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''Simon'' is an
electronic game An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common ...
of short-term memory skill invented by Ralph H. Baer and
Howard J. Morrison Howard J. Morrison (born 1932) is a game designer, who designed the game '' Simon'' with Ralph H. Baer while working for Marvin Glass at Marvin Glass and Associates. With the closure of Marvin Glass and Associates, in 1988, Morrison and his pa ...
, working for toy design firm
Marvin Glass and Associates Marvin Glass and Associates (MGA) was a toy design and engineering firm based in Chicago. Marvin Glass (1914–1974) and his employees created some of the most successful toys and games of the twentieth century such as Mr. Machine, Rock 'Em So ...
, with software programming by Lenny Cope. The device creates a series of tones and lights and requires a user to repeat the sequence. If the user succeeds, the series becomes progressively longer and more complex. Once the user fails or the time limit runs out, the game is over. The original version was manufactured and distributed by
Milton Bradley Milton Bradley (November 8, 1836 – May 30, 1911) was an American business magnate, game pioneer and publisher, credited by many with launching the board game industry, with his eponymous enterprise, which was purchased by Hasbro in 1984, and ...
and later by
Hasbro Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of K ...
after it took over Milton Bradley. Much of the
assembly language In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence b ...
code was written by Charles Kapps, who taught computer science at
Temple University Temple University (Temple or TU) is a public state-related research university in Philadelphia, Pennsylvania. It was founded in 1884 by the Baptist minister Russell Conwell and his congregation Grace Baptist Church of Philadelphia then calle ...
and also wrote one of the first books on the theory of computer programming. ''Simon'' was launched in 1978 at
Studio 54 Studio 54 is a Broadway theater and a former disco nightclub at 254 West 54th Street in the Midtown Manhattan neighborhood of New York City. Operated by the Roundabout Theatre Company, Studio 54 has 1,006 seats on two levels. The theater w ...
in
New York City New York, often called New York City or NYC, is the List of United States cities by population, most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the L ...
and was an immediate success, becoming a
pop culture Pop or POP may refer to: Arts, entertainment, and media Music * Pop music, a musical genre Artists * POP, a Japanese idol group now known as Gang Parade * Pop!, a UK pop group * Pop! featuring Angie Hart, an Australian band Albums * ''Pop'' ...
symbol of the 1970s and 1980s.


History

Ralph H. Baer and
Howard J. Morrison Howard J. Morrison (born 1932) is a game designer, who designed the game '' Simon'' with Ralph H. Baer while working for Marvin Glass at Marvin Glass and Associates. With the closure of Marvin Glass and Associates, in 1988, Morrison and his pa ...
were introduced to
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, Ca ...
's arcade game ''Touch Me'' at the Music Operators of America (MOA) trade show in 1976. Baer said of the product, "Nice gameplay. Terrible execution. Visually boring. Miserable, rasping sounds." The prototype built by Baer used the low-cost
Texas Instruments Texas Instruments Incorporated (TI) is an American technology company headquartered in Dallas, Texas, that designs and manufactures semiconductors and various integrated circuits, which it sells to electronics designers and manufacturers globa ...
TMS 1000 The TMS1000 is a family of microcontrollers introduced by Texas Instruments in 1974. It combined a 4-bit central processor unit, read-only memory (ROM), random access memory (RAM), and input/output (I/O) lines as a complete "computer on a chip". ...
microcontroller A microcontroller (MCU for ''microcontroller unit'', often also MC, UC, or μC) is a small computer on a single VLSI integrated circuit (IC) chip. A microcontroller contains one or more CPUs ( processor cores) along with memory and programmabl ...
chip, which was in many games of the 1970s. Lenny Cope, who was one of Ralph H. Baer's partners, programmed the core of the game, titled ''Follow Me'' at the time. Baer developed the tones of the game, inspired by the notes of a
bugle The bugle is one of the simplest brass instruments, normally having no valves or other pitch-altering devices. All pitch control is done by varying the player's embouchure. History The bugle developed from early musical or communication ...
. When they pitched the demo, an 8-by-8-inch console, to the
Milton Bradley Company Milton Bradley Company or simply Milton Bradley (MB) was an American board game manufacturer established by Milton Bradley in Springfield, Massachusetts, in 1860. In 1920, it absorbed the game production of McLoughlin Brothers, formerly the ...
the name of the game was changed to ''Simon''. Simon debuted in 1978 at a retail price of $24.95 () and became one of the top-selling toys that Christmas shopping season. : "Microcomputer controlled game", was granted in 1980. Milton Bradley soon capitalized on the original with both the smaller-sized ''Pocket Simon'' and the expanded, eight-button ''Super Simon''. Many variants of ''Simon'' have been made since
Hasbro Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of K ...
acquired Milton Bradley in the 1980s, building on the possibilities offered by advances in technology. The original ''Super Simon'' was reinvented in 2003 as a hexagonal unit with six buttons, which was only released in Europe. 2000 saw ''Simon Squared'' (or ''Simon2''), a unit with the four traditional buttons on one side, and a set of eight smaller buttons on the other. In 2004, Hasbro released the ''Simon Stix''. The game features two electronic sticks (modeled after drumsticks), an emphasis on the musical part of the game, and features four levels of play. In 2005, Hasbro released ''Simon Trickster'' (also known as ''Simon Tricks'' in
Europe Europe is a large peninsula conventionally considered a continent in its own right because of its great physical size and the weight of its history and traditions. Europe is also considered a Continent#Subcontinents, subcontinent of Eurasia ...
and in the UK, and as ''Simon Genius'' in
Brazil Brazil ( pt, Brasil; ), officially the Federative Republic of Brazil (Portuguese: ), is the largest country in both South America and Latin America. At and with over 217 million people, Brazil is the world's fifth-largest country by area ...
), which features four game modes, in a similar fashion to another Hasbro game, ''
Bop It ''Bop It'' toys are a line of audio games. By following a series of commands issued through voice recordings produced by a speaker by the toy, which has multiple inputs including pressable buttons, pull handles, twisting cranks, spinnable whee ...
'', and colored lenses instead of buttons. "Simon Classic" mode plays up to 35 tones (notes). "Simon Bounce" is similar to "Simon Classic", but instead the colors of the lenses change. "Simon Surprise" is one of the most difficult games in the unit. Every lens becomes the same color and the player has to memorize the location. "Simon Rewind" requires the player to memorize the sequence backwards. During each game, the player is paid a compliment after a certain number of tones is completed. On reaching five and eleven tones, the computer will randomly choose "Awesome!", "Nice!", "Sweet!" or "Respect!". On reaching 18 tones, the game will play a victory
melody A melody (from Greek μελῳδία, ''melōidía'', "singing, chanting"), also tune, voice or line, is a linear succession of musical tones that the listener perceives as a single entity. In its most literal sense, a melody is a combina ...
three times. On reaching the ultimate 35 tones, the game will play the victory melody again and will say "Respect!". If the player fails to memorize the pattern or fails to press the right color within the time limit, the game will play a crashing sound and the game will say "Later!". In 2011, Hasbro introduced ''Simon Flash''. In this version, the game is played with four cube-shaped electronic modules that the player must move around depending on the game mode. In 2013, Hasbro reinvented Simon once again with ''Simon Swipe''. The game was demonstrated at the New York Toy Fair 2014 and released that summer. The game is a circular unit that looks like a steering wheel. It has been extended from four buttons to eight touchscreen buttons, which are flattened out on the unit. The game features four game modes, called "Levels" (the main game), "Classic", "Party" and "Extreme". The player has to go through all sixteen levels to beat the game. "Classic", "Party" and "Extreme" levels focus on one pattern getting longer and longer until the player is out. A smaller version of the game, called ''Simon Micro Series'', was introduced in the fall of 2014. This version has only two game modes called "Solo" and "Pass It" and features 14 levels and four buttons. There is also a version of'' Simon'' created by Basic Fun known as the ''Touch Simon''. This version has an LCD screen and plays melodies at specific parts of the game. In 2016, Hasbro launched the follow-up to ''Simon Swipe'' with ''Simon Air''. The game was announced at a Hasbro press conference before the 2016 New York Toy Fair. This version of ''Simon'' uses motion sensors, similar to those in Mattel's ''Loopz'' line of games. The game has three game modes: "Solo", "Classic" and "Multiplayer". A button-pressing version of Simon was also released in the US, with an aesthetic recalling that of the 1970s and 1980s models. Recently, Hasbro has released ''Simon Optix'', a headset game with a motion sensor technology similar to ''Simon Air''.


Gameplay

The device has four colored buttons, each producing a particular tone when it is pressed or activated by the device. A round in the game consists of the device lighting up one or more buttons in a random order, after which the player must reproduce that order by pressing the buttons. As the game progresses, the number of buttons to be pressed increases. (This is only one of the games on the device; there are actually other games on the original.) ''Simon'' is named after the simple children's game of
Simon Says Simon Says is a children's game for three or more players. One player takes the role of "Simon" and issues instructions (usually physical actions such as "jump in the air" or "stick out your tongue") to the other players, which should be follow ...
, but the gameplay is based on
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, Ca ...
's unpopular ''Touch Me'' arcade game from 1974. Simon differs from ''Touch Me'' in that the ''Touch Me'' buttons were all of the same color (black) and the sounds it produced were harsh and grating. ''Simons tones, on the other hand, were designed to always be harmonic, no matter the sequence, and consisted of an A major triad in second inversion, resembling a trumpet fanfare: * E (blue, lower right); * C♯ (yellow, lower left); * A (red, upper right). * E (green, upper left, an
octave In music, an octave ( la, octavus: eighth) or perfect octave (sometimes called the diapason) is the interval between one musical pitch and another with double its frequency. The octave relationship is a natural phenomenon that has been refer ...
lower than blue); Some of the original 1978 models used an alternative set of tones, forming the B♭ minor triad: * B♭ (blue, lower right); * C♯ (yellow, lower left); * F (red, upper right). * B♭ (green, upper left, an
octave In music, an octave ( la, octavus: eighth) or perfect octave (sometimes called the diapason) is the interval between one musical pitch and another with double its frequency. The octave relationship is a natural phenomenon that has been refer ...
higher than blue); ''Simon'' was later re-released by Milton Bradley – now owned by
Hasbro Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of K ...
– in its original circular form, though with a translucent case rather than plain black. It was also sold as a two-sided ''Simon Squared'' version, with the reverse side having eight buttons for head-to-head play, and as a keychain (officially licensed by Fun4All) with simplified gameplay (only having Game 1, Difficulty 4 available). Other variations of the original game, no longer produced, include ''Pocket Simon'' and the eight-button ''Super Simon'', both from 1980.
Nelsonic Nelsonic Industries was an American electronics manufacturing and development company that operated from Long Island City, Queens, New York CityShea, Tom. Shrinking Pac-Man Leads game-wristwatch market'. InfoWorld. pp. 44-45. 20 December 1982. in ...
released an official wristwatch version of ''Simon''. Later versions of the game included a pocket version of the original game in a smaller, yellow, oval-shaped case. Another iteration, ''Simon Trickster'', plays the original game as well as variations in which the colors shift around from button to button (''Simon Bounce''), the buttons have no colors at all (''Simon Surprise'') and the player must repeat the sequence backwards (''Simon Rewind''). A pocket version of ''Simon Trickster'' was also produced. In the 2014 version of ''Simon'' called ''Simon Swipe'', the notes are as follows: *
G-note Lil Italy (born September 8, 1973) is an American rapper who began his career as G-Note of California rap group Funk Mobb, who were signed to E-40's label Sick With It Records from 1994 to 1998, when the group disbanded. He joined No Limit Re ...
(blue, lower right); * C-note (yellow, lower left); * E-note (red, upper right). *
G-note Lil Italy (born September 8, 1973) is an American rapper who began his career as G-Note of California rap group Funk Mobb, who were signed to E-40's label Sick With It Records from 1994 to 1998, when the group disbanded. He joined No Limit Re ...
(green, upper left, an
octave In music, an octave ( la, octavus: eighth) or perfect octave (sometimes called the diapason) is the interval between one musical pitch and another with double its frequency. The octave relationship is a natural phenomenon that has been refer ...
higher than blue) The swiping sounds are presented with sliding between notes. The bigger the slide, the bigger the swipe will be. The exact notes and sound effects were also used for a smaller version called ''Simon Micro Series''. The sounds were then recreated for ''Simon Air'' and ''Simon Optix''.


Clones

As a popular game, ''Simon'' inspired many imitators and knockoffs.
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, Ca ...
released a handheld version of ''Touch Me'' in 1978, with multicolored buttons and pleasant musical tones. Though named for the older arcade game, the handheld ''Touch Me'' contained ''Simon'''s three game variations and four difficulty levels, albeit with limits of 8, 16, 32 and 99 instead of 8, 14, 20 and 31. Even its button layout mirrored that of ''Simon'' (though upside-down), with blue in the upper left, yellow in the upper right, red in the lower left and green in the lower right. Its only unique features were an LED score display, similar to that of its arcade counterpart, and its small size, similar to that of a pocket calculator. Other clones include: * ''Monkey See, Monkey Do'', which featured a similar casing as that of ''Simon'', except that the buttons were oval-shaped. *
Tiger Electronics Tiger Electronics Ltd. (also known as Tiger and Tiger Toys) was an independent American toy manufacturer best known for its handheld LCD games, the Furby, the Talkboy, Giga Pets, the 2-XL robot, and audio games such as ''Brain Warp'' and th ...
' ''Copy Cat'' in 1979, re-released with a transparent case in 1988 and using buzzers. ** Repackaged and released by
Sears Sears, Roebuck and Co. ( ), commonly known as Sears, is an American chain of department stores founded in 1892 by Richard Warren Sears and Alvah Curtis Roebuck and reincorporated in 1906 by Richard Sears and Julius Rosenwald, with what began a ...
as ''Follow Me''. ** Released as ''Copy Cat Jr.'' in 1981, and as ''Pocket Repeat'' by
Tandy Computers Tandy Corporation was an American family-owned leather goods company based in Fort Worth, Texas, United States. Tandy Leather was founded in 1919 as a leather supply store. By the end of the 1950s, under the tutelage of then-CEO Charles Tandy, ...
and
Radio Shack RadioShack, formerly RadioShack Corporation, is an American retailer founded in 1921. At its peak in 1999, RadioShack operated over 8,000 worldwide stores named RadioShack or Tandy Electronics in the United States, Mexico, United Kingdom, Austra ...
. * Castle Toy's ''Einstein'' in 1979. * ''Genius'', launched in the 80s in Brazil, by Brinquedos Estrela. * ''Space Echo'' by an unknown company. *
Makezine ''Make'' (stylized as ''Make:'' or ''MAKE:'') is an American magazine published by Make: Community LLC which focuses on Do It Yourself (DIY) and/or Do It With Others (DIWO) projects involving computers, electronics, metalworking, robotics, w ...
has a
DIY "Do it yourself" ("DIY") is the method of building, modifying, or repairing things by oneself without the direct aid of professionals or certified experts. Academic research has described DIY as behaviors where "individuals use raw and sem ...
version that requires soldering. * Another DIY version called ''Electronic Memory Game'' based on ARM Cortex microcontrollers * The "Game A" mode of the second game in the
Game & Watch The Game & Watch brand ( ''Gēmu & Uotchi''; called ''Tricotronic'' in West Germany and Austria, abbreviated as ''G&W'') is a series of handheld electronic games developed, manufactured, released, and marketed by Nintendo from 1980 to 1991. C ...
handheld series '' Flagman'' (Silver, 5th Jun 1980). "Game B" is the same, but doesn't play in a sequence, while the player has a limited time to press the corresponding number lit up. * ''R2-D2 Ditto Droid'', a ''
Star Wars ''Star Wars'' is an American epic space opera multimedia franchise created by George Lucas, which began with the eponymous 1977 film and quickly became a worldwide pop-culture phenomenon. The franchise has been expanded into various film ...
'' version featuring
R2-D2 R2-D2 () or Artoo-Detoo is a fictional robot character in the ''Star Wars'' franchise created by George Lucas. He has appeared in ten of the eleven theatrical ''Star Wars'' films to date. At various points throughout the course of the films, R2, ...
sounds and ''Star Wars''-themed graphics by
Tiger Electronics Tiger Electronics Ltd. (also known as Tiger and Tiger Toys) was an independent American toy manufacturer best known for its handheld LCD games, the Furby, the Talkboy, Giga Pets, the 2-XL robot, and audio games such as ''Brain Warp'' and th ...
, 1997. * Vtech's ''Wizard.'' * A side quest in both the
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eu ...
and
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
versions of '' Donkey Kong Country 3: Dixie Kong's Double Trouble!'' that involves freeing creatures called "Banana Birds" using buttons on each system's controller. * Soviet Elektronika IE-01 Ivolga, nearly an exact visual replica of ''Simon''. *
Oddworld ''Oddworld'' is a video game series and fictional universe, created by developers Oddworld Inhabitants under the direction of Lorne Lanning. The series has been released on various platforms such as PlayStation, Xbox, PlayStation 3, Game Boy, ...
games, in which the playable character must progress by completing certain puzzles with a sequence of sounds. The same gameplay also appears on multi-game handhelds such as: *
Tiger Electronics Tiger Electronics Ltd. (also known as Tiger and Tiger Toys) was an independent American toy manufacturer best known for its handheld LCD games, the Furby, the Talkboy, Giga Pets, the 2-XL robot, and audio games such as ''Brain Warp'' and th ...
' ''
Brain Warp Brain Warp is an electronic audio game designed and showcased by Big Monster Toys, and was manufactured and published by Tiger Electronics and released on June 16, 1996. In this game, players follow the spoken instructions from sound files spoken ...
'' and ''
Brain Shift Brain Warp is an electronic audio game designed and showcased by Big Monster Toys, and was manufactured and published by Tiger Electronics and released on June 16, 1996. In this game, players follow the spoken instructions from sound files spoken ...
'' games: instead of tones, the game unit issues a recorded voice that calls out colors and numbers in Game 4 - Memory Match. ''Brain Shift'' has two memory games, Game 2 (''Memory Shift'') and Game 3 (''Who Shift's It?''), that call out colors. *
Mego Corporation The Mego Corporation was an American toy company that in its original iteration was first founded in 1954. Originally known as a purveyor of dime store toys, in 1971 the company shifted direction and became famous for producing licensed dolls ...
's ''Fabulous Fred'' (Game 3, ''The Memory Game''). *
Parker Brothers Parker Brothers (known by Parker outside of North America) was an American toy and game manufacturer which in 1991 became a brand of Hasbro. More than 1,800 games were published under the Parker Brothers name since 1883. Among its products we ...
' ''Merlin'' (Game 3, ''Echo''). * Atari also included a nine-button version of ''Touch Me'' as game variations 1-4 (out of 19) on the 1978 ''Brain Games'' cartridge for the
Atari 2600 The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocesso ...
. * A fan-made version of ''Simon'' was unofficially made available for modded
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
s in 2008. * A
Harry Potter ''Harry Potter'' is a series of seven fantasy novels written by British author J. K. Rowling. The novels chronicle the lives of a young wizard, Harry Potter, and his friends Hermione Granger and Ron Weasley, all of whom are students at ...
wand released in 2001 called ''Harry Potter Magic Spell Challenge'' had Simon gameplay and voice commands: "Wingardium" (to tilt the wand down) and "Leviosa" (to tilt the wand up.). * Toytronic's GOTCHA!, a similar handheld with 8 buttons instead of 4, produced in a rounded "big" version and a smaller, "pocket" one


Audio

Some versions of the game have tones that play as long as the button is depressed, but others have a constant sound duration. Some versions feature audio themes, such as animals (cat/dog/pig/cow), xylophone, football and space sounds, some of which make the game easier to play. Some versions also have a sound on/off setting, which can make the game harder with only visual cues.


In popular culture

* In the 1987 Stephen King novel ''
The Tommyknockers ''The Tommyknockers'' is a 1987 science fiction novel by Stephen King. While maintaining a horror style, the novel is an excursion into the realm of science fiction for King, as the residents of the Maine town of Haven gradually fall under the i ...
'', a forgotten ''Simon'' game left in the back seat of a reporter's car activates itself and, in an accelerated color-switching frenzy, overheats and melts its casing, scorching the seat beneath. The surprised driver then knocks it to the floor before it goes up in flames. * In the ''
It's Always Sunny In Philadelphia ''It's Always Sunny in Philadelphia'' is an American sitcom created by Rob McElhenney and developed by McElhenney and Glenn Howerton that premiered on August 4, 2005 on FX and later FXX beginning with the ninth season in 2013. It stars Char ...
'' episode "A Very Sunny Christmas", Mac finds the game in his closet and Charlie finds it extremely difficult. * In an episode of '' Little Miss Gamer'', ''Simon'' causes the title character to meet
Tom Green Michael Thomas Green (born July 30, 1971) is a Canadian-American comedian, show host, actor, filmmaker, podcaster, and rapper. After pursuing stand-up comedy and music as a young adult, Green created and hosted ''The Tom Green Show'', which a ...
and Blackwolf the Dragon Master. * In the ''
Family Guy ''Family Guy'' is an American animated sitcom originally conceived and created by Seth MacFarlane for the Fox Broadcasting Company. The show centers around the Griffins, a dysfunctional family consisting of parents Peter and Lois; their ch ...
'' episode "
Perfect Castaway The fourth season of '' Family Guy'' aired on Fox from May 1, 2005, to May 21, 2006, and consisted of thirty episodes, making it the longest season to date. The first half of the season is included within the volume 3 DVD box set, which was rel ...
", Stewie plays with ''Simon'' and makes up his own song lyrics to the random key sequences. * In the ''
American Dad! ''American Dad!'' is an American animated sitcom created by Seth MacFarlane, Mike Barker and Matt Weitzman for the Fox Broadcasting Company. Since 2014, the series has been airing new episodes on TBS. ''American Dad!'' is the first television ...
'' episode " The One That Got Away", the family becomes addicted to the game, playing it for days without moving. * In the film 2009 '' Cloudy with a Chance of Meatballs'', Flint, the main character, has to click the correct sequence on a ''Simon'' to get into his lab. * In the 2012 ''Cougar Town'' episode "You Can Still Change Your Mind", Ellie uses the game to taunt "Jelly Bean" (Laurie) about her intellectual shortcomings. * In the 2014 film '' Paranormal Activity: The Marked Ones'', a Simon game is possessed by a demon and works as a mock
ouija board The ouija ( , ), also known as a spirit board or talking board, is a flat board marked with the letters of the Latin alphabet, the numbers 0–9, the words "yes", "no", occasionally "hello" and "goodbye", along with various symbols and grap ...
. * In a ''
Robot Chicken ''Robot Chicken'' is an American adult animated stop motion sketch comedy television series, created and executive produced for Adult Swim by Seth Green and Matthew Senreich along with co-head writers Douglas Goldstein and Tom Root. The write ...
'' sketch, Dick Cheney's heart is replaced with a ''Simon'', in a parody of ''
Iron Man Iron Man is a superhero appearing in American comic books published by Marvel Comics. The character was co-created by writer and editor Stan Lee, developed by scripter Larry Lieber, and designed by artists Don Heck and Jack Kirby. The cha ...
''. * The concept was used as the bonus round in the
British British may refer to: Peoples, culture, and language * British people, nationals or natives of the United Kingdom, British Overseas Territories, and Crown Dependencies. ** Britishness, the British identity and common culture * British English, ...
game show A game show is a genre of broadcast viewing entertainment (radio, television, internet, stage or other) where contestants compete for a reward. These programs can either be participatory or demonstrative and are typically directed by a host, ...
''
Ant & Dec's Push the Button ''Ant & Dec's Push the Button'' is a game show which first aired on ITV from 27 February 2010 until 2 April 2011, lasting for two series and 14 episodes. The show is hosted by Ant & Dec. In each episode, two families compete for a chance to win ...
'', with 5 colours, an extra being purple, and having the name "Dave" (Dynamic Audio-Visual Endgame). * A
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than t ...
resembling ''Simon'' appeared in the 2002 video game ''
Sabrina the Teenage Witch ''Sabrina the Teenage Witch'' is a comic book series published by Archie Comics about the adventures of a fictional American teenager named Sabrina Spellman. Sabrina was created by writer George Gladir and artist Dan DeCarlo, and first appeare ...
: Potion Commotion'' for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
. * A ''Simon'' game signed by Baer is on permanent display at the
American Computer & Robotics Museum The American Computer & Robotics Museum (ACRM), formerly known as the American Computer Museum, is a museum of the history of computing, communications, artificial intelligence and robotics that is located in Bozeman, Montana, United States. The ...
in
Bozeman, Montana Bozeman is a city and the county seat of Gallatin County, Montana, United States. Located in southwest Montana, the 2020 census put Bozeman's population at 53,293, making it the fourth-largest city in Montana. It is the principal city o ...
. * In the 2014 video game '' South Park: The Stick of Truth'', the player plays ''Simon'' to rescue
Randy Marsh Randall Gilbert Marsh (born April 8, 1949) is an American former umpire in Major League Baseball who worked in the National League from 1981 to 1999 and throughout both major leagues from 2000 to 2009. Marsh wore the uniform number 30. Major Lea ...
from an alien probe. * The
quick time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
mechanic in the 2005 video game '' Indigo Prophecy'' was modeled after the toy. * ''Simon'' was among the bounty stolen by the 18th-century pirates from the sailboat in the 1980 film (and Peter Benchley screenplay) '' The Island'', with the pirates becoming frustrated by not being able to figure out how it worked. * ''Simon'' was used in the 2017 film ''
Monster Trucks A monster truck is a specialized off-road vehicle with a heavy duty suspension, four-wheel steering, large-displacement V8 engines and oversized tires constructed for competition and entertainment uses. Originally created by modifying stock pi ...
'' to demonstrate training the sea creatures captured by Terravex energy. * In '' Despicable Me 3'', villain Balthazar Bratt, who has an arsenal of 1980s-themed gadgets, uses ''Simon'' as his alarm system. * In Season 6 of ''
Silicon Valley Silicon Valley is a region in Northern California that serves as a global center for high technology and innovation. Located in the southern part of the San Francisco Bay Area, it corresponds roughly to the geographical areas San Mateo Cou ...
'', Nelson "Big Head" Bighetti spends days playing ''Simon'' during working hours at the Business Incubator, and unwittingly internalizes Jian-Yang's SSH key by singing the key's characters along with the lit colors in the game. * An asymmetric cooperative puzzle game, Keep Talking and Nobody Explodes, from 2015, as one of its puzzles, has a puzzle named "Simon Says", which is based on a concept of Simon (including 4 coloured buttons with flashes and sound), but with extra contrived rules required to make it not easy to solve without the help of other game players. * In late 2020, the popular game ''
Among Us ''Among Us'' is a 2018 online multiplayer social deduction game developed and published by American game studio Innersloth. The game was inspired by the party game Mafia and the science fiction horror film '' The Thing''. The game allows ...
'' featured a mini-game loosely based on the design of ''Simon''. However, most players mistakenly referred to it as "Simon Says."


References


Bibliography

* * * US patent for the game's


External links


Hasbro
is the current maker of Simon {{DEFAULTSORT:Simon (Game) Handheld electronic games Products introduced in 1978 Milton Bradley Company games Audio games Android (operating system) games IOS games Electronic toys 1970s toys 1980s toys 1990s toys Memory games Hasbro