Atari Anniversary Edition Redux
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Atari Anniversary Edition Redux
''Atari Anniversary Edition'' is a video-game compilation of Atari arcade games. It was developed by Digital Eclipse Digital Eclipse is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial emulations of arcade games for Game Boy Color. In 2003, the company merged wit ... and published by Infogrames. Features Atari Anniversary Edition features twelve Atari arcade games from over the years within an arcade-based setting. Alongside the games are other features, including interviews with Atari founder Nolan Bushnell, box artworks and manuals, among other special features. Microsoft Windows The Microsoft Windows version is a single disc repackage of two previous Atari compilations released by Hasbro Interactive: ''Atari Arcade Hits'', released on 5 July 1999, and ''Atari Arcade Hits 2'', released in 2000. A similar compilation, ''Atari Greatest Hits'', was also released in 2000, and was ...
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Digital Eclipse
Digital Eclipse is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial emulations of arcade games for Game Boy Color. In 2003, the company merged with ImaginEngine and created Backbone Entertainment. A group of Digital Eclipse employees split off from Backbone to form Other Ocean Interactive, which, in 2015, bought and revived the Digital Eclipse brand. Among its staff is video game preservation specialist Frank Cifaldi. History Digital Eclipse was founded in 1992 by Andrew Ayre, Hans Kim, John Neil, and Howard Fukuda. The company's first offices were opened on a "nondescript, factory-filled" street in Emeryville, California, where Ayre (a native of St. John's, Newfoundland and Labrador) had moved following his graduation from Harvard University to live with his girlfriend. Initially a technology startup company, Digital Eclipse soon found that their software would be useful in the ...
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Black Widow (video Game)
''Black Widow'' is a multidirectional shooter developed by Atari, Inc. and released in arcades in 1982. The game uses color vector graphics. The player controls a black widow spider via two joysticks, one to move and one to fire, defending the web from insects. ''Black Widow'' was offered as a conversion kit for ''Gravitar'' (1982), a game which was not commercially successful. The kit uses the original ''Gravitar'' PCB with a few modifications and a new set of ROM chips. Many factory-built ''Black Widow'' machines were produced using unsold ''Gravitar'' cabinets with ''Black Widow'' side-art applied over the ''Gravitar'' sideart. Gameplay To destroy certain enemies, the player must lure other enemies into destroying them. There is also the ''Bug Slayer'', a bug that helps the player eliminate enemies, with only loss of potential points being the only consequence. The Bug Slayer can help the player in tough situations, but can also prevent the player from achieving the numbe ...
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Atari Video Game Compilations
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack T ...
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Infogrames Games
Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. Because of continuing pressures upon the company and difficulty finding investors, it sought bankruptcy protection under French law in January 2013; its subsidiaries in the United States have sought Chapter 11 bankruptcy protection as well. All three subsidiaries have since exited bankruptcy. History Early history (1983–1996) The founders wanted to christen the company ''Zboub Système'' (which can be approximately translated to ''Dick System'' in English), but were dissuaded by their legal counsel.
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2001 Video Games
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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Warlords (1980 Video Game)
''Warlords'' is an arcade game released by Atari, Inc. in 1980. The game resembles a combination of '' Breakout'' and '' Quadrapong'' (an early Atari arcade game); up to four players play the game at the same time, and the "castles" in the four corners of the screen are brick walls that can be broken with a flaming ball. ''Warlords'' used spinner controllers for player control and came in both a two-player upright version and a four-player cocktail version. The upright version used a black and white monitor and reflected the game image onto a mirror, with a backdrop of castles, giving the game a 3D feel. The upright version only supported up to two simultaneous players, who moved through the levels as a team. The cocktail version was in color and supported 1–4 players. Three-to-four player games were free-for-alls where the game ended as soon as one player won. One-to-two player games played identical to the upright version. According to Atari production numbers, 1014 uprights ...
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Tempest (video Game)
''Tempest'' is a 1981 arcade game by Atari Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface divided into lanes, sometimes as a closed tube, and viewed from one end. The player controls a claw-shaped "blaster" that sits on the edge of the surface, snapping from segment to segment as a rotary knob is turned. ''Tempest'' was one of the first games to use Atari's Color-QuadraScan vector display technology. It was also the first to let players choose their starting level (a system Atari called "SkillStep"). This feature increases the maximum starting level depending on the player's performance in the previous game, essentially allowing the player to continue the previous game. ''Tempest'' was one of the first video games with a progressive level design where the levels themselves varied rather than giving the player the same layout with increasing difficulty. Gameplay The goal in ''Tempest'' is to survive for as long as possible, and score ...
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Breakout (video Game)
''Breakout'' is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow who were influenced by the seminal 1972 in video games, 1972 Atari arcade game ''Pong''. In ''Breakout'', a layer of bricks lines the top third of the screen and the goal is to destroy them all by repeatedly bouncing a ball off a paddle into them. The arcade game was released in Japan by Namco. ''Breakout'' was a worldwide commercial success, among the top five highest-grossing 1976 in video games, arcade video games of 1976 in both the United States and Japan and then among the top three highest-grossing 1977 in video games, arcade video games of 1977 in the US and Japan. The 1978 Atari 2600, Atari VCS port uses color graphics instead of a monochrome screen with colored overlay. While the concept was predated by Ramtek (company), Ramtek's ''Clean Sweep'' (1974), ''Breakout'' sp ...
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Space Duel
''Space Duel'' is an arcade game released in 1982 by Atari, Inc. It is a direct descendant of the original ''Asteroids'', with asteroids replaced by colorful geometric shapes like cubes, diamonds, and spinning pinwheels. ''Space Duel'' is the first and only multiplayer vector game by Atari. When ''Asteroids Deluxe'' did not sell well, this game was taken off the shelf and released to moderate success. Gameplay The player has five buttons: two to rotate the ship left or right, one to shoot, one to activate the thruster, and one for force field. Shooting all objects on the screen completes a level. ''Space Duel'', ''Asteroids'', ''Asteroids Deluxe'', and ''Gravitar'' all use similar 5-button control system. Legacy ''Space Duel'' is included within the ''Atari Anthology'' for Windows, Xbox, and PlayStation 2 and the PlayStation version of ''Atari Anniversary Edition''. A port of ''Space Duel'' was released on the Atari Flashback 2, reproducing only the single-player mode. A ''Spac ...
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Pong
''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but Bushnell and Atari co-founder Ted Dabney were surprised by the quality of Alcorn's work and decided to manufacture the game. Bushnell based the game's concept on an electronic ping-pong game included in the Magnavox Odyssey, the first home video game console. In response, Magnavox later sued Atari for patent infringement. ''Pong'' was the first commercially successful video game, and it helped to establish the video game industry along with the Magnavox Odyssey. Soon after its release, several companies began producing games that closely mimicked its gameplay. Eventually, Atari's competitors released new types of video games that deviated from ''Pong'''s origi ...
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Missile Command
''Missile Command'' is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game ''Tempest'' from the same year. Released during the Cold War, the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases. Atari brought the game to its home systems beginning with the 1981 Atari VCS port by Rob Fulop which sold over 2.5 million copies. Numerous contemporaneous clones and modern remakes followed. ''Missile Command'' is built into the Atari XEGS released in 1987, an Atari 8-bit family computer repackaged as a game console. Plot The player's six cities are being attacked by an endless hail of ballistic missiles, some of which split like multiple independently targetable reentry vehicles. New weapons are introduced in later levels: smart bombs that ca ...
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Millipede (video Game)
''Millipede'' (stylized ''millipede'' in western releases and ''Milli-Pede'' in Japan) is a fixed shooter video game released in arcades by Atari, Inc. in 1982. The sequel to 1981's ''Centipede'', it has more gameplay variety and a wider array of insects than the original. The objective is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as eliminating or avoiding other enemies. The game is played with a trackball and a single fire button which can be held down for rapid-fire. ''Millipede'' was initially ported to the Atari 2600 and Atari 8-bit family, then later to the Atari ST and Nintendo Entertainment System. Gameplay The player no longer takes the role of the "Bug Blaster" from ''Centipede'', but instead takes the role of an elf called the "Archer". The object of the game is to destroy a millipede that advances downward from the top of the screen. The millipede travels horizontally until i ...
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