoman'' webcomic and webseries, voiced by Romi Dames in the latter. The comic concluded with its 200th page on March 14, 2014 following the announcement of ShiftyLook's closure. On January 28, 2014,
Bandai Namco Games is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California an ...
announced a ''Wonder Momo'' anime miniseries, based on the story from the 2012 ShiftyLook webcomic. The series was produced by
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and spanned five seven-minute episodes, which were released weekly on streaming sites Niconico and Crunchyroll between February and March 2014. The voice cast includes Yuka Fujiwara as Momoko, Misaki Komatsu as Akiho, and Haruko Momoi reprising the role of the original Wonder Momo. A side-scrolling action game developed by
WayForward Technologies WayForward Technologies, Inc. is an American independent video game developer and publisher based in Valencia, California. Founded in March 1990 by technology entrepreneur Voldi Way, WayForward started by developing games for consoles such as ...
and produced by ShiftyLook, titled ''Wonder Momo: Typhoon Booster'', was announced alongside the anime series. The game was released for Android devices in March 2014 and for
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in May 2014, with a PC version planned for a later date. Following ShiftyLook's closure, the PC version was cancelled, and the Macintosh and Android versions were delisted in 2015.


Reception

In Japan, ''Game Machine'' listed ''Wonder Momo'' on their April 1, 1987 issue as being the fourth most-successful table arcade unit of the month. Reviewing the PC-Engine home conversion, German publication Aktueller Software Markt (ASM) liked the game's large sprites, soundtrack and special effects, alongside its simple and easy-to-understand gameplay. ''The Games Machine'' magazine found it to be "great fun" for its bizarre premise, gameplay and visuals, while ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' praised its large, detailed sprites and catchy soundtrack. ''Famitsu'' also praised the PC-Engine version for being a faithful conversion of the arcade release.


Notes


References

{{Graphinica 1987 video games Arcade video games Bandai Namco Entertainment franchises Fighting games Japan-exclusive video games Mobile games Namco arcade games Superhero video games TurboGrafx-16 games Video games developed in Japan Video games featuring female protagonists Virtual Console games Graphinica Multiplayer and single-player video games