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''Terminator 2: Judgment Day'' is a 1991
action video game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
developed by
Dementia Dementia is a disorder which manifests as a set of related symptoms, which usually surfaces when the brain is damaged by injury or disease. The symptoms involve progressive impairments in memory, thinking, and behavior, which negatively affe ...
and published by
Ocean Software Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and video game publisher, publishers of the 1980s and 1990s. The company was founded by David Ward and Jon Woods and wa ...
. It is based on the 1991 film of the same name, and was released in Europe for
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
,
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sin ...
,
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
,
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
, and
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
. It is a sequel to ''
The Terminator ''The Terminator'' is a 1984 American science fiction action film directed by James Cameron. It stars Arnold Schwarzenegger as the Terminator, a cyborg assassin sent back in time from 2029 to 1984 to kill Sarah Connor (Linda Hamilton), whos ...
'', itself based on the 1984 film of the same name. The game features several gameplay styles such as driving, fighting, and puzzle-solving. ''Terminator 2: Judgment Day'' was well received for its graphics, gameplay variety, and sound. However, critics also considered the game to be average or disappointing, with some criticizing it for a lack of originality and its difficult gameplay.


Gameplay

''Terminator 2: Judgment Day'' is based on the film of the same name, in which two
Terminator Terminator may refer to: Science and technology Genetics * Terminator (genetics), the end of a gene for transcription * Terminator technology, proposed methods for restricting the use of genetically modified plants by causing second generation s ...
machine models, the
T-800 T8 or T-8 may refer to the following: Measurement * T8, a Torx screwhead size * T8, a 1 inch fluorescent lamp size * A tornado intensity rating on the TORRO scale Biology * The 8th thoracic vertebra * The T8 spinal nerve Transportation * Trikk ...
and the
T-1000 The T-1000 is a fictional Character (arts), character in the Terminator (franchise), ''Terminator'' franchise. A shapeshifter, shapeshifting Android (robot), android Terminator (character concept), Terminator Assassination, assassin, the T-1000 ...
, are sent back from the future. The T-800 is tasked with protecting a boy named
John Connor John Connor is a fictional Character (arts), character in the Terminator (franchise), ''Terminator'' franchise. Created by screenwriter, writer and film director, director James Cameron, the character is first referred to in the 1984 film ''The T ...
, who will eventually become the leader of the human resistance in a war against machines. The T-1000 has been sent back with an order to kill young John, ensuring the rise of the machines. In the game, the player largely takes the role of the T-800. John's mother, Sarah Connor, is also playable in certain levels. The levels are based on prominent scenes from the film, including one in which the T-1000 drives a truck through a
flood control channel Flood control channels are large and empty basins which let water flow in and out (except during flooding) or dry channels that run below the street levels of some larger cities, so that if and when a flood occurs, the water will run into these ch ...
, in pursuit of the T-800 and John, who are riding on a motorcycle. Other scenes recreated in the game include Sarah's escape from a mental hospital, a sabotage of
Cyberdyne Systems Cyberdyne may refer to: * Cyberdyne Inc., a Japanese company which sells a powered exoskeleton called HAL 5 (Hybrid Assistive Limb) *Cyberdyne (Cyber Dynamics Systems Corporation), a fictional corporation that created the Skynet system in the ''Ter ...
' headquarters, and a showdown between the Terminators in a
steel mill A steel mill or steelworks is an industrial plant for the manufacture of steel. It may be an integrated steel works carrying out all steps of steelmaking from smelting iron ore to rolled product, but may also be a plant where steel semi-finish ...
. Digitized images from the film appear in between levels to advance the story. Each level features one of several gameplay styles, such as
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
fighting between the two Terminators, or vertically scrolling driving sequences in which characters flee from the T-1000. Sarah's hospital escape is played as a side-scrolling level. Other levels are played as a
sliding puzzle A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a combination puzzle that challenges a player to slide (frequently flat) pieces along certain routes (usually on a board) to establish a certain end-configuration. The pieces to ...
game in which the player must perform repairs on the T-800; successfully completing these levels will increase the player's health for the next level, but winning the puzzle game is not necessary to progress forward. The
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
version has seven levels, while the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
versions have eight. The C64 version has nine levels. The ZX Spectrum version does not include the digitized film images.


Development and release

''Terminator 2: Judgment Day'' was developed by
Dementia Dementia is a disorder which manifests as a set of related symptoms, which usually surfaces when the brain is damaged by injury or disease. The symptoms involve progressive impairments in memory, thinking, and behavior, which negatively affe ...
, a game development group based in
Wolverhampton Wolverhampton () is a city, metropolitan borough and administrative centre in the West Midlands, England. The population size has increased by 5.7%, from around 249,500 in 2011 to 263,700 in 2021. People from the city are called "Wulfrunian ...
, England. The game was published by
Ocean Software Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and video game publisher, publishers of the 1980s and 1990s. The company was founded by David Ward and Jon Woods and wa ...
. Ocean secured the rights to a video game adaptation of the film while it was in the
post-production Post-production is part of the process of filmmaking, video production, audio production, and photography. Post-production includes all stages of production occurring after principal photography or recording individual program segments. The ...
phase.
Kevin Bulmer Kevin Bulmer (1962, in Solihull – 12 November 2011, in Tettenhall), also known as Kev Bulmer, was an English artist, game designer and president of the graphic design and video game company Synthetic Dimensions, which was co-founded by him in 198 ...
and Richard Costello, the heads of Dementia, had met with Ocean to seek funding for a potential
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
. Ocean manager Gary Bracey was impressed with their proposal but wanted them to develop a ''Terminator 2'' video game first. Ocean had been impressed by Dementia's previous game, titled ''
Corporation A corporation is an organization—usually a group of people or a company—authorized by the state to act as a single entity (a legal entity recognized by private and public law "born out of statute"; a legal person in legal context) and r ...
''. Although Bulmer was a ''Terminator'' fan, he was initially hesitant to accept the offer, later saying that Dementia already had other projects planned and that "there's less money to be made out of doing conversion work than original games." In January 1991, Bracey gave Bulmer a copy of the ''Terminator 2'' film script. After reading it, Bulmer gained an immediate interest in developing a video game adaptation. Ocean wanted the game to be completed within six months. Dementia picked scenes from the script to form the game's levels. Within two weeks of accepting the development job, Bulmer submitted 20 sheets of ''Terminator 2'' game designs. Initially, two gameplay ideas were briefly considered: a 3D
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
viewed from a
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller ...
; and an interactive
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
. Both ideas were scrapped due to the limited development period. Another early idea would involve the T-800 fighting its way from a rebel base to an enemy area in order to use a time machine and travel back through time. Bulmer spent three days working on this idea, which would have been played as a shoot 'em up, but Ocean rejected the idea because it did not follow the plot of the film. Shortly thereafter, Bulmer devised the idea to use various gameplay styles, as used in the final version of the game. At the time, Bulmer had never played Ocean games such as ''
RoboCop 2 ''RoboCop 2'' is a 1990 American science fiction action film directed by Irvin Kershner and written by Frank Miller and Walon Green. It stars Peter Weller, Nancy Allen, Dan O'Herlihy, Belinda Bauer, Tom Noonan and Gabriel Damon. It is the ...
'' and '' Total Recall'', both of which used the same mix of gameplay styles. Bulmer said he was initially unaware that such a mix had already been used in previous games. Bulmer later played the two games, as well as Ocean's ''
Batman Batman is a superhero appearing in American comic books published by DC Comics. The character was created by artist Bob Kane and writer Bill Finger, and debuted in Detective Comics 27, the 27th issue of the comic book ''Detective Comics'' on ...
'' game. Bulmer disliked the three games and said that they "made us more determined to make ''Terminator 2'' a better, more playable, series of ideas." The developers had difficulty in deciding how the fight levels should end, as the Terminator characters are depicted in the film as being nearly invincible. Bulmer said, "Nobody really wins or loses, so how do you translate that into a game?" Bulmer explained that the solution involved making the T-800 and the T-1000 susceptible to damage. Because of secrecy surrounding the film, Dementia was initially limited to using just the script as a reference for the game. Bulmer said he ultimately made some mistakes with the game adaptation, parts of which do not accurately reflect what happened in the film. When a trailer for the film was released in March 1991, it gave the developers a better idea of the film's tone. They also took frames from the trailer and digitized them for inclusion in the game. Bulmer and Costello were distraught when they realized that each frame was 240
kilobyte The kilobyte is a multiple of the unit byte for digital information. The International System of Units (SI) defines the prefix ''kilo'' as 1000 (103); per this definition, one kilobyte is 1000 bytes.International Standard IEC 80000-13 Quantiti ...
s in size. Because the rest of the game was already 400 kilobytes, there was a need to reduce the memory constraint; this was achieved by reducing each frame to a quarter of its original size. The digitized film images had to be removed from the ZX Spectrum version because of lack of memory space. One of the puzzle levels depicts the T-800's arm as the player tries to repair it, similar to a scene in the first ''Terminator'' film. To create the level's appearance, an image was taken of Bulmer's arm and was subsequently digitized. A sliding puzzle was then overlaid near the wrist area. Another digitized shot was created out of an image that Bulmer took of his hand-painted T-800 endoskeleton model. Bulmer had been disappointed in earlier games based on
Arnold Schwarzenegger Arnold Alois Schwarzenegger (born July 30, 1947) is an Austrian and American actor, film producer, businessman, retired professional bodybuilder and politician who served as the 38th governor of California between 2003 and 2011. ''Time'' ...
films, as they depicted Schwarzenegger's character as a small sprite. For the ''Terminator 2'' game, Bulmer designed Schwarzenegger's T-800 character and others to be larger than most games; this took up more memory than it would have otherwise and also presented programming issues, but Bulmer believed the result was worth it. The characters each have approximately 93 frames of animation. As with some film-based games, Ocean was prohibited from using an obvious likeness from any of the film actors, so their game counterparts had to be designed in a way that would only vaguely resemble the actors. Shortly before the game's release, it was reported that Bulmer's house was robbed, and among what was stolen was some of his work for ''Terminator 2''. While Ocean had backups of the data, several days worth of the game's development was lost. ''Terminator 2: Judgment Day'' was released exclusively in Europe for
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
,
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sin ...
,
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
(C64),
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
, and
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
. The ZX Spectrum version was released in August 1991, coinciding with the U.K. theatrical release of the film, followed by the C64 version in October. The other versions were released by the end of 1991. By November 1992, The Hit Squad had published a budget-priced re-release of the game for Amiga and C64. A budget re-release also occurred for the ZX Spectrum version.


Reception

''Terminator 2: Judgment Day'' received praise for its graphics, especially its character sprites. The digitized scenes in between levels also received some praise, as well as criticism. Some critics also praised the gameplay variety, as well as the sound. However, critics also considered the game average or disappointing. Frank Bartucca Jr. of ''
Amiga Format ''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling ''ACE'' to EMAP, Future split the dual-format t ...
'' wrote, "What promised to be a game that you will never forget, turns out to be a glossily-packaged game you will try not to remember and probably regret buying." Adam Waring of '' ST Format'' stated that the game "follows scenes from the film quite closely, but isn't much fun to play." Colin Campbell of ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'' called it, "A typical movie licence in just about every sense. It follows the plot closely, gives you a lot of sub games for your money, even provides a few digitised animations," but also wrote, "There really isn't much in the way of worthwhile gameplay in here." ''
Atari ST User ''Atari ST User'' was a British computer magazine aimed at users of the Atari ST range. It started life as a pull-out section in ''Atari User'' magazine. From March 1986 onwards it became a magazine in its own right, outliving its parent by a numb ...
'' called it, "Yet another great movie turned into a repetitive and dull spin-off." The magazine wrote that the game "feels like it was cobbled together in 10 minutes to coincide with the movie. Take little bits of RoboCop 2, Total Recall and the even more abysmal
DarkMan ''Darkman'' is a 1990 American superhero film directed and co-written by Sam Raimi. Based on a short story Raimi wrote that paid homage to Universal's horror films of the 1930s, the film stars Liam Neeson as scientist Peyton Westlake, who is br ...
and change the sprites, and you've got Terminator 2." David Wilson of ''
Zero 0 (zero) is a number representing an empty quantity. In place-value notation Positional notation (or place-value notation, or positional numeral system) usually denotes the extension to any base of the Hindu–Arabic numeral system (or ...
'' criticized the gameplay and considered the game a "huge disappointment." Despite praising the variety, Ian Watson of ''
Sinclair User ''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was publi ...
'' felt the game could have been better. Other critics were more positive of the game. Jeff Davy of ''
Your Commodore ''Your Commodore'' was a magazine for Commodore International, Commodore computers, including the Commodore 64, Amiga, and the Commodore Personal computer, PC range. It was published in the UK from October 1984 until late 1989 when the name was s ...
'' stated that ''Terminator 2'' "clocks in as one of the best 'game-of-the-film' adaptations" available for the C64, further writing, "No game can capture the film's atmosphere and power but this'll go a fair way." Stuart Wynne of ''
Zzap!64 ''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine ...
'' called it a "huge and professionally executed movie tie-in, rarely brilliant but always competent". Nick Roberts of ''
Crash Crash or CRASH may refer to: Common meanings * Collision, an impact between two or more objects * Crash (computing), a condition where a program ceases to respond * Cardiac arrest, a medical condition in which the heart stops beating * Couch su ...
'' criticized the levels for being repetitive, but otherwise enjoyed the game and called it "a great conversion" of the film. Some reviewers were critical of the game's lack of originality. ''
Commodore Format ''Commodore Format'' was a British magazine for users of the Commodore 64 home computer. It was published on the third Thursday of every month. All 61 issues were produced by Future plc. These came towards the end of the machine's commercial life ...
'' wrote, "The movie boasts more innovative ideas and stunning visuals than anything else on the planet, and we get a game put together with tried and trusted gameplay. Nice and safe, nothing too risky: a bit of ''Total Recall'' here, a hint of ''Batman'' there, and those flippin' tile-sliding puzzle sections." Steve Merrett of ''
CU Amiga ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...
'' called the gameplay styles "simplistic and dull". Merrett stated, "In comparison to the brilliant film, no matter how hot the game, it's still going to come across as a slight disappointment. However, ignoring any comparisons, the game still isn't all it could be." Bartucca was critical of the gameplay but praised the puzzle levels for providing "a nice change from the mindless violence." Some criticized the difficulty. Stuart Campbell of ''
New Computer Express ''New Computer Express'' was a weekly magazine published by Future Publishing in the UK from 1988 to 1991. History and profile ''New Computer Express'' was started in 1988. The first issue appeared in November 1988. The launch editor was Chris An ...
'' wrote that the game "has been set at a severe level of toughness, undoubtedly as a cheapskate way to provide it with some degree of addictiveness." ''
Amiga Computing ''Amiga Computing'' was a monthly computer magazine of a serious nature, published by Europress and IDG in both the UK and USA. A total of 117 issues came out. The games section was called Gamer, although later ''Amiga Action'' was incorporated i ...
'' considered the game too short. In the United Kingdom, ''Terminator 2'' was the third best-selling game during the Christmas season of 1991. In 2004, Aaron Birch of ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'' reviewed the game and criticized its levels, especially the puzzle games, writing that the latter seemed out of place. Birch concluded, "How Ocean could take one of the most promising gaming licences ever and turn out such filth is an achievement in itself."


Re-release

The game's budget re-release was criticized. Simon Byrne of ''
The One Amiga ''The One'' was a video game magazine in the United Kingdom which covered 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and initially covered computer games aimed at the Atari ST, Amiga ...
'' disliked the gameplay and wrote that "this is a really disappointing game which could have been the conversion to end them all." Tony Kaye of ''Sinclair User'' praised the graphics but was critical of the gameplay. ''Commodore Format'' praised the music, the character sprites, and the digitized scenes. Jonathan Davies of ''Amiga Power'' praised the digitized scenes and stated they were the only good aspect of the game. He criticized the levels for their similarities to each other. ''
Your Sinclair ''Your Sinclair'', or ''YS'' as it was commonly abbreviated, was a commercially published and printed British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was in circulation between 1984 and 1993. History The ...
'' praised the puzzle aspect but wrote that "two good levels out of seven doesn't really make much of a game." ''
Amiga Force ''Amiga Force'' was a video games magazine launched towards the end of 1992 by Europress Impact. It lasted for 16 issues before being closed by its publishers. The first issue of ''Amiga Force'' went on sale around September 1992. The magazine wou ...
'' criticized the graphics, sound, and gameplay, while writing that the "stunning" digitized sequences "can't compensate for a poor game." The magazine also considered the game too tedious and difficult. ''
Amiga Action ''Amiga Action'' was a monthly magazine about Amiga video games. It was published in the United Kingdom by Europress (later IDG Media) and ran for 89 full issues, from October 1989 to December 1996. After its closure, it was merged into sister pu ...
'' wrote that the game varies between being "ridiculously easy" and "stupidly difficult."


Notes


References


External links


''Terminator 2: Judgment Day''
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
{{Terminator Terminator (franchise) video games 1991 video games Amiga games Amstrad CPC games Atari ST games Commodore 64 games DOS games ZX Spectrum games Action games Ocean Software games Single-player video games Europe-exclusive video games Video games set in Los Angeles Video games developed in the United Kingdom