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Randomization
Randomization is a statistical process in which a random mechanism is employed to select a sample from a population or assign subjects to different groups.Oxford English Dictionary "randomization" The process is crucial in ensuring the random allocation of experimental units or treatment protocols, thereby minimizing selection bias and enhancing the Validity (statistics), statistical validity. It facilitates the objective comparison of treatment effects in Design of experiments, experimental design, as it equates groups statistically by balancing both known and unknown factors at the outset of the study. In statistical terms, it underpins the principle of probabilistic equivalence among groups, allowing for the unbiased estimation of treatment effects and the generalizability of conclusions drawn from sample data to the broader population. Randomization is not haphazard; instead, a stochastic process, random process is a sequence of random variables describing a process whose outcom ...
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Shuffling Playing Cards
Shuffling is a technique used to randomization, randomize a deck of playing cards, introducing an element of chance into card games. Various shuffling methods exist, each with its own characteristics and potential for manipulation. One of the simplest shuffling techniques is the overhand shuffle, where small packets of cards are transferred from one hand to the other. This method is easy to perform but can be manipulated to control the order of cards. Another common technique is the riffle shuffle, where the deck is split into two halves and interleaved. This method is more complex but minimizes the risk of exposing cards. The Gilbert–Shannon–Reeds model suggests that seven riffle shuffles are sufficient to thoroughly randomize a deck, although some studies indicate that six shuffles may be enough. Other shuffling methods include the Hindu shuffle, commonly used in Asia, and the pile shuffle, where cards are dealt into piles and then stacked. The Mongean shuffle involves a ...
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Shuffling
Shuffling is a technique used to randomize a deck of playing cards, introducing an element of chance into card games. Various shuffling methods exist, each with its own characteristics and potential for manipulation. One of the simplest shuffling techniques is the overhand shuffle, where small packets of cards are transferred from one hand to the other. This method is easy to perform but can be manipulated to control the order of cards. Another common technique is the riffle shuffle, where the deck is split into two halves and interleaved. This method is more complex but minimizes the risk of exposing cards. The Gilbert–Shannon–Reeds model suggests that seven riffle shuffles are sufficient to thoroughly randomize a deck, although some studies indicate that six shuffles may be enough. Other shuffling methods include the Hindu shuffle, commonly used in Asia, and the pile shuffle, where cards are dealt into piles and then stacked. The Mongean shuffle involves a specific seq ...
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Shuffling Cards
Shuffling is a technique used to randomize a deck of playing cards, introducing an element of chance into card games. Various shuffling methods exist, each with its own characteristics and potential for manipulation. One of the simplest shuffling techniques is the overhand shuffle, where small packets of cards are transferred from one hand to the other. This method is easy to perform but can be manipulated to control the order of cards. Another common technique is the riffle shuffle, where the deck is split into two halves and interleaved. This method is more complex but minimizes the risk of exposing cards. The Gilbert–Shannon–Reeds model suggests that seven riffle shuffles are sufficient to thoroughly randomize a deck, although some studies indicate that six shuffles may be enough. Other shuffling methods include the Hindu shuffle, commonly used in Asia, and the pile shuffle, where cards are dealt into piles and then stacked. The Mongean shuffle involves a specific sequ ...
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Design Of Experiments
The design of experiments (DOE), also known as experiment design or experimental design, is the design of any task that aims to describe and explain the variation of information under conditions that are hypothesized to reflect the variation. The term is generally associated with experiments in which the design introduces conditions that directly affect the variation, but may also refer to the design of quasi-experiments, in which natural conditions that influence the variation are selected for observation. In its simplest form, an experiment aims at predicting the outcome by introducing a change of the preconditions, which is represented by one or more independent variables, also referred to as "input variables" or "predictor variables." The change in one or more independent variables is generally hypothesized to result in a change in one or more dependent variables, also referred to as "output variables" or "response variables." The experimental design may also identify ...
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Statistical Theory
The theory of statistics provides a basis for the whole range of techniques, in both study design and data analysis, that are used within applications of statistics. The theory covers approaches to statistical-decision problems and to statistical inference, and the actions and deductions that satisfy the basic principles stated for these different approaches. Within a given approach, statistical theory gives ways of comparing statistical procedures; it can find the best possible procedure within a given context for given statistical problems, or can provide guidance on the choice between alternative procedures. Apart from philosophical considerations about how to make statistical inferences and decisions, much of statistical theory consists of mathematical statistics, and is closely linked to probability theory, to utility theory, and to optimization. Scope Statistical theory provides an underlying rationale and provides a consistent basis for the choice of methodology used i ...
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Random Number Generation
Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance. This means that the particular outcome sequence will contain some patterns detectable in hindsight but impossible to foresee. True random number generators can be ''Hardware random number generator, hardware random-number generators'' (HRNGs), wherein each generation is a function of the current value of a physical environment's attribute that is constantly changing in a manner that is practically impossible to model. This would be in contrast to so-called "random number generations" done by ''pseudorandom number generators'' (PRNGs), which generate numbers that only look random but are in fact predetermined—these generations can be reproduced simply by knowing the state of the PRNG. Various applications of randomness have led to the development of different methods for ...
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Sampling (statistics)
In this statistics, quality assurance, and survey methodology, sampling is the selection of a subset or a statistical sample (termed sample for short) of individuals from within a population (statistics), statistical population to estimate characteristics of the whole population. The subset is meant to reflect the whole population, and statisticians attempt to collect samples that are representative of the population. Sampling has lower costs and faster data collection compared to recording data from the entire population (in many cases, collecting the whole population is impossible, like getting sizes of all stars in the universe), and thus, it can provide insights in cases where it is infeasible to measure an entire population. Each observation measures one or more properties (such as weight, location, colour or mass) of independent objects or individuals. In survey sampling, weights can be applied to the data to adjust for the sample design, particularly in stratified samplin ...
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Charles Sanders Peirce
Charles Sanders Peirce ( ; September 10, 1839 – April 19, 1914) was an American scientist, mathematician, logician, and philosopher who is sometimes known as "the father of pragmatism". According to philosopher Paul Weiss (philosopher), Paul Weiss, Peirce was "the most original and versatile of America's philosophers and America's greatest logician". Bertrand Russell wrote "he was one of the most original minds of the later nineteenth century and certainly the greatest American thinker ever". Educated as a chemist and employed as a scientist for thirty years, Peirce meanwhile made major contributions to logic, such as theories of Algebraic logic, relations and Quantifier (logic), quantification. Clarence Irving Lewis, C. I. Lewis wrote, "The contributions of C. S. Peirce to symbolic logic are more numerous and varied than those of any other writer—at least in the nineteenth century." For Peirce, logic also encompassed much of what is now called epistemology and the philoso ...
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Selection Bias
Selection bias is the bias introduced by the selection of individuals, groups, or data for analysis in such a way that proper randomization is not achieved, thereby failing to ensure that the sample obtained is representative of the population intended to be analyzed. It is sometimes referred to as the selection effect. The phrase "selection bias" most often refers to the distortion of a statistical analysis, resulting from the method of collecting samples. If the selection bias is not taken into account, then some conclusions of the study may be false. Types of bias Sampling bias Sampling bias is systematic error due to a non-random sample of a population, causing some members of the population to be less likely to be included than others, resulting in a biased sample, defined as a statistical sample of a statistical population, population (or non-human factors) in which all participants are not equally balanced or objectively represented. It is mostly classified as a subtype of ...
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Shuffling Machine
A shuffling machine is a machine for randomly shuffling packs of playing cards. Because standard shuffling techniques are seen as weak, and in order to avoid "inside jobs" where employees collaborate with gamblers by performing inadequate shuffles, many casinos employ automatic shuffling machines to shuffle the cards before dealing. These machines are also used to reduce repetitive motion stress injuries to a dealer. Shuffling machines have to be carefully designed, as they can generate biased shuffles otherwise: the most recent shuffling machines are computer-controlled. The randomness or otherwise of cards produced from automatic shuffling machines is the subject of considerable interest to both gamblers and casinos. Shuffling machines come in two main varieties: continuous shuffling machines (CSMs), which shuffle one or more packs continuously, and batch shufflers or automatic shuffling machines (ASMs), which shuffle an entire single pack in a single operation. Batch shuff ...
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Oxford English Dictionary
The ''Oxford English Dictionary'' (''OED'') is the principal historical dictionary of the English language, published by Oxford University Press (OUP), a University of Oxford publishing house. The dictionary, which published its first edition in 1884, traces the historical development of the English language, providing a comprehensive resource to scholars and academic researchers, and provides ongoing descriptions of English language usage in its variations around the world. In 1857, work first began on the dictionary, though the first edition was not published until 1884. It began to be published in unbound Serial (literature), fascicles as work continued on the project, under the name of ''A New English Dictionary on Historical Principles; Founded Mainly on the Materials Collected by The Philological Society''. In 1895, the title ''The Oxford English Dictionary'' was first used unofficially on the covers of the series, and in 1928 the full dictionary was republished in 10 b ...
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