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WayForward
WayForward Technologies, Inc. is an American independent video game developer and publisher based in Valencia, California. Founded in March 1990 by technology entrepreneur Voldi Way, WayForward started by developing games for consoles such as the Super NES and Sega Genesis, as well as TV games and PC educational software. In 1997, they relaunched their video games arm, placing the company as a contractor for publishers and working on a variety of licensed assets. The company has created a variety of original game properties such as their flagship ''Shantae'' series, including the first title in the series which appeared on the Game Boy Color and was published by Capcom. WayForward Technologies has worked on games for the Game Boy Advance, Nintendo DS, Nintendo 3DS and PlayStation Vita handheld consoles, WiiWare games for Nintendo's Wii and Wii U, Nintendo Switch consoles and games for personal computer and mobile phones. History WayForward Technologies was founded in 1990 by V ...
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Shantae (video Game)
''Shantae'' is a platform video game developed by WayForward and published by Capcom for the Game Boy Color in 2002. It is the first title in the ''Shantae'' series. The game follows the adventures of the eponymous half-genie Shantae, who must travel across Sequin Land, the setting of the series, to foil the domination plans of the evil lady pirate Risky Boots. During her quest, she learns various dances and acquires items which make her progressively stronger as well as unlocking new abilities and locations, leading her to ultimately face off against Risky in her hideout. The game became obscure due to its release coming a year after that of the Game Boy Advance. However, it received favorable reviews and has garnered recognition since its release, being included on multiple lists of best games on the platform, and being called a "cult classic" by some reviewers. It was re-released via the Nintendo 3DS Virtual Console in 2013, marking the first time the game was made available i ...
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Shantae
''Shantae'' is a series of platform games developed by WayForward. The Shantae (character), eponymous heroine of the series, a half-genie, was created by Erin Bozon, while the games were created from this character by her husband Matt Bozon. The series consists of five games: ''Shantae (video game), Shantae'' (2002), ''Shantae: Risky's Revenge'' (2010), ''Shantae and the Pirate's Curse'' (2014), ''Shantae: Half-Genie Hero'' (2016) and ''Shantae and the Seven Sirens'' (2019). Set in the fictional world of Sequin Land, the series follows Shantae, a half-genie who serves as the guardian of her hometown, Scuttle Town, and more generally Sequin Land as a whole, protecting it from various threats, which generally involve to some extent her nemesis, the pirate Risky Boots. The setting displays oriental-inspired aesthetics with fantasy, dark fantasy and steampunk elements. All games involve collecting new powers and items, which vary from game to game, to strengthen Shantae and unlock ac ...
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Mighty Flip Champs!
''Mighty Flip Champs!'' is a puzzle-platform game, developed and published by WayForward Technologies for the Nintendo DSi's DSiWare digital download service. It was first announced on March 9, 2009, and was released on June 1, 2009 in North America and on November 27, 2009 in the PAL regions. The developers took inspiration from multiple sources, including the video games ''Wendy: Every Witch Way'' and '' The Legend of Zelda: A Link to the Past''. In it, players control Alta, a girl who has to reach a fishman by flipping between areas until she can reach him. Since its release, ''Mighty Flip Champs!'' received all-around positive reception, while also being called one of the best video games for the DSiWare service. It is the first game in the ''Mighty'' series, and is followed by ''Mighty Milky Way'', ''Mighty Switch Force!'', and ''Mighty Switch Force! 2''. The game has been ported to PlayStation 3 and PlayStation Portable via the PlayStation Network as a PlayStation Mini und ...
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Ping Pals
''Ping Pals'' is a chat/accessory program developed by WayForward Technologies and published by THQ for the Nintendo DS. It was released on December 8, 2004 in North America & It was released in Europe in early 2005. The program allows the user to customise their "Ping Pal" avatar and game interface by selecting from over 1000 different items such as hairstyles, makeup, clothing, backdrops, music loops and sound effects. Gameplay Items can be unlocked by trading with other players or buying them in a shop. Players must trade to complete their collections, as each cartridge's shop offers a different subset of the items. Players receive a regular allowance of coins, using the DS' date-keeping functionality, and can get more by playing mini-games (such as Guess the Number and Hot Potato), typing certain secret words in chat (each word works once per file) and even for choosing to display the credits screen more than once. Up to 16 players can connect wirelessly using one game cartri ...
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WiiWare
WiiWare was a service that allowed Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo. These games and applications could only be purchased and downloaded from the Wii Shop Channel under the WiiWare section. Once the user had downloaded the game or application, it would appear in their Wii Menu or SD Card Menu as a new channel. WiiWare was a companion to the Virtual Console, which specializes in emulated games originally developed for other systems instead of original games. WiiWare was promoted as an avenue for developers with small budgets to release innovative, original, and smaller-scale games without the cost and risk of creating a title to be sold at retail (akin to Xbox Live Arcade and the PlayStation Store). The development kit cost around US$2000 and developers needed to be licensed with and approved by Nintendo. According to Nintendo, the "remarkable motion controls will give birth to fresh tak ...
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Valencia, Santa Clarita, California
Valencia is a neighborhood in Santa Clarita located within Los Angeles County, California. It is one of the four unincorporated communities (along with Saugus, Newhall, and Canyon Country) that merged to create the city of Santa Clarita in 1987. It is situated in the western part of Santa Clarita, stretching from Lyons Avenue to the south (on the border with Newhall) to north of Copper Hill Drive, and from Interstate 5 east to Bouquet Canyon and Seco Canyon Roads. Valencia was founded as a master-planned community with the first development, Old Orchard I, built on Lyons Avenue behind Old Orchard Elementary School. History In 1769, the Spanish Portola expedition, the first Europeans to see inland areas of California, came up and over the pass from the San Fernando Valley and camped near the river on August 8–9. They found a large native village there and witnessed a wedding celebration. Fray Juan Crespi, a Franciscan missionary travelling with the expedition, named the ...
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Game Gear
The is an 8-bit fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx, and NEC's TurboExpress. It shares much of its hardware with the Master System, and can play Master System games by the use of an adapter. Sega positioned the Game Gear, which had a full-color backlit screen with a landscape format, as a technologically superior handheld to the Game Boy. Though the Game Gear was rushed to market, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress. However, due to its short battery life, lack of original games, and weak support from Sega, the Game Gear was unable to surpass the Game Boy, selling 10.62 million units by March 1996. The Game Gear was discontinued in 1997. It was re-released as a budget system by Majesco Entertainment in 2000, under li ...
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Personal Computer
A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. Primarily in the late 1970s and 1980s, the term home computer was also used. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with the machines. While personal computer users may develop their own applications, usually these systems run commercial software, free-of-charge software ("freeware"), which is most often proprietary, or free and open-source software, which is provided in "ready-to-run", or binary, form. Software for personal computers is typically developed and distributed independently from the hardware or operating system ma ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Leapster
The Leapster Learning Game System is an educational handheld game console aimed at 5 to 10-11 year olds (preschool to fourth grade), made by LeapFrog Enterprises. Its games teach the alphabet, phonics, basic math ( addition, subtraction, multiplication, division), and art and animal facts to players. Along with a directional pad, the system features a touchscreen with a stylus pen that enables young users to interact directly with the screen. LeapFrog released the Leapster2 handheld device as a successor to the Leapster in July 2008. The Leapster2 is essentially the previous system with an added USB port and SD card slot. These additions give the ability to play a downloaded full game or short game including the ability to log data on gameplay, such as what has been learned by the user or art created by the user. Downloadable games are not for sale. In June 2010, the Leapster Explorer was released, thus ending the original Leapster line. The games released since the Leapste ...
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