SaGa Frontier
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SaGa Frontier
is a role-playing video game developed by Square for the PlayStation and released in Japan on July 11, 1997. The game was later published by Sony Computer Entertainment (SCEA) in North America on March 25, 1998. It is the seventh game in the '' SaGa'' series, the first to be released on the PlayStation, and the first to be released under the ''SaGa'' brand outside Japan (previous overseas releases had used the ''Final Fantasy'' brand instead). A remastered version featuring additional characters, events and features was released on April 15, 2021 for Android, iOS, Microsoft Windows, Nintendo Switch, and PlayStation 4. ''SaGa Frontier'' was developed by the then-Square Production Team 2 (referred to as 2nd Division in the game) with Akitoshi Kawazu as director and producer, Koichi Ishii as planning chief, Kenji Ito as composer, and Tomomi Kobayashi as illustrator. Square Production Team 2 included Kyoji Koizumi, Miwa Shoda, Kazuko Shibuya, and Minoru Akao among others. The ...
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Square Enix
is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerous others. Outside of video game publishing and development, it is also in the business of merchandise, Arcade game, arcade facilities, and manga publication under its Gangan Comics brand. The original Square Enix Co., Ltd. was formed in April 2003 from a mergers and acquisitions, merger between Square (video game company), Square and Enix, with the latter as the surviving company. Each share of Square's common stock was stock swap, exchanged for 0.85 shares of Enix's common stock. At the time, 80% of Square Enix staff were made up of former Square employees. As part of the merger, former Square president Yoichi Wada was appointed the president of the new corporation, while former Enix president Keiji Honda was name ...
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Video Game Remaster
Remaster refers to changing the quality of the sound or of the image, or both, of previously created recordings, either audiophonic, cinematic, or videographic. The terms digital remastering and digitally remastered are also used. Mastering A master is the definitive recording version that will be replicated for the end user, commonly into other formats (e.g. LP records, CDs, DVDs, Blu-rays). A batch of copies is often made from a single original master recording, which might itself be based on previous recordings. For example, sound effects (e.g. a door opening, punching sounds, falling down the stairs, a bell ringing) might have been added from copies of sound effect tapes similar to modern sampling to make a radio play for broadcast. Problematically, several different levels of masters often exist for any one audio release. As an example, examine the way a typical music album from the 1960s was created. Musicians and vocalists were recorded on multi-track Magnetic tape, tap ...
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Romancing SaGa 2
''Romancing SaGa 2'' is a 1993 role-playing video game developed and published by Square for the Super Famicom. It is the fifth entry in the ''SaGa'' series. It received an expanded port for Japanese mobile devices from Square Enix in 2011. This version was remastered by ArtePiazza and released worldwide between 2016 and 2017 by Square Enix for Nintendo Switch, PlayStation 4, PlayStation Vita, Android, iOS, Microsoft Windows and Xbox One. Set during the history of the kingdom of Avalon, the player takes on the role of a dynasty of rulers as they fight the Seven Heroes, former saviors of the world corrupted into demons. Gameplay features nonlinear exploration and expansion of the game world and narrative, with the turn-based battles featuring group formations. As with other ''SaGa'' titles, there are no experience points and character attributes and skills are dependent on actions taken in battle. A key mechanic is choosing the next ruler of Avalon, who will inherit the abilities o ...
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Pre-rendering
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typically one that is more powerful than the hardware used for playback). Pre-rendered assets (typically movies) may also be outsourced by the developer to an outside production company. Such assets usually have a level of complexity that is too great for the target platform to render in real-time. The term pre-rendered refers to anything that is not rendered in real-time. This includes content that could have been run in real-time with more effort on the part of the developer (e.g. video that covers many of a game's environments without pausing to load, or video of a game in an early state of development that is rendered in slow-motion and then played back at regular speed). This term is generally not used to refer to video captures of real-ti ...
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Magic (gaming)
Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different abilities will use up different amounts of MP."The History of Mana: How an Austronesian Concept Became a Video Game Mechanic"
June 17, 2014, Alex Golub, Assistant Professor of Anthropology, University of Hawai‘i at Mānoa.
When the MP of a character reaches zero, the character will not be able to use special abilities until some of their MP is recovered. Much like

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Planetary System
A planetary system is a set of gravitationally In physics, gravity () is a fundamental interaction which causes mutual attraction between all things with mass or energy. Gravity is, by far, the weakest of the four fundamental interactions, approximately 1038 times weaker than the stron ... bound non-Star, stellar objects in or out of orbit around a star or star system. Generally speaking, systems with one or more planets constitute a planetary system, although such systems may also consist of bodies such as dwarf planets, asteroids, natural satellites, meteoroids, comets, planetesimals and circumstellar disks. The Sun together with the planetary system revolving around it, including Earth, forms the Solar System. The term exoplanetary system is sometimes used in reference to other planetary systems. Debris disks are also known to be common, though other objects are more difficult to observe. Of particular interest to astrobiology is the habitable zone of planetary sy ...
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Saga Frontier 1 Gameplay
is a series of science fantasy role-playing video games by Square Enix. The series originated on the Game Boy in 1989 as the creation of Akitoshi Kawazu at Square. It has since continued across multiple platforms, from the Super NES to the PlayStation 2. The series is notable for its emphasis on open world exploration, non-linear branching plots, and occasionally unconventional gameplay. This distinguishes the games from most of Square's other franchises. Development The ''SaGa'' series was created by game designer Akitoshi Kawazu, whose contributions prior to the franchise's introduction include ''Final Fantasy'' and ''Final Fantasy II''. At a time when Nintendo's Game Boy was becoming popular worldwide due to the puzzle game ''Tetris'', then-Square president Masashi Miyamoto requested that a development team create a game for the handheld console. Kawazu and fellow designer Koichi Ishii suggested that the company develop a role-playing video game, thus making ''Makai Tou ...
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PlayStation Store
The PlayStation Store (PS Store) is a digital media store available to users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via the PlayStation Network. The store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game/movie trailers. History Following feedback from many PlayStation Network users, a redesigned version of the PlayStation Store was launched on April 15, 2008, via a firmware update. The new design was OS based rather than the previous Store's web based design enabling the Store to process information more quickly. A minor update to the store was released during Sony's E3 2009 press conference. This update makes the top page rotate pictures (including their links) regularly, and changes the navigation sounds. A major redesign of the PlayStation Store was announced in September 2012, bringing with it a rev ...
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Turn-based
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time strateg ...
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Nonlinear Gameplay
A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each player may take on (or even encounter) only some of the challenges possible, and the same challenges may be played in a different order. Conversely, a video game with linear gameplay will confront a player with a fixed sequence of challenges: every player faces every challenge and has to overcome them in the same order. A nonlinear game will allow greater player freedom than a linear game. For example, a nonlinear game may permit multiple sequences to finish the game, a choice between paths to victory, different types of victory, or optional side-quests and subplots. Some games feature both linear and nonlinear elements, and some games offer a sandbox mode that allows players to explore an open world game environment independently from the game's main objectives, if any objectives are provided at all. A game that is significantly nonlinear is sometim ...
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Race (classification Of Human Beings)
A race is a categorization of human Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, cultu ...s based on shared physical or social qualities into groups generally viewed as distinct within a given society. The term came into common usage during the 1500s, when it was used to refer to groups of various kinds, including those characterized by close kinship relations. By the 17th century, the term began to refer to physical (phenotypical) traits, and then later to national affiliations. Modern science regards race as a social construct, an Identity (social science), identity which is assigned based on rules made by society. While partly based on physical similarities within groups, race does not have an inherent physical or biological meaning. The concept of race is foundational to racism, ...
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