Sword Of Mana
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''Sword of Mana'', originally released in Japan as , is a 2003
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player ...
developed by
Square Enix is a Japanese multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerous ...
and
Brownie Brown (stylized as "1-UP Studio Inc."), formerly is a Japanese video game developer founded on June 30, 2000, in Tokyo, Japan, and a subsidiary of Nintendo. On February 1, 2013, the company announced that due to their recent co-development efforts ...
and published by Square Enix and
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
. It is an
enhanced remake A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software s ...
of the first game in the ''Mana'' series, the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
game '' Seiken Densetsu: Final Fantasy Gaiden'', which was released as ''Final Fantasy Adventure'' in North America and as ''Mystic Quest'' in Europe. ''Sword of Mana'' was the fifth release in the series. Set in a
high fantasy High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot.Brian Stableford, ''The A to Z of Fantasy Literature'', (p. 198), Scarecrow Press, ...
universe, the game follows an unnamed hero and heroine as they seek to defeat the Dark Lord and defend the Mana Tree from enemies who wish to misuse its power. While incorporating gameplay elements from the original game and generally following the same plot, ''Sword of Mana'' has new gameplay mechanics and a much more involved story. It removes elements of the ''
Final Fantasy is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The ...
'' series present in the original game as a marketing ploy, while adding in gameplay elements and artistic styles from later games in the series. The plot is modified to allow the player to follow the parallel stories of either the hero or the heroine, and the backstory and dialogue is expanded from the original. ''Sword of Mana'' was produced by series creator
Koichi Ishii , sometimes credited as Kouichi Ishii, is a video game designer perhaps best known for creating the ''Mana'' series (known as ''Seiken Densetsu'' in Japan). He joined Square (now Square Enix) in 1987, where he has directed or produced every game r ...
, directed by Takeo Oin, and largely developed by employees of Brownie Brown who had previously worked on the series for
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
. The game received weakly positive reviews from critics. Reviewers praised the graphics of the game, as well as its enhancements to the original version. They were generally dismissive of the plot, even with enhancements, and disliked elements of the gameplay, especially the computer-controlled ally. Critics recommended the game mainly to fans of the genre or the series. ''Final Fantasy Adventure'' received a second remake in 2016, ''
Adventures of Mana ''Adventures of Mana'' is an action role-playing video game developed by MCF and Square Enix, and published by Square Enix. It is a 3D remake of the 1991 Game Boy game ''Final Fantasy Adventure'', the first game in the ''Mana'' series. It was re ...
''.


Gameplay

The gameplay of ''Sword of Mana'' is an expanded and modified version of the gameplay of the
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player ...
''
Final Fantasy Adventure ''Final Fantasy Adventure'', known in Japan as or simply and later released in Europe as ''Mystic Quest'', is a '' Final Fantasy'' spinoff and the first game in the ''Mana'' series. Published by Square in 1991 on the Game Boy, it saw a North ...
'', with elements added from later games in the ''Mana'' series. Like previous games in the series, ''Sword of Mana'' displays a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
, in which the player characters navigate the terrain and fight off hostile creatures. Unlike the original game, the terrain is in color, is not composed of square tiles, and the player is not restricted to moving only in the
cardinal direction The four cardinal directions, or cardinal points, are the four main compass directions: north, east, south, and west, commonly denoted by their initials N, E, S, and W respectively. Relative to north, the directions east, south, and west are ...
s. At the beginning of the game the player chooses to follow the story of either the unnamed hero or heroine, and controls them thereafter. The player is often joined by either the unchosen protagonist or by temporary companions, and at any point during battles can choose to take direct control of the other party member instead of their chosen character. The non-selected character is controlled via
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech ...
. Unlike prior games in the series, ''Sword of Mana'' does not have a direct multiplayer component. Instead, players can connect their
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
s together via a Link Cable to give their characters powerful attacks to be used at a later time, known as the "Amigo" system. The original game featured no multiplayer capabilities. The two main characters have different capabilities. Both are capable of using weapons and magic, but the hero is stronger with melee weapons and the heroine is stronger with ranged magical attacks. Weapons have three attributes: slash, jab, and bash; and different attributes cause more or less damage to different enemies.
Magical spell An incantation, a spell, a charm, an enchantment or a bewitchery, is a magical formula intended to trigger a magical effect on a person or objects. The formula can be spoken, sung or chanted. An incantation can also be performed during ceremon ...
s can cause damage or defend the protagonists, and are affected by the weapon the character is holding. Combat takes place in real-time. Located at the bottom of the screen is an overdrive gauge that increases by one point at each hit given to an enemy. When that gauge is full, the player can release a powerful attack that will deplete the gauge completely if the attack lands. Upon collecting enough
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s in battle, each character increases in level and improves in areas such as strength and evasion. The player can rest in towns, where they can regain
hit points Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the f ...
or purchase restorative items and equipment. Options such as changing equipment, casting spells, or checking status are performed by cycling through the game's Ring Commands, a circular menu which hovers over the currently controlled party member. The Ring Command menu, which lets the player pause the game in combat to select different weapons, spells, and items, was not present in the original game, but was present in the sequels ''
Secret of Mana ''Secret of Mana'', originally released in Japan as is a 1993 action role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System. It is the sequel to the 1991 game ''Seiken Densetsu'', rele ...
'' and ''
Trials of Mana ''Trials of Mana'', also known by its Japanese title is a 1995 action role-playing game developed and published by Square (video game company), Square (now Square Enix) for the Super Nintendo Entertainment System, Super Famicom. It is the seq ...
''. A version of the day-and-night system introduced in ''Trials of Mana'' was added to the game, whereby some enemies are only present at different times of day, which changes whenever the player enters a new area. Much like ''
Legend of Mana ''Legend of Mana'' is a 1999 action role-playing game developed and published by Square (now Square Enix) for the PlayStation. It is the fourth game in the ''Mana'' series, following 1995's '' Trials of Mana''. Set in a high fantasy universe, the ...
'', players can forge weapons and plant produce in an orchard in the game's "Hot House" feature.


Plot

''Sword of Mana'' has a similar story to ''Final Fantasy Adventure'' with additional details and dialogue added. The player has the choice to follow the story of either the hero or the heroine, who are named by the player, instead of only the hero as in the original game. The two stories parallel each other, and the two protagonists are often together. The hero's story begins with a flashback dream of the death of his parents at the hands of the Dark Lord, the ruler of the nation of Granz. Upon waking, the hero, a gladiator-slave in Granz, attempts to escape before being confronted by the Dark Lord and thrown off of a bridge. After being fished out of a lake, the hero is advised to head to the city of Topple. The heroine's story also begins with a flashback dream of the Dark Lord and his assistant, Julius, killing her stepmother and destroying her village. Upon awaking, she is advised by the knight Bogard to head to Topple, while he journeys to the city of Wendell. The hero and heroine meet in Topple, and agree to journey together. They head toward Wendell, and along the way discover that women of the Mana tribe, which the heroine belongs to, are being kidnapped by vampires. The heroine is kidnapped, and is rescued by the hero and an unnamed man; they discover that the kidnappings are to keep the woman safe from the Dark Lord and Julius, who are killing them all in part because the tribe was unable to save the Dark Lord's mother from a terrible fate. In Wendell, the two protagonists learn that Bogard and several other knights were instrumental in overthrowing the Vandole Empire twenty years prior, which had been abusing Mana, the source of magic. The hero states his intention to find the legendary Mana Sword in order to avenge his parents and the heroine reveals she has a pendant from her stepmother that is the key to the Mana Tree, the source of Mana. The unnamed man then reveals himself to be Julius and kidnaps the heroine for the pendant; during a failed rescue attempt the hero falls from an airship along with the pendant. After a side story resulting in the hero and heroine killing the Dark Lord's mother, who had been turned into a monster, the pendant is stolen and given to the Dark Lord. The protagonists chase after him. After the two defeat the Dark Lord, Julius reveals himself to be the last survivor of the Vandole Empire. Once gaining the pendant he mind controlled the heroine to use the pendant to give him control of the Mana Tree, which Vandole had attempted to do prior to being overthrown. Julius defeats the hero and heroine, and heads off to the Mana Tree. The hero and heroine split up to find the Mana Sword. After the hero passes trials to prove himself worthy of the sword, which first appears as a rusty blade, the two join forces to storm the Mana Tree and defeat Julius. They do so, but the tree is killed in the process; prior to death, the tree reveals that she was the heroine's mother, and asks the heroine to replace her as the next Mana Tree. The heroine agrees, and the two protagonists part ways.


Development


Origin

After the release of the previous game in the ''Mana'' series, 1999's ''Legend of Mana'', several members of the development team for the game left
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length a ...
to form a new development studio,
Brownie Brown (stylized as "1-UP Studio Inc."), formerly is a Japanese video game developer founded on June 30, 2000, in Tokyo, Japan, and a subsidiary of Nintendo. On February 1, 2013, the company announced that due to their recent co-development efforts ...
. These included character designer Kameoka Shinichi and lead artist Kouji Tsuda, as well as several other writers and artists. The crew that stayed was merged with those behind ''
Parasite Eve II is an action role-playing survival horror video game released for the PlayStation. The game was developed by Square, published in Japan in 1999 and in both North America and, unlike the previous game, in PAL regions in 2000. It is the sequel to ' ...
'', ''
Brave Fencer Musashi is an action role-playing video game developed and published by Square in 1998 for the PlayStation home console. The game involves real-time sword-based combat in a 3D environment; it also features segments of voiced over dialogue and role-p ...
'' and ''
Chrono Cross is a 1999 role-playing video game developed and published by Square for the PlayStation video game console. It is set in the same world as ''Chrono Trigger'', which was released in 1995 for the Super Nintendo Entertainment System. ''Chrono C ...
'' to make ''
Final Fantasy XI also known as ''Final Fantasy XI Online'', is a massively multiplayer online role-playing game (MMORPG), originally developed and published by Squaresoft and then published by Square Enix as the eleventh main installment of the ''Final Fantasy ...
''. Square, in turn, outsourced development of the fifth game in the ''Mana'' series to Brownie Brown. The producer for the game was Square's
Koichi Ishii , sometimes credited as Kouichi Ishii, is a video game designer perhaps best known for creating the ''Mana'' series (known as ''Seiken Densetsu'' in Japan). He joined Square (now Square Enix) in 1987, where he has directed or produced every game r ...
, who had directed or designed the previous games in the series. Ishii had served as the director for the original game in the series, ''Final Fantasy Adventure'', which ''Sword of Mana'' is a remake of.


Game design

The remake, in addition to adding enhanced graphics to the original
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
title, sought to add elements present in later games in the series, such as the Ring Command menu system, and to expand the game's storyline. It also removed elements from the ''
Final Fantasy is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The ...
'' series, which had been placed in the original game as a part of the marketing for the game before its sequels moved to be a distinct series. The ability to play as the heroine was added, and an element of multiplayer features that the series had become known for was added by allowing two players to link their Game Boy Advances together to trade items.


Character design

The hero was designed to show a lot of skin in order to convey his slave status. To help the character stand out when converted to pixel art design, cross patterns were added to the back of his gloves and his shoulder pads. For the heroine, her design was guided to make her look both like a warrior and a princess. Bogard, who in ''
Final Fantasy Adventure ''Final Fantasy Adventure'', known in Japan as or simply and later released in Europe as ''Mystic Quest'', is a '' Final Fantasy'' spinoff and the first game in the ''Mana'' series. Published by Square in 1991 on the Game Boy, it saw a North ...
'' has a “gentlemanly” look was made to look more like a ruffian or
hermit A hermit, also known as an eremite (adjectival form: hermitic or eremitic) or solitary, is a person who lives in seclusion. Eremitism plays a role in a variety of religions. Description In Christianity, the term was originally applied to a Ch ...
. The Eight Mana Spirits were designed to look like three-dimensional characters from a storybook. The Dark Lord, being the brother of Devius, needed a mask in order to hide this part of the plot till later on in the game. Game illustrator Shinichi Kameoka stated that he was told to design Julius to look like a neutral character. Kameoka stated he also tried to make Julius look “like a girl”.


Release

Square announced in August 2002 that a ''Mana'' game for the Game Boy Advance was under development, and in early 2003 announced that the game was a remake of ''Final Fantasy Adventure'' and would be released in Japan later that year under the name ''Shinyaku Seiken Densetsu''. On April 24, 2003,
Square Enix is a Japanese multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerous ...
, formed from the merger of Square and
Enix was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . Th ...
during the game's development, announced that ''Sword of Mana'' would have North American and European releases as well. While ''Legend of Mana'' had been released worldwide, ''Trials of Mana'' had only been released in Japan. In July 2003,
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
listed the game as one of the top ten most anticipated Game Boy Advance games of 2003. ''Sword of Mana'' was released in Japan on August 29, 2003, in North America on December 1, and in Europe on March 18, 2004. In Japan, a special edition "Mana Blue"-colored
Game Boy Advance SP The Game Boy Advance SP (GBA SP), released in Japan on February 14, 2003, is a sixth-generation handheld game console developed, released, and marketed by Nintendo that served as an upgraded version of the original Game Boy Advance. The "SP" in ...
was released on the same date as the game, packaged with ''Sword of Mana'' and a carrying case. Those who purchased the game's soundtrack and strategy guide between August 27 and September 30, 2003, were given the opportunity to win a Cactus character cushion and a cellphone strap.


Music

The score for ''Sword of Mana'' was composed by
Kenji Ito , also known by the nickname , is a Japanese video game composer and musician. He is best known for his work on the ''Mana'' and '' SaGa'' series, though he has worked on over 30 video games throughout his career as well as composed or arranged ...
, the composer for the original ''Final Fantasy Adventure''. The music includes reworked tracks from the original game as well as new material. Ito's music is mainly inspired by images from the game rather than outside influences; however, he never played either the original game or the remake. The 2003 ''Sword of Mana Premium Soundtrack'' album collects 47 tracks of music from the game. The two-disc album contains over an hour and a half of music and was published by
DigiCube DigiCube Co., Ltd. (株式会社デジキューブ; ''Kabushiki-gaisha Dejikyūbu'') was a Japanese company established as a subsidiary of software developer Square on February 6, 1996 and headquartered in Tokyo, Japan. The primary purpose of Digi ...
, with a 2004 reprint by Square Enix. The first disc contains music directly from the game, while the second disc features seven piano arrangements by Ito of songs from the soundtrack. The first edition of the soundtrack included a bonus disc, containing an orchestral arrangement of "Rising Sun ~ Endless Battlefield". The album reached position #118 on the Japan Oricon charts, and stayed on the charts for only one week. Music from the soundtrack has been arranged for the piano and published by DOREMI Music Publishing. Additionally, KMP Music Publishing has published a book of sheet music for the piano tracks included in the album.


Reception

''Sword of Mana'' sold over 277,000 copies in Japan in 2003. It received positive reviews from critics. The game's presentation was praised, especially its graphics; Brad Shoemaker of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' praised the "lush, colorful backgrounds" and animation quality, which was seconded by the reviewer for ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
''. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
''s Justin Leeper also felt that the graphics were beautiful, and Shane Bettenhausen of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' said it was "one of the most stunning games on heGBA". Kevin Gifford of '' 1UP.com'' also praised the graphics in relation to other Game Boy Advance games, while Darryl Vassar of ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
'' said that it would have been the best-looking Game Boy Advance game if were not for what he felt was poor animation quality. Reaction to the music was more mixed; while the reviews for ''Game Informer'' and ''GamePro'' praised it, Shoemaker of ''GameSpot'' termed the music "mostly bland" and Craig Harris of ''IGN'' and ''GameSpys Vassar said it was nice but repetitive. Reviewers also noted technical problems with the presentation: both the GameSpot and IGN reviews noted graphical glitches in the game as marring the presentation. The game's plot was widely dismissed; ''IGN''s Harris termed it "a little on the basic side" and "borderline silly", which ''1UP.coms Gifford amended to just "silly", with "needlessly-long dialogue". Vassar of ''GameSpy'' felt that the added dialogue simply unjustly inflated a simple story. Shoemaker of ''GameSpot'' called it "quaintly simplistic", while the ''Electronic Gaming Monthly'' review said it was one of the biggest problems with the game. Elements of the gameplay were also poorly received. The computer-controlled companion was almost universally derided: Bettenhausen of ''Electronic Gaming Monthly'' said they were "nearly useless", as did Gifford of ''1UP.com'', Shoemaker of ''GameSpot'' called them "just plain dumb", and ''IGN''s Harris said it was "the absolute pits" and "definitely the weakest aspect" of the game. The ''GamePro'', ''GameSpot'', and ''GameSpy'' reviews found issues with the combat mechanics, and the ''GameSpot'' and ''IGN'' reviewers felt the game was too easy. ''1UP.com''s Gifford felt that the boss battles were too easy, and that the weapon-switching system was needlessly complicated. ''IGN''s Harris and ''Game Informer''s Leeper found the day/night system to be odd and unnecessary, and Harris additionally felt that the multiplayer system was underwhelming. Shoemaker of ''GameSpot'' concluded that the game was "pretty good", and recommended it for fans of the genre, while Leeper of ''Game Informer'' and Bettenhausen of ''Electronic Gaming Monthly'' said that it was "decent" and "worth a look for fans" of the series. The Japanese magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' said that it was a good update to ''Final Fantasy Adventure'' without innovating the gameplay much beyond the original game.


Legacy

''Sword of Mana'' was adapted into
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
form by author
Shiro Amano is a Japanese Mangaka, manga artist who has worked on several projects, including his adaptation on the popular Kingdom Hearts (series), ''Kingdom Hearts'' series. Career Amano worked on the manga adaptation of the ''Legend of Mana'' video game ...
and published by
Enterbrain , formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on 30 January 1987 as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strategy ...
on February 25, 2004. Two novels based on the game were written by Matsui Oohama with illustrations by Yumiko Murakami and were also published by Enterbrain on February 27, 2004. Square Enix also produced a book of
yonkoma , a comic strip format, generally consists of gag comic strips within four panels of equal size ordered from top to bottom. They also sometimes run right-to-left horizontally or use a hybrid 2×2 style, depending on the layout requirements of ...
comics based on the game on January 16, 2004. ''Final Fantasy Adventure'' received a second remake in 2016, ''
Adventures of Mana ''Adventures of Mana'' is an action role-playing video game developed by MCF and Square Enix, and published by Square Enix. It is a 3D remake of the 1991 Game Boy game ''Final Fantasy Adventure'', the first game in the ''Mana'' series. It was re ...
''.


References


External links

* (archived) {{DEFAULTSORT:Sword Of Mana 2003 video games Brownie Brown games Game Boy Advance games Game Boy Advance-only games Action role-playing video games Mana (series) video games Role-playing video games Video game remakes Video games scored by Kenji Ito Video games developed in Japan Video games featuring female protagonists Video games featuring protagonists of selectable gender Single-player video games Nintendo games ja:聖剣伝説 〜ファイナルファンタジー外伝〜#新約 聖剣伝説