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''Skullgirls'' is a 2D
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
developed by Reverge Labs and published by
Autumn Games Autumn Games is an American video game publisher based in New York City. The company was founded by Alex Collmer and Jason Donnell in 2007 with institutional sponsorship from Communications Equity Associates and Autumn Entertainment Partners. Th ...
. In ''Skullgirls'', players fight each other with teams of one, two, or three characters, attempting to knock out their opponents or have the most cumulative
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
when time runs out. The setting of the game revolves around the "Skull Heart", an artifact which grants wishes for women. If a wisher with an impure soul uses the Skull Heart, she is transformed into a monster known as the "Skullgirl". The game was first released through the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
and
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
in April 2012, and received generally positive reviews from critics, who praised the animation and gameplay mechanics, while criticizing its initial roster size and online multiplayer features. Development of post-release content faced numerous setbacks. In May 2012, publisher Autumn Games was sued over allegations of fraud regarding an unrelated property, ''
Def Jam Rapstar ''Def Jam Rapstar'' is a music video game based on rapping, developed by 4mm Games and Terminal Reality. It was released on October 5, 2010 in North America and on November 26, 2010 in Europe.(2010-11-26"MAKE THE WORLD YOUR STAGE WITH DEF JAM RAP ...
'', cutting off ''Skullgirls financial support and forcing developer Reverge Labs to lay off the entire development team. The core team would eventually reform as Lab Zero Games in November 2012, launching a successful
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by crow ...
campaign to raise funds to continue their work. This allowed Lab Zero Games to develop the
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
version, which was released by Marvelous in August 2013. After Autumn Games severed ties with distributor
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
in December 2013, the latter formally requested to have the game removed from the PlayStation and Xbox storefronts. The game was later re-released on both platforms in 2014 as ''Skullgirls Encore''. When the game was ported to
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and PC in 2015, it was renamed to ''Skullgirls 2nd Encore''. This version was later released for Japanese arcades in October 2015, for
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
in April 2016, for
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
in October 2019, and is planned for
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
and
Xbox Series X/S The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 2020, t ...
in 2022. A spin-off title, ''Skullgirls Mobile'', was developed by Hidden Variable Studios and released for Android and
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
devices in May 2017. Originally published by Line, it is currently supported by Autumn Games alongside the main game. In August 2020, Autumn Games and Hidden Variable Studios severed ties with Lab Zero Games after sexual harassment allegations were raised against lead designer and programmer Mike Zaimont. Following the dissolution of Lab Zero Games, several former members founded another independent game studio, Future Club, which collaborated with Hidden Variable Studios on future content for ''2nd Encore''.


Gameplay

The engine and playstyle for ''Skullgirls'' were intentionally modeled after '' Marvel vs. Capcom 2: New Age of Heroes'', incorporating several similar game mechanics such as tag team-based combat, character assists, snapbacks, and delayed hyper
combos Combos, officially called Combos Stuffed Snacks, are cylindrical tubes of cracker, pretzel, or tortilla, available with various fillings. History Combos Snacks, created in the early 1980s, are a snack food distributed by Mars, Incorporated, and ...
. The game can be played using different ratios of characters (similarly to '' Capcom vs. SNK 2: Mark of the Millennium 2001''), with each player able to select up to three fighters on their team. The teams are then balanced based on the number of team members. A single character possesses more
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
and deals more damage, while larger teams gain the ability to perform character assists and recover health when tagged out. Players can also customize their character assist attacks. The game includes a story mode, arcade mode, versus mode, training room,
tutorial A tutorial, in education, is a method of transferring knowledge and may be used as a part of a learning process. More interactive and specific than a book or a lecture, a tutorial seeks to teach by example and supply the information to complete ...
mode, and
online play An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PC game, PCs, Console game, consoles and ...
using the
GGPO GGPO (Good Game Peace Out) is middleware designed to help create a near- lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site ''Shoryuken ...
networking library. ''Skullgirls'' includes various unique features to address system and balance problems, such as infinite combo detection. When the game detects a looping combo through monitoring the players' attacks, the other player can break free of the infinite by hitting any button. In addition, ''Skullgirls'' offers protection against "unblockable attacks", which occur when a player, for example, uses a low-hitting move and a high-hitting assist attack at the same time, making it nearly impossible for the opponent to block. The game attempts to remedy the issue by offering a brief period of unblockable protection after successfully blocking any attack. At release, ''Skullgirls Encore'' saw numerous gameplay adjustments and additions, including character balance tweaks, faster gameplay, an online training mode, and a stun meter designed to limit lengthy combos without compromising creativity. A new local game mode called "Typing of the Skullgirls", a mode inspired by games like ''
The Typing of the Dead is an arcade game that was developed by WOW Entertainment and published by Sega for the NAOMI hardware. The game was released in Japanese arcades in 1999 and was ported to the Sega Dreamcast in 2001 by Smilebit. A Microsoft Windows version was r ...
'', was also added. When enabled, teams automatically generate meter and all attacks deal negligible damage. Super moves give typing prompts to the player, awarding damage for typing accuracy. In addition to fully voiced story modes and
cross-platform play In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of players using different video game hardware to play with each other simultaneously. It is c ...
across the entire
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
family, ''Skullgirls 2nd Encore'' introduced challenges, where players fight against opponents under unique battle conditions; trials, which test players' skills by having them perform combos; and survival mode, which pits players against endless waves of enemies. The mobile version of ''Skullgirls'' incorporates RPG-like progression, customization, and deck-building mechanics.


Setting

''Skullgirls'' takes place in the fictional Canopy Kingdom, a country reminiscent of 1940s
post-war In Western usage, the phrase post-war era (or postwar era) usually refers to the time since the end of World War II. More broadly, a post-war period (or postwar period) is the interval immediately following the end of a war. A post-war period c ...
America The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territorie ...
ruled by the Renoir royal family and plagued by the Medici mafia. In a corrupt and war-torn world, several individuals and organizations seek to obtain an artifact known as the Skull Heart. The Skull Heart grants one woman a wish every seven years, but it would corrupt that wish if that woman is impure while transforming her into an undead monster known as a Skullgirl. Hundreds have sought after the Skull Heart, yet none of its wielders were deemed worthy and subjected its curse. During the Grand War, a battle fought between the Canopy Kingdom and two neighboring nations, Nancy Renoir nearly brought the world to ruin when she attempted to use the Skull Heart for the sake of peace. Seven years later, a slave girl named Marie Korbel became the current Skullgirl and begun terrorizing the Canopy Kingdom to exact revenge on the Medici. The game follows several fighters and their journeys to confront Marie and claim the Skull Heart, each with their own motive for seeking the Skull Heart in either its destruction or using its power for their own interests.


Characters

The ''Skullgirls'' roster initially consisted of eight playable characters: a schoolgirl named Filia Medici with a powerful hair-like Parasite named Samson, a circus performer named Cassandra "Cerebella" Veranos is indebted to the Medici, the Anti-Skullgirl cyborgs Patricia "Peacock" Watson and Painwheel, princess Parasoul Renoir, Ms. Nadia Fortune who ingested the Medici's Life Gem while her gang were massacred, the Skullgirl's ally Valentine, and the mysterious shapeshifting demon being known as Double, a protector of the Skull Heart. Following the conclusion of the game's Indiegogo crowdfunding campaign in 2013, an additional five downloadable characters were developed: Sienna "Squigly" Contiello who was brought back as a zombie alongside her parasite Leviathan, the Anti-Skullgirl cyborg and former police officer, Benjamin "Big Band" Birdland, the ancient Parasite symbiote and Medici associate, Eliza, professional wrestler Beowulf, and the Anti-Skullgirl android Robo-Fortune. In 2014, a clone of Filia, named Fukua, was added to the game. The character was intended to be a temporary inclusion for
April Fools' Day April Fools' Day or All Fools' Day is an annual custom on 1 April consisting of practical jokes and hoaxes. Jokesters often expose their actions by shouting "April Fools!" at the recipient. Mass media can be involved in these pranks, which may ...
, but was kept in response to fan feedback. Between 2021 and 2023, four more playable fighters were released as part of the '' Season 1 Pass'': the unaging Skullgirl slayer and television personality, Annie, Parasoul's younger sister Umbrella, the Medici's top assassin Black Dahlia, and the current Skullgirl Marie.


Development

''Skullgirls'' was originally conceived as several stray character designs that illustrator Alex "o_8" Ahad had been creating since high school. While attending college, Ahad had the hypothetical idea to use the character concepts for a fighting game roster. The idea would later become a reality when Ahad was introduced to fighting game enthusiast and tournament-goer Mike "Mike Z" Zaimont, who had been working on a fighting game engine during his own spare time. Early work on their new ''Skullgirls'' project began in 2008. Engine development and pre-production began in 2009. Ahad drew the art style and character designs based on a wide variety of his influences and inspirations, such as the works of
Mike Mignola Mike Mignola (; born September 16, 1960) is an American comics artist and writer best known for creating ''Hellboy'' for Dark Horse Comics, part of a shared universe of titles including ''B.P.R.D.'', '' Abe Sapien'', '' Lobster Johnson'', '' Wit ...
and
Bruce Timm Bruce Walter Timm (born February 5, 1961) is an American artist, animator, writer, and producer. He has contributed to building the modern DC Comics animated franchise, most notably '' Batman: The Animated Series'' (1992–1995) and the subseque ...
,
Gainax Gainax Co., Ltd. (stylized as GAINAX; ja, 株式会社ガイナックス, Hepburn romanization, Hepburn: ) is a Japanese anime studio famous for productions such as ''Neon Genesis Evangelion'', ''Royal Space Force: The Wings of Honnêamise, Roya ...
's ''
FLCL is an original video animation (OVA) anime series created and directed by Kazuya Tsurumaki, written by Yōji Enokido, and produced by the FLCL Production Committee, which consisted of Gainax, Production I.G, and King Records. ''F ...
'',
Tex Avery Frederick Bean "Tex" Avery (February 26, 1908 – August 26, 1980) was an American animator, cartoonist, animation director, director, and voice actor. He was known for directing and producing animated cartoons during the golden age of American a ...
's ''
Red Hot Riding Hood ''Red Hot Riding Hood'' is an animated cartoon short subject, directed by Tex Avery and released with the movie ''Dr. Gillespie's Criminal Case'' on May 8, 1943, by Metro-Goldwyn-Mayer. In 1994, it was voted number 7 of The 50 Greatest Cartoons ...
'',
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's '' Darkstalkers'', and artists George Kamitani and
Daisuke Ishiwatari is a Japanese video game developer, illustrator, musician, composer and voice actor. He is best known for creating the 2D fighting game series ''Guilty Gear''. He designed the characters and storyline, and wrote the music. He also provides the ...
. Ahad and Zaimont pitched ''Skullgirls'' to several companies, eventually teaming up with recently founded independent developer Reverge Labs in 2010. They later went on to sign with publisher Autumn Games. In April 2011, Reverge Labs licensed OtterUI as its user interface solution for the development of ''Skullgirls''. At the
Electronic Entertainment Expo 2011 The Electronic Entertainment Expo 2011 (E3 2011) was the 17th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 7, 2011, and ended on June 9, 2011, with 46,800 total attendees. E3 201 ...
, Japanese developer and publisher
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
announced that they would help distribute the game. Following the game's release, the ''Skullgirls'' team began teasing future content for the game, including new voice packs, color palettes, and downloadable characters. However, shortly thereafter, Autumn Games was hit with a series of lawsuits regarding ''
Def Jam Rapstar ''Def Jam Rapstar'' is a music video game based on rapping, developed by 4mm Games and Terminal Reality. It was released on October 5, 2010 in North America and on November 26, 2010 in Europe.(2010-11-26"MAKE THE WORLD YOUR STAGE WITH DEF JAM RAP ...
'', which "gummed up everything related to Autumn's funding." The entire ''Skullgirls'' development team was laid off by Reverge Labs in June 2012 after Autumn Games and Reverge Labs allowed their contract to expire without agreeing upon a new one. This prompted the team to reform under a new moniker, Lab Zero Games, to continue work on the PC release and downloadable content. Autumn Games, revealed to be in full possession of the IP, claimed it was "fully behind the new studio" and promised to "continue to work with ab Zero Gamesin the future on all ''Skullgirls''-related endeavors." From January through February 2013, fighting game website Shoryuken hosted a charity donation drive to determine the final game to be featured in the 2013
Evolution Championship Series The Evolution Championship Series, commonly known as Evo, is an annual esports event that focuses exclusively on fighting games. The tournaments are completely open and use the double elimination format. As with Super Battle Opera, contestants ...
' tournament lineup, with all proceeds sent to the
Breast Cancer Research Foundation The Breast Cancer Research Foundation (BCRF) is an independent, not-for-profit organization which has raised $569.4 million to support clinical and translational research on breast cancer at medical institutions in the United States and abroad. BC ...
. The ''Skullgirls'' community raised over , placing second to eventual winner '' Super Smash Bros. Melee'', which raised over $94,000. Although the game did not win, Shoryuken announced that EVO 2013 event organizers would support the ''Skullgirls'' side tournament by providing prize money and exhibition support due to their effort in the fundraiser.


Crowdfunding and publisher transition

Despite Autumn Games' support and desire to expand ''Skullgirls'', their continued litigation prevented the publisher from providing any financial backing. Attempting to pick up where they left off, Lab Zero Games decided to ask its fanbase for help once more, following the success of the EVO 2013 charity drive. On February 25, 2013, Lab Zero Games set up an Indiegogo page for ''Skullgirls'', in an effort to raise $150,000 for the development of the game's first DLC character, Squigly. Contributors received various rewards, including desktop wallpapers, a digital copy of the official soundtrack,
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
keys for the PC release, Steam keys for ''
Half-Minute Hero ''Half-Minute Hero'' is a hybrid real-time strategy action role-playing shoot 'em up video game developed by Opus. It was initially released as a PlayStation Portable exclusive in Japan on May 28, 2009, later in North America on October 13, and in ...
'', and the chance to add a background character to the game, among others. The campaign reached its initial goal in less than 24 hours, while the stretch goal of a second DLC character, Big Band, secured funding in just over 2 weeks. A third DLC character, determined by fan vote, was funded during the final two days, along with a playable robotic version of Ms. Fortune named Robo-Fortune. An additional stretch goal that would provide a free license for the game's engine, Z-Engine, to the developers of ''
Them's Fightin' Herds ''Them's Fightin' Herds'' is an indie fighting game developed by Mane6 and published by Maximum Games. It features a cast of all-female ungulate characters fighting each other to find a champion worthy of gaining a magical key that will protect ...
'' (at the time called ''Fighting is Magic'') was also funded. With minutes left before the end of the drive, the last stretch goal was met, securing funding for another fan-selected DLC character. The Indiegogo campaign raised nearly $830,000 of its original $150,000 goal. Several alternate character and announcer voice packs were also funded. All downloadable characters and voice packs were free to download on all platforms within the first three months of their release. On November 7, 2013, Lab Zero Games announced that Autumn Games had severed ties with Konami, citing Konami's unresponsiveness as a major hurdle to the release of further console patches. Following the dissolution of the partnership, Konami requested the removal of ''Skullgirls'' from the PlayStation Network and Xbox Live Arcade by the end of 2013. In response, Lab Zero Games announced on December 17, 2013 that ''Skullgirls'' would be re-released on consoles as ''Skullgirls Encore'', a new build including up-to-date changes and additions, in January 2014. ''Encore'' marked the transition of the console versions to its new publishers, Marvelous and CyberFront, and coincided with the console releases of Squigly and the "Character Color Bundle" DLC. While ''Encore'' was released as a title update for the Xbox 360 version, the PlayStation 3 version required owners to re-download the game at no cost; leaderboard rankings, save data, and trophies were not carried over. The PC version was later patched to reflect the new title.


Staff resignations and developer transition

In June 2020, multiple allegations of misconduct were made against lead designer and programmer Mike Zaimont. Two individuals claimed that Zaimont had made inappropriate sexual comments towards them, which triggered an internal investigation of Zaimont's behavior within Lab Zero Games. A decision was reached by Lab Zero Games' board to request Zaimont's resignation. According to senior art producer Brian Jun, Zaimont refused to resign unless a series of demands were met, which Jun deemed "unrealistically high and potentially illegal". Zaimont's demands were rejected by the board. In response, Zaimont disbanded the board and assumed sole ownership of Lab Zero Games. Senior animator Jonathan Kim claimed that Zaimont delivered an ultimatum wherein he gave all unsatisfied employees until August 31 to leave the company. In late August, Kim, Jun, and lead animator Mariel Cartwright resigned from Lab Zero Games and individually issued statements denouncing Zaimont's actions. Within a day of the series of resignations, Hidden Variable Studios and Autumn Games severed their ties with Mike Zaimont and Lab Zero Games in a joint statement. In the statement, both parties expressed intent to work with the employees who resigned from Lab Zero Games on the continued development of ''Skullgirls''. Shortly after the resignations, Zaimont retaliated by firing the rest of the staff, leaving him the sole employee and owner of Lab Zero Games. Cartwright raised money for the staff, who had been fired without severance, by selling her sketchbooks. Additional inappropriate interactions with the community came to light after the resignations. Several former Lab Zero Games members, including Cartwright and Kim, then went on to establish a new cooperatively-structured independent game studio called Future Club. In February 2021, Autumn Games revealed the development of the ''Season 1 Pass'', which included four DLC characters, a digital artbook, and an updated soundtrack. The publisher also teased the possibility of a fifth DLC fighter, along with other free content, depending on the success of the season pass. In March 2021, Future Club formally announced their collaboration with Hidden Variable Studios in developing ''2nd Encore''s DLC content.


Soundtrack

The ''Skullgirls Original Soundtrack'' consists of 28 original compositions. The album features music by
Michiru Yamane is a Japanese video game composer and pianist. Yamane's musical style draws on baroque, classical and rock traditions, with both Johann Sebastian Bach and Yellow Magic Orchestra as prominent influences. She is best known for her two decades ...
, Vincent Diamante, Blaine McGurty, and Brenton Kossak. The soundtrack was released on April 24, 2012 on
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. People who donated at least $10 to the ''Skullgirls'' Indiegogo crowdfunding campaign received a digital copy of the soundtrack. An exclusive, physical CD release of the ''Skullgirls Original Soundtrack'' was offered, among other rewards, to those who donated $150 or more to the drive. On April 20, 2011, Reverge Labs officially announced that they had enlisted Yamane, primarily known for her work on
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
's ''
Castlevania ''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise about Dracula (Castlevania), Dracula, created and developed by Konami. It has been released on various platforms, from early system ...
'' series, to help create the soundtrack for ''Skullgirls''. According to Richard Wyckoff,
CEO A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially ...
of Reverge Labs, the developers sought out Yamane because "
hey Hey or Hey! may refer to: Music * Hey (band), a Polish rock band Albums * ''Hey'' (Andreas Bourani album) or the title song (see below), 2014 * ''Hey!'' (Julio Iglesias album) or the title song, 1980 * ''Hey!'' (Jullie album) or the title s ...
knew her mixture of haunting gothic themes, jazz and rock would lend itself perfectly to Skullgirls' 'Dark Deco' style." When Reverge Labs requested Yamane to write "jazzy" music, she "played a bit with the rhythm and different sounds to try and heighten the impact and almost primal nature of the unique graphics."


Release

''Skullgirls'' was released on the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
in North America on April 10, 2012, and the
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
on April 11, 2012. Europe and Australia later received the PlayStation Network version on May 2, 2012. The game was released in Japan by CyberFront on the PlayStation Network on February 14, 2013, and was also brought to Japanese arcades through the
NESiCAxLive is a digital distribution system for arcade video games made by Taito. It is similar to the SEGA ALL.Net game distribution system. Taito uses NESiCAxLive to distribute not only its own games, but also allows other companies to use it as a public ...
digital distribution system by game developer M2. The public
beta test A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impro ...
for the
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
version of ''Skullgirls'' began on July 4, 2013. The official Microsoft Windows version was released by Marvelous on August 22, 2013. ''Skullgirls Encore'' launched on the PlayStation Network in North America on February 11, 2014, and Europe on March 19, 2014. The Xbox Live Arcade version of ''Skullgirls'' received an update for ''Encore'' on April 22, 2014. On July 10, 2014, Lab Zero Games announced that ''Skullgirls Encore'' would be released on
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
sometime in 2014. This port, later titled ''Skullgirls 2nd Encore'', would eventually be delayed until 2015. ''2nd Encore'' was released for PlayStation 4 on July 7, 2015 in North America, and July 23, 2015 in Europe. PlayStation Vita would only receive the game on April 5, 2016 in North America and April 14, 2016 in Europe. On April 14, 2016 ''2nd Encore'' was also published for both platforms in Japan by
Arc System Works , commonly referred to as ArcSys, is a Japanese video game developer and publisher located in Yokohama. Founded by Minoru Kidooka in 1988, the company is known for arcade 2D fighting game franchises, including ''Guilty Gear'' and ''BlazBlue'', a ...
. In North America, Hidden Variable Studios and
Limited Run Games Limited Run Games, Inc. is an American video game distributor based in Apex, North Carolina. The company specializes in the release of digital games on physical media, with the games being sold on their website. The company, founded by Douglas ...
produced a limited physical edition of ''2nd Encore'', which included a disc-based copy of the game, a slip cover, a full-color instruction manual, and a special selection soundtrack. Back in May 2013, when Lab Zero Games was asked on their official
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account about a potential release for
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
's
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
console, the developer replied that while it was possible, it " asn'tlooking likely", citing the console's low sales and not having an established "digital presence" at the time. During
Anime Expo Anime Expo, abbreviated AX, is an American anime convention held in Los Angeles, California and organized by the non-profit Society for the Promotion of Japanese Animation (SPJA). The convention is traditionally held annually on the first we ...
in July 2018, Lab Zero Games confirmed that a port of ''Skullgirls 2nd Encore'' was in development for its successor,
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
. The Nintendo Switch release would include all content, and be available both physically and digitally. In February 2019, Lab Zero Games announced that the Nintendo Switch port of ''Skullgirls 2nd Encore'' would be released the following month, and that an
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
port would be released at the same time, courtesy of
Skybound Games Skybound Entertainment is an American multiplatform entertainment company founded by Robert Kirkman and David Alpert. History Skybound Entertainment is the company behind the long-running comic, '' The Walking Dead'', created by Robert Kirkman. ...
. However, despite this announcement, the game was eventually released for the Nintendo Switch on October 22 of that year, whilst the Xbox One version was "postponed indefinitely due to unforeseen development and production challenges". In May 2022, it was announced that the Xbox One and
Xbox Series X and Series S The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 2020, t ...
versions are in development, now targeting the 2022 release window.


''Skullgirls Mobile''

The
free-to-play Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
spin-off for Android and
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
, titled ''Skullgirls Mobile'', was released on May 25, 2017 in North America, South America, Europe, Australia, New Zealand, and the Philippines. It was developed by Hidden Variable Studios and published by
Line Corporation Line Corporation is a Tokyo-based subsidiary of Z Holdings, which is jointly owned by Softbank Group and Naver Corporation. The company's business is mainly associated with the development of mobile applications and Internet services, particular ...
, creators of the Line communications app. Eventually, Line Corporation has decided to part ways with the project, with Autumn Games taking over the publishing duties. As such, the old version of the game, preemptively renamed ''LINE Skullgirls'', was removed from all storefronts on January 15, 2018. A new version, sometimes called ''Skullgirls 2.0'' by the developer, was released on January 18, 2018 and allowed existing players to carry over their progress. As a result of the move, the developer has promised more transparency over the game's
microtransactions Microtransactions, often abbreviated as mtx, are a business model where users can purchase virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransact ...
, namely in its
gacha Gacha may refer to: * Gashapon, a kind of toy that originated in Japan which is sold inside a plastic capsule. Commonly sold in vending machines **Gacha game, video games that are monetized via a concept that is similar to gashapon. Comparable to L ...
rates, as well as more consistent release of new content. Currently, ''Skullgirls Mobile'' is supported alongside ''2nd Encore'', and shares many of its updates.


Reception


Critical response

''Skullgirls'' received "generally positive" reviews, according to video game
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Several reviewers praised the presentation and animation. Ryan Clements of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
praised the graphics, claiming that the game created "some of the best hand-drawn character sprites ever used in gaming." Clements also gave the game an Editor's Choice award. John Learned of
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
also praised the art style, stating that the
art deco Art Deco, short for the French ''Arts Décoratifs'', and sometimes just called Deco, is a style of visual arts, architecture, and product design, that first appeared in France in the 1910s (just before World War I), and flourished in the Unite ...
design gave playable characters and backgrounds added flair. However, some reviewers criticized the art style and overtly sexualized all-female cast, including accusations of
sexism Sexism is prejudice or discrimination based on one's sex or gender. Sexism can affect anyone, but it primarily affects women and girls.There is a clear and broad consensus among academic scholars in multiple fields that sexism refers primari ...
. Dan Ryckert of ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' stated that while ''Skullgirls'' was beautifully animated, some animations were "juvenile and unnecessary". Ryckert expressed disappointment with the artistic focus on "anatomy and fetishistic outfits." Reviewers also praised the gameplay and system mechanics. Maxwell McGee of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
credited the ability to adjust team sizes, adding that the trade-off between strength and versatility helped to accommodate a wider skill range of players. Neidel Crisan of 1UP praised the tutorial system for teaching beginner players about the fundamentals of the fighting game genre. Daniel Maniago of G4 complimented the custom assists, anti-infinite system, and online play, praising Reverge Labs for utilizing feedback from the fighting game community during development. ''Skullgirls'' received its share of criticism.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's Ryan Clements criticized the small selection of gameplay modes, missing character move lists, and overly aggressive AI.
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
criticized the limited roster size, stating that the tag-based battling felt underdeveloped as a result. Simon Parkin of
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
pointed out the lack of online features, such as a spectator mode, replays, and endless lobbies. Jordan Mallory of
Joystiq ''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''W ...
reprimanded the game for its "goofy and immature" premise, sexualized art style, and unoriginal character movesets. Mallory concluded that the series would have been better off spending another year in development. ''Skullgirls'' received Best Fighting Game nominations from IGN, 1UP, and the Official E3
Game Critics Awards The Game Critics Awards are a set of annual awards held after the Electronic Entertainment Expo, E3 video game conference since 1998. The awards are given to products displayed at E3 with the title Best of E3 of their category. Format The nomine ...
. The game was nominated for 2012 Best Animated Video Game at the 40th Annual Annie Awards. ''Skullgirls'' was also recognized in the 2013 ''
Guinness World Records Gamer's Edition ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world ...
'' for the most frames of animation per character, reaching 11,515 total frames for its initial eight characters and averaging 1,439 frames per fighter. In 2017, ''Skullgirls 2nd Encore'' was listed in ''Game Informers list of "The 10 Most Underrated Games Of This Generation".


Sales

''Skullgirls'' sold over 50,000 copies across both platforms within ten days, becoming the highest selling game on the Xbox Live Arcade upon its release and third best-selling title on PlayStation Network for April 2012. The game saw a similar performance in Japan, climbing to the top of PSN's list of best-selling downloadable PlayStation 3 titles within a week. According to Peter Bartholow, CEO of Lab Zero Games, ''Skullgirls'' met Japanese publisher CyberFront's lifetime sales expectations in the first two weeks of release. The PS4 version entered the Japanese charts at #17. On September 4, 2017, Zaimont announced that ''Skullgirls'' had sold one million copies on Steam.


Legacy

At the 2019
Anime Expo Anime Expo, abbreviated AX, is an American anime convention held in Los Angeles, California and organized by the non-profit Society for the Promotion of Japanese Animation (SPJA). The convention is traditionally held annually on the first we ...
, an upcoming
webcomic Webcomics (also known as online comics or Internet comics) are comics published on a website or mobile app. While many are published exclusively on the web, others are also published in magazines, newspapers, or comic books. Webcomics can be co ...
series published by
Webtoon Webtoons (), are a type of digital comic that originated in South Korea usually meant to be read on smartphones. While webtoons were mostly unknown outside of Korea during their inception, there has been a surge in popularity internationally ...
was announced. The webcomic, written by Mike Exner III and illustrated by Wiirdo and Leigha, began publishing weekly on November 19, 2022. At
Evo 2022 The 2022 Evolution Championship Series (commonly referred to as Evo 2022 or EVO 2022) was a fighting game event held in Las Vegas from August 5 to 7, 2022 as part of the long-running Evolution Championship Series. The event offered tournaments ...
, ''Skullgirls'' was for the first time a main event game.


References

;Notes ;Footnotes


External links

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