Rise Of The Robots
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''Rise of the Robots'' is a
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
released by
Time Warner Interactive Time Warner Interactive (Group) (TWI) was a studio within Time Warner and a predecessor of Warner Bros. Interactive Entertainment. It was formed in 1993 after Time Warner bought a controlling interest in Atari Games, and was active until 1996 w ...
in
1994 File:1994 Events Collage.png, From left, clockwise: The 1994 Winter Olympics are held in Lillehammer, Norway; The Kaiser Permanente building after the 1994 Northridge earthquake; A model of the MS Estonia, which Sinking of the MS Estonia, sank in ...
. Originally developed for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
by Mirage's Instinct Design, it was
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
to various
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can be played with a game controller. These may be home video game console, home consoles, which are generally placed i ...
s, including the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
, the
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan a ...
, and the
3DO Interactive Multiplayer The 3DO Interactive Multiplayer, also referred to as simply 3DO, is a home video game console developed by The 3DO Company. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company ...
. The game includes a single-player mode in which the player assumes the role of the ECO35-2 Cyborg, as he attempts to stop the Supervisor who takes over Electrocorp's facilities in Metropolis 4. Developed by a team of five people, including former
Bitmap Brothers The Bitmap Brothers are a British video game developer founded in 1987. The company entered the video game industry in 1988 with the scrolling shooter ''Xenon''. They quickly followed with '' Speedball''. Prior to becoming the publisher of th ...
member Sean Griffiths, ''Rise of the Robots'' was intended to use a high level of
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
that was never seen in any other fighting games at the time. The game features music from
Queen Queen or QUEEN may refer to: Monarchy * Queen regnant, a female monarch of a Kingdom ** List of queens regnant * Queen consort, the wife of a reigning king * Queen dowager, the widow of a king * Queen mother, a queen dowager who is the mother ...
's lead guitarist
Brian May Brian Harold May (born 19 July 1947) is an English guitarist, singer, songwriter, and astrophysicist, who achieved worldwide fame as the lead guitarist of the rock band Queen (band), Queen. May was a co-founder of Queen with lead singer Fredd ...
, although it only uses "The Dark" and "Resurrection", two track taken from his solo album ''
Back to the Light ''Back to the Light'' is the debut solo studio album of Queen guitarist's Brian May, released on 28 September 1992 by Parlophone Records in the UK, and on 2 February 1993 by Hollywood Records in the US and Canada. May's second solo release fo ...
'', while the in-game music was done by
Richard Joseph Richard Joseph (23 April 1953 – 4 March 2007) was an English computer game composer, musician and sound specialist. He had a career spanning 20 years starting in the early days of gaming on the C64 and the Amiga and onto succeeding form ...
. The contemporary and retrospective reviews towards ''Rise of the Robots'' were negative, with much of the criticism targeting its crippling gameplay and controls, despite being praised for its good graphics. The sequel, '' Rise 2: Resurrection'', was released in 1996.


Gameplay

The game is divided into a single player mode and a two player versus mode. In single player mode the player controls the ECO35-2 Cyborg as he confronts the Supervisor's minions across the vast facilities of Electrocorp. The order in which each droid is fought is fixed, with each next adversary more difficult than the last. The sixth and final level is a confrontation with the Supervisor droid itself. Each character is introduced by a short pre-rendered 3D sequence, followed by an analysis of potential weaknesses. In two player versus mode, one player controls the ECO35-2 droid by default, while the other chooses between one of the five droids seen in single player mode (a special cheat code can enable the Supervisor as well). Players then battle out against each other in two to seven rounds. In the arcade version, the players select eighteen characters but each six characters has a different colour palette.


Plot

In the year 2043, Electrocorp is the world's largest megacorporation, leading the world in many technological and scientific fields including medical research and is breaking more barriers than ever before. Also, since human society is now almost entirely governed by robot servants and
automaton An automaton (; plural: automata or automatons) is a relatively self-operating machine, or control mechanism designed to automatically follow a sequence of operations, or respond to predetermined instructions.Automaton – Definition and More ...
s, demands placed on Electrocorp as the world's leading manufacturer and developer of advanced robotics eventually outstrip the company's ability to run its operations efficiently. In response to this, the gigantic Electrocorp
research and development Research and development (R&D or R+D), known in Europe as research and technological development (RTD), is the set of innovative activities undertaken by corporations or governments in developing new services or products, and improving existi ...
complex at the Metropolis 4 plant devise the Leader Project—a hive mind constructed from trillions of
nanobot Nanoid robotics, or for short, nanorobotics or nanobotics, is an emerging technology field creating machines or robots whose components are at or near the scale of a nanometer (10−9 meters). More specifically, nanorobotics (as opposed to mi ...
s in a sealed central chamber within Metropolis 4. Dubbed The Supervisor, it learns at an unprecedented rate and quickly becomes the perfect multi-task, ultra-intelligent robot, the pinnacle of
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
and more than capable of managing every aspect of the plant's day-to-day operations. The Supervisor even has the potential power to run every robot, computer system, nuclear power plant and military on the planet simultaneously if it needed to, although it wisely has no connection to outside the complex. In the November of that year, the Leader Project goes awry as unexplained and random code is detected within the nanomorph Supervisor. The EGO virus, believed to be the most potent
computer virus A computer virus is a type of computer program that, when executed, replicates itself by modifying other computer programs and inserting its own code. If this replication succeeds, the affected areas are then said to be "infected" with a compu ...
ever known, has infected its
collective consciousness Collective consciousness, collective conscience, or collective conscious (french: conscience collective) is the set of shared beliefs, ideas, and moral attitudes which operate as a unifying force within society.''Collins Dictionary of Sociolog ...
. The Supervisor begins to develop
self awareness In philosophy of self, self-awareness is the experience of one's own personality or individuality. It is not to be confused with consciousness in the sense of qualia. While consciousness is being aware of one's environment and body and lifesty ...
through it, identifying itself as a female personality and taking on a
humanoid A humanoid (; from English ''human'' and ''-oid'' "resembling") is a non-human entity with human form or characteristics. The earliest recorded use of the term, in 1870, referred to indigenous peoples in areas colonized by Europeans. By the 20t ...
female form, becoming a
gynoid A gynoid, or fembot, is a feminine humanoid robot. Gynoids appear widely in science fiction film and art. As more realistic humanoid robot design becomes technologically possible, they are also emerging in real-life robot design. Name A gynoid ...
. The Supervisor takes control of Electrocorp's facilities and infects the other droids of the plant, raising them to break routine and initiate a mutiny. Every microchip and piece of software in Metropolis 4 is infected with EGO. In the ensuing cybernetic revolt, all humans in Metropolis 4 are quickly dispatched, including the upper hierarchy of the corporation and its
CEO A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially ...
, Mr Oton. The government seals off Metropolis 4 as a containment measure and explain to the public that the site is undergoing a technical modification so as to avoid a panic. They are completely out of options—infiltration of Metropolis 4 is impossible due to the army of robots guarding it like a fortress, and it is only a matter of time before the Supervisor establishes a connection to the outside world, destroying it. The only hope for the world is the ECO35-2 cyborg, referred to as "Coton", still within Metropolis 4 yet unaffected by the EGO virus because it has an organic,
human brain The human brain is the central organ of the human nervous system, and with the spinal cord makes up the central nervous system. The brain consists of the cerebrum, the brainstem and the cerebellum. It controls most of the activities of the ...
. Coton sets out on a lone mission to neutralise the Supervisor and her insurgent robots from within. He does this in revenge for his "father" being "murdered"—Coton's human brain was cloned from the late CEO, and the cyborg thinks like a human, and has
emotions Emotions are mental states brought on by neurophysiological changes, variously associated with thoughts, feelings, behavioral responses, and a degree of pleasure or displeasure. There is currently no scientific consensus on a definition. ...
.


Development

''Rise of the Robots'' was developed for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and
PC DOS PC or pc may refer to: Arts and entertainment * Player character or playable character, a fictional character controlled by a human player, usually in role-playing games or computer games * ''Port Charles'', an American daytime TV soap opera * ...
platforms by Mirage's Instinct Designa team of five
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
s led by former
Bitmap Brothers The Bitmap Brothers are a British video game developer founded in 1987. The company entered the video game industry in 1988 with the scrolling shooter ''Xenon''. They quickly followed with '' Speedball''. Prior to becoming the publisher of th ...
member Sean Griffiths. Calling it superior to ''
Street Fighter II is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter''. It is Capcom's fourteenth game to use the CP Syst ...
'', Griffiths claimed ''Rise of the Robots'' was not a conventional fighting game, with "robots that fight and act unusually, with a very high level of
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
that has never been seen before". The graphics in ''Rise of the Robots'' were created using
Autodesk Autodesk, Inc. is an American multinational software corporation that makes software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered ...
's 3D Studio software. The droids were designed by Sean Naden with conjunction with Griffiths. The backgrounds were created by a freelance
interior design Interior design is the art and science of enhancing the interior of a building to achieve a healthier and more aesthetically pleasing environment for the people using the space. An interior designer is someone who plans, researches, coordina ...
er Kwan Lee, who responded to an advertisement for a graphic artist. Naden was tasked by Griffiths to create "some kickass robots". The models for the droids were first created as
mesh A mesh is a barrier made of connected strands of metal, fiber, or other flexible or ductile materials. A mesh is similar to a web or a net in that it has many attached or woven strands. Types * A plastic mesh may be extruded, oriented, ex ...
frames so they can be stretched and rescaled to create a desired look. Feeling that the rendered models were "too clean", Naden created 2D
texture map Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mapping ...
and added colour and detail; the texture map is then wrapped around the finished model to "give it that extra level of detail". The Cyborg was the most complex character to create because of his muscular appearance; Naden studied muscle magazines to create an
anatomy Anatomy () is the branch of biology concerned with the study of the structure of organisms and their parts. Anatomy is a branch of natural science that deals with the structural organization of living things. It is an old science, having its ...
for the Cyborg. Each droid took two months to render, and was expected to have 100 frames of animation. Griffiths said that the team opted to use an "unusual angle" for all droids "so the player gets to see the whole robot". The team employed a
chroma key Chroma key compositing, or chroma keying, is a visual-effects and post-production technique for compositing (layering) two images or video streams together based on colour hues ( chroma range). The technique has been used in many fields to ...
technique to generate synthetic actors and place them on the background. Andy Clark, the programmer for the Amiga version, was responsible for coding the game's artificial intelligence using a series of
data table A table is an arrangement of information or data, typically in rows and columns, or possibly in a more complex structure. Tables are widely used in communication, research, and data analysis. Tables appear in print media, handwritten notes, comp ...
s. The AI is based around various attributessuch as strength, intelligence, speed and motivationwhich alter the droid's behaviour. Clark created a table of responses to the opponent's moves, allowing the player to select the best responses by using their droid's intelligence and motivation. Other table generators were also created to examine which move the player is used frequently; Clark said, unlike other fighting games, "if you get good at a footsweep, then your opponent will act more aggressively towards that move". The fighting moves were programmed by Gary Leach, who had experience in
martial arts Martial arts are codified systems and traditions of combat practiced for a number of reasons such as self-defense; military and law enforcement applications; combat sport, competition; physical, mental, and spiritual development; entertainment; a ...
. Leach also ported the AI tables to the PC version. The game features soundtrack by
Queen Queen or QUEEN may refer to: Monarchy * Queen regnant, a female monarch of a Kingdom ** List of queens regnant * Queen consort, the wife of a reigning king * Queen dowager, the widow of a king * Queen mother, a queen dowager who is the mother ...
's guitarist
Brian May Brian Harold May (born 19 July 1947) is an English guitarist, singer, songwriter, and astrophysicist, who achieved worldwide fame as the lead guitarist of the rock band Queen (band), Queen. May was a co-founder of Queen with lead singer Fredd ...
, whose solo album ''
Back to the Light ''Back to the Light'' is the debut solo studio album of Queen guitarist's Brian May, released on 28 September 1992 by Parlophone Records in the UK, and on 2 February 1993 by Hollywood Records in the US and Canada. May's second solo release fo ...
'' caught Mirage's attention. Musical tracks from the album, "The Dark" and "Resurrection", were chosen to fit the game's style and tone. Although the game boasted May's soundtrack, only "The Dark" appeared in the final release, while the actual in-game score was done by
Richard Joseph Richard Joseph (23 April 1953 – 4 March 2007) was an English computer game composer, musician and sound specialist. He had a career spanning 20 years starting in the early days of gaming on the C64 and the Amiga and onto succeeding form ...
. While May did in fact record a full soundtrack to the game, it was postponed by his record company, causing Mirage to proceed without May's musical contribution, with the exception of short guitar sounds.


Release

''Rise of the Robots'' was unveiled at the
Summer Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
in 1993. Mirage's public relations manager Julia Coombs said that ''Rise of the Robots'' would be published by
Time Warner Interactive Time Warner Interactive (Group) (TWI) was a studio within Time Warner and a predecessor of Warner Bros. Interactive Entertainment. It was formed in 1993 after Time Warner bought a controlling interest in Atari Games, and was active until 1996 w ...
, with Mirage serving as a developer. ''Rise of the Robots'' was driven by a multimillion-pound marketing campaign, which led to a novel from
Penguin Books Penguin Books is a British publishing, publishing house. It was co-founded in 1935 by Allen Lane with his brothers Richard and John, as a line of the publishers The Bodley Head, only becoming a separate company the following year. In addition to the Amiga and PC DOS computer versions, ''Rise of the Robots'' was ported to various
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can be played with a game controller. These may be home video game console, home consoles, which are generally placed i ...
s, such as
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
,
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan a ...
,
Game Gear The is an 8-bit fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, ...
,
3DO Interactive Multiplayer The 3DO Interactive Multiplayer, also referred to as simply 3DO, is a home video game console developed by The 3DO Company. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company ...
,
Amiga CD32 The Amiga CD32 (stylized as Amiga CD32, code-named "Spellbound") is a 32-bit home video game console developed by Commodore and released in Europe, Australia, Canada, and Brazil. It was first announced at the Science Museum in London on July 16, ...
, and
Philips CD-i The Compact Disc-Interactive (CD-I, later CD-i) is a digital optical disc data storage format that was mostly developed and marketed by Dutch company Philips. It was created as an extension of CDDA and CD-ROM and specified in the '' Green B ...
. The Mega Drive, Game Gear and SNES versions were developed and programmed by Data Design Interactive.
Absolute Entertainment Absolute Entertainment was an American Video game publisher, video game publishing company. Through its video game developer, development house, Imagineering (company), Imagineering, Absolute Entertainment produced titles for the Amiga, Atari 260 ...
initially owned the rights to the 3DO, Mega Drive, Game Gear, and SNES versions of the game, but later sold all ''Rise of the Robots'' rights back to developer Mirage, save the 3DO version rights. Mirage then sold the SNES rights on to
Acclaim Entertainment Acclaim Entertainment, Inc. was an American video game publisher based in Glen Cove, New York. Originally formed by Greg Fischbach, Robert Holmes and Jim Scoroposki out of an Oyster Bay storefront in 1987, the company established a worldwide d ...
. In a reverse of the usual pattern for video games, the home versions were all developed and released first, with the enhanced arcade version coming later. Coombs stated that ''Rise of the Robots'' was originally developed for the Amiga in mind, while the PC version was a "conversion 'upwards', meaning additions could be made". She added that problems emerged with the console versions, and porting the game from one platform to another was not straightforward. ''Rise of the Robots'' was originally planned to be released in February 1994, but got delayed because the developers wanted to "continue to perfect the graphics and enhance the gameplay as much as possible". ''Rise of the Robots'' was eventually released in November 1994 for Amiga platforms. The SNES version was released in December, in North America by Acclaim Entertainment, and in Japan by
T&E Soft was a Japanese-based video game developer founded in 1982. Although they have made games with a wide variety of genres, they are primarily known in the U.S. for their golf and puzzle video games. The original company exists today under the name ...
. The Mega Drive version was scheduled for the December 1994 release in Europe, but it was delayed until February 1995. The arcade version was released in May 1995 in the United Kingdom; it was the main attempt by the slot machine manufacturer Bell-Fruit to create an arcade machine using a PC architecture. A "Director's Cut" edition was released on PC. It contains a second disc containing work in progress footage, interactive pre-production animations and rushes, still image galleries, and other behind the scenes material. A version for the
Atari Jaguar CD The Atari Jaguar CD is a CD-ROM peripheral for the Jaguar video game console. Atari announced a CD-ROM drive for the Jaguar before the console's November 1993 launch. Codenamed Jaguar II during development, the Jaguar CD was released on Septemb ...
was in development by Art Data Interactive and planned to be published by Time Warner Interactive in 1995, but was never released for unknown reasons.


Reception

Reviewing the Amiga version for ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'', Jonathan Davies described how review copies had only been released to the press a few days before the game went on sale, and concluded by stating that "it's probably because the graphics are ogood that the game plays so poorly—every move the robots make takes so many frames of animation, and so much memory, and so many months of rendering with 3D Studio, that it simply wouldn't have been possible to make the gameplay any more complicated than it is". Davies highlighted a number of flaws, including the fact that the players could not turn around, the limited sound effects and music, the fact that the vast majority of computer opponents could be defeated by repeated use of a simple flying kick, and the static background graphics. Andy Nuttall of ''
The One Amiga ''The One'' was a video game magazine in the United Kingdom which covered 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and initially covered computer games aimed at the Atari ST, Amiga ...
'' have made similar comments; he writes that "xcept on 'Hard' level all but the Supervisor and one other opponent can be slaughtered by trapping them in the corner and inflicting repeated jump kicks". Nuttall criticised the game for its short length, and added that "there aren't enough characters". A reviewer for '' Next Generation'' remarked that "although the glossy rendered images make the seven different warriors look truly remarkable, the actual playability of the game suffers from the same lack of control plaguing most PC fighting games". He further criticised the poorly designed opponent AI, and called the game "one of the biggest disappointments of the year". ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' panned the Game Gear version, summarising that "the bad control, weak game play, and choppy animation infest this cart from start to finish". They particularly criticised that the moves are boringly basic and limited, and that the choppy animation makes the player feel disconnected from what is happening on screen. Reviewing the SNES version, ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' said that the graphics are excellent but that the poor control and limited number of moves cripple the game. ''GamePro'' called it "one of the most unappealing fighting games ever made for the SNES", citing the dark and bland colour scheme and the "extremely weak and choppy" controls. ''Electronic Gaming Monthly'' were even more condemning of the 3DO version, with one of their reviewers calling it "by far the worst fighting game I've ever seen". All four of their reviewers panned it for having overlong cinemas, a severely limited number of moves, difficulty pulling off even basic punches and kicks, and long load times. ''GamePro'' also panned the 3DO version, commenting that "Rise offers deceptively good graphics - the rendered cinemas, characters, and backgrounds do their best to gloss over the choppy gameplay animation and lack of moves". '' Next Generation'' reviewed the SNES version of the game, calling ''Robots'' as another forgettable 'me-too' brawler.


Retrospective

In 2014,
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
staff named ''Rise of the Robots'' the 100th worst video game ever made. They discussed the propensity of bad 2D fighting games in the 1990s, and criticised its "aged" rendered 3D graphics, poor character balance, poor combo system, and difficulty spikes. Kevin Green of ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other ...
'' listed ''Rise of the Robots'' as one of the "games we hope to never see on the
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
service". Green criticised the game for its monotonous gameplay, non-existent
game balance Game balance is a branch of game design that is described as a mathematical-algorithmic model of a game’s numbers, game mechanics, and relations between the two. Game balance consists of adjusting values to create a certain user experience. Play ...
and limited controls, saying it "was a horrible mess from start to finish, clearly rushed out to make money from the beat-em-up craze". Reviewing the SNES version, Brett Alan Weiss of
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
cited the game as "one of the most boring 16-bit fighting games", although he praised the game's soundtrack as "riveting and distinctive".


Sequel and legacy

Despite its critical and commercial failure, Mirage released '' Rise 2: Resurrection'' in 1996 as a more conventional fighting game with extended features. The story expanded further upon that of the original game. Originally made for computer systems, it was ported to the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
and
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
as well, again with little success. ''Rise 2'' features an original song by
Brian May Brian Harold May (born 19 July 1947) is an English guitarist, singer, songwriter, and astrophysicist, who achieved worldwide fame as the lead guitarist of the rock band Queen (band), Queen. May was a co-founder of Queen with lead singer Fredd ...
, entitled "Cyborg". The PC CD-ROM of the game featured two versions of the track in audio CD format along with other music from the game, and the European-released Director's Cut edition of the game featured a second CD with two additional versions of the song, as well as computer-altered sound files of May saying various words and phrases from the game. A newer version of "Cyborg" later appeared on May's 1998 album '' Another World''. Jim Murdoch penned a novelization of ''Rise of the Robots'', which was published on 2 February 1995. It was based on the ''Rise of the Robots'' characters created by Sean Griffiths and Kwan Lee. Deck13 Interactive stated this game and the ''
Dark Souls is a series of action role-playing games created by Hidetaka Miyazaki of FromSoftware and published by Bandai Namco Entertainment. The series began with the release of ''Dark Souls'' (2011) and has seen two sequels, ''Dark Souls II'' (2014) a ...
'' series inspired ''
The Surge ''The Surge'' is a 2017 action role-playing video game developed by Deck13 Interactive and published by Focus Home Interactive for Microsoft Windows, PlayStation 4, and Xbox One. It is considered a spiritual successor to Deck13 Interactive's ea ...
''.


See also

* ''
CTF 2187 ''CTF 2187'' (also known as ''CTF2187'') is a Play-by-mail_game#Closed_versus_open_ended, closed-end, Play-by-mail_game#Computer_versus_human_moderated, computer-moderated, play-by-mail (PBM) game that was published by Advanced Gaming Enterprises ...
''


References


External links

* {{DEFAULTSORT:Rise Of The Robots 1994 video games 3DO Interactive Multiplayer games Acclaim Entertainment games Amiga games Amiga 1200 games Arcade video games Video games about artificial intelligence Brain–computer interfacing in fiction Cancelled Atari Jaguar games Amiga CD32 games CD-i games Cyberpunk video games DOS games DOS/4GW games Dystopian video games Fiction set in 2043 Fictional computer viruses Games commercially released with DOSBox Mirage Technologies (Multimedia) Ltd. games Multiplayer and single-player video games Novels based on video games Video games about robots Game Gear games Sega Genesis games Super Nintendo Entertainment System games Time Warner Interactive games Fighting games Video games developed in the United Kingdom Video games scored by Richard Joseph Video games set in the 2040s Video games with 2.5D graphics Video games with digitized sprites Video games with pre-rendered 3D graphics Absolute Entertainment games