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is a 1997 racing game developed by Traveller's Tales and Sonic Team and published by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
. It is the third racing game in the ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers mo ...
'' series, and the first to feature
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
. The player races one of ten ''Sonic'' characters in various ''Sonic''-themed race tracks as they attempt to stop Doctor Robotnik from stealing the Chaos Emeralds and enslaving the world. ''Sonic R'' features
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
and multiplayer game modes, and while similar to kart racing games such as ''
Mario Kart is a series of racing games developed and published by Nintendo. Players compete in go-kart races while using various power-up items. It features characters and courses from the ''Mario'' series as well as other gaming franchises such as ''T ...
'', it places an emphasis on jumping and exploration. By collecting items and completing objectives, players can unlock secret characters. Development began after the completion of '' Sonic 3D Blast'' in 1996 and took nine months. It was the second collaboration between Traveller's Tales and Sonic Team and was designed to take advantage of the Saturn hardware. Sonic Team designed the race tracks, while Traveller's Tales handled implementation and programming using a custom
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
. The soundtrack was composed by Richard Jacques; ''Sonic R'' tracks, most notably "Super Sonic Racing", have been reused in subsequent ''Sonic'' games.
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
released the game for the Saturn in late 1997, for Windows the following year, and for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
as part of ''
Sonic Gems Collection ''Sonic Gems Collection'' is a 2005 compilation of Sega video games, primarily those in the ''Sonic the Hedgehog'' series. The emulated games span multiple genres and consoles—from the Sega Genesis to the Sega Saturn—and retain the featur ...
'' in 2005. ''Sonic R'' was the only original ''Sonic'' game released for the Saturn; '' Sonic 3D Blast'' is a port of the Mega Drive game, and '' Sonic Jam'' is a compilation of the first four mainline ''Sonic'' games. Initial reviews for the game were mixed, with retrospective reception being more negative. It was praised for its visuals and level design, but criticized for its controls and short length. Meanwhile, Jacques's soundtrack polarized audiences, who either found it catchy and well-produced or out of place in a racing game. Fan interest in ''Sonic R'' inspired Sega to revisit the racing genre with games such as '' Sonic Riders'' (2006).


Gameplay

''Sonic R'' is a racing video game with
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
and multiplayer modes. The player selects a character and participates in a footrace on one of five race tracks, competing for the fastest time ahead of the other racers. Four characters are initially available, while the other six are secret characters that become available when the player completes certain in-game objectives. Although the gameplay is considered similar to kart racing games such as the ''
Mario Kart is a series of racing games developed and published by Nintendo. Players compete in go-kart races while using various power-up items. It features characters and courses from the ''Mario'' series as well as other gaming franchises such as ''T ...
'' series, ''Sonic R'' places an emphasis on jumping and exploration, as each track has multiple paths and hidden areas. The tracks, although original creations, are thematically based on the art style and environments of classic ''Sonic'' games such as '' Sonic the Hedgehog's'' " Green Hill Zone" and '' Sonic the Hedgehog 2''s "Chemical Plant Zone". Players can also race through each track in reverse.''Sonic R'' Instruction Booklet
North American, Sega Saturn version. p 7 (
PDF Portable Document Format (PDF), standardized as ISO 32000, is a file format developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. ...
)
During each race, the player is able to collect items scattered across the track, bestowing advantages. Rings, a staple ''Sonic'' series item, are abundant; the player can exchange rings to gain a temporary speed boost or open doors leading to short cuts or special items. "Item Panels" give a random temporary advantage, such as a speed increase or shields that grant abilities such as being able to run across water or attract nearby rings. Collection of other special items, such as "Sonic Tokens" and the Chaos Emeralds, may lead to the unlocking of secret characters. ''Sonic R'' allows the player to select the type of weather seen during races. There is also a "Time Attack" mode, where the player races solo to get the fastest time, and a two player competitive mode, increased to four-players in the ''Gems Collection'' port. In addition to the standard time trial mode, there are two others: "Get 5 Balloons", where five balloons are scattered across the track and must be located, and "Tag 4 Characters", where the player chases and must catch four others.


Characters

''Sonic R'' features ten playable racers, each with unique attributes and abilities falling in line with their usual abilities.
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers mo ...
is the fastest and can "double jump" (being able to perform a second jump in mid-air).''Sonic R'' Instruction Booklet
North American, Sega Saturn version. p 17 (
PDF Portable Document Format (PDF), standardized as ISO 32000, is a file format developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. ...
)
Tails is able to fly through the air for a short time, and Knuckles the Echidna can glide through the air upon jumping.''Sonic R'' Instruction Booklet
North American, Sega Saturn version. p 18 (
PDF Portable Document Format (PDF), standardized as ISO 32000, is a file format developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. ...
)
Amy Rose, the last initially available character, drives a car, allowing her to hover over bodies of water and receive extra speed from driving over boost spaces. Secret characters include Sonic's archenemy
Dr. Robotnik Doctor Ivo "Eggman" Robotnik is the main antagonist of Sega's '' Sonic the Hedgehog'' franchise. Eggman was created and designed by Naoto Ohshima as part of many design choices for Sega's new mascot. After the creation of Sonic the Hedgehog, Oh ...
, who flies in his ''Eggmobile'' hovercraft and resists differences in terrain; robotic clones of Sonic ( Metal Sonic), Tails (Tails Doll), and Knuckles (Metal Knuckles); Robotnik's robotic assistant
EggRobo The ''Sonic the Hedgehog'' video game franchise began in 1991 with the game ''Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman (or Doctor ...
; and Super Sonic, a faster version of Sonic powered by the Chaos Emeralds. Amy's car, Dr. Robotnik's ''Eggmobile'' and Eggrobo are the only characters that cannot jump unless they hit a spring pointing up. Instead of the jumping ability, Amy's car is equipped with a turbo that reloads after a certain amount of time, and both the ''Eggmobile'' and Eggrobo can fire homing missiles capable of stunning opponents.''Sonic R'' Instruction Booklet
North American, Sega Saturn version. p 19 (
PDF Portable Document Format (PDF), standardized as ISO 32000, is a file format developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. ...
)


Plot

Sonic and Tails are about to take a holiday when Tails notices an advertisement for a "World Grand Prix".''Sonic R'' Instruction Booklet
North American, Sega Saturn version. p 3 (
PDF Portable Document Format (PDF), standardized as ISO 32000, is a file format developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. ...
)
While not initially interested, Sonic notices that Dr. Robotnik is also participating in the race, which persuades him to change his mind and enter the race. It is revealed that Robotnik has recently learned of the whereabouts of the rare and powerful Chaos Emeralds, with which he aspires to enslave the world, and that he intends to gather them during the World Grand Prix while using a group of robotic henchmen he has built to best Sonic. Knuckles and Amy overhear of Robotnik's plan and decide to compete. Together, the four must balance both winning races and obtaining the Chaos Emeralds to keep them out of Robotnik's reach.


Development

After the completion of '' Sonic 3D Blast'' in 1996,
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
approached Traveller's Tales about working on a ''Sonic'' racing game. Traveller's Tales, who coincidentally had been working on a 3D graphics engine without a purpose at the time, found this to be a logical progression. Traveller's Tales chose to rebuild a Formula One game they were developing into a ''Sonic'' game. Development started in February 1997 as a joint project between Sega's Sonic Team and Traveller's Tales. The game was originally known as ''Sonic TT'' (the TT standing for Tourist Trophy). It was first publicly announced as "Phase Two of Project Sonic" (with "Phase One" being '' Sonic Jam''). The schedule was tight, and Traveller's Tales requested more freedom than they had with ''Sonic 3D Blast''. Sonic Team designed the race tracks and the game's general flow, and Traveller's Tales were responsible for the implementation and programming. Each track was inspired by levels from previous ''Sonic'' games such as Green Hill and Casino Night, and it was due to the tight schedule that there were only five. Secret areas and exploration phases were added to follow the series' traditions (Sonic Team also wanted a cross between a racing game and a platforming game), and for this reason a map was developed. Sega of Europe producer Kats Sato handled communication with Sonic Team, as he was the only person who could speak both English and Japanese. Discussions led to the reward mechanisms, which Sato believed broadened the game. The courses' look and feel were inspired by other ''Sonic'' games, including ''Sonic 3D Blast''. The 3D models were based on 2D sketches from Sonic Team. All models and animations were developed using Softimage 3D, while Traveller's Tales created their own tools for the remaining game development. Implementing the two-player split-screen mode proved difficult; programmer Jon Burton stated that this was mainly because it was difficult to ensure cheating was not too easy, so shortcuts were made challenging, with a penalty incurred if players got them wrong. A major development goal was to maintain a consistent 30 frames per second
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
during gameplay. A custom
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
was developed to take full advantage of the Sega Saturn hardware, and a graphical technique, described as "12 layer transparency", was used to transparentise distant textures to conceal the Sega Saturn's limited draw distance. Burton claimed that ''Sonic R'' could not have been replicated on other consoles during the timeframe, such as the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
console, due to the technique developed specifically for the Sega Saturn hardware. Environment mapping was achieved by writing what Burton described as a software version of the PlayStation's hardware rendering, as the Saturn's hardware was incapable of it. An early build was unveiled at the
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
in Atlanta, Georgia in June 1997, with Sega releasing screenshots of a "40% complete build" to various magazines shortly afterwards. The builds would be largely the same as the final game, with the exception of minor tweaks, such as the ability to play the "Resort Island" level being in sunset, rather than bright sunshine, a change that was made because of the level's music track titled "Can You Feel the Sunshine?". Traveller's Tales had used programming techniques inspired by those (such as a type of fog known as "Pixie Dust") used on the Nintendo 64.
Hirokazu Yasuhara (also credited as Carol Yas) is a Japanese video game designer. He is best known for designing the gameplay and stages of the initial '' Sonic the Hedgehog'' video games for Sega Genesis in the 1990s, based on technical demos and engines program ...
of Sonic Team went to England and fine-tuned the game due to lack of time for communication. Technical and scheduling issues caused Sato to change the game design, leading to a dispute with producer Yuji Naka, and Sato removed his name from the credits. The game's final release would be first in North America on 18 November 1997, with releases in other regions occurring in late 1997 for the Sega Saturn, and into 1998 for the PC version. The PC versions allowed the user to alter graphics details such as allowing to change between software rendering and 3D acceleration or adjusting the game's draw distance, affecting how soon objects in the distance are visible. Like many other previous ''Sonic'' games during this time period, a largely unrelated ''Sonic R'' game was released as a Tiger Electronics
LCD A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers. Liquid crystals do not emit light directly but in ...
handheld game around the same time in 1998.


Music

The soundtrack for ''Sonic R'' was composed by British composer Richard Jacques of
Sega Europe is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
, who had also previously worked on the soundtrack of the Sega Saturn and PC versions of ''Sonic 3D Blast''. Work on the soundtrack began in March 1997 when Jacques travelled to Japan to meet with ''Sonic'' creator Yuji Naka to discuss the musical approach to take for the game. The first song written was "Super Sonic Racing", which would be used for the game's reveal in June at E3. British singer TJ Davis provided the vocals for the song, which Naka liked so much that he requested that she be featured in all the game's songs. Jacques wrote all the lyrics for the songs with the intention that they would complement the on-screen action but still be appealing to someone who had never played the game. Tracks were recorded and programmed at Sega Digital Studios, and then worked on for two weeks at Metropolis Studios in London, where a week was spent on vocals, and a week was spent on producing, mixing, and finalising the tracks. Jacques stated that this task was amongst the most difficult in his career because the lyrics needed to "really mean something". ''Sonic R'' features two separate mixes of each song in its in-game soundtrack; ones with vocals and instrumental versions, giving the player the option to disable vocals. An official soundtrack CD was released on 21 January 1998.


Reception

The Saturn version of ''Sonic R'' received mixed reviews from critics at the time of its release, although retrospective commentary has been more negative. It received an aggregate score of 69 per cent from
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
, based on six reviews, and the PC version received 70 per cent based on two. The game's visuals were considered its strongest feature. '' AllGame'' called the textures vibrant and noted they had "no pop-up or glitching", and '' Electronic Gaming Monthly'' (''EGM'') felt the environmental details were lush. ''EGM'' and '' Sega Saturn Magazine'' highlighted the consistent frame rate (which rarely dropped below 30 frames per second) as a noteworthy achievement, with the latter favourably comparing ''Sonic R'' to the Saturn version of '' Sega Rally Championship''. ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' hailed the game as "the most visually outstanding Saturn title" for its use of
transparency Transparency, transparence or transparent most often refer to: * Transparency (optics), the physical property of allowing the transmission of light through a material They may also refer to: Literal uses * Transparency (photography), a still ...
effects and reflective surfaces, a sentiment echoed by ''EGM''. ''Sega Saturn Magazine'' cited the "Radiant Emerald" level, which is made from transparent polygons, as far superior when compared to '' Mario Kart 64''s " Rainbow Road". '' GameSpot'' stated that the cartoonish style of previous ''Sonic'' games worked well in 3D. ''GameSpot'', ''EGM'', and ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' criticised the background's graphical "pop-up", with ''GamePro'' opining that it ruined the multiplayer mode. However, ''Sega Saturn Magazine'' praised the two-player mode for maintaining the same speed and graphical detail as its single-player counterpart. '' Game Informer'' asserted that "the way they hid the background pop through translucent melting is innovative", but they panned the poor quality of the character animation. Finally, ''Sega Saturn Magazine'' complimented the replay mode's more dramatic camera angles. Critical reaction to the game's level design was also positive. ''Game Informer'' found the tracks imaginative and filled with secrets, while ''EGM'' found them to be "some of the most well-designed tracks ever". ''AllGame'', ''EGM'', and ''Game Informer'' thought similarly. ''Sega Saturn Magazine'' compared the level design to that of the 16-bit ''Sonic'' games and Sonic Team's '' Nights into Dreams...'', noting that "far more fun is to be gleamed from the exploration element" than "the temptation ... to leg it through each of the levels in a time trial-like way". In a similar vein, ''Next Generation'' described ''Sonic R'' and Nintendo 64 contemporary '' Diddy Kong Racing'' as "less of a racing title and more of a driving adventure game". ''Sega Saturn Magazine'' commented on the replay value provided by alternate modes, such as "Get 5 Balloons!", but conceded that "five tracks don't really suffice, even with the reverse mode". ''GameSpot'', ''EGM'', and ''Game Informer'' also expressed disappointment with the limited selection of levels. The controls and overall gameplay were criticised, with some questioning their accuracy and depth. ''GameSpot'' finished every level in first place within one hour using only one of the four initial characters. While the game also features a hard mode, ''GameSpot'' concluded that "''Sonic R'' has more in the personality department than in the depth department". ''GameSpot'' and ''Game Informer'' cited finding the Chaos Emeralds and hidden coins as difficult, but ''GameSpot'' argued that such optional tasks offered little in return, because the hidden characters "are mostly robot versions of the already playable ones". Moreover, ''AllGame'' believed the controls took time to get used to, but added: "Start sliding around corners and letting off the gas at the right times and you'll be finding all of the secrets that ''Sonic R'' conceals in no time". Likewise, ''Sega Saturn Magazine'' called the controls "initially tricky ... but incredibly playable," ''Next Generation'' stated "the proper techniques, with time, can be learned," and ''Game Informer'' concluded "once you get used to it, you'll find a real solid game". ''Game Informer'' thought the game played better with the digital pad as opposed to Sega's analogue controller. ''GamePro'' agreed that the controls were responsive, but to a fault: "At high speeds, it's nearly impossible to run in a straight line." ''Sonic R'''s soundtrack was particularly divisive. ''Sega Saturn Magazine'' described the "storm of controversy hatsurrounds the accompanying music", which "has come in for a bit of a slagging on the Internet recently for the addition of vocals." Although he was not a fan of dance music, Nutter stated that the tracks were "better than most chart stuff", while the included instrumental versions were sufficient "to appease everyone". ''AllGame'' offered high praise for the soundtrack, which they called "One of the most inspired ... I've ever heard", while ''GameSpot'' believed the songs gave the game so much more personality". Conversely, ''GamePro'' deplored the music as "unbelievably annoying". ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' complimented the music, saying it "fits the Sonic style perfectly", and is reminiscent of '' Sonic CD''s soundtrack. The ported version of the game available in ''
Sonic Gems Collection ''Sonic Gems Collection'' is a 2005 compilation of Sega video games, primarily those in the ''Sonic the Hedgehog'' series. The emulated games span multiple genres and consoles—from the Sega Genesis to the Sega Saturn—and retain the featur ...
'' was more negatively reviewed. '' Eurogamer'' called the game "too awkward to play for any length of time", and ''
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
'' wrote the visuals were grainy—"mak ngit hard to tell where you're going"—and the controls were frustrating and imprecise. ''GameSpot'' described "its laughably bad soundtrack" as " tsonly redeeming quality", and ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
'' called ''Sonic R'' "a concept that works better in theory than in practice"—despite its "fantastic (if not bizarre) soundtrack". Conversely, ''
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'', in a negative review of ''Sonic Gems Collection'', praised the game, arguing that it was the only decent game in the compilation alongside ''Sonic CD''. In a 2003 retrospective, ''Game Informer'' described the game as "decent, but unmemorable", while ''GamesRadar'' included ''Sonic R'' in a 2014 list of the top 50 Sega Saturn games, calling it "a technical tour de force". ''
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
'' ranked it as the second worst ''Sonic'' game, behind 2006's ''Sonic the Hedgehog''. Game designer
Hirokazu Yasuhara (also credited as Carol Yas) is a Japanese video game designer. He is best known for designing the gameplay and stages of the initial '' Sonic the Hedgehog'' video games for Sega Genesis in the 1990s, based on technical demos and engines program ...
, who helped Traveller's Tales rework the game in response to concerns over the quality of a preview version, has maintained that "the final version of ''Sonic R'' is actually quite good ... However, I do admit that the base concept of ''Sonic R'', in which a player 'drives' running characters, is not great".


Legacy

Despite Sega releasing two ''Sonic'' racing games prior to ''Sonic R'', '' Sonic Drift'' and ''
Sonic Drift 2 released in Europe as ''Sonic Drift Racing'', is a kart racing video game by Sega for the Game Gear. The sequel to ''Sonic Drift'', it was released in Japan and Europe in March 1995 and in North America in November 1995. It added three charact ...
'', for the Sega Game Gear, developer Takashi Yuda cited fans requesting more racing games in the vein of ''Sonic R'' would be Sega's actual inspiration for revisiting the genre in future years. This led to the development and release of the hoverboarding game '' Sonic Riders'', although there are no connections between the two games other than both being racing games. Later ''Sonic'' racing games include ''Sonic Riders'' sequels '' Sonic Riders: Zero Gravity'' and '' Sonic Free Riders'', and kart games ''
Sonic & Sega All-Stars Racing is a 2010 kart racing video game, produced for Wii, Xbox 360, PlayStation 3, Nintendo DS (February 23, 2010), and Microsoft Windows (March 3, 2010), featuring characters from multiple List of Sega video game franchises, Sega franchises. The game ...
'', '' Sonic & All-Stars Racing Transformed'' and ''
Team Sonic Racing ''Team Sonic Racing'' is a 2019 kart racing game and a Spin-off (media), spin-off from Sega's ''Sonic the Hedgehog'' series. Controlling one of 15 characters from List of Sonic the Hedgehog characters, the series' cast, players compete in races ...
.'' Songs from ''Sonic R''s soundtrack were included in later games featuring Sonic in their original forms or as remixes, including '' Super Smash Bros. Brawl'', '' Super Smash Bros. Ultimate'', ''
Sonic Generations ''Sonic Generations'' is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS. Produced in commemoration of the 20th anniversary of the ''Sonic the Hedgehog'' series, the ...
'', ''Sonic & Sega All-Stars Racing'' and ''Sonic & All-Stars Racing Transformed''. The 2019 release ''
Team Sonic Racing ''Team Sonic Racing'' is a 2019 kart racing game and a Spin-off (media), spin-off from Sega's ''Sonic the Hedgehog'' series. Controlling one of 15 characters from List of Sonic the Hedgehog characters, the series' cast, players compete in races ...
'' features several references to ''Sonic R'', including remixes of songs from the soundtrack (including "Super Sonic Racing" and "Can You Feel the Sunshine?") and the use of the distinctive red "R" in the game's logo and on the in-game currency.


Notes


References


Sources

*


External links


Official Sega Minisite (Sega Saturn)

Official Sega Minisite (PC)
{{Authority control 1997 video games Multiplayer and single-player video games Racing video games Sega Saturn games Sega video games Sonic Team games Traveller's Tales games Video games developed in the United Kingdom Video games produced by Yuji Naka Video games scored by Richard Jacques Windows games Sonic the Hedgehog spin-off games Video games developed in Japan