Tempest (video Game)
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''Tempest'' is a 1981
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
by
Atari Inc. Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. Based primarily around the Sun ...
, designed and programmed by
Dave Theurer David Theurer is a game designer and computer programmer. In 1980, he created the ''Missile Command'' and ''Tempest'' arcade games for Atari, Inc., considered two of the major releases from the Golden age of arcade games. Theurer also designed '' ...
. It takes place on a three-dimensional surface divided into lanes, sometimes as a closed tube, and viewed from one end. The player controls a claw-shaped "blaster" that sits on the edge of the surface, snapping from segment to segment as a rotary knob is turned. ''Tempest'' was one of the first games to use Atari's Color-
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vector Vector most often refers to: *Euclidean vector, a quantity with a magnitude and a direction *Vector (epidemiology), an agent that carries and transmits an infectious pathogen into another living organism Vector may also refer to: Mathematic ...
display technology. It was also the first to let players choose their starting level (a system Atari called "SkillStep"). This feature increases the maximum starting level depending on the player's performance in the previous game, essentially allowing the player to continue the previous game. ''Tempest'' was one of the first video games with a progressive
level design In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty t ...
where the levels themselves varied rather than giving the player the same layout with increasing difficulty.


Gameplay

The goal in ''Tempest'' is to survive for as long as possible, and score as many points as possible, by clearing the screen of enemies that appear on the playing field. The player controls a blaster at the near end of the field, moving it left and right using a rotary knob. The player's blaster can rapid-fire shots down individual lanes of the field, destroying any enemies within the same lane. The blaster is also equipped with a "Superzapper" which, once per level, destroys all enemies currently on the field. A second use of the Superzapper in the same level destroys one random enemy, and the Superzapper is recharged between each level. The game features sixteen unique levels of different shapes, including simple geometric shapes, a flat line, and the symbol for
Infinity Infinity is that which is boundless, endless, or larger than any natural number. It is often denoted by the infinity symbol . Since the time of the ancient Greeks, the philosophical nature of infinity was the subject of many discussions amo ...
. Some levels are closed tubes that allow the player to loop throughout it continuously, while others have definite left and right endpoints. When all sixteen levels have been played, the sequence repeats with a different color scheme and higher difficulty. One set of levels (65 through 80) is "invisible" (black). After reaching Stage 99, the level counter stops increasing and each successive level shape is picked randomly. Enemies first appear on the screen as swirling dots beyond the far end of the field, appearing on the field one at a time. There are seven types of enemies in the game, each with their own behavior pattern. Flippers attempt to catch the player's blaster and drag it to the far end of the playfield. Pulsars periodically electrify the lane that they occupy - if the blaster is in that lane at that moment, it is destroyed. Fuseballs jump forward and back unpredictably along the edges of each lane, moving slowly between them to give the player a brief opportunity to shoot them. Spikers roll toward the player and extend spikes into a lane, which the player can wear down by shooting it. After the first few levels, each level starts with short spikes at the far end of the field. Later levels also feature Fuseball and Pulsar Tankers, which split into two Fuseballs or two Pulsars when hit, respectively. Most enemies can shoot bullets at the blaster, destroying it upon impact. When all enemies on the field have been destroyed, the player "warps" to the next level by traveling down the field and into the space beyond it. The player must avoid or destroy any spikes that are in the way - hitting one will destroy the blaster and force them to try the warp again. The player loses a life when their blaster is destroyed or captured, and the game ends when all lives are lost. Bonus blasters (up to six at a time) are awarded at certain score intervals.


Development

The game was initially meant to be a first person
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same ...
of ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter and set ...
'', but early versions had many problems, so a new design was used. Theurer says the design came from a
nightmare A nightmare, also known as a bad dream, Retrieved 11 July 2016. is an unpleasant dream that can cause a strong emotional response from the mind, typically fear but also despair, anxiety or great sadness. The dream may contain situations of d ...
where monsters crawled out of a hole in the ground.Tempest - Videogame by Atari
The International Arcade Museum
This led to him coming up with the design concept, stating he "basically just took ''Space Invaders'' and wrapped the surface into a circle," while monsters "come down the tunnel at you, out of the hole, and you ryto kill them before they etout." During the prototype stages the game was called ''Aliens'', then ''Vortex'', and finally ''Tempest''. Three different cabinet designs exist for ''Tempest''. The most common is an upright cabinet that, viewed from the side, is in the shape of a
right triangle A right triangle (American English) or right-angled triangle (British), or more formally an orthogonal triangle, formerly called a rectangled triangle ( grc, ὀρθόσγωνία, lit=upright angle), is a triangle in which one angle is a right an ...
sitting on a rectangle. This cabinet sported colorful side art. A shorter, less flashy cabaret-style cabinet was also released with optional side art. A cocktail-style table cabinet allowed two players to play at opposite ends of the table; the screen automatically flipped for each player. In the first games Atari shipped there were glitches in one or more of the ROM chips. The problem code allowed a player to do unintended things when ending their score in certain two-digit combinations. According to ''Joystik'' magazine, which detailed these combinations, the most useful were the ones that earned the player 40 free credits (06, 11, 12, 16, 17, 18) and the "jump to green" trick (46). Another useful combination mentioned was 05 which allowed the player to play the game in the attract mode. In this scenario pausing at one the combinations would cause the effect to take place immediately without losing the balance of the player's lives. Also, in the attract mode, pausing at an end score of 48 gave the player 255 extra lives. After this issue was discovered, Atari corrected the problem so that further shipping machines were incapable of allowing the end score tricks. It was also noted in ''Joystik'' that Atari shipped updated chips to be replaced in the field.


Ports

An official port was released for the
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
. An official port that bears the Atari logo was released by
Superior Software Superior Software Ltd (also known as Superior Interactive) is a video game publisher. It was one of the main publishers for the BBC Micro and Acorn Electron computers in the 1980s and early 1990s. It currently releases games for Microsoft Windo ...
for the
BBC Micro The British Broadcasting Corporation Microcomputer System, or BBC Micro, is a series of microcomputers and associated peripherals designed and built by Acorn Computers in the 1980s for the BBC Computer Literacy Project. Designed with an emphas ...
and
Acorn Electron The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was a lower-cost alternative to the BBC Micro educational/ home computer, also developed by Acorn Computers Ltd, to provide many of the features of that more expensive machine at a ...
in 1985, and another by Electric Dreams for the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
and
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sin ...
in 1987. Versions for the
Atari 2600 The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocessor- ...
and 5200 were in the works in Atari, Inc. during 1984, and unfinished
prototype A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and Software prototyping, software programming. A prototyp ...
s exist for both of them. The game was released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
3.x as part of the ''
Microsoft Arcade ''Microsoft Arcade'' is a series of classic arcade game compilations released by Microsoft between 1993 and 2000. Although the games included in these compilations were very similar to the original arcade games in both appearance and gameplay, ...
'' package. It has 14
secret level Sega Studios San Francisco, formerly known as Secret Level, Inc., was an American video game developer based in San Francisco, California. It was founded in December 1999 by Jeremy Gordon, Otavio Good, and Josh Adams. History Before being pu ...
s. The original ''Tempest'' was included as part of '' Arcade's Greatest Hits: The Atari Collection 1'' for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
,
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
, and
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
. In 2001,
Infogrames Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. Bec ...
and
Digital Eclipse Digital Eclipse is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial emulations of arcade games for Game Boy Color. In 2003, the company merged ...
ported 12 Atari arcade games (one of them being the original ''Tempest'') under the compilation title ''
Atari Anniversary Edition ''Atari Anniversary Edition'' is a video-game compilation of Atari arcade games. It was developed by Digital Eclipse and published by Infogrames. Features Atari Anniversary Edition features twelve Atari arcade games from over the years within an ...
'', released for PC and
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, N ...
. A PlayStation compilation titled '' Atari Anniversary Edition Redux'' was also released with the same number of games plus two exclusives to the Redux edition. A handheld compilation, titled Atari Anniversary Advance, was released in 2002 for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
with half the games of the console compilation, including ''Tempest''. In 2005, the original ''Tempest'' is part of ''
Atari Anthology ''Atari: 80 Classic Games in One!'', known as ''Atari Anthology'' on consoles, is a video game collection developed by Digital Eclipse and published by Atari Interactive. The title is a compilation of 80 video games previously published by Atari, I ...
'' for the
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and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
; the PC version also includes the Atari 2600 prototype. The 2600 port was also released as part of the Atari Greatest Hits compilation for
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
and
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devices. Also in 2005, a port and graphical "remix" of the original ''Tempest'' was included as part of '' Retro Atari Classics'' for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
. This version deviates significantly from the basic rules and experience of the original game. ''Tempest'' was released for
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
on December 19, 2007, which was available for purchase through
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
for 400 MS Points. This version includes the original arcade game (emulated) and an "evolved" version with updated graphics. After the unfinished 5200 prototype was found in 1999, its original programmer, Keithen Hayenga, resumed work on finishing the port. It was published by
AtariAge AtariAge is a website focusing on classic Atari video games. The site features gaming news, historical archives, discussion forums, and an online store. It was founded in 1998. Taking its name from the 1982–84 '' Atari Age'' magazine, the site ...
in 2013 for US$50.


Reception

Chris Crawford wrote in 1982 that unlike ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'', ''Tempest'' "intimidates many beginners because it appears to be unwinnable"; its smoothly increasing difficulty, however, encourages players to continue playing. In 1995,
Flux Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications to physics. For transport ph ...
magazine ranked the game 6th on their Top 100 Video Games. They lauded the game saying: "The best vector coin-up machine for white knuckle intensity, bar none, was Tempest." In 1996, '' Next Generation'' listed the arcade version as number 74 on their "Top 100 Games of All Time", commenting that "it's very fast, it has abstract, color vector graphics that remain unequaled to this day, and its novel 'paddle' controller makes playing ''Tempest'' effortless. The game's difficulty advances smoothly, and the play is extremely well balanced". ''Tempest'' is #10 on the KLOV's list of most popular games, tied with ''
Centipede Centipedes (from New Latin , "hundred", and Latin , " foot") are predatory arthropods belonging to the class Chilopoda (Ancient Greek , ''kheilos'', lip, and New Latin suffix , "foot", describing the forcipules) of the subphylum Myriapoda, an ...
''. The game has been cited as an influence on the careers of video game designers
Jeff Minter Jeff Minter (born 22 April 1962) is an independent English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 19 ...
and John O'Neill.


Legacy

Shortly after the original game was released, an arcade owner named Duncan Brown hacked the level data and made an altered, more difficult version: ''Tempest Tubes''. It was eventually included with ''Tempest'' in the Hasbro compilation ''Atari Arcade Hits: Volume 1'' for PC in 1999.


Sequels

Jeff Minter Jeff Minter (born 22 April 1962) is an independent English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 19 ...
created two authorized games, released long after the original game: ''
Tempest 2000 is a tube shooter video game originally developed by Llamasoft and published by Atari Corporation for the Atari Jaguar in North America on 13 April, 1994. It was released in Europe on 27 June and in Japan on 15 December of the same year, with t ...
'' (1994) for the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the ...
(renamed ''Tempest X3'' for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
port), and ''
Tempest 3000 ''Tempest 3000'' is a remake of the 1981 ''Tempest'' arcade game released exclusively for the Nuon on December 12, 2000. Written by Jeff Minter, it is an enhanced version of Minter's own earlier ''Tempest 2000'' (1994) for the Atari Jaguar T ...
'' (2000) for Nuon enhanced DVD players. In July 2018, '' Tempest 4000'' was released for multiple platforms. Minter also wrote two games inspired by ''Tempest'': ''
Space Giraffe ''Space Giraffe'' is a fixed shooter video game by Jeff Minter and Ivan Zorzin of Llamasoft. The game was released on 22 August 2007 for Xbox 360 through Xbox Live Arcade. The main graphics engine is based on the Neon (light synthesizer), Neon X ...
'' (2007) and ''
TxK TXK (Telephone eXchange Crossbar) was a range of Crossbar switch, Crossbar exchanges used by the British Post Office telephone network, subsequently BT, between 1964 and 1994. TXC was used as the designation at first, but this was later changed ...
'' (2014) After ''TxK'' was released for the
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, the current incarnation of Atari blocked release of the game for additional platforms until it was reworked as '' Tempest 4000'' some years later.


Clones

1980s home computer clones include ''Web War'' for the Acorn Electron and BBC Micro published by
Artic Computing Artic Computing was a software development company based in Brandesburton, England from 1980 to 1986. The company's first games were for the Sinclair ZX81 home computer, but they expanded and were also responsible for various ZX Spectrum, Commodo ...
in 1985, '' Tubeway'' (1982) for the Apple II, ''Storm'' (1984) for the Tandy Color Computer, and ''Livewire!'', an
Atari 8-bit family The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
type-in game printed in ''
ANALOG Computing ''ANALOG Computing'' (an acronym for Atari Newsletter And Lots Of Games) was an American computer magazine devoted to the Atari 8-bit family of home computers. It was published from 1981 until 1989. In addition to reviews and tutorials, ''ANAL ...
'' in 1983. The ''Tempest''-inspired ''
Axis Assassin ''Axis Assassin'' is a video game written by John Field for the Apple II and published by Electronic Arts in 1983. Ports for the Atari 8-bit family and Commodore 64 were released alongside the Apple II original. The game is similar in concept ...
'' (1983) was one of the first five releases from Electronic Arts. ''Arashi'' is a 1992
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clone for the Apple Macintosh running
classic Mac OS Mac OS (originally System Software; retronym: Classic Mac OS) is the series of operating systems developed for the Macintosh family of personal computers by Apple Computer from 1984 to 2001, starting with System 1 and ending with Mac OS 9. The ...
. ''Whirlwind'' (1994) is a commercial game that ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' described as "a clone of ''Tempest''".


In popular culture

*''Tempest'' is part of a plot thread in the 1984 film ''
Night of the Comet ''Night of the Comet'' is a 1984 American science fiction comedy horror film written and directed by Thom Eberhardt. It stars Catherine Mary Stewart, Robert Beltran, and Kelli Maroney as survivors of a comet that has turned most people into ei ...
''. *''Tempest'' is featured prominently in the music video for Rush's 1982 song "
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". * Parzival must beat Anorak's high score of 728,329 on ''Tempest'' (1980 cabinet) in the first part of the final challenge inside the Crystal Gate in the book ''
Ready Player One ''Ready Player One'' is a 2011 science fiction novel, and the debut novel of American author Ernest Cline. The story, set in a dystopia in 2045, follows protagonist Wade Watts on his search for an Easter egg in a worldwide virtual reality ga ...
''. * In the
pilot episode A television pilot (also known as a pilot or a pilot episode and sometimes marketed as a tele-movie), in United States television, is a standalone episode of a television series that is used to sell a show to a television network or other distri ...
of the television series ''
Numbers A number is a mathematical object used to count, measure, and label. The original examples are the natural numbers 1, 2, 3, 4, and so forth. Numbers can be represented in language with number words. More universally, individual numbers can ...
'',
Larry Fleinhardt Larry Fleinhardt, Ph.D., is a fictional character in the CBS crime drama ''Numb3rs'', played by Peter MacNicol. He is the best friend and colleague of Charlie Eppes. Dr. Lawrence Fleinhardt holds the Walter T. Merrick Chair of Theoretical Physic ...
plays ''Tempest'' while advising someone on a mathematical problem. Larry is later seen playing the game in the season four episode "End Game". * Tempest is one of the video games in the TV comedy ''
Silver Spoons ''Silver Spoons'' is an American sitcom television series that aired on NBC from September 25, 1982, to May 11, 1986, and in first-run syndication from September 27, 1986, to May 30, 1987. The series was produced by Embassy Television for the fi ...
''. * Tempest is seen in " Twilight Zone: The Movie" played by
Jeremy Licht ''The Hogan Family'' (originally titled ''Valerie'' and later ''Valerie's Family'') is an American sitcom television series that began airing on NBC on March 1, 1986, and finished its run on CBS on July 20, 1991, for a total of six seasons. It ...
as Anthony in the Segment 3 remake of the original Episode " It's A Good Life" and later, the game's sounds can be heard when Anthony's powers fully manifest. * Tempest is referenced by, and is believed to be a partially inspiration for the urban legend
Polybius Polybius (; grc-gre, Πολύβιος, ; ) was a Greek historian of the Hellenistic period. He is noted for his work , which covered the period of 264–146 BC and the Punic Wars in detail. Polybius is important for his analysis of the mixed ...
.


See also

*
Golden age of video arcade games The golden age of arcade video games was the period of rapid growth, technological development and cultural influence of arcade video games, from the late 1970s to the early 1980s. The period began with the release of ''Space Invaders'' in 1978, ...
*
History of video games The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. '' Spacewar!'' was developed by MIT student hobbyists in 1962 as one of the first su ...


References


External links

*
''Tempest''
at the Arcade History database *

to
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and document an
assembly Assembly may refer to: Organisations and meetings * Deliberative assembly, a gathering of members who use parliamentary procedure for making decisions * General assembly, an official meeting of the members of an organization or of their representa ...
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the wo ...
version of the game {{DEFAULTSORT:Tempest (Arcade Game) 1981 video games Arcade video games Amstrad CPC games Atari arcade games Atari ST games BBC Micro and Acorn Electron games Cancelled Atari 2600 games Cancelled Atari 5200 games Fixed shooters Superior Software games Third-person shooters Vector arcade video games Video games developed in the United States Xbox 360 Live Arcade games ZX Spectrum games Commercial video games with freely available source code Vertically-oriented video games Multiplayer and single-player video games