Soul Of A Robot
   HOME

TheInfoList



OR:

''Soul of a Robot'' is a video game sequel to ''
Nonterraqueous ''Nonterraqueous'' is a computer game for the Amstrad CPC, ZX Spectrum, and Commodore 64, released by Mastertronic in 1985. Gameplay The player controls a robot A robot is a machine—especially one programmable by a computer—capabl ...
'' for the ZX Spectrum, Amstrad CPC and
MSX MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
, released by Mastertronic in
1985 The year 1985 was designated as the International Youth Year by the United Nations. Events January * January 1 ** The Internet's Domain Name System is created. ** Greenland withdraws from the European Economic Community as a result of a ...
. It was sometimes called ''Nonterraqueous 2''.


Plot

The attempt to destroy the rogue computer from Nonterraqueous failed. Now the computer threatens to self-destruct with old age, taking the planet Nonterraqueous with it. The people of the planet create another robot, one with the mind of a man. On a kamikaze mission to the computer's core, it must locate the three keys to allow it to transport to the next section, before self-destructing inside the computer's core.


Gameplay

Gameplay is rather different from the prequel ''
Nonterraqueous ''Nonterraqueous'' is a computer game for the Amstrad CPC, ZX Spectrum, and Commodore 64, released by Mastertronic in 1985. Gameplay The player controls a robot A robot is a machine—especially one programmable by a computer—capabl ...
''. The robot which is controlled by the player does not "fly" like in the previous game but leaps rather like an ordinary platform game. However, the ability to fly is available in the game, and necessary to complete it. The robot still has a "psyche" value which must not be allowed to decrease to zero and which decreases with certain actions. The "laser" from the previous game also remains. The game was considered much more difficult than its prequel, relying on perfectly timed and aimed jumps (the player is able to choose five "strengths" of jump) in order to progress, and enjoyed much less commercial success. The gameplay was much slower and jumps and flying can take a lot of time and effort to perform correctly. There also seems to be a certain influence from ''
Underwurlde ''Underwurlde'' is a 1984 Action-adventure game, action-adventure platform video game in the ''Sabreman'' series by Ultimate Play the Game for the ZX Spectrum and Commodore 64. The player controls the adventurer Sabreman as he jumps between pla ...
'' in the gameplay and sounds used in the game. ''Soul of a Robot'' was also a much smaller game, the map containing only a third as many individual screens as its prequel, with only 256 rooms.


Reception

''Soul of a Robot'' received positive reception from video game critics.


References


External links

*{{WoS game, id=0003457, name=Soul of a Robot
Soul of a Robot
at CPC Wiki 1985 video games ZX Spectrum games Amstrad CPC games MSX games Mastertronic games Video games about robots Video games developed in the United Kingdom Video games set on fictional planets Single-player video games