SaGa Frontier
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is a role-playing video game developed by
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
for the PlayStation and released in Japan on July 11, 1997. The game was later published by
Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
(SCEA) in North America on March 25, 1998. It is the seventh game in the '' SaGa'' series, the first to be released on the PlayStation, and the first to be released under the ''SaGa'' brand outside Japan (previous overseas releases had used the ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' brand instead). A
remastered Remaster refers to changing the quality of the sound or of the image, or both, of previously created recordings, either audiophonic, cinematic, or videographic. The terms digital remastering and digitally remastered are also used. Mastering A ...
version featuring additional characters, events and features was released on April 15, 2021 for Android,
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
, Microsoft Windows, Nintendo Switch, and PlayStation 4. ''SaGa Frontier'' was developed by the then-Square Production Team 2 (referred to as 2nd Division in the game) with Akitoshi Kawazu as director and producer, Koichi Ishii as planning chief, Kenji Ito as composer, and Tomomi Kobayashi as illustrator. Square Production Team 2 included Kyoji Koizumi, Miwa Shoda,
Kazuko Shibuya is a Japanese video game artist. She is best known for her work with Square (now Square Enix), in particular with the ''Final Fantasy'' series. Biography Shibuya was born in 1965. While in middle school, she began creating illustrations and ...
, and Minoru Akao among others. The musical score for ''SaGa Frontier'' was composed and arranged by Kenji Ito, who provided music for many previous entries in the ''SaGa'' franchise. When development began, the game's title was intended to be ''Romancing SaGa 4''. The focus shifted from the traditional SaGa style and began to focus on several different character on their own journeys. Nine stories were crafted, but one of them was dropped during early development because of being too comedic. The plot of ''SaGa Frontier'' takes place in a science fantasy universe called "The Regions", a group of worlds with varying degrees of culture, unique races, technology, and magic. The game allows the player to follow the exploits of one of seven protagonists, each with his or her own storyline and goal. The game's "Free Scenario System" offers a large amount of
non-linear gameplay A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each player may take on (or even encounter) only some of the challenges possible, and the same challenges may be played ...
, allowing the player to freely travel between many of the Regions, interact with other characters, and take part in
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
combat. ''SaGa Frontier'' enjoyed commercial success, having sold over one million copies. The game was generally well received in Japan and has been re-released under a few best-seller labels, as well as the
PlayStation Store The PlayStation Store (PS Store) is a digital media store available to users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via the PlayStation Network. The store offers a range of downloadable conten ...
. However, it received largely mixed and average reviews in North America, mostly due to its ambitious Free Scenario System.


Gameplay

The basic concept of ''SaGa Frontier'' is based on its Free Scenario System, in which one can play as any of seven different protagonists, all of whom exist in the same setting, a
solar system The Solar System Capitalization of the name varies. The International Astronomical Union, the authoritative body regarding astronomical nomenclature, specifies capitalizing the names of all individual astronomical objects but uses mixed "Solar ...
known as The Regions: a group of planets, each with its own culture, game-level of technology, and form of
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
. The game is considered non-linear, in that from the beginning many of the characters are free to go almost anywhere and interact with almost anyone. Travel through most of the Regions is easy due to inter-regional ships traveling regularly between them. The player controls the protagonist on the field screen, a set of interconnecting
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
backgrounds, and is able to speak with a slew of other characters in order to gather information, recruit party members, and initiate quests. Each character has his or her own storyline and a main quest to fulfill, but there are also several optional quests that any of the characters can participate in. Some of the main characters even encounter each other during their quests. The storyline of each character also changes depending on who is chosen, what is said in conversation, what events have already occurred, and who the protagonist has in his or her party, a concept first introduced in ''
Romancing SaGa 2 ''Romancing SaGa 2'' is a 1993 role-playing video game developed and published by Square for the Super Famicom. It is the fifth entry in the ''SaGa'' series. It received an expanded port for Japanese mobile devices from Square Enix in 2011. This ...
''. Combat in ''SaGa Frontier'' pits players against groups of enemies encountered on the field screen. The battle screen depicts 2D-animated sprites amidst a 3D-rotating background. Battles are
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
, in which the player chooses his or her actions and allow them, along those of the enemies, to play out. A variety of weapons, special skills, and magic spells are at the player's disposal. Most skills are learned mid-battle, while many spells are purchased in the game's shops. If certain conditions are met within the battle, party members on either side can create combination attacks for added damage. Winning battles will increase player character statistics such as hit points (HP), life points (LP), strength, and quickness. Outside of combat, players can equip and unequip (or "seal") weapons, armor, skills, spells, and items. First introduced in the Game Boy incarnations of the ''SaGa'' series, the game contains different races that exist within the Regions: the
Human Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, cultu ...
s, the Mystics, the Half-Mystics (half Human and half Mystic), Monsters, and the Mecs (robots). The player is encouraged to complete each of the seven scenarios one after the other. For added incentive, beating a character's game and saving its completion to the system data adds some bonuses. After beating one character's game, essentially every character in the following game starts off stronger and with better gear than before, and may depend on how many battles players fought in their previous quest that they saved on the system data. Fulfilling all seven main quests allows the player access to the "2nd Division" room, in which the player can fight all final bosses and talk to the game's programmers.


Plot

At the outset, the player can choose any one of seven main characters to play as, each with their own storyline: *, formerly a human girl, was run over by a carriage and given a blood transfusion by the Mystic Lord Orlouge. Chosen as the Charm Lord's heir, she is despised by human and mystic alike due to her status as the only half-Mystic in existence. She escapes Orlouge's castle with the help of the Princess White Rose. Asellus and White Rose remain on the run from Orlouge's many servants, but after White Rose sacrifices herself to save Asellus's life and freedom, Asellus decides to return and defeat Orlouge, to end the struggle once and for all. * is a young mage fresh out of magic school. His quest is to collect the "Gift" for as many magics as possible. After that he is destined to fight his twin Rouge who has gained the opposite magics. Whichever brother survives obtains the other's magic and receives the sacred "Life" magic. * is a blond ex-con and secret agent formerly working as a model. Her story began when her fiancé Ren was murdered by a mysterious villain known as the "Joker". Wrongfully accused of the crime, she was sentenced to imprisonment in Despair, where she met Annie and Liza. With their help, they complete a competition the warden created to receive a full pardon for their crimes. After their escape, Emilia was recruited by the two to join the secret organization Gradius, which was also hunting for the "Joker". * is a carefree bard whose mother kicked him out of the house until Lute found a decent job. He stumbles face-first into a plot involving Trinity general Mondo and resistance leader Captain Hamilton, and the legacy of Lute's deceased father, who was betrayed and killed by Mondo. * is a teenage boy whose family is destroyed by the criminal syndicate called Black X. After being rescued from the same fate by the masked superhero named Alkarl, he is granted the identity of the superhero Alkaiser. After destroying several Black X bases and their main stronghold, Red stands at his father's grave, and Alkarl appears to take Red's powers away, making him a normal man again. * (Known as in the Japanese release) is a Lummox, a fox-like creature, and one of the last remaining inhabitants of the mysterious world, Margmel. Determined to save his homeworld, he seeks the Rings of Margmel. In his search, he starts out in Scrap, where he finds the researcher Mei-ling. Riki's quest takes him around the regions to gather the Rings until he comes face to face with Virgil, a Mystic Lord. Following the battle, Riki returns home to attempt to restore Margmel. *T260 is an ancient Mec, a model constructed from junk parts, awakened in modern times. Originally part of a combat ship with a secret mission against the RB3 (Region Buster 3), it lost its memory when it crashed into Junk. With help of Leonard, a human who transferred his memories into a Mec, and Gen, a master swordsman, it recovers its memory and finishes the job. The Remastered Edition adds an eighth character whose scenario was cut from the original due to time and storage constraints: * (short for Crazy Fuse (クレイジーヒューズ)) is a patrolman for InterRegional Police Organization (IRPO).


Development

''SaGa Frontier'' was developed by the then-Square Production Team 2 (referred to as 2nd Division in the game) with
Akitoshi Kawazu is a Japanese game designer, director, producer and writer. After joining Square (later Square Enix) in 1985, he went on to become a central developer for the first two ''Final Fantasy'' titles, then acted as creator and lead developer for the ...
as director and producer,
Koichi Ishii , sometimes credited as Kouichi Ishii, is a video game designer perhaps best known for creating the ''Mana'' series (known as ''Seiken Densetsu'' in Japan). He joined Square (now Square Enix) in 1987, where he has directed or produced every game r ...
as planning chief,
Kenji Ito , also known by the nickname , is a Japanese video game composer and musician. He is best known for his work on the ''Mana'' and '' SaGa'' series, though he has worked on over 30 video games throughout his career as well as composed or arranged ...
as composer, and Tomomi Kobayashi as illustrator. Square Production Team 2 included Kyoji Koizumi, Miwa Shoda,
Kazuko Shibuya is a Japanese video game artist. She is best known for her work with Square (now Square Enix), in particular with the ''Final Fantasy'' series. Biography Shibuya was born in 1965. While in middle school, she began creating illustrations and ...
, and Minoru Akao among others. The musical score for ''SaGa Frontier'' was composed and arranged by Kenji Ito, who provided music for many previous entries in the ''SaGa'' franchise. Production began in December 1995. Originally, the title of this game was "''Romancing SaGa 4''" during early development. Due to a change in hardware from Super Famicom to PlayStation, Kawazu changed the title. The team did not use 3D graphics as they were unaware of the hardware capacities at the time. In the earliest stages of development, two more heroes' quests were also being planned, in addition to the existing seven lead characters. One of them was Fuse, the IRPO agent who may be enlisted as a playable character in the actual release. In his quest, Fuse was supposed to be able to take part in other characters' scenarios, and the ultimate goal of his quest might be determined by what the player did in the course of gameplay. The "ninth" protagonist was to be the daughter of a channellers family who is engaging in a controversy as to who of them shall inherit the property of their former patriarch. This scenario seems to be dropped during the early development because it was viewed as too comedic. Due to time constraints, some plot points of Asellus story were removed. During those events, Asellus was supposed to visit Dr. Nusakan's clinic, Bio Research Lab, Lambda Base, and Furdo's Workshop so that she would find her true identity so that she would decide to live as a human being or as a mystic. These quests were also intended to affect her scenario's ending. Kawazu later noted both time constraints and disc space issues as the main reasons for cut content, although the notorious ending of Blue's scenario in the middle of his final boss was always planned.


Release

Due to its popularity in Japan, the game has been re-released a number of times at a budget price: in 2000 as part of the Square Millennium Collection, in 2002 as part of the PSone Books best-seller range, and again in 2004 as a part of Square Enix's Ultimate Hits line. Most recently in 2008, the game was released on the
PlayStation Store The PlayStation Store (PS Store) is a digital media store available to users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via the PlayStation Network. The store offers a range of downloadable conten ...
in Japan.


Soundtracks

''SaGa Frontier Original Sound Track'' comprises 75 tracks spanning three compact discs. It was released in Japan on April 21, 1999 by
DigiCube DigiCube Co., Ltd. (株式会社デジキューブ; ''Kabushiki-gaisha Dejikyūbu'') was a Japanese company established as a subsidiary of software developer Square on February 6, 1996 and headquartered in Tokyo, Japan. The primary purpose of Digi ...
and was later reprinted by Square Enix on February 1, 2006. On disc 3 of the soundtrack, there is a hidden track, in the
pregap The pregap on a Red Book audio CD is the portion of the audio track that precedes " index 01" for a given track in the table of contents (TOC). The pregap ("index 00") is typically two seconds long and usually, but not always, contains silence. P ...
, which can only be heard when rewinding the CD from the beginning; this was originally supposed to be Riki's theme. There also are alternate titles for those pieces of music which can be seen in the songlist in the in-game "2nd Division". Itō states that he wanted to create an
arranged In music, an arrangement is a musical adaptation of an existing composition. Differences from the original composition may include reharmonization, melodic paraphrasing, orchestration, or formal development. Arranging differs from orchest ...
album for the game as well, although one has yet to be released.


Merchandise

Two guidebooks for ''SaGa Frontier'' have been published in Japan by
ASCII ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because ...
: ''The Essence of SaGa Frontier'' and ''The Complete of SaGa Frontier''. Another companion book titled ''SaGa Frontier How To Walk In Regions'' was published by Kodansha.
BradyGames Dorling Kindersley Limited (branded as DK) is a British multinational publishing company specialising in illustrated reference books for adults and children in 63 languages. It is part of Penguin Random House, a subsidiary of German media cong ...
released its own ''Saga Frontier: Official Strategy Guide'' in North America in 1998. When the game was re-issued in Japan in 2000 as part of the Square Millennium Collection, it included a collectible
teacup A teacup is a cup for drinking tea. It may be with a handle (grip), handle, generally a small one that may be grasped with the thumb and one or two fingers. It is typically made of a ceramic material. It is usually part of a set, composed of a ...
set and a tee-shirt depicting the character Blue.


Reception

''Saga Frontier'' sold over 1.05 million copies in Japan by the end of 1997, and 1.1 million as of 2008. It was the 5th top-selling game in Japan in 1997 and is currently the 15th top-selling PlayStation game for the region. In 2000, ''SaGa Frontier'' was voted the 18th best PlayStation game of all time by the editors of ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' magazine. ''SaGa Frontier'' for the PlayStation received mostly mixed or average reviews in North America. The game currently holds a 71% on GameRankings. Although many publications disagreed on positive aspects of the game, much criticism arose from its Free Scenario System.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
called the game a "solid, if not exactly stellar, RPG that'll certainly keep you busy for a while—or at least until you tire of its occasional lack of focus". The website found the combat refreshing and many of its pre-rendered visuals to be well-done, but had many negative comments, specifically concerning the game's nonlinear nature and unfocused scenarios.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
proclaimed ''SaGa Frontier'' to be "the only bruised apple in Square's current collection of role-playing games", similarly stating that the game's Free Scenario System can become confusing and easily cause the player to become lost. However, it labelled the story and sprite-based graphics its strong points. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' notably found that the plot of ''SaGa Frontier'' is more of an outline than a descriptive formula as seen in other Square titles such as '' Final Fantasy VII'' and ''
Chrono Trigger is a 1995 role-playing video game developed and published by Square. It was originally released for the Super Nintendo Entertainment System as the first game in the ''Chrono'' series. The game's development team included three designers th ...
'': the publication also criticized the game's graphics, but praised its length and gameplay. Staff reviewers at RPGFan and RPGamer agreeably noted the game's battle system to be its highlight; both websites mention that discovering combinations attacks to be "fun" and "exciting". '' Next Generation'' reviewed the PlayStation version of the game, rating it one star out of five, and stated that "With the potential for a deep and involving adventure, ''SaGa Frontier'' is a depressing misfire from a company praised for its innovation and high-end titles." ''SaGa Frontier Remastered'' for the PlayStation 4 received generally favorable reviews. The Nintendo Switch version of ''Remastered'' received mostly mixed or average reviews.


Notes


References


External links


''SaGa Frontier'' at Square-Enix.com

''SaGa Frontier Remastered'' at Square-Enix.com

''SaGa Frontier Remastered'' at Square Enix (U.S)
'' {{DEFAULTSORT:Saga Frontier 1997 video games Android (operating system) games IOS games Japanese role-playing video games Nintendo Switch games PlayStation (console) games PlayStation 4 games Role-playing video games SaGa Science fantasy video games Sony Interactive Entertainment games Video games about police officers Video games developed in Japan Video games featuring female protagonists Video games scored by Kenji Ito Windows games