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Amiga Format
''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling ''ACE'' to EMAP, Future split the dual-format title '' ST/Amiga Format'' into two separate publications (the other being '' ST Format''). At the height of its success the magazines sold over 170,000 copies per month, topping 200,000 with its most successful ever issue. History ''Amiga Format'' can be thought of the "mother" or "big sister" magazine of ''Amiga Power'', which it both predated and outlived. Whereas ''Amiga Power'' was strictly games-only, ''Amiga Format'' covered all aspects of Amiga computers, both hardware and software, both application and gaming uses. A further spin-off was '' Amiga Shopper'', which dealt purely with the hardware and "serious" software side of the Amiga scene. The magazine was published on a monthly basis and offered various multi-issue tutorial ...
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Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Am ...
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Amiga Format Cover Disk 48
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Amiga 600 in March 1992. Fina ...
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Bob Wade (journalist)
Robert Wade may refer to: *Robert Wade (born 1962), half of the British screenwriting duo Neal Purvis and Robert Wade *Robert Wade (chess player) (1921–2008), New Zealand and British chess player * Robert Wade (cricketer) (born 1968), English cricketer *Robert Wade (scholar) (born 1944), New Zealand development scholar * Robert Wade (surgeon) (1798–1872), British surgeon * Robert Wade (watercolour artist) (born 1930), Australian artist *Robert E. Wade (born 1933), Canadian politician * Robert F. Wade (20th century), Knights of Columbus executive See also * Bob Wade (artist) (1943–2019), American artist; born Robert Schrope Wade * Bob Wade (basketball) (born 1944), American football player and basketball coach; born Robert Pernell Wade * Bobby Wade (born 1981), professional American football wide receiver; born Robert Louis Wade, Jr. * Whit Masterson (1920–2012), American author/screenwriter; born Robert Allison Wade * John Wade (American football) Robert John Wade (bo ...
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AMOS BASIC
Amos or AMOS may refer to: Arts and entertainment * Amos Records, an independent record label established in Los Angeles, California, in 1968 * Amos (band), an American Christian rock band * ''Amos'' (album), an album by Michael Ray * ''Amos'' (film), a 1985 American made-for-television drama film People and religious figures * Amos (name), a given name, nickname and surname Technology * AMOS or Advanced Mortar System, a 120 mm automatic twin barreled, breech loaded mortar turret * AMOS (programming language), a dialect of BASIC on the Amiga computer * Alpha Micro Operating System, a proprietary operating system used in Alpha Microsystems minicomputers * AMOS (statistical software package), a statistical software package used in structural equation modeling * Air Force Maui Optical and Supercomputing observatory, an Air Force Research Laboratory operating on Maui, Hawaii * Amos (satellite), series of Israeli IAI-built civilian communications satellites ** AMOS (sat ...
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Covermount
Covermount (sometimes written cover mount) is the name given to storage media (containing software and or audiovisual media) or other products (ranging from toys to flip-flops) packaged as part of a magazine or newspaper. The name comes from the method of packaging; the media or product is placed in a transparent plastic sleeve and mounted on the cover of the magazine with adhesive tape or glue. History Audio recordings were distributed in the UK by the use of covermounts in the 1960s by the fortnightly satirical magazine ''Private Eye'' though the term "covermount" was not in usage at that time. The Private Eye recordings were pressed onto 7" floppy vinyl (known as "flexi-discs" and "flimsies") and mounted on to the front of the magazine. The weekly pop music paper ''NME'' issued audio recordings of rock music on similar 7" flexi-discs as covermounts in the 1970s. The covermount practice continued with computer magazines in the early era of home computers. In the United Kingdo ...
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CD-ROM
A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both computer data and audio with the latter capable of being played on a CD player, while data (such as software or digital video) is only usable on a computer (such as ISO 9660 format PC CD-ROMs). During the 1990s and early 2000s, CD-ROMs were popularly used to distribute software and data for computers and fifth generation video game consoles. DVD started to replace it in these roles starting in the early 2000s. History The earliest theoretical work on optical disc storage was done by independent researchers in the United States including David Paul Gregg (1958) and James Russel (1965–1975). In particular, Gregg's patents were used as the basis of the LaserDisc specification that was co-developed between MCA and Philips after MCA purchased ...
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CU Amiga Magazine
''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic Computing'' in 1983 by publishers EMAP, the magazine's focus moved to the emerging Commodore 64, before introducing Amiga coverage in 1986, paving the way for Amiga's dominance and a title change to ''CU Amiga'' in 1990. Covering the 16-bit computer, the magazine continued for another eight years until the last issue was published in October 1998 when EMAP opted to close the magazine due to falling sales and a change in focus for EMAP. The magazine also reviewed arcade games. Timeline Carrying on from where ''Vic Computing'' left, ''Commodore User'' was launched in October 1983, with an initial preview issue in June. Initially the magazine contained what was referred to as the serious side of computing, with programming tutorials, mac ...
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Amiga Active
''Amiga Active'' was a monthly computer magazine published by Pinprint Publishing, it launched at a time when most other Amiga magazines had already closed, and as a result only had one major competitor: ''Amiga Format''. A large proportion of the ''Amiga Active'' staff were from ''CU Amiga Magazine ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...'', which had closed the previous year. In total 26 issues were published, the first in October 1999, and the last in November 2001. The closure of ''Amiga Active'' ended the news-stand distribution of UK Amiga magazines after almost 14 years. References External links Official Website Defunct computer magazines published in the United Kingdom Amiga magazines Magazines established in 1999 Magazines disestablished in 2001 Vid ...
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LightWave
LightWave 3D is a 3D computer graphics program developed by NewTek. It has been used in films, television, motion graphics, digital matte painting, visual effects, video game development, product design, architectural visualizations, virtual production, music videos, pre-visualizations and advertising. Overview LightWave is a software package used for rendering 3D images, both animated and static. It includes a fast rendering engine that supports such advanced features as realistic reflection, radiosity, caustics, and 999 render nodes. The 3D modeling component supports both polygon modeling and subdivision surfaces. The animation component has features such as inverse and forward kinematics for character animation, particle systems and dynamics. Programmers can expand LightWave's capabilities using an included SDK which offers Python, LScript (a proprietary scripting language) scripting and C language interfaces. History In 1988, Allen Hastings created a rendering an ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Amiga Shopper
''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling ''ACE'' to EMAP, Future split the dual-format title ''ST/Amiga Format'' into two separate publications (the other being '' ST Format''). At the height of its success the magazines sold over 170,000 copies per month, topping 200,000 with its most successful ever issue. History ''Amiga Format'' can be thought of the "mother" or "big sister" magazine of ''Amiga Power'', which it both predated and outlived. Whereas ''Amiga Power'' was strictly games-only, ''Amiga Format'' covered all aspects of Amiga computers, both hardware and software, both application and gaming uses. A further spin-off was '' Amiga Shopper'', which dealt purely with the hardware and "serious" software side of the Amiga scene. The magazine was published on a monthly basis and offered various multi-issue tutorials ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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