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Rockstar San Diego, Inc. (formerly Angel Studios, Inc.) is an American
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
and a studio of
Rockstar Games Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Foun ...
based in Carlsbad, California. The studio is best known for developing the ''
Midnight Club ''Midnight Club'' is a series of arcade-style racing video games developed by Rockstar San Diego (formerly known as Angel Studios) and published by Rockstar Games. ''Midnight Club'' is similar to the '' Midtown Madness'' series (previously de ...
'' and ''
Red Dead ''Red Dead'' is a series of Western-themed action-adventure games published by Rockstar Games. The first entry in the series, ''Red Dead Revolver'', was released on the PlayStation 2 and Xbox in May 2004. Originally developed by Capcom, ''Red Dea ...
'' series. Colombian entrepreneur Diego Angel founded the company as Angel Studios in January 1984 after studying film in Chicago, where he grew fond of
computer animation Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes (still images) and dynamic images (moving images), while computer animation refe ...
. The studio began with a focus on animation and visual effects for multimedia productions such as advertisements, films, and music videos. Notable productions include the film ''
The Lawnmower Man "The Lawnmower Man" is a short story by Stephen King, first published in the May 1975 issue of ''Cavalier'' and later included in King's 1978 collection '' Night Shift''. Plot summary Harold Parkette is in need of a new lawn mowing service. Th ...
'' and the music video for Peter Gabriel's song " Kiss That Frog". Angel Studios began working in the
video game industry The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstream. , ...
during the 1990s, creating
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s for Ed Annunziata's '' Ecco: The Tides of Time'' (1994) and '' Mr. Bones'' (1996). The company developed full games with
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
('' Major League Baseball Featuring Ken Griffey Jr.'' and ''
Ken Griffey Jr.'s Slugfest ''Ken Griffey Jr.'s Slugfest'' is a baseball video game developed by Rockstar San Diego, Angel Studios and published by Nintendo for the Nintendo 64. It was released in May 1999 only in North America. A Game Boy Color port developed by Software C ...
'') and
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
(''
Midtown Madness ''Midtown Madness'' (also known as ''Midtown Madness: Chicago Edition'') is a 1999 racing game developed by Angel Studios and published by Microsoft for Microsoft Windows. The demo version was released in April 1999. Two sequels followed, with ...
'' and '' Midtown Madness 2''), and produced a
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Ham ...
of
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation (console), PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens a ...
'' for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
. Rockstar Games was impressed with the studio's work on ''Midtown Madness'' and offered a long-term partnership in 1999, which resulted in the creation of the ''Midnight Club'' and ''Smuggler's Run'' series. Angel Studios was acquired by Rockstar Games' parent company,
Take-Two Interactive Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal ...
, in November 2002 and became Rockstar San Diego. Angel left the studio in May 2005 and returned to Colombia. Since 2004, Rockstar San Diego has operated an internal
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
team that develops Rockstar Games' proprietary
Rockstar Advanced Game Engine The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine developed by RAGE Technology Group, a division of Rockstar Games' Rockstar San Diego studio. Since its first game, ''Rockstar Games Presents Table Tennis'' in 2006, released ...
, which is used in most of the publisher's titles. The studio led the development of further ''Midnight Club'' games, ''
Red Dead Revolver ''Red Dead Revolver'' is a 2004 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. It is the first entry in the ''Red Dead'' series, and was released for the PlayStation 2 and Xbox in May 2004. Set in the 1880 ...
'' (2004), ''
Red Dead Redemption ''Red Dead Redemption'' is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. A spiritual successor to 2004's '' Red Dead Revolver'', it is the second game in the '' Red Dead'' series. ''Red Dead Rede ...
'' (2010), and its
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or ...
''
Undead Nightmare ''Red Dead Redemption: Undead Nightmare'' is a standalone expansion pack to the 2010 video game ''Red Dead Redemption''. It adds a non-canonical zombie horror-themed single-player campaign, two multiplayer modes, and cosmetic additions to the e ...
''. The studio collaborated with other Rockstar Games studios on ''
Max Payne 3 ''Max Payne 3'' is a 2012 third-person shooter video game developed and published by Rockstar Games. It was released on May 15, 2012 for the PlayStation 3 and Xbox 360; a Microsoft Windows port was released on May 29, 2012, followed by an OS X ...
'' (2012), ''
Grand Theft Auto V ''Grand Theft Auto V'' is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2008's ''Grand Theft Auto IV'', and ...
'' (2013), and ''
Red Dead Redemption 2 ''Red Dead Redemption 2'' is a 2018 action-adventure game developed and published by Rockstar Games. The game is the third entry in the ''Red Dead'' series and a prequel to the 2010 game ''Red Dead Redemption''. The story is set in 1899 and f ...
'' (2018).


History


Early years in animation (1984–1993)

Wanting to become a film director, Angel Studios founder Diego Angel moved from
Medellín Medellín ( or ), officially the Municipality of Medellín ( es, Municipio de Medellín), is the second-largest city in Colombia, after Bogotá, and the capital of the department of Antioquia. It is located in the Aburrá Valley, a central re ...
, Colombia, to Chicago in 1971, when he was in his early 20s. He enrolled at
Columbia College Chicago Columbia College Chicago is a Private college, private art college in Chicago, Illinois. Founded in 1890, it has 5,928https://about.colum.edu/effectiveness/pdf/spring-2021-student-profile.pdf students pursuing degrees in more than 60 undergra ...
to study film and attended the
Art Institute of Chicago The Art Institute of Chicago in Chicago's Grant Park, founded in 1879, is one of the oldest and largest art museums in the world. Recognized for its curatorial efforts and popularity among visitors, the museum hosts approximately 1.5 mill ...
. During his studies, Angel grew fond of
computer animation Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes (still images) and dynamic images (moving images), while computer animation refe ...
, describing computers as "the future of art". In 1984, Angel moved with his wife and two children from Chicago to
San Diego San Diego ( , ; ) is a city on the Pacific Ocean coast of Southern California located immediately adjacent to the Mexico–United States border. With a 2020 population of 1,386,932, it is the List of United States cities by population, eigh ...
because he had friends and relatives there, and because the Spanish-language street names and proximity to Spanish-speaking Mexico made him feel at home. He established Angel Studios as a
work-for-hire A work made for hire (work for hire or WFH), in copyright law in the United States, is a work that is subject to copyright and is created by employees as part of their job or some limited types of works for which all parties agree in writing to the ...
animation studio in January 1984 in Carlsbad, California. Angel obtained a computer and an office but, within a few days, realized he could not run a business and be an
art director Art director is the title for a variety of similar job functions in theater, advertising, marketing, publishing, fashion, film industry, film and television, the Internet, and video games. It is the charge of a sole art director to supervise and ...
at the same time, and lacked the knowledge to operate the computers. Angel consequently hired an art director and a system operator. Angel Studios did not find a paying client for its first six months in operation and garnered only in revenue in its first year. Angel said he was "suffering" due to a scarcity of work in the company's first two years in business. The company's first project was an educational video for the
University of California, San Diego The University of California, San Diego (UC San Diego or colloquially, UCSD) is a public university, public Land-grant university, land-grant research university in San Diego, California. Established in 1960 near the pre-existing Scripps Insti ...
, followed by commercials for
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
,
Polaroid Corporation Polaroid is an American company best known for its instant film and cameras. The company was founded in 1937 by Edwin H. Land, to exploit the use of its Polaroid polarizing polymer. Land ran the company until 1981. Its peak employment was 21,00 ...
,
Asiana Airlines Asiana Airlines Inc. ( ) is a South Korean airline headquartered in Seoul.Home
." Asiana Airlines. Retrieved 13 September 2 ...
, and
Cobra Golf Cobra Golf is a sports equipment manufacturing company based in Carlsbad, California, focused on golf equipment, producing a wide range of golf clubs. The company is currently a subsidiary of Puma. History Origin The company was founded in ...
, among others. Other early projects were productions for
NASA The National Aeronautics and Space Administration (NASA ) is an independent agency of the US federal government responsible for the civil space program, aeronautics research, and space research. NASA was established in 1958, succeeding t ...
and
Rohr, Inc. Rohr, Inc. is an aerospace manufacturing company based in Chula Vista, California, south of San Diego. It is a wholly owned unit of the Collins Aerospace division of Raytheon Technologies; it was founded in 1940 by Frederick H. Rohr as Rohr Airc ...
, as well as animated logos for
Home Box Office Home Box Office (HBO) is an American premium television network, which is the flagship property of namesake parent subsidiary Home Box Office, Inc., itself a unit owned by Warner Bros. Discovery. The overall Home Box Office business unit is ba ...
and
ESPN ESPN (originally an initialism for Entertainment and Sports Programming Network) is an American international basic cable sports channel owned by ESPN Inc., owned jointly by The Walt Disney Company (80%) and Hearst Communications (20%). The ...
. After the first year, the brother-in-law of Angel's wife invested in the company and Angel secured a bank loan. In the second year, revenues reached and by 1989, Angel Studios had six employees and worth of equipment. To ensure key employees would remain with the company, Angel made three of them partners in March 1989. Brad Hunt, Angel Studios' chief technology officer, and Michael Limber, the
chief operating officer A chief operating officer or chief operations officer, also called a COO, is one of the highest-ranking executive positions in an organization, composing part of the "C-suite". The COO is usually the second-in-command at the firm, especially if t ...
and later
chief creative officer A chief creative officer (CCO) is the highest ranking position of the creative team within a company. Depending on the type of company, this position may be responsible for the overall look and feel of marketing, media, and branding associated with ...
, were among the founding partners. The company grew to twelve employees by February 1993. Angel used a philosophy he called the "three P's" (passion, patience, and perseverance), which meant he would not accept every offer that came his way, choosing instead to accept projects that showcased his team and its technology. Studio employees said that Angel treated them like family: he paid them well, gave them plenty of vacation time, and occasionally shared a bottle of
Patrón Patrón is a brand of tequila products by the Patrón Spirits Company with 40% Alcohol in each bottle. Patrón Tequilas, like all tequilas, are produced in Mexico from the "corazon" (heart or core) of the blue agave plant. Everything includin ...
-brand
tequila Tequila (; ) is a liquor, distilled beverage made from the Agave tequilana, blue agave plant, primarily in the area surrounding the city of Tequila, Jalisco, Tequila northwest of Guadalajara, Jalisco, Guadalajara, and in the Jaliscan Highlands ...
on Friday afternoons, an event he called "Sippy Wippy". Much of the 3D work produced by Angel Studios was for films and music videos. Successes came with the
computer-generated imagery Computer-generated imagery (CGI) is the use of computer graphics to create or contribute to images in art, printed media, video games, simulators, and visual effects in films, television programs, shorts, commercials, and videos. The images may ...
and
visual effects Visual effects (sometimes abbreviated VFX) is the process by which imagery is created or manipulated outside the context of a live-action shot in filmmaking and video production. The integration of live-action footage and other live-action foota ...
in the 1992 film ''
The Lawnmower Man "The Lawnmower Man" is a short story by Stephen King, first published in the May 1975 issue of ''Cavalier'' and later included in King's 1978 collection '' Night Shift''. Plot summary Harold Parkette is in need of a new lawn mowing service. Th ...
'' and the music video for Peter Gabriel's song " Kiss That Frog". One of the two major scenes the studio produced for ''The Lawnmower Man'' is considered the first virtual
sex scene Sex in film, the presentation of aspects of human sexuality, sexuality in film, specially human sexuality, has been controversial since the development of the medium. Films which display or suggest sexual behavior have been criticized by religi ...
. For this project, the company's team consisting of Hunt, Limber, and Jill Knighton Hunt developed Scenix, a software set that provided a "visual programming language". By March 1992, Angel Studios was working on a
virtual reality game A virtual reality game or VR games is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion, typically through head-mounted display unit or headset with stereoscopic displays and one or more control ...
adaptation of its scenes from the movie. The "Kiss That Frog" music video was part of a
simulator ride Simulator rides are a type of amusement park or fairground ride, where the audience is shown a movie while their seats move to correspond to the action on screen. There are many types but they fall into the heading of entertainment unlike the ...
exhibited in an 18-seat mobile theater, the Mind Blender, which went on tour in 1993. The video received the "Best Special Effects in a Video" award at the 1994 MTV Video Music Awards. For ''The Enertopia Symphony'', a 13-minute short film that was shown at the Electric Energy Pavilion at
Expo '93 Taejon Expo '93 was a three-month international exposition held between Saturday, August 7, 1993 and Sunday, November 7, 1993 in the central South Korean city of Daejeon (at the time spelled "Taejŏn"). Theme The theme of the exposition was ...
, the studio produced a six-and-a-half-minute stereoscopic animation from live-action 3D photography directed by Peter Anderson. It contracted the agency Spear/Hall & Associates to handle its marketing in August 1993.


Entry into video games (1993–2000)

During the early 1990s, Angel Studios collaborated on
tech demo A technology demonstration (or tech demo), also known as demonstrator model, is a prototype, rough example or an otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of s ...
s for
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and sof ...
's high-end computers and received some of these computers in return. One of Silicon Graphics' clients was
Genyo Takeda is a retired Japanese game designer and executive who worked for the video game company Nintendo. Takeda was formerly the general manager of Nintendo's Integrated Research & Development division, and was the co-representative director and "Tech ...
of Nintendo, who was impressed with Angel Studios' work. He met with the company and signed an agreement that made Angel Studios a partner for Nintendo's upcoming
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
console. The studio shifted its focus to
video game development Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC a ...
and Nintendo announced it as one of the studios on its "Dream Team" of third-party developers for the Nintendo 64 in February 1995. Around this time, Angel consciously steered the studio away from "high-risk, capital-intensive" projects, even if they offered rich potential. Limber cited Angel's business decisions as the biggest factor in the company's survival of the
dot-com bubble The dot-com bubble (dot-com boom, tech bubble, or the Internet bubble) was a stock market bubble in the late 1990s, a period of massive growth in the use and adoption of the Internet. Between 1995 and its peak in March 2000, the Nasdaq Compo ...
, which severely impacted the San Diego-area multimedia industry. In retrospect, Angel said he never had a business plan or
mission statement A mission statement is a short statement of why an organization exists, what its overall goal is, the goal of its operations: what kind of product or service it provides, its primary customers or market, and its geographical region of operation ...
and made decisions by gut feeling. Around this time, Angel Studios accepted game designer Ed Annunziata's pitch to create
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s for the
Sega CD The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, ...
version of '' Ecco: The Tides of Time''. Pleased with the result, Annunziata invited the studio to work on cutscenes for his next game, '' Mr. Bones'' for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
. ''Mr. Bones'' was released in 1996 with cutscenes and additional artwork by Angel Studios. As part of Nintendo's "Dream Team", the company developed two sports games featuring the American
baseball Baseball is a bat-and-ball sport played between two teams of nine players each, taking turns batting and fielding. The game occurs over the course of several plays, with each play generally beginning when a player on the fielding tea ...
player Ken Griffey Jr.—''
Major League Baseball Major League Baseball (MLB) is a professional baseball organization and the oldest major professional sports league in the world. MLB is composed of 30 total teams, divided equally between the National League (NL) and the American League (AL), ...
'' and ''
Slugfest Slugfest may refer to: * Slugfest, a baseball term for a high scoring game * SlugFest, a pinball-like arcade game produced by WMS Industries * "Slugfest" (''Camp Lazlo'') television series episode * '' Ken Griffey, Jr.'s Slugfest'', a baseball g ...
''—which were released for the Nintendo 64 in 1998 and 1999, respectively. Although critics praised both games, Angel decided against making further sports titles because Angel Studios was "not a sports company". Angel Studios continued its work for the Nintendo 64, collaborating with designer
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
on a
vehicular combat Vehicular combat games (also known as just vehicular combat or car combat) are a sub-genre of vehicle simulation video games where the primary objectives of gameplay include vehicles armed with weapons attempting to destroy vehicles controlled b ...
game titled ''Buggie Boogie''. Miyamoto issued three-month contracts to the company, not retaining any documents and returning every three months to check on the game's progress. Angel Studios spent 45 days creating a "design bible" for its first meeting with Miyamoto, who rejected it and asked the studio to "find the fun" over the next three months. The game would have seen vehicles consume each other, absorbing their DNA to obtain their powers. After six to nine months, the title was canceled as Nintendo prioritized a prototype of ''
Diddy Kong Racing ''Diddy Kong Racing'' is a 1997 racing video game developed and published by Rare for the Nintendo 64. The game is set on Timber's Island and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizar ...
''. Angel Studios was left with a "well-polished" tech demo, which it used to pitch its development services to other publishers. Upon Miyamoto's request, the team began working on a fantasy golf game. In late 1997, Angel Studios was contracted to develop a
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Ham ...
of
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
game ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation (console), PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens a ...
'' for the Nintendo 64. According to Angel, this was the first collaboration between Capcom and a non-Japanese video game company. The development had a budget of and the work was done in two years by nine full-time developers. The port was released in November 1999 and was considered a success: The studio condensed the game's data to less than 10% of its original size, fitting the original version's two
compact disc The compact disc (CD) is a Digital media, digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then rele ...
s onto a single Nintendo 64 cartridge. In a 2018
retrospective A retrospective (from Latin ''retrospectare'', "look back"), generally, is a look back at events that took place, or works that were produced, in the past. As a noun, ''retrospective'' has specific meanings in medicine, software development, popu ...
on ''Resident Evil 2'' and its ports, ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' John Linneman called the conversion "one of the most ambitious console ports of all time".
Matt Casamassina Matt Casamassina is a video game journalist, businessman, and novelist, and a founding editor of '' IGN''. He quit working for IGN on April 23, 2010. In his time at the site, he was the author of many reviews and previews of games by video game ...
of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' opined the port marked the studio as fit to develop for Nintendo's recently announced Project Dolphin console, which became the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
. Angel attributed much of his company's early video game success to his good relationships with Asian publishers. Another Angel Studios project was ''Ground Effect'', a
hovercraft A hovercraft, also known as an air-cushion vehicle or ACV, is an amphibious Craft (vehicle), craft capable of travelling over land, water, mud, ice, and other surfaces. Hovercraft use blowers to produce a large volume of air below the hull ...
racing game that was due to be published in February 1998 by
Inscape Inscape and instress are complementary and enigmatic concepts about individuality and uniqueness derived by the poet Gerard Manley Hopkins from the ideas of the medieval philosopher Duns Scotus.Chevigny, Bell Gale. Instress and Devotion in the ...
, which was acquired by Graphix Zone in February 1997. The studio's film ''Oceania'' was exhibited at the Virtual Reality Pavilion of
Expo '98 Expo '98 (1998 Lisbon World Exposition) was an official specialised World's Fair held in Lisbon, Portugal from Friday, 22 May to Wednesday, 30 September 1998. The theme of the fair was "The Oceans, a Heritage for the Future", chosen in part to c ...
. The studio contributed to an adventure ride called ''Virtual Jungle Cruise'', which debuted at the June 1998 opening of the first
DisneyQuest DisneyQuest was a chain of indoor interactive theme parks in the United States operated by the Disney Regional Entertainment subsidiary of Walt Disney Parks and Resorts. The DisneyQuest project was designed as a way for the Disney brand to rea ...
interactive theme park in
Orlando, Florida Orlando () is a city in the U.S. state of Florida and is the county seat of Orange County, Florida, Orange County. In Central Florida, it is the center of the Greater Orlando, Orlando metropolitan area, which had a population of 2,509,831, acco ...
. Interactive Light published Angel Studios'
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
-style
arcade video game An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arc ...
''Savage Quest'' in 1999. Around this time, Angel proposed the development of a
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
despite market saturation. He encouraged his employees to work independently and take ownership over the game's different parts. This policy was considered a major factor in the game's quality. The game was released as ''
Midtown Madness ''Midtown Madness'' (also known as ''Midtown Madness: Chicago Edition'') is a 1999 racing game developed by Angel Studios and published by Microsoft for Microsoft Windows. The demo version was released in April 1999. Two sequels followed, with ...
'' in May 1999 as part of
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
's ''Madness'' racing game franchise. Fred Marcus, a
designer A designer is a person who plans the form or structure of something before it is made, by preparing drawings or plans. In practice, anyone who creates tangible or intangible objects, products, processes, laws, games, graphics, services, or exp ...
and programmer on ''Midtown Madness'', stated the studio's impressive
physics Physics is the natural science that studies matter, its fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge which r ...
demos were key to its publishing contracts. The game was followed by '' Midtown Madness 2'', developed by Angel Studios and released in 2000. The studio continued working with Microsoft on a game involving a virtual girlfriend, planned as an
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
launch title called ''XGirl''. ''Sky Pirates VR'', a pirate-themed attraction based on
Steven Spielberg Steven Allan Spielberg (; born December 18, 1946) is an American director, writer, and producer. A major figure of the New Hollywood era and pioneer of the modern blockbuster, he is the most commercially successful director of all time. Spie ...
's "vertical reality" system, was exhibited in
GameWorks GameWorks is a gaming-based entertainment center with a single location as of 2022, a chain of such businesses. It was owned by then-owner ExWorks Capital, each venue featured a wide array of video game arcades, in addition to full-service bars a ...
theme parks. The attraction debuted in
Detroit Detroit ( , ; , ) is the largest city in the U.S. state of Michigan. It is also the largest U.S. city on the United States–Canada border, and the seat of government of Wayne County. The City of Detroit had a population of 639,111 at th ...
in 2000 and expanded to
Schaumburg, Illinois Schaumburg ( ) is a village mostly in Cook County and partly in DuPage County in northeastern Illinois, United States. Per the 2020 Census, the population was 78,723. Schaumburg is around northwest of the Chicago Loop and northwest of O'Hare I ...
, by December that year.


Rockstar Games deals and acquisition (2000–2003)

Rockstar Games Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Foun ...
, an American
video game publisher A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer ( ...
, became interested in working with Angel Studios after the release of ''Midtown Madness'', and wanted to use their combined expertise to develop what became the ''
Midnight Club ''Midnight Club'' is a series of arcade-style racing video games developed by Rockstar San Diego (formerly known as Angel Studios) and published by Rockstar Games. ''Midnight Club'' is similar to the '' Midtown Madness'' series (previously de ...
'' and ''Smuggler's Run'' series. As part of their relationship, Angel Studios worked on ''Oni 2: Death & Taxes'', a canceled sequel to the 2001 game ''
Oni An is a kind of ''yōkai'', demon, orc, ogre, or troll in Japanese folklore. Oni are mostly known for their fierce and evil nature manifested in their propensity for murder and cannibalism. Notwithstanding their evil reputation, oni possess ...
'', itself owned by Rockstar Games' parent company,
Take-Two Interactive Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal ...
. In a November 2000 interview, Rockstar Games'
Sam Houser Sam Houser (born 1971) is a British video game producer. He is the co-founder and president of Rockstar Games and one of the creative driving forces behind the games in the ''Grand Theft Auto'' franchise, being producer since the third game. ...
said: "I love Angel Studios ... I am not going to stop working with them." ''
Daily Radar ''Daily Radar'' was a news aggregator and portal site for Future US's male-oriented content, including sports, film and television, and video games. Daily Radar started as a gaming website like IGN, GameSpy and GameSpot, and was later renamed and ...
'' ranked Angel Studios fourth on its 2001 list of the five best developers for
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
platforms, citing the strength of '' Midnight Club: Street Racing'' and the first ''
Smuggler's Run ''Smuggler's Run'' is a video game developed by Angel Studios and published by Rockstar Games as a launch title for the PlayStation 2 on October 26, 2000. In the game, the player plays as a smuggler who has a number of different vehicles at his ...
'' game on the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. Around 2002, Angel discussed selling his company with Microsoft,
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
, and Rockstar Games. He had befriended Sam Houser and his brother
Dan Dan or DAN may refer to: People * Dan (name), including a list of people with the name ** Dan (king), several kings of Denmark * Dan people, an ethnic group located in West Africa **Dan language, a Mande language spoken primarily in Côte d'Ivoi ...
, two of Rockstar Games' founders, over a shared love of tequila. The company sought to acquire Angel Studios' Angel Game Engine as a proprietary
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
to replace
Criterion Games Criterion Games is a British video game developer based in Guildford. Founded in January 1996 as a division of Criterion Software, it was owned by Canon Inc. until Criterion Software was sold to Electronic Arts in October 2004. Many of Crit ...
'
RenderWare RenderWare is a video game engine developed by British game developer Criterion Software. Overview Released in 1993, RenderWare is a 3D computer graphics, 3D Application programming interface, API and graphics rendering Game engine#Game middlewa ...
, which it had used for the ''
Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones (video game developer), David Jones and Mike Dailly (game designer), Mike Dailly. Later titles were developed under the oversight of brothers Dan Hous ...
'' series. Rockstar Games initially presented what Angel considered a
low-ball The low-ball is a persuasion, negotiation, and selling technique. Overview By buyers When used by buyer, the low-ball is an offer for goods or services far lower than the price the buyer is willing to pay, made in the hope that the seller wil ...
. When he did not respond, Rockstar Games presented an offer Angel said he could not refuse and convinced him that the studio would have the creative freedom he wanted. Take-Two announced it had acquired Angel Studios on November 20, 2002. It paid in cash, 235,679 shares of restricted
common stock Common stock is a form of corporate equity ownership, a type of security. The terms voting share and ordinary share are also used frequently outside of the United States. They are known as equity shares or ordinary shares in the UK and other Com ...
(valued at ), and in prepaid royalties; a total price of . Angel Studios and its 125 employees became part of Rockstar Games as Rockstar San Diego. The headcount increased to 230 by 2003. As part of a cultural shift that some employees felt was abrupt, Rockstar Games scrapped the studio's policy of a week-long recess for all employees after each game's launch.


Post-acquisition projects (2003–2006)

After the acquisition, Rockstar Games executives reviewed the studio's development projects to determine what was worth keeping. Dan Houser noted ''
Red Dead Revolver ''Red Dead Revolver'' is a 2004 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. It is the first entry in the ''Red Dead'' series, and was released for the PlayStation 2 and Xbox in May 2004. Set in the 1880 ...
'', which he described as "this cowboy game that looked very good", caught the review team's attention despite being unplayable. The project stemmed from Angel Studios' and Capcom's partnership on the ''Resident Evil 2'' port: Capcom's
Yoshiki Okamoto , sometimes credited as Kihaji Okamoto, is a Japanese video game designer. He is credited with producing popular titles for Konami, including '' Gyruss'' and '' Time Pilot'', and for Capcom, including ''1942'', ''Gun.Smoke'', ''Final Fight'' and ...
had approached the studio with the idea for an original intellectual property titled ''S.W.A.T.'', a
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
involving a seven-piece
SWAT In the United States, a SWAT team (special weapons and tactics, originally special weapons assault team) is a police tactical unit that uses specialized or military equipment and tactics. Although they were first created in the 1960s to ...
team. This later adopted a
Western Western may refer to: Places *Western, Nebraska, a village in the US *Western, New York, a town in the US *Western Creek, Tasmania, a locality in Australia *Western Junction, Tasmania, a locality in Australia *Western world, countries that id ...
theme at Okamoto's recommendation. Angel Studios began work on the game in 2000 with Capcom's supervision and funding. The development was troubled, partly due to cultural differences between the two companies, and the game remained unplayable. After Okamoto left Capcom, the company stopped funding the game in July 2003 and formally canceled it in August. Rockstar Games acquired ''Red Dead Revolver'' from Capcom and resumed its development by December that year. The crunch at Rockstar San Diego increased for a rapid release of the game, which came in May 2004 for the PlayStation 2 and Xbox. In 2003, Rockstar San Diego began developing ''Agent'', an open-world
stealth game A stealth game is a type of video game in which the player primarily uses ''stealth'' to avoid or overcome opponents. Games in the genre typically allow the player to remain undetected by hiding, sneaking, or using disguises. Some games allow th ...
for the PlayStation 2 and Xbox, under the leadership of producer Luis Gigliotti. The concept for an untitled
Justice League The Justice League (also known as The Justice League of America) are a team of superheroes appearing in American comic books published by DC Comics. The team first appeared in ''The Brave and the Bold'' #28 (March 1960). The team was conceived ...
game was scrapped in favor of ''Agent''. Unlike previous Angel Studios games, the prototype stage for ''Agent'' began with a full-size team, which was given little time to complete the prototype, leading to a crunch at the studio. Artists from the company traveled to
Cairo Cairo ( ; ar, القاهرة, al-Qāhirah, ) is the capital of Egypt and its largest city, home to 10 million people. It is also part of the largest urban agglomeration in Africa, the Arab world and the Middle East: The Greater Cairo metro ...
and Washington, D.C., two of the settings for ''Agent'', to capture reference photographs. The four artists who traveled to Cairo took more than 10,000 pictures. When police detained artists for their photography in both locations, the situation in D.C. was quickly resolved while the one in Cairo took significantly more time. The development continued once both teams had returned. At the same time, Rockstar Games and the Houser brothers kept requesting changes so frequently the studio could not keep up, causing further crunch. Three people connected to the studio—one active employee and two former employees—died during this time, adding to a toxic studio culture. After a year of work, Gigliotti left the studio and formed Concrete Games for the publisher
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initi ...
. Eleven of ''Agent'' lead developers followed Gigliotti the next day and several ''Red Dead Revolver'' lead developers were put in charge of ''Agent'' to compensate for these departures. Under the new leadership, the developers spent another year upgrading the internal game engine for ''Agent''. Shortly thereafter, the game was put on hold indefinitely. The sister studio
Rockstar North Rockstar North Limited (formerly DMA Design Limited) is a British video game development company and a studio of Rockstar Games based in Edinburgh. The company was founded as DMA Design in Dundee in 1987 by David Jones (video game developer), D ...
would eventually develop a game of the same name and announce it in 2009. After
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
acquired Criterion Games in 2004, Rockstar San Diego established the RAGE Technology Group team to develop the
Rockstar Advanced Game Engine The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine developed by RAGE Technology Group, a division of Rockstar Games' Rockstar San Diego studio. Since its first game, ''Rockstar Games Presents Table Tennis'' in 2006, released ...
(RAGE) from the Angel Game Engine. The engine was introduced with ''
Rockstar Games Presents Table Tennis ''Rockstar Games Presents Table Tennis'' is a 2006 table tennis simulation video game developed by Rockstar San Diego and published by Rockstar Games. The game is a realistic simulation of the sport table tennis, with the main objective to make t ...
'', which was developed by the studio and released for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
and
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
in 2006. RAGE would go on to be used in most of Rockstar Games' titles for
personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or tec ...
s and consoles, including ''
Red Dead Redemption ''Red Dead Redemption'' is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. A spiritual successor to 2004's '' Red Dead Revolver'', it is the second game in the '' Red Dead'' series. ''Red Dead Rede ...
'', ''
Grand Theft Auto IV ''Grand Theft Auto IV'' is a 2008 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the sixth main entry in the ''Grand Theft Auto'' series, following 2004's '' Grand Theft Auto: San Andreas'', and the e ...
'', ''
Max Payne 3 ''Max Payne 3'' is a 2012 third-person shooter video game developed and published by Rockstar Games. It was released on May 15, 2012 for the PlayStation 3 and Xbox 360; a Microsoft Windows port was released on May 29, 2012, followed by an OS X ...
'', ''
Grand Theft Auto V ''Grand Theft Auto V'' is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2008's ''Grand Theft Auto IV'', and ...
'', and ''
Red Dead Redemption 2 ''Red Dead Redemption 2'' is a 2018 action-adventure game developed and published by Rockstar Games. The game is the third entry in the ''Red Dead'' series and a prequel to the 2010 game ''Red Dead Redemption''. The story is set in 1899 and f ...
''. Founder and
president President most commonly refers to: *President (corporate title) *President (education), a leader of a college or university *President (government title) President may also refer to: Automobiles * Nissan President, a 1966–2010 Japanese ful ...
Angel had been working from Rockstar San Diego's offices, Rockstar Games' New York City headquarters, and Colombia since the acquisition and eventually decided not to renew his contract with Rockstar Games. The Houser brothers tried to persuade him to stay, but Angel felt homesick and left the company in May 2005 to return to Colombia. In Medellín, he tried to create game development opportunities, such as a
master's degree A master's degree (from Latin ) is an academic degree awarded by universities or colleges upon completion of a course of study demonstrating mastery or a high-order overview of a specific field of study or area of professional practice.
in video game programming at
EAFIT University EAFIT University (originally the acronym in Spanish: Escuela de Administración, Finanzas e Instituto Tecnológico, «School of Administration, Finance and Technological Institute») is a private Colombian university located in Medellín offerin ...
. They ultimately faltered due to a lack of government support and talent in the area. Alan Wasserman, who had joined Rockstar San Diego in 2003, became the studio's general manager. The studio opened two paid internship positions for
Entertainment Technology Center The Entertainment Technology Center (ETC) is a department at Carnegie Mellon University in Pittsburgh, Pennsylvania, United States. It is located at the Pittsburgh Technology Center. The ETC offers a two-year Masters of Entertainment Technology ...
students in December 2005 and soon began recruiting employees to produce next-generation games.


''Red Dead Redemption'' and labor issues (2006–2011)

In August 2006, two former Rockstar San Diego 3D artists—Terri-Kim Chuckry and Garrett Flynn—filed a
class-action lawsuit A class action, also known as a class-action lawsuit, class suit, or representative action, is a type of lawsuit where one of the parties is a group of people who are represented collectively by a member or members of that group. The class actio ...
on behalf of over one hundred ex-employees, claiming unpaid overtime compensation. The case, ''Garrett Flynn, et al. v. Angel Studios, Inc./Rockstar Games et al.'', was prepared with assistance from Thomas Urmy Jr. of the law firm Shapiro Haber & Urmy LLP, and it was
settled out of court In law, a settlement is a resolution between disputing parties about a legal case, reached either before or after court action begins. A collective settlement is a settlement of multiple similar legal cases. The term also has other meanings in t ...
in April 2009 with Rockstar Games awarding the former employees . The wives of several Rockstar San Diego employees, under the pseudonym "Rockstar Spouse", published an
open letter An open letter is a letter that is intended to be read by a wide audience, or a letter intended for an individual, but that is nonetheless widely distributed intentionally. Open letters usually take the form of a letter addressed to an indiv ...
in January 2010, alleging executives had imposed poor working conditions on studio developers since March 2009. This was followed by several former employees anonymously and publicly describing similar experiences. While a former staffer at Rockstar Games confirmed the post's claims, Rockstar Games denied all claims and said it was "saddened if any former members of any studio did not find their time here enjoyable or creatively fulfilling". The
International Game Developers Association The International Game Developers Association (IGDA) is a nonprofit professional association whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers." The IGDA is incorpo ...
described the alleged working conditions as "deceptive, exploitative, and ultimately harmful". In January 2010, it was reported that the company management had gradually laid off employees working on the ''Midnight Club'' series and outsourced its development. Other key employees quit rather than work on ''Red Dead Redemption''. During the development of ''Red Dead Redemption'', mismanagement led to delays and increased development costs. Two months after the game's May 2010 release, about 40 of Rockstar San Diego's 180 staff members were laid off. Steve Martin, who had been a producer at the studio since 2009, succeeded Wasserman as studio manager. The studio headcount shrank to 128 employees by February 2011. ''Red Dead Redemption'' became a commercial and critical success, selling 13 million copies within two years. Speaking to investors, Take-Two's
chief executive officer A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially ...
, Strauss Zelnick, announced that the game would become one of the company's strategic permanent franchises. The game won several year-end accolades, including multiple Game of the Year awards. ''
Business Insider ''Insider'', previously named ''Business Insider'' (''BI''), is an American financial and business news website founded in 2007. Since 2015, a majority stake in ''Business Insider''s parent company Insider Inc. has been owned by the German publ ...
'' found that ''Red Dead Redemption'' was, as of 2017, the 37th-best game ever made when measured by critical reception scores.


Development collaborations (2011–present)

Beginning in 2011, Rockstar San Diego largely cooperated with other Rockstar Games studios. It played a supporting role (alongside Rockstar North and
Rockstar Leeds Rockstar Leeds Limited (formerly Möbius Entertainment Limited) is a British video game developer and a studio of Rockstar Games based in Leeds. Ian J. Bowden, Dave Box, Gordon Hall, and Jason McGann founded the company as Möbius Entertainmen ...
) in the development of
Team Bondi Team Bondi Pty. Limited ( ) was an Australian video game developer based in Sydney. The company was founded by creative director Brendan McNamara, formerly of Team Soho, in 2003. The studio's first and only title, the action-adventure game ''L. ...
's 2011 game ''
L.A. Noire ''L.A. Noire'' is a 2011 action-adventure video game developed by Team Bondi and published by Rockstar Games. Set in 1947 Los Angeles, the game follows detective Cole Phelps's rise among the ranks of the Los Angeles Police Department as he so ...
''. For 2012's ''Max Payne 3'', Rockstar San Diego was part of Rockstar Studios, a collaborative effort of all Rockstar Games studios. To expand, the studio was hiring further employees by February 2012. Rockstar Games then paid in August 2014 to renew its lease on Rockstar San Diego's of office space in the Faraday Corporate Center in Carlsbad for eight years. The studio collaborated with Rockstar North on ''Grand Theft Auto V'', which was released in 2013. More recently, the company was one of eight studios that worked on ''Red Dead Redemption 2'', which came out in 2018. The development of that game again faced allegations of labor issues. Some employees reported that they were ordered to work overtime, frequently doing 80-hour weeks. In July 2019, Martin left the company to join the Chinese conglomerate
Tencent Tencent Holdings Ltd. () is a Chinese multinational technology and entertainment conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimedia companies in the world based on revenue. It is also the w ...
, opening the
subsidiary A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a s ...
studio Lightspeed LA the following year.


Games developed


As Angel Studios


As Rockstar San Diego


Canceled

* ''Ground Effect'' * ''Buggie Boogie'' * ''XGirl'' * ''Oni 2: Death & Taxes'' * ''Agent''


Notes


References

{{Authority control 1984 establishments in California 2002 mergers and acquisitions American companies established in 1984 Companies based in Carlsbad, California Rockstar Games subsidiaries Take-Two Interactive divisions and subsidiaries Video game companies based in California Video game companies established in 1984 Video game development companies