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GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company,
GameSpy Industries GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that GameSpy's service platform would be shut down on May 31, 2014.


History

The 1996 release of id Software's video game '' Quake'', one of the first 3D multiplayer action games to allow play over the Internet, furthered the concept of players creating and releasing " mods" or modifications of games. Mark Surfas saw the need for hosting and distribution of these mods and created PlanetQuake, a ''Quake''-related hosting and news site. The massive success of mods catapulted PlanetQuake to huge traffic and a central position in the burgeoning game website scene. ''Quake'' also marked the beginning of the Internet multiplayer real-time action game scene. However, finding a ''Quake'' server on the Internet proved difficult, as players could only share IP addresses of known servers between themselves or post them on websites. To solve this problem, a team of three programmers (consisting of Joe "QSpy" Powell, Tim Cook, and Jack "morbid" Matthews) formed Spy Software and created QSpy (or QuakeSpy). This allowed the listing and searching of Quake servers available across the Internet. Surfas licensed QSpy and became the official distributor and marketer while retaining the original programming team. QSpy became QuakeSpy and went on to be bundled with its QuakeWorld update – an unprecedented move by a top tier developer and huge validation for QuakeSpy. With the release of the Quake Engine-based game '' Hexen II'', QuakeSpy added this game to its capabilities and was renamed GameSpy3D. In 1997 Mark Surfas licensed GameSpy 3D from Spy Software, and created GameSpy Industries. In 1999, GameSpy received angel investment funding from entrepreneur David Berkus. The company released MP3Spy.com (later renamed RadioSpy.com), a software browser allowing people to browse and connect to online radio feeds, such as those using Nullsoft's ShoutCast. GameSpy received $3 million in additional funding from the Yucaipa Companies, an investment group headed by
Hollywood Hollywood usually refers to: * Hollywood, Los Angeles, a neighborhood in California * Hollywood, a metonym for the cinema of the United States Hollywood may also refer to: Places United States * Hollywood District (disambiguation) * Hollywood, ...
agent Michael Ovitz and Southern California supermarket billionaire Ronald Burkle. The expanding of the company's websites included the games portal, GameSpy.com, created in October 1999; the Planet Network (also known as the GameSpy Network), a collection of "Planet" websites devoted to popular video games (such as Planet Quake, Planet Half-Life and Planet Unreal) as well as the genre-related websites, 3DActionPlanet, RPGPlanet, SportPlanet and StrategyPlanet; ForumPlanet, the network's extensive message board system; and FilePlanet, which was one of the largest video game file download sites. It also included platform-specific sites (e.g., Planet PS2, Planet Xbox, Planet Nintendo and Planet Dreamcast), but these were consolidated into GameSpy.com; only Classic Gaming remains separate. ForumPlanet and FilePlanet were services offered by GameSpy, and were not part of the Planet Network. In 2000, GameSpy received additional investment funding from the Ziff Davis publishing division ZDNet.com and from Guillemot Corporation. GameSpy shut down its RadioSpy division, backing away from the online music market which was dominated by peer-to-peer applications such as
Napster Napster was a peer-to-peer file sharing application. It originally launched on June 1, 1999, with an emphasis on digital audio file distribution. Audio songs shared on the service were typically encoded in the MP3 format. It was founded by Shawn ...
and Gnutella. In 2001, GameSpy's corporate technology business grew to include software development kits and middleware for video game consoles, such as Sony's
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
, Sega's Dreamcast and Microsoft's Xbox. In March 2007, IGN and GameSpy Industries merged, and was briefly known as IGN/GameSpy before formalizing their corporate name as IGN Entertainment. Also in 2000, GameSpy turned GameSpy3D into GameSpy Arcade and purchased RogerWilco,
MPlayer.com Mplayer, referred to as Mplayer.com by 1998, was a free online PC gaming service and community that operated from late 1996 until early 2001. The service at its peak was host to a community of more than 20 million visitors each month and offere ...
and various assets from HearMe; the MPlayer service was shut down and the RogerWilco technology is improved and incorporated into GameSpy Arcade. GameSpy Arcade was the company's flagship matchmaking software, allowing users to find servers for different online video games (whether they be free or purchased) and connect the user to game servers of that game. GameSpy also published the Roger Wilco voice chat software, primarily meant for communication and co-ordination in team-oriented games, where users join a server to chat with other users on the server using voice communication. This software rivaled the other major voice chat software Ventrilo and Teamspeak. The company's "Powered by GameSpy" technology enabled online functionality in over 300 PC and console games. In 2005, GameSpy added the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
, and
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
to its stable supported platforms. In March 2007, GameSpy added the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
as another supported platform.


Shutdown

GameSpy Industries (the entity responsible for GameSpy multiplayer services) was bought from IGN Entertainment by Glu Mobile in August 2012, and proceeded in December to raise integration costs and shut down servers for many older games, including '' Star Wars: Battlefront'', '' Sniper Elite'', '' Microsoft Flight Simulator X'', '' Saints Row 2'', and '' Neverwinter Nights'', with no warning to developers or players, much to the outrage of communities of those games. GameSpy Technologies remained operational as a separate entity since. In February 2013, following the acquisition of IGN Entertainment by Ziff Davis, IGN's "secondary" sites were shut down, ending GameSpy's editorial operations. In April 2014, Glu announced that it would shut down the GameSpy servers on May 31, 2014, so its developers could focus on work for Glu's own services. Games that still used GameSpy are no longer able to offer online functionality or multiplayer services through GameSpy. While some publishers announced plans to migrate GameSpy-equipped games to other platforms (such as
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
or in-house servers), some publishers, such as
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
(who used the GameSpy servers as the basis of its Nintendo Wi-Fi Connection platform for DS and Wii games) did not, particularly due to the age of the affected games. Electronic Arts, in particular, announced 24 PC games, including titles such as ''
Battlefield 2 ''Battlefield 2'' is a first-person shooter video game, developed by DICE (company), DICE and published by Electronic Arts for Microsoft Windows in June 2005 as the third game in the Battlefield (video game series), ''Battlefield'' franchise. P ...
'', the '' Crysis'' series, '' Saints Row 2'' and the '' Star Wars: Battlefront'' series, would be affected by the end of GameSpy service. Fan-created mods restored online functionality with alternative servers. One such mod for the PC version of '' Halo'' was officially incorporated into a patch for the game released by Bungie in May 2014, and Disney helped developers create a similar mod for '' Battlefront II'' (2005) in 2017. 10 days prior to the Nintendo Wi-Fi Connection shutdown, a fan continuation of the project was created by the name of the Wiimmfi Project. By contrast, in 2017, Electronic Arts demanded the takedown of modified versions of ''Battlefield 2'' and ''
Battlefield 2142 ''Battlefield 2142'' is a 2006 first-person shooter video game developed by DICE and published by Electronic Arts. It is the fourth game in the ''Battlefield'' series. ''Battlefield 2142'' is set in 2142, depicting a war known as "The Cold War ...
'' on alternate servers, distributed by a group known as "Revive Network", as infringement of their copyrights.


''The GameSpy Debriefings''

''The GameSpy Debriefings'' was a party-style discussion between editors of GameSpy and IGN Entertainment on (purportedly) that week's gaming news. ''The GameSpy Debriefings'' was the 25th most popular podcast under the category “Games and Hobbies” on
iTunes iTunes () is a software program that acts as a media player, media library, mobile device management utility, and the client app for the iTunes Store. Developed by Apple Inc., it is used to purchase, play, download, and organize digital mul ...
(as of May 1, 2011). It was however infamous for the crew's frequent propensity to de-rail the conversation from video games into explicit content or in-depth discussions about nerd culture. The main crew at the show's conclusion of ''The GameSpy Debriefings'' consisted of: * Anthony Gallegos, then of IGN Entertainment, previously of
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
, '' Electronic Gaming Monthly'', and GameSpy * Ryan Scott, then of GameSpy, previously the executive editor for the 1UP.com Network's reviews department, and the reviews editor for both ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' and '' Games for Windows: The Official Magazine'' * Scott Bromley, formerly of IGN Entertainment * Brian Altano, Humor Editor and graphic designer for IGN.com/GameSpy Frequent guests included: * Arthur Gies, formerly of IGN Entertainment * Brian Miggels, formerly of IGN Entertainment and GameSpy * Will Tuttle, former Editor-In-Chief of GameSpy * Jack DeVries, former Editor of GameSpy On July 30, 2011, ''The GameSpy Debriefings'' ended with an episode consisting of only the main crew. Following its conclusion, they launched a fundraising drive on
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
which resulted in the release of their own popular podcast, ''The Comedy Button''. ''The Comedy Button'' is similar in content to the later ''GameSpy Debriefings'', with a renewed focus on humorous discussions and listener e-mails rather than the in-depth discussion of recent video games like the early ''Debriefings''. As of July 1, 2022, ''The Comedy Button'' has produced 535 episodes.


References


External links


GameSpy

GameSpy Arena
{{DEFAULTSORT:Gamespy Download websites IGN Internet properties established in 1996 Internet properties disestablished in 2013 Video game news websites Webby Award winners Defunct websites