Shivers (computer Game)
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''Shivers'' is a
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
horror Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction ** Japanese horror, Japanese horror fiction **Korean horror, Korean horror fiction * Horror film, a film genre *Horror comics, comic books focusing o ...
-themed PC
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
, released on
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both comput ...
by Sierra On-Line in November 1995. It was developed with Sierra's Creative Interpreter. Being the first Sierra first-person adventure game, ''Shivers'' was compared to contemporary '' Myst'' and '' The 7th Guest'', gaining praise mostly for its atmosphere. The game takes place in a fictitious haunted
museum A museum ( ; plural museums or, rarely, musea) is a building or institution that cares for and displays a collection of artifacts and other objects of artistic, cultural, historical, or scientific importance. Many public museums make these ...
.


Plot

Sir Hubert Windlenot was a peer of the
British nobility The British nobility is made up of the peerage and the (landed) gentry. The nobility of its four constituent home nations has played a major role in shaping the history of the country, although now they retain only the rights to stand for election ...
, and as an
archeologist Archaeology or archeology is the scientific study of human activity through the recovery and analysis of material culture. The archaeological record consists of Artifact (archaeology), artifacts, architecture, biofact (archaeology), biofacts ...
, a member of the
Royal Society The Royal Society, formally The Royal Society of London for Improving Natural Knowledge, is a learned society and the United Kingdom's national academy of sciences. The society fulfils a number of roles: promoting science and its benefits, re ...
. His interest in controversial fringe topics such as
ancient astronauts Ancient astronauts (or ancient aliens) refers to a pseudoscientific hypothesis which holds that intelligent extraterrestrial beings visited Earth and made contact with humans in antiquity and prehistoric times. Proponents suggest that this ...
,
hollow earth The Hollow Earth is a concept proposing that the planet Earth is entirely hollow or contains a substantial interior space. Notably suggested by Edmond Halley in the late 17th century, the notion was disproven, first tentatively by Pierre Bougue ...
, Atlantis and
cryptozoology Cryptozoology is a pseudoscience and subculture that searches for and studies unknown, legendary, or extinct animals whose present existence is disputed or unsubstantiated, particularly those popular in folklore, such as Bigfoot, the Loch Ness ...
brought on him the reputation of a
mad scientist The mad scientist (also mad doctor or mad professor) is a stock character of a scientist who is perceived as " mad, bad and dangerous to know" or "insane" owing to a combination of unusual or unsettling personality traits and the unabashedly amb ...
. Renouncing his life as a noble, he moved to America, and attempted to open "Professor Windlenot's Museum of the Strange and Unusual" in
Mt. Pleasant, Ohio Mount Pleasant is a village in southern Jefferson County, Ohio, United States. The population was 394 at the 2020 census. It is part of the Weirton–Steubenville metropolitan area. Founded in 1803 by anti-slavery Quakers, the village was an ea ...
, dedicated to his findings and theories. Construction took two decades to house both exhibits and thematic installations with several
puzzle A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at th ...
s to entertain the visitors (such as an Ancient Egyptian-themed artificial lake, an underground maze that leads to a Dero installation, a
greenhouse A greenhouse (also called a glasshouse, or, if with sufficient heating, a hothouse) is a structure with walls and roof made chiefly of Transparent ceramics, transparent material, such as glass, in which plants requiring regulated climatic condit ...
, or a diorama dedicated to Atlantis). The museum was never completed until the Professor mysteriously disappeared. The player steps into the shoes of a teenager dared by his friends to spend the night on the grounds of the museum, that has been considered haunted. Upon entering and exploring the museum, it is discovered that "fifteen years ago", in 1980 and while the Professor was in one of his excursions, two nerds from the local high school had broken into the museum and accidentally released evil spirits from an exhibited set of
ceramic A ceramic is any of the various hard, brittle, heat-resistant and corrosion-resistant materials made by shaping and then firing an inorganic, nonmetallic material, such as clay, at a high temperature. Common examples are earthenware, porcelain ...
vessels from the Moche Valley. These spirits, known as "ixupi", drew the " life essence" or " Ka" from humans until trapped by a fictional South American indigenous people, the Zapana. Furthermore, the Ixupi are associated with
chemical element A chemical element is a species of atoms that have a given number of protons in their nuclei, including the pure substance consisting only of that species. Unlike chemical compounds, chemical elements cannot be broken down into simpler sub ...
s and materials, such as sand, metal, wood or electricity, which they can inhabit. These led to the demise of the unfortunate teens, and eventually of the Professor himself. The player becomes tasked with finding a way to capture the ten spirits before the sun rises (though no actual time limit is imposed on the gameplay), and free the trapped
ghost A ghost is the soul or spirit of a dead person or animal that is believed to be able to appear to the living. In ghostlore, descriptions of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to rea ...
s of the Professor and the teens. This can be done by finding each vessel and its corresponding talisman/cover throughout all the museum, and where the respective Ixupi is hiding in order to trap it. In order to find all these items, the player has to explore the whole museum by passing puzzles of varying difficulty, mazes and secret passages. Along the way, the player can find in-game texts and documents chronicling the exploits of the Professor and the belongings of the two students expanding their backstory, with elements hinting at their lives, relationships and motivations. At the end of the game the player captures the Ixupi of
electricity Electricity is the set of physical phenomena associated with the presence and motion of matter that has a property of electric charge. Electricity is related to magnetism, both being part of the phenomenon of electromagnetism, as described ...
from the power generator, causing an explosion. From the destroyed ruins, the player sees the friends approaching, looking for their friend, as the
dawn Dawn is the time that marks the beginning of twilight before sunrise. It is recognized by the appearance of indirect sunlight being scattered in Earth's atmosphere, when the centre of the Sun's disc has reached 18° below the observer's horizo ...
breaks.


Gameplay

Playing in first-person perspective, the game is remarkably similar in style to the Virgin Interactive/ Trilobyte production, the popular '' The 7th Guest'', which introduced this style of gaming. The only gameplay feature is an elaborate bar at the bottom of the screen which mostly serves as a
health bar Health, according to the World Health Organization, is "a state of complete physical, Mental health, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World H ...
, showing how much "life essence" the player has or has lost; life is lost whenever the player encounters an Ixupi. It also serves as the game's inventory with the active Ixupi vessel or cover the player is currently holding, with the option to examine it in close-up. It also indicates progress in the game, as the vessels with the trapped Ixupi are placed there as trophies. The vessels and their covers are the only items that can be picked up and stored in the inventory. Uncommonly for an adventure game, the inventory can hold only one of these items: a vessel, a cover, or a vessel combined with its cover. This means that the player can pick up a vessel and then find and pick up its corresponding cover to complete it; but if the player attempts to pick up an item that can't be combined with the one held (i.e. another vessel or a cover corresponding to another vessel), the items will switch positions. This feature obliges the player to take notes of where they have found or dropped which item, and to travel back and forth in order to pick them up. Having a completed vessel the player can look for the corresponding Ixupi in order to trap it. Each vessel is marked with a Zapana pictograph representing a material, helping the player associate a vessel with an Ixupi. The locations where the items are found are mostly fixed every time, although which is where is mostly
random In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no :wikt:order, order and does not follow an intelligible pattern or combination. Ind ...
, ensuring a different gameplay each time the game starts. A " Flashback" feature allows the player to review game cutscenes and re-read most of the in-game text that has been found, such as books from the museum library or the victims's notebooks. These not only advance the game's backstory but also contain hints to several of the puzzles. In somewhat of a deviation from other FMV-based games of the era, dialogues are provided with closed captions. This was a suggestion by Lead Game Developer Willie Eide who came from a deaf family. Upon completion of the game's main story, the player may then continue to roam freely through the museum, with all ten captured Ixupi appearing along the health bar. One benefit of this is the luxury of getting to read over the many in-game exhibit descriptions without the worry of being attacked by Ixupi. Reading these descriptions or exploring previously undiscovered parts of the museum can continue to add to the player's score.


Development

The game was programmed in
SCI SCI may refer to: Companies *Service Corporation International, an American funeral service provider *Shipping Corporation of India *SCI Systems, merged into Sanmina Corporation, electronics manufacturing *SCi Games, a video game developer Orga ...
-32, the proprietary
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
/
programming language A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming ...
by Sierra. A challenge faced by the team was the steep
learning curve A learning curve is a graphical representation of the relationship between how Skill, proficient people are at a task and the amount of experience they have. Proficiency (measured on the vertical axis) usually increases with increased experience ...
s, as many were inexperienced in
3d modeling In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, an ...
or adventure game design, and it was the first time the SCI language was used for a 1st-person adventure video game.
Roberta Williams Roberta Lynn Williams (; born February 16, 1953) is an American video game designer and writer, who co-founded Sierra On-Line with her husband, game developer Ken Williams. In 1980, her first game, ''Mystery House'', became a modest commerci ...
served as creative consultant, which was during the time she was working on '' Phantasmagoria''.


Themes

Designer Marcia Bales credited her interest in travels and archeology as her main drive force for the game. Some of the footage seen in a cutscene were taken by Bales herself during a trip in
Belize Belize (; bzj, Bileez) is a Caribbean and Central American country on the northeastern coast of Central America. It is bordered by Mexico to the north, the Caribbean Sea to the east, and Guatemala to the west and south. It also shares a wate ...
around 1994. Regarding the themes seen in the fictional museum, Bales claimed that most of them presented are factual, although stretched out in the way the Professor-based his
pseudoscientific Pseudoscience consists of statements, beliefs, or practices that claim to be both scientific and factual but are incompatible with the scientific method. Pseudoscience is often characterized by contradictory, exaggerated or unfalsifiable claim ...
theories. The way the museum was designed, with each room assigned to a different artist, reflected the Professor's deductive fallacies of connecting otherwise unconnected facts to draw his conclusions. The elements were left for the player to decide how much of the Professor's theories were arbitrary. The concept of the Ixupi was a retelling of an almost universal motif of vampiric spirits sucking the life out of humans, often coming out of the elements. The
Ancient Egyptian concept of the soul The ancient Egyptians believed that a soul ( kꜣ and bꜣ; Egypt. pron. ka/ba) was made up of many parts. In addition to these components of the soul, there was the human body (called the ''ḥꜥ'', occasionally a plural '' ḥꜥw'', meani ...
was also an inspiration.


Gameplay

''Shivers'' was the first 1st person adventure game by Sierra On-Line that featured a nameless and unseen
silent protagonist In video games, a silent protagonist is a player character who lacks any dialogue for the entire duration of a game, with the possible exception of occasional interjections or short phrases. In some games, especially visual novels, this may extend ...
, instead of a visible
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
. Bales mentioned the game '' Mixed-Up Mother Goose Deluxe'' as an inspiration to design ''Shivers'' as an open-ended game, with the random elements enhancing the non-linear gameplay; a characteristic considered uncommon for an adventure game. Once entering the museum, the player is immediately free to explore and access almost all locations, without having to solve a
puzzle A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at th ...
to see what is next. The player's order of actions are the factor of how the backstory elements are revealed, without mattering the order these are discovered.


Graphics

The game was created using scans of
watercolors Watercolor (American English) or watercolour (British English; see spelling differences), also ''aquarelle'' (; from Italian diminutive of Latin ''aqua'' "water"), is a painting method”Watercolor may be as old as art itself, going back to t ...
- some 2500 of them - touched up in Photoshop, along with
3D Studio Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capabil ...
. Each room was assigned to one out of a team of ten artists with the
Art Director Art director is the title for a variety of similar job functions in theater, advertising, marketing, publishing, fashion, film industry, film and television, the Internet, and video games. It is the charge of a sole art director to supervise and ...
ensuring continuity and consistency. The cutscenes were filmed with live
actor An actor or actress is a person who portrays a character in a performance. The actor performs "in the flesh" in the traditional medium of the theatre or in modern media such as film, radio, and television. The analogous Greek term is (), li ...
s in front of a blue screen, who were superimposed on the digital backgrounds with Ultimatte. Each filming would require proper camera angles and lensing before shooting to ensure matching quality with the digital background. Occasionally masonite props would stand for foreground objects. The actors were found by talent agencies and were coached by Bales, producer Wendy Albee and director Tony Ober.


Sound and music

Guy Whitmore Guy Whitmore is a composer specializing in video game music, notable for creating the soundtracks to ''Captain Claw'', '' Die Hard: Nakatomi Plaza'', '' Russian Squares'', ''Peggle 2'', '' Shivers'', '' Shivers II: Harvest of Souls'', ''Blood'', '' ...
worked as a sound engineer, sound designer and music composer for the video game soundtrack. According to context, some pieces were composed as orchestral music whereas others were more
modern Modern may refer to: History * Modern history ** Early Modern period ** Late Modern period *** 18th century *** 19th century *** 20th century ** Contemporary history * Moderns, a faction of Freemasonry that existed in the 18th century Phil ...
. Some bands were cited as inspiration, such as
Nine Inch Nails Nine Inch Nails, commonly abbreviated as NIN and stylized as NIИ, is an American industrial rock band formed in Cleveland in 1988. Singer, songwriter, multi-instrumentalist, and producer Trent Reznor was the only permanent member of the band ...
. Whitmore also had dark ambient music in mind. The interactive nature of the game demanded for a repetitive motif which would provide the background and foreboding mood of suspension for the player, while being unnoticed in the same time. The crescendo happens in the cues whenever the player triggers an attack of an Ixupi monster. Sound effects were derived mostly from a
stock sound effect A stock sound effect is a prerecorded sound effect intended to be reused with an entertainment product, as opposed to creating a new and unique sound effect. It is intended to work within a sound effect library. History As far back as Ancient Gre ...
s CD. The mumblings heard in the abandoned
theatre Theatre or theater is a collaborative form of performing art that uses live performers, usually actors or actresses, to present the experience of a real or imagined event before a live audience in a specific place, often a stage. The perform ...
is a relevant speech by the
Ghost A ghost is the soul or spirit of a dead person or animal that is believed to be able to appear to the living. In ghostlore, descriptions of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to rea ...
from a ''
Hamlet ''The Tragedy of Hamlet, Prince of Denmark'', often shortened to ''Hamlet'' (), is a tragedy written by William Shakespeare sometime between 1599 and 1601. It is Shakespeare's longest play, with 29,551 words. Set in Denmark, the play depicts ...
'' performance.


Reception

''Shivers'' drew mostly praise for its atmosphere. Presenting a deviation from earlier Sierra titles, the game was both praised and criticized for the same reasons, while it also drew comparisons with '' Myst'' and ''The 7th Guest''. It holds an aggregated 72.2% score on
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
, based on reviews from various professional critics. ''Quandary'' gave the game a 5 out of 5, praising the atmosphere and simplicity of gameplay, mentioning the ample number of save game slots and closed captions among the game's advantages. A reviewer for ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'', while briefly complimenting the graphics and interface, derided the game as an unoriginal ''Myst'' clone. He added that "the long load times, grating music, and overreaching puzzles keep it mediocre at best." French site Jeuxvideo.com called it "an undeniable success". In a retrospective review, ''Adventure Lantern'' noted that the game still looked fairly pleasant after its time, and its (mostly) clever design, while praising the game's mood and atmospheric soundtrack. Adventure Classic Gaming named ''Shivers'' a
sleeper hit In the entertainment industry, a sleeper hit is a film, television series, music release, video game, or some other entertainment product that was initially unsuccessful on release but became a success later on. A sleeper hit may have little promo ...
of the year and recognised its cult status. Ron Dulin of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' criticized the gameplay repetitive as the player was forced to travel back and forth many times after a certain point. Ray Ivey of
Just Adventure ''Just Adventure'' is a computer game website dedicated to the genre of adventure games. Founded in 1997, it publishes reviews and previews of adventure games, as well as opinion articles and interviews with game designers. The site was founded ...
favored the game's atmosphere, and praised the "Flashback" feature. All Game Guide described it as "lacking" while the Finnish Pelit considered it an example of Sierra's downward spiral, criticizing the puzzles and the storyline.


Sequel

''Shivers'' was followed in 1997 by '' Shivers II: Harvest of Souls'' which takes place in a
ghost town Ghost Town(s) or Ghosttown may refer to: * Ghost town, a town that has been abandoned Film and television * Ghost Town (1936 film), ''Ghost Town'' (1936 film), an American Western film by Harry L. Fraser * Ghost Town (1956 film), ''Ghost Town'' ...
.


References


External links

* * {{Authority control 1995 video games Video games about ghosts 1990s horror video games First-person adventure games Classic Mac OS games Point-and-click adventure games ScummVM-supported games Sierra Entertainment games Video games scored by Guy Whitmore Video games set in 1995 Video games set in Ohio Windows games Video games developed in the United States