''Tetris'' () is a
puzzle video game created in 1985 by
Alexey Pajitnov, a Soviet
software engineer
Software engineering is a branch of both computer science and engineering focused on designing, developing, testing, and maintaining software applications. It involves applying engineering principles and computer programming expertise to develop ...
. In ''Tetris'', falling
tetromino shapes must be neatly sorted into a pile; once a horizontal line of the game board is filled in, it disappears, granting points and preventing the pile from overflowing.
Over 200 versions of ''Tetris'' have been published by numerous companies on more than 65 platforms, often with altered game mechanics, some of which have become standard over time. To date, these versions of ''Tetris'' collectively serve as the
second-best-selling video game series with over 520 million sales, mostly on mobile devices.
In the 1980s, Pajitnov worked for the
Computing Center of the Academy of Sciences, where he programmed ''Tetris'' on the
Elektronika 60 and adapted it to the
IBM PC
The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the List of IBM Personal Computer models, IBM PC model line and the basis for the IBM PC compatible ''de facto'' standard. Released on ...
with the help of Dmitry Pavlovsky and
Vadim Gerasimov.
Floppy disk
A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a ...
copies were distributed freely throughout Moscow, before spreading to Eastern Europe. Robert Stein of Andromeda Software licensed ''Tetris'' to
Mirrorsoft in the UK and
Spectrum HoloByte in the US.
Both companies released the game in 1988 to commercial success and sold licenses to other companies, including
Henk Rogers'
Bullet-Proof Software. Rogers negotiated with
Elektronorgtechnica, the state-owned organization in charge of licensing Soviet software, to license ''Tetris'' to
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
and
Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
(NES); both versions were released in 1989. With 35 million sales to date, the
Game Boy version became the best-selling version of ''Tetris'' and among the
best-selling video games of all time; its success popularized both the console and the game overall. In 1996, after the rights reverted to Pajitnov, he and Rogers formed
the Tetris Company to manage licensing.
''Tetris'' is frequently cited as one of the
greatest and most influential games ever made, being among the inaugural class of games inducted into the
World Video Game Hall of Fame in 2015. It is an early example of a
casual game and has been influential in the genre of puzzle video games and
popular culture
Popular culture (also called pop culture or mass culture) is generally recognized by members of a society as a set of cultural practice, practices, beliefs, artistic output (also known as popular art f. pop art
F is the sixth letter of the Latin alphabet.
F may also refer to:
Science and technology Mathematics
* F or f, the number 15 (number), 15 in hexadecimal and higher positional systems
* ''p'F'q'', the hypergeometric function
* F-distributi ...
or mass art, sometimes contraste ...
, being represented in a vast array of media such as architecture and art. ''Tetris'' has also been the subject of academic research, including studies of its potential for psychological intervention. A competitive culture has formed around the game, particularly the
NES version, with playerstypically adolescentscompeting at the annual
Classic Tetris World Championship. A
film dramatization of the game's development was released in 2023.
Gameplay

''Tetris'' is a
puzzle video game with a consistent general design across its numerous versions. Gameplay consists of a rectangular field in which
tetromino pieces, geometric shapes consisting of four connected squares, descend from the top-center. During the descent, the player can move the piece horizontally and rotate them until they touch the bottom of the field or another piece.
The player's goal is to stack the pieces in the field to create horizontal lines of blocks. When a line is completed, it disappears, and the blocks placed above fall one row. As lines are cleared, the speed of the descending pieces increase. The game ends if the accumulated pieces in the field block other pieces from entering the field, a process known as "topping out". Common mechanics among ''Tetris'' variants include soft drop (the ability to increase the descent of the piece), hard drop (instantly placing the piece as far down as it can go), and holding (reserving a piece for later use).[
The objective of ''Tetris'' is to collect as many points as possible during a gameplay session by clearing lines.][ ''Tetris'' scoring system has remained mostly consistent since '' Tetris DS'' (2006) with some exceptions. Points gained during gameplay increase with the descent speed. The more lines cleared at once, the higher the score for a line clear; clearing four lines at once using an ''I''-piece is referred to as a "Tetris". The player can also gain points by using hard drops or soft drops.][ There are advanced techniques that can gain more points than a Tetris, including T-spins (spinning a T-piece into a blocked gap), perfect clears (emptying the field following a line clear), and combos (clearing lines with multiple pieces in a row).
]
History
Creation (1984–1985)
Alexey Pajitnov was a speech recognition
Speech recognition is an interdisciplinary subfield of computer science and computational linguistics that develops methodologies and technologies that enable the recognition and translation of spoken language into text by computers. It is also ...
and artificial intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
researcher for the Dorodnitsyn Computing Center of the Academy of Sciences. Pajitnov developed several puzzle games on the institute's Elektronika 60, an archaic Russian clone of the PDP-11 computer. In June 1984, he became inspired to convert pentomino tiling puzzles to the computer after he bought a pentomino puzzle set from a store and played with it in his office.
Pajitnov wrote ''Tetris'' using Pascal for the RT-11
RT-11 (Real-time 11) is a discontinued small, low-end, single-user real-time operating system for the full line of Digital Equipment Corporation PDP-11 16-bit computers. RT-11 was first implemented in 1970. It was widely used for real-time compu ...
operating system on the Elektronika 60 and experimented with different versions. Because the Elektronika 60 had no graphical interface, Pajitnov modeled the field and pieces using spaces and brackets. He felt that the game would be needlessly complicated with the twelve different shape variations of pentominoes, so he scaled the concept down to tetrominoes, of which there are seven variants. Afterward, he programmed the basic mechanics, including the ability to flip tetrominoes as they fell in a vertical screen and the clearing of lines. The name ''Tetris'' was a combination of "tetra" (meaning "four") and Pajitnov's favorite sport, tennis
Tennis is a List of racket sports, racket sport that is played either individually against a single opponent (singles (tennis), singles) or between two teams of two players each (doubles (tennis), doubles). Each player uses a tennis racket st ...
. Pajitnov completed the first version of ''Tetris'' 1985. This version had no scoring system and no levels but it nonetheless captivated Pajitnov's peers.
Pajitnov sought to port
A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
''Tetris'' to the IBM Personal Computer
The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible ''de facto'' standard. Released on August 12, 1981, it was created by a ...
(IBM PC), which had a higher-quality display than the Elektronika 60. He recruited his colleague Dmitry Pavlovsky and the 16-year-old computer prodigy Vadim Gerasimov. Using Turbo Pascal
Turbo Pascal is a software development system that includes a compiler and an integrated development environment (IDE) for the programming language Pascal (programming language), Pascal running on the operating systems CP/M, CP/M-86, and MS-DOS. ...
, the three adapted ''Tetris'' to the IBM PC over two months, with Gerasimov incorporating color and Pavlovsky incorporating a scoreboard. Floppy disk copies of this version were distributed freely throughout the Dorodnitsyn Computing Center, before spreading quickly among Moscow computer circles. Pajitnov kept note of second-hand accounts of ''Tetris'' spread during this time. ''Tetris'' reportedly won second place in a Zelenodolsk computer game competition in November 1985, and by 1986, nearly everyone with an IBM computer in Moscow and similar cities had played ''Tetris''.
Spread beyond the Soviet Union (1985–1988)
Under Soviet law, intellectual rights were not protected, and the state-run organization Elektronorgtechnica (Elorg) had a monopoly on the import and export of software. To compensate for his lack of knowledge of the business world, Pajitnov asked his supervisor, Victor Brjabrin, who knew more of the world outside the Soviet Union, to help him publish ''Tetris''. Pajitnov offered to transfer the rights to the Academy and was delighted to receive a non-compulsory remuneration from Brjabrin through this deal. In 1986, Brjabrin sent a copy of ''Tetris'' to the Hungarian game publisher Novotrade, and copies began circulating via floppy disk
A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a ...
s throughout Hungary. Robert Stein, an international software salesman for the London-based firm Andromeda Software, saw the commercial potential during a visit to Hungary in June 1986. After an indifferent response from the Academy, Stein contacted Pajitnov and Brjabrin by fax to obtain the license rights. The Soviet researchers expressed interest in forming an agreement with Stein via fax, but were unaware that this fax communication could be considered a legal contract in the Western world; Stein began to approach other companies to produce the game.
Stein approached publishers at the 1987 Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
in Las Vegas, and signed two agreements: he sold the European rights to the publisher Mirrorsoft and the American rights to its sister company, Spectrum HoloByte. Spectrum HoloByte obtained the rights after a visit to Mirrorsoft by the Spectrum HoloByte president, Phil Adam, when he played ''Tetris'' for two hours. At that time, Stein had not yet signed a contract with the Soviet Union. Nevertheless, he sold the rights to the two companies for £3,000 and royalties of 7.5–15% of sales. Before releasing ''Tetris'' in the United States, the Spectrum HoloByte CEO, Gilman Louie, asked for an overhaul of the graphics and music. The Soviet spirit was preserved, with fields illustrating Russian parks and buildings as well as melodies anchored in Russian folklore of the time. The company's goal was to make people want to buy a Russian product. The game came complete with a red package and Cyrillic text, an unusual approach in the West.
''Tetris'' was first commercially released in the West on the IBM PC, with other computer systems planned for release in the following weeks. The Mirrorsoft version was released in Europe on January 27, 1988, and the Spectrum HoloByte version on January 29, 1988. Mirrorsoft versions for systems such as the Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
, Atari ST
Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
, and Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
rewrote the code of the original IBM version. Boosted by word of mouth and positive reviews, Mirrorsoft sold tens of thousands of copies in two months, and Spectrum HoloByte sold over 100,000 units in the space of a year. According to Spectrum HoloByte, the average ''Tetris'' player was between 25 and 45 years old and was a manager or engineer. At the Software Publishers Association's Excellence in Software Awards ceremony in March 1988, ''Tetris'' won Best Entertainment Software, Best Original Game, Best Strategy Program, and Best Consumer Software.
The only document certifying a license fee was the fax from Pajitnov and Brjabrin, meaning that Stein had sold the license for a game he did not yet own. He contacted Pajitnov and asked for a contract for the rights. Stein began negotiations via fax, offering 75% of the revenue generated by Stein from the license. Elorg was unconvinced and requested 80%. Stein made several trips to Moscow and held long discussions with Elorg representatives. He came to an agreement with Elorg on February 24, 1988. On May 10, he signed a contract for a ten-year worldwide ''Tetris'' license for all current and future computer systems. Pajitnov and Brjabrin were unaware that the game was already on sale and that Stein had claimed to own the rights prior to the agreement. Although Pajitnov did not receive a percentage of these sales, he said that "the fact that so many people enjoy my game is enough for me".
Legal battles (1988–1989)
Following the commercial release of ''Tetris'', Spectrum HoloByte and Mirrorsoft started licensing the game to other companies. In 1988, Spectrum HoloByte sold the Japanese rights to its computer games to Bullet-Proof Software's Henk Rogers, who was searching for games for the Japanese market. Mirrorsoft sold arcade rights to the Atari Games
Atari Games Corporation was an American producer of arcade video games, active from 1985 to 1999, then as Midway Games West Inc. until 2003. It was formed when the coin-operated video game division of Atari, Inc. was transferred by its owner Wa ...
subsidiary Tengen, which sold the Japanese arcade rights to Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
and the console rights to Bullet-Proof Software, which published versions for Japanese computers, including the MSX2, PC-88 and X68000
The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan.
The initial model has a 10 Megahertz, MHz Motorola 68000 Central processing unit, CPU, 1 Megabytes, MB of Random Access Memory, ...
, along with a console port for the Nintendo Family Computer
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the U ...
(Famicom). ''Tetris'' was commercially successful worldwide; the Famicon version sold two million copies in Japan. Elorg was unaware of the deals Stein had negotiated and received no royalties.
Nintendo was attracted to ''Tetris'' for its simplicity and its established success on the Famicom; they considered porting it to their first handheld console, the Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
. Rogers, who was close to the Nintendo president, Hiroshi Yamauchi, sought the handheld rights. After a failed negotiation with Atari, Rogers contacted Stein in November 1988. Stein agreed to sign a contract, but explained that he had to consult Elorg before returning to negotiations with Rogers. After contacting Stein several times, Rogers began to suspect a breach of contract on Stein's part.
In February 1989, Rogers traveled to the Soviet Union and arrived at the Elorg offices uninvited to negotiate the rights. Discussions resulted the next day, when Stein and the Mirrorsoft manager Kevin Maxwell made an appointment with Elorg without consulting each other. Rogers befriended Pajitnov over a game of Go, and Pajitnov in turn supported Rogers throughout the discussions. Rogers explained that he wanted to obtain the rights to ''Tetris'' for the Game Boy. After quickly obtaining an agreement with the Elorg president, Nikolai Belikov, Rogers showed Belikov a Famicom ''Tetris'' cartridge. Belikov believed that the rights to ''Tetris'' had only been signed for computer systems so the Soviets accused Rogers of illegal publication. He explained that he had obtained the rights via Atari Games, which had itself signed an agreement with Stein.
Sympathetic to Rogers' plight, Belikov constructed a strategy to regain possession of the rights and obtain better commercial agreements. At that point, Elorg was faced with three different companies seeking to buy the rights. Belikov proposed canceling Stein's rights and granting them instead to Nintendo for both home and handheld consoles. Rogers flew to the US to convince Nintendo's American branch to sign up for the rights. The contract with Elorg was signed by Minoru Arakawa of Nintendo for $500,000, plus 50 cents per cartridge sold. Elorg then sent an updated contract to Stein which he signed without carefully reading it. One of the clauses defined a computer as a machine with a screen and keyboard, and thus Stein's rights to console versions were withdrawn. Stein later realized that all the contract's other clauses, notably on payments, were a "smokescreen" to deceive him.
In March 1989, Nintendo sent a cease and desist
A cease and desist letter is a document sent by one party, often a business, to warn another party that they believe the other party is committing an unlawful act, such as copyright infringement, and that they will take legal action if the oth ...
to Atari Games concerning their production of ''Tetris'' for the Nintendo Entertainment System (NES), the North American version of the Famicom. In response, the Mirrorsoft owner, Robert Maxwell
Ian Robert Maxwell (born Ján Ludvík Hyman Binyamin Hoch; 10 June 1923 – 5 November 1991) was a Czechoslovakia, Czechoslovak-born British media proprietor, politician and fraudster.
After escaping the German occupation of Czechoslovakia, ...
, pressured the Soviet Union leader, Mikhail Gorbachev
Mikhail Sergeyevich Gorbachev (2 March 1931 – 30 August 2022) was a Soviet and Russian politician who served as the last leader of the Soviet Union from 1985 to dissolution of the Soviet Union, the country's dissolution in 1991. He served a ...
, to cancel the contract between Elorg and Nintendo. Despite the threats to Belikov, Elorg refused to concede, highlighting the financial advantages of their contract compared to those signed with Stein and Mirrorsoft. On June 15, 1989, Nintendo and Atari Games began a legal battle in the courts of San Francisco. Atari Games sought to prove that the NES was a computer, which would make Atari Games's port authorized by their license. They argued that the NES's Japanese counterpart, the Famicom, could be converted into a computer with a Family BASIC peripheral. Judge Fern M. Smith rejected this argument and declared that Mirrorsoft and Spectrum HoloByte had never received explicit authorization for marketing on consoles. On June 21, 1989, he ruled in Nintendo's favor, granting them a preliminary injunction against Atari Games. The next day, Atari Games withdrew its NES version from sale, and thousands of cartridges remained unsold in its warehouses. Preference for this version over Nintendo's led to Atari Games cartridges selling for up to $300 on the secondary market
The secondary market, also called the aftermarket and follow on public offering, is the financial market in which previously issued financial instruments such as stock, bonds, options, and futures are bought and sold. The initial sale of ...
.
Game Boy and NES (1989–1996)
The Game Boy version of ''Tetris'' was released in Japan on June 14, 1989, and as a pack-in game in the United States on July 31, 1989. The NES version was released the same year. Both versions achieved commercial success. The Game Boy version was the primary game promoted for the Game Boy, becoming its killer app
A killer application (often shortened to killer app) is any software that is so necessary or desirable that it proves the core value of some larger technology, such as its host computer hardware, video game console, software platform, or operati ...
,[ generating $80 million in revenue, and popularizing both the Game Boy and ''Tetris''. The Game Boy version is the most commercially successful and considered by many to be the best version of ''Tetris''.] The NES version appeared on Nintendo's most popular games list for over a year. To date, the Game Boy version has sold 35 million copies,[ and the NES version has sold 8 million copies.
Through the legal history of the license, Pajitnov gained a reputation in the West. He was regularly invited by journalists and publishers, through which he discovered that ''Tetris'' had sold millions of copies, from which he had not made any money. He took pride in the game, which he considered "an electronic ambassador of benevolence". In January 1990, Pajitnov was invited by Spectrum HoloByte to the Consumer Electronics Show, and he was immersed in American life for the first time. After a period of adaptation, he explored American culture in several cities, including Las Vegas, San Francisco, New York City, and Boston. He engaged in interviews with several hosts, including the directors of Nintendo of America. He marveled at the freedom and the advantages of Western society and, upon returning to the Soviet Union, spoke often of his travels to his colleagues. He realized that there was no market in Russia for their programs.
In 1991, with Rogers' help, Pajitnov and his family emigrated to Seattle, United States, where he worked as a freelance game designer.] During this time, Pajitnov worked on several sequels to ''Tetris''. '' Welltris'' (1990) involved adjusting geometrical pieces descending down one of four walls of a three-dimensional well, and '' Hatris'' (1990) and '' Faces...tris III'' (1991) replaced descending tetrominoes with hats and faces respectively.[ Though they generally received positive reviews and commercial success,][ with ''Faces...Tris III'' winning "Best Action/Arcade Program" in the 1991 Excellence in Software Awards, none replicated ''Tetris'' success. Other early variants of ''Tetris'' were developed without Pajitnov's involvement, including Spectrum Holobyte's '' Super Tetris'' (1991), Bullet-Proof Software's '' Tetris 2 + BomBliss'' (1991) and '' Tetris Battle Gaiden'' (1993), and Nintendo's '' Tetris 2'' (1993).]
The Tetris Company and Blue Planet Software (1996–2014)
The Academy of Sciences' rights to ''Tetris'' expired at the end of 1995, reverting them back to Pajitnov. Worried that Elorg, which had become a private company under Belikov following the 1991 collapse of the Soviet Union
The Soviet Union was formally dissolved as a sovereign state and subject of international law on 26 December 1991 by Declaration No. 142-N of the Soviet of the Republics of the Supreme Soviet of the Soviet Union. Declaration No. 142-Н of ...
, would try to claim the rights, Pajitnov recruited Rogers to secure them. Rogers formed The Tetris Company as an equal partnership between Elorg and Rogers' new company, Blue Planet Software. Rogers acquired Elorg and renamed it Tetris Holding in 2005. Since formation, the Tetris Company has maintained guidelines for authorized versions of ''Tetris'', and Blue Planet Software has served as an agent for the ''Tetris'' brand.[ The Tetris Company has also enforced its copyright of ''Tetris'' against unauthorized clones,] such as the 2012 case, '' Tetris Holding, LLC v. Xio Interactive, Inc.'', where a judge ruled that ''Mino'' violated ''Tetris'' copyright based on look and feel
In software design, the look and feel of a graphical user interface comprises aspects of its design, including elements such as colors, shapes, layout, and typefaces (the "look"), as well as the behavior of dynamic elements such as buttons, boxes ...
.
Pajitnov and Rogers sought to keep ''Tetris'' fresh and innovated in new directions. '' Tetrisphere'', developed by H2O Entertainment and released on August 11, 1997, was an example of this innovation.[ Gameplay involved rotating a three-dimensional sphere to place pieces on its surface. It was the first puzzle video game on the ]Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
and garnered a cult following. David Crookes of ''Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' called ''Tetrisphere'' "proof that the concept could be modernised and tweaked, while still being faithful to the original".[ Another game on the Nintendo 64, the Japan-exclusive '' Tetris 64'' (1998), allowed for four players and was the only game to utilize the Nintendo 64's Bio Sensor, which detected a player's pulse.][ On other platforms around this time, '' Tetris Plus'' (1996), '' Tetris DX'' (1998), and '' The Next Tetris'' added new game modes, and '' Tetris: The Grand Master'' (1998) was an arcade game targeted toward experienced players.][
According to Rogers, in order to appeal to beginner players, the Tetris Company started to standardize features that were not in the original versions.] These features included the hold feature in '' The New Tetris'' in 1999, the easy spin and the super rotation system in '' Tetris Worlds'' in 2001, and the scoring system introduced in ''Tetris DS'' in 2006. Critics panned ''Tetris Worlds'' for the easy spin mechanic, which allowed players to delay a piece's descent by continually rotating it. Despite the controversy and Pajitnov's reluctance, the mechanic was implemented into the ''Tetris'' guidelines. Alongside the easy spin, ''Tetris Worlds'' introduced the super rotation system which defines how pieces rotate, which most versions have used since.
''Tetris'' was first ported to mobile devices in 2001 by G-Mode. In 2002, Rogers formed Blue Lava Wireless to develop ''Tetris'' games for mobile platforms. JAMDAT acquired Blue Lava Wireless in April 2005, granting them a 15-year license of ''Tetris'' for mobile platforms. By December 2005 when Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
(EA) started its acquisition of JAMDAT, ''Tetris'' had been consistently selling well on American carrier phones. EA completed its acquisition in February 2006, granting it the mobile license for ''Tetris''. EA Mobile released their versions of ''Tetris'' as a launch game for the iTunes store on iPod 5G on September 11, 2006, and on the Apple App Store on iOS on July 10, 2008. By January 2010, EA's mobile versions reached 100 million paid downloads, making ''Tetris'' the most popular mobile game of all time. EA's license expired on April 21, 2020, and the game became inoperable.
Maya Rogers' succession and resurgence of popularity (2014–present)
In January 2014, after eight years of involvement, Henk Rogers' daughter Maya
Maya may refer to:
Ethnic groups
* Maya peoples, of southern Mexico and northern Central America
** Maya civilization, the historical civilization of the Maya peoples
** Mayan languages, the languages of the Maya peoples
* Maya (East Africa), a p ...
succeeded him as the CEO of Blue Planet Software. She began by planning activities for ''Tetris'' 30th anniversary. In an interview with ''VentureBeat
''VentureBeat'' is an American technology website headquartered in San Francisco, California. ''VentureBeat'' is a tech news source that publishes news, analysis, long-form features, interviews, and videos. The ''VentureBeat'' company was fou ...
'' in June 2014, Maya spoke of her desire to expand ''Tetris'' brand, such as through merchandising, and keeping the game fresh. Her theme for the 30th anniversary was "We All Fit Together". Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
released '' Puyo Puyo Tetris'', a crossover between ''Tetris'' and '' Puyo Puyo'', in Japan on February 6, 2014, for multiple platforms. ''Puyo Puyo Tetris'' sold over 60,000 copies within a week, with the Nintendo 3DS version being the second-highest-selling game of the week according to '' 4Gamer.net''. Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
's '' Tetris Ultimate'' was released on the Nintendo 3DS in November 2014 and the PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
in December 2014. A PC port was released on December 2015, although initial user reviews reported frequent crashes. ''Tetris Ultimate'' received mixed reviews but the online multiplayer was generally seen favorably.[
In the late 2010s, ''Tetris'' had a resurgence in popularity with the release of '' Tetris Effect'' and '' Tetris 99''.] '' PCMag'' credited the resurgence to the 2017 release of ''Puyo Puyo Tetris'' in the Western world where it received positive reviews and sold 1.4 copies worldwide by November 2020.[ ''Tetris Effect'' was developed by Monstars and Resonair and published by Enhance Games. Development began around 2012 following a discussion between Henk and Enhance CEO Tetsuya Mizuguchi about creating a ''Tetris'' game set to music using ]virtual reality
Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
to reflect the feeling of being "in the zone" while playing ''Tetris''. ''Tetris Effect'' was released on the PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
on November 9, 2018, and on Windows on July 23, 2019, receiving widespread critical acclaim for its visuals and emotional impact.[ ''Tetris 99'' is a battle royale variant of ''Tetris'' made available to subscribers of Nintendo Switch Online on February 13, 2019, upon its surprise announcement during ]Nintendo Direct
Nintendo Direct is a series of online presentations or live shows produced by Nintendo, where information regarding the company's upcoming content or franchises is presented, such as information about games and consoles. The presentations began ...
. It received positive reviews and became Nintendo Switch Online's killer app;[ according to President of Nintendo Shuntaro Furukawa, 2.8 million Nintendo Switch Online users played ''Tetris 99'' within a few months of release.]
Versions
''Tetris'' has been released on a multitude of platforms since the creation of the original version on the Elektronika 60. It is available on most game consoles, as well as personal computers, smartphones, and iPod
The iPod is a series of portable media players and multi-purpose mobile devices that were designed and marketed by Apple Inc. from 2001 to 2022. The iPod Classic#1st generation, first version was released on November 10, 2001, about mon ...
s. ''Guinness World Records
''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a British reference book published annually, list ...
'' recognized ''Tetris'' as the most ported video game in history, with over 200 variants having appeared on over 65 different platforms as of October 2010. By 2017, this number had increased to 220 official variants.
Across its multiple versions, ''Tetris'' core gameplay has remained consistent. Since 1996, the Tetris Company has maintained annual standard specifications for authorized versions of ''Tetris''. Pajitnov considers these guidelines a baseline for different versions and not "set in stone". Several game mechanics of ''Tetris'' have been changed over time. For example, the distribution of tetrominoes was completely randomized in early versions, while modern versions opt for a "bag system", in which each tetromino is guaranteed to appear in a set of seven. Other mechanics that have become standardized in modern versions include the ability to hold tetrominoes to swap with later pieces, introduced in '' The New Tetris'' (1999), and the super rotation system and infinite spin, introduced in '' Tetris Worlds'' (2001).
The earliest versions of ''Tetris'' had no music. Spectrum Holobyte's version of ''Tetris'' in the United States exoticized the Soviet origins through elements such as Russian music, including Pyotr Ilyich Tchaikovsky
Pyotr Ilyich Tchaikovsky ( ; 7 May 1840 – 6 November 1893) was a Russian composer during the Romantic period. He was the first Russian composer whose music made a lasting impression internationally. Tchaikovsky wrote some of the most popula ...
's " Trepak" from ''The Nutcracker
''The Nutcracker'' (, ), Opus number, Op. 71, is an 1892 two-act classical ballet (conceived as a '; ) by Pyotr Ilyich Tchaikovsky, set on Christmas Eve at the foot of a Christmas tree in a child's imagination featuring a Nutcracker doll. Th ...
'' and Reinhold Glière's " Russian Sailor Dance" from '' The Red Poppy''. This approached differed from other versions of ''Tetris'' from other countries at the time: Mirrorsoft's Commodore 64 version in Europe used an atmospheric soundtrack, and Sega's arcade version in Japan used a synthesized pop-influenced soundtrack. Nintendo's versions for NES and Game Boy continued the pattern of using Russian music. The NES version uses Tchaikovsky's " Dance of the Sugar Plum Fairy" from ''The Nutcracker'' as Music A, with the Russian-influenced Music B and the mellow Music C having unclear origins. The Game Boy version has the 1860s Russian folk tune " Korobeiniki" for Music A, an original composition by Hirokazu Tanaka for Music B, and the Menuet of Johann Sebastian Bach
Johann Sebastian Bach (German: Help:IPA/Standard German, �joːhan zeˈbasti̯an baχ ( – 28 July 1750) was a German composer and musician of the late Baroque music, Baroque period. He is known for his prolific output across a variety ...
's '' French Suite no. 3'' for Music C. "Korobeiniki" has become primarily associated with ''Tetris'' as its main theme and would be used in most significant versions,[ as mandated by the Tetris Company guidelines.][
]
Reception and legacy
Sales
In January 2010, EA Mobile and Blue Planet Software announced that the mobile versions of ''Tetris'' since 2005 had reached 100 million paid downloads, making it most-downloaded mobile game at the time. In April 2014, Rogers announced in an interview with ''VentureBeat
''VentureBeat'' is an American technology website headquartered in San Francisco, California. ''VentureBeat'' is a tech news source that publishes news, analysis, long-form features, interviews, and videos. The ''VentureBeat'' company was fou ...
'' that ''Tetris'' totaled 425 million paid mobile downloads and 70 million physical copies.[ To date, the versions of ''Tetris'' collectively serve as the second-best-selling video game series of all time, totaling 520 million sales according to The Tetris Company.] The majority originate from paid mobile downloads, based on Rogers' figure from the 2014 interview. As a result, some publications consider ''Tetris'' the best-selling video game of all time.[ The most successful version is the Game Boy version, which at 35 million copies is among the best-selling video games of all time.][
]
Accolades
''Tetris'' quickly began winning awards once it was released in the West. The Spectrum HoloByte version won three Software Publishers Association Excellence in Software Awards in 1989, including Best Entertainment Program and the Critic's Choice Award for consumers. ''Macworld'' inducted ''Tetris'' into the 1988 ''Macworld'' Game Hall of Fame in the Best Strategy Game category. ''Macworld'' praised "the addictive quality" and said its "simplicity is bewitching." and ''Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' gave ''Tetris'' the 1989 Compute! Choice Award for Arcade Game, describing it as "by far, the most addictive game ever". ''Entertainment Weekly
''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American online magazine, digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, ...
'' named it the eighth-greatest game available in 1991, saying: "Thanks to Nintendo's endless promotion, ''Tetris'' has become one of the most popular video games."
''Tetris'' has been widely ranked as among the greatest video games of all time by ''Flux
Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications in physics. For transport phe ...
'' (1995), '' Next Generation'' (1996 and 1999), ''Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The magazine was fou ...
'' (1997), ''GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' (2000), ''Game Informer
''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' (2001 and 2009), ''IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' (2007 and 2021), ''Time
Time is the continuous progression of existence that occurs in an apparently irreversible process, irreversible succession from the past, through the present, and into the future. It is a component quantity of various measurements used to sequ ...
'' (2012 and 2016), ''GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Compute ...
'' (2015 and 2021), ''Polygon
In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain.
The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
'' (2017), ''USA Today
''USA Today'' (often stylized in all caps) is an American daily middle-market newspaper and news broadcasting company. Founded by Al Neuharth in 1980 and launched on September 14, 1982, the newspaper operates from Gannett's corporate headq ...
'' (2022 and 2024), ''The Times
''The Times'' is a British Newspaper#Daily, daily Newspaper#National, national newspaper based in London. It began in 1785 under the title ''The Daily Universal Register'', adopting its modern name on 1 January 1788. ''The Times'' and its si ...
'' (2023), and '' GQ'' (2023). ''Tetris'' has also been ranked as among the best computer games by '' PC Format'' (1991) and ''Computer Gaming World'' (1996), among the best video game franchises by ''IGN'' (2006) and ''Den of Geek
''Den of Geek'' is a UK and US-based website covering entertainment with a focus on pop culture. The website also issues a biannual magazine.
History
''Den of Geek'' was founded in 2007 by Simon Brew in London. In 2012, DoG Tech LLC licensed ' ...
'' (2024), and among the most influential games of all time by ''GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' (2007), ''IGN'' (2007), '' 1Up.com'' (2010), ''GamesRadar+'' (2013), and ''The Guardian
''The Guardian'' is a British daily newspaper. It was founded in Manchester in 1821 as ''The Manchester Guardian'' and changed its name in 1959, followed by a move to London. Along with its sister paper, ''The Guardian Weekly'', ''The Guardi ...
'' (2017).
''Tetris'' has been inducted into the "Hall of Fame" of the following publications: ''Computer Gaming World'' (1999), ''GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'' (2000), ''GameSpot'' (2003), and ''IGN'' (2007). ''Tetris'' was listed as part of the game canon, announced at the 2007 Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
by Henry Lowood of Stanford University
Leland Stanford Junior University, commonly referred to as Stanford University, is a Private university, private research university in Stanford, California, United States. It was founded in 1885 by railroad magnate Leland Stanford (the eighth ...
as a list of ten games to be considered for preservation by the Library of Congress
The Library of Congress (LOC) is a research library in Washington, D.C., serving as the library and research service for the United States Congress and the ''de facto'' national library of the United States. It also administers Copyright law o ...
, modeled after the National Film Preservation Board . In November 2012, the Museum of Modern Art
The Museum of Modern Art (MoMA) is an art museum located in Midtown Manhattan, New York City, on 53rd Street (Manhattan), 53rd Street between Fifth Avenue, Fifth and Sixth Avenues. MoMA's collection spans the late 19th century to the present, a ...
acquired ''Tetris'', along with thirteen other video games, to display. As part of the 2015 inaugural class, The Strong National Museum of Play inducted ''Tetris'' into the World Video Game Hall of Fame for its iconic nature.
Industry impact
Due to Rogers and Nintendo's belief in its potential for mass appeal, ''Tetris'' was the pack-in game and the primary game promoted for the Game Boy in the United States. The resulting public anticipation led ''Tetris'' to become the Game Boy's main draw, with many, including non-gamers, buying the Game Boy specifically to play ''Tetris''. This release simultaneously contributed to both the popularity of ''Tetris'' and the Game Boy, with the bundle selling out in its initial run of a million copies shortly after release.[ This success established Nintendo's dominant position in the handheld gaming market, setting a standard that competitors struggled to replicate.]
''Tetris'' is influential in the genre of puzzle video games. Commentators have considered ''Tetris'' an early example of a casual game. ''Wired
Wired may refer to:
Arts, entertainment, and media Music
* ''Wired'' (Jeff Beck album), 1976
* ''Wired'' (Hugh Cornwell album), 1993
* ''Wired'' (Mallory Knox album), 2017
* "Wired", a song by Prism from their album '' Beat Street''
* "Wired ...
'' deemed ''Tetris'' unique for its time given its appeal to players regardless of gender and age,[ and ''1Up.com'' credits ''Tetris'' for establishing a market for puzzle video games with universal appeal.][ Various common elements of puzzle games, such as managing pieces over a fixed screen, originated from ''Tetris'',][ and multiple clones have been created to replicate ''Tetris'' popularity. Video games influenced by ''Tetris'' include Nintendo's '' Dr. Mario'' (1990), Sega's '' Columns'' (1990), Compile's '' Puyo Puyo'' (1991), ]Taito
is a Japanese company that specializes in video games, Toy, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, Vending machine, vending machines, and Juk ...
's '' Puzzle Bobble'' (1994), and Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
's '' Super Puzzle Fighter II Turbo'' (1996).
Cultural impact
''Tetris'' cultural impact and recognition is widespread with representation in a vast array of media such as architecture, art, and merchandise.[ ''Tetris'' has earned other Guinness records, such as the record for "largest architectural video game display", granted to a version hosted on the side of the 29-story Cira Center in April 2014. "Korobeiniki", a Russian folk song, has become widely associated with ''Tetris'' following its inclusion in the Game Boy version.][ A 1992 Eurodance cover of "Korobeiniki" by Doctor Spin peaked at number six in the UK single charts.] ''Tetris'' is widely seen as a " simple but addictive" game, and has been the subject of academic research in psychology and mathematics. Writers such as Dan Ackerman have attributed the enduring success of ''Tetris'' to its appeal to casual gamers.
''Tetris'' has a competitive scene, especially around the NES version. Competitor Jonas Neubauer and his victory in the inaugural Classic Tetris World Championship (CTWC) in 2010 were the subject of the 2011 documentary '' Ecstasy of Order: The Tetris Masters'', which helped popularized competitive gameplay of ''Tetris''.[ Competitors at the CTWC, typically adolescents, have used the CTWC to demonstrate advancements in the gameplay of the NES version. For example, gameplay techniques such as "hypertapping" and "rolling" have been used to help competitors to maximize their scores beyond level 29, which was previously deemed impossible to complete due to its speed.] Willis Gibson "beat" Tetris by playing NES ''Tetris'' until it crashed in a 40-minute livestream in January 2024, receiving significant media coverage for his achievement.
The DIC Entertainment animated series '' Captain N: The Game Master'' incorporated elements of ''Tetris'', depicting "planet Tetris" in two different episodes as a distant, square-shaped world composed of angular humanoids. In 2014, it was announced that Threshold Entertainment had worked with the Tetris Company to develop a film adaptation. Threshold Entertainment CEO Larry Kasanoff called it an epic sci-fi adventure and the first part of a trilogy. A different film, '' Tetris'', about the ''Tetris'' legal battles in the late 1980s, starring Taron Egerton as Henk Rogers, premiered on Apple TV+ on March 31, 2023,[ to positive reviews according to ]Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
and a viewership of 88,000 people according to Samba TV.
Research
Psychological research
The psychological and addictive effects of ''Tetris'' were first scientifically recognized by Soviet clinical psychologist Vladimir Pokhilko 1985. Pokhilko was a recipient of the IBM version of ''Tetris'' in Moscow
Moscow is the Capital city, capital and List of cities and towns in Russia by population, largest city of Russia, standing on the Moskva (river), Moskva River in Central Russia. It has a population estimated at over 13 million residents with ...
. Interested in its potential psychological effects based on his experiences playing the game, Pokhilko distributed copies of ''Tetris'' to his colleagues at the Moscow Medical Center. Pokhilko regretted his decision after constant gameplay impaired medical research so he proceeded to destroy the distributed copies. After new copies were reintroduced to his facility, Pokhilko used ''Tetris'' while testing patients.
Starting with the research of American psychologist Richard J. Haier in 1992, ''Tetris'' has been frequently used as a form of cognitive assessment and neuroimaging. Furthermore, ''Tetris'' has been studied as a potential form of psychological intervention such as for PTSD and cravings with promising results.[ The " ''Tetris'' effect" refers to the phenomena of perceiving certain patterns in dreams and mental images following engagement in a repetitive activity such as playing ''Tetris.''] The term was coined by Jeffrey Goldsmith in a 1994 article for ''Wired
Wired may refer to:
Arts, entertainment, and media Music
* ''Wired'' (Jeff Beck album), 1976
* ''Wired'' (Hugh Cornwell album), 1993
* ''Wired'' (Mallory Knox album), 2017
* "Wired", a song by Prism from their album '' Beat Street''
* "Wired ...
'', in which he compared ''Tetris'' to an "electronic drug".
Computer science research
In 1992, John Brzustowski at the University of British Columbia
The University of British Columbia (UBC) is a Public university, public research university with campuses near University of British Columbia Vancouver, Vancouver and University of British Columbia Okanagan, Kelowna, in British Columbia, Canada ...
wrote a thesis on the question of whether or not one could theoretically play ''Tetris'' forever. He reached the conclusion that ''Tetris'' is statistically doomed to end. If a player receives a sufficiently large sequence of alternating S and Z tetrominoes, the naïve gravity used by the standard game eventually forces the player to leave holes on the board. The holes will necessarily stack to the top and end the game. If the pieces are distributed randomly, this sequence will eventually occur. Thus, if a game with, for example, an ideal, uniform, uncorrelated random number generator
Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance. This means that the particular ou ...
is played long enough, any player will almost surely
In probability theory, an event is said to happen almost surely (sometimes abbreviated as a.s.) if it happens with probability 1 (with respect to the probability measure). In other words, the set of outcomes on which the event does not occur ha ...
top out.
In computer science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
, it is common to analyze the computational complexity
In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations ...
of problems, including real-life problems and games. In 2001, a group of MIT
The Massachusetts Institute of Technology (MIT) is a private research university in Cambridge, Massachusetts, United States. Established in 1861, MIT has played a significant role in the development of many areas of modern technology and sc ...
researchers proved that for the "offline" version of ''Tetris'' (the player knows the complete sequence of pieces that will be dropped, i.e. there is no hidden information) the following objectives are NP-complete
In computational complexity theory, NP-complete problems are the hardest of the problems to which ''solutions'' can be verified ''quickly''.
Somewhat more precisely, a problem is NP-complete when:
# It is a decision problem, meaning that for any ...
:
# Maximizing the number of rows cleared while playing the given piece sequence.
# Maximizing the number of pieces placed before a loss occurs.
# Maximizing the number of simultaneous clearing of four rows.
# Minimizing the height of the highest filled grid square over the course of the sequence.
Also, it is difficult to even approximately solve the first, second, and fourth problem. It is NP-hard
In computational complexity theory, a computational problem ''H'' is called NP-hard if, for every problem ''L'' which can be solved in non-deterministic polynomial-time, there is a polynomial-time reduction from ''L'' to ''H''. That is, assumi ...
, given an initial field and a sequence of ''p'' pieces, to approximate the first two problems to within a factor of for any constant . It is NP-hard to approximate the last problem within a factor of for any constant . To prove NP-completeness, it was shown that there is a polynomial reduction between the 3-partition problem, which is also NP-complete, and the ''Tetris'' problem.
See also
* '' Brain Wall'' and '' Blokken'', game shows based on ''Tetris''
* '' Ecstasy of Order: The Tetris Masters'', a 2011 documentary about the 2010 Classic Tetris World Championship, featuring interviews with Pajitnov and Richard Haier as well as ''Tetris'' players Thor Aackerlund and future seven-time Classic Tetris World Championship champion Jonas Neubauer
* ''Game Over'' (Sheff book), a 1993 book covering Nintendo history, including interviews with Pajitnov and others regarding ''Tetris'' licensing
Notes
References
Bibliography
Books
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Further reading
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External links
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{{Authority control
1985 video games
Alexey Pajitnov games
Falling block puzzle games
Mirrorsoft games
NP-complete problems
Puzzle video games
Russian inventions
Soviet brands
Soviet games
Soviet inventions
1985 in the Soviet Union
Spectrum HoloByte games
Video game franchises
Video game franchises introduced in 1985
Video games adapted into films
Video games developed in the Soviet Union
DOS games
World Video Game Hall of Fame