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Time Warner Interactive
Time Warner Interactive (Group) (TWI) was a studio within Time Warner and a predecessor of Warner Bros. Interactive Entertainment. It was formed in 1993 after Time Warner bought a controlling interest in Atari Games, and was active until 1996 when WMS Industries, the owners of the Williams, Bally and Midway arcade brands, bought the company. This studio was previously known as Tengen, the consumer division of Atari Games. Atari Games would continue to operate under its own name until March 29, 1996, when both it and Time Warner Interactive were bought by WMS Industries and was subsequently absorbed into Williams Entertainment (later renamed Midway Home Entertainment), while Atari Games became part of Midway, and eventually was renamed Midway Games West in 1999. Time Warner Interactive, was responsible for games, such as ''Rise of the Robots'', ''Primal Rage'' and '' T-MEK''. Time Warner also bought the UK publisher Renegade Software in 1995 and kept it independent as Warne ...
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Primal Rage
''Primal Rage'' is a fighting game developed and released by Atari Games to arcades in August 1994. The game takes place on a post-apocalyptic version of Earth called "Urth". Players control one of seven large beasts that battle each other to determine the planet's fate. Matches feature many of the conventions of fighting games from the era including special moves and gory finishing maneuvers. Ports were released for home consoles and personal computers. Efforts to perfectly emulate the arcade original have been unsuccessful due to the use of an unusual copy protection method. Toys, comics, a novel and other merchandise tie-ins were produced. The game sold more than 1.5 million copies. Gameplay ''Primal Rage'' is a traditional two-dimensional fighting game in which two players select characters to battle each other in one-on-one combat, or a single player is faced with a campaign of fights against the artificial intelligence (AI) over increasing difficulty. The final battle o ...
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Division (business)
A division, sometimes called a business sector or business unit (segment), is one of the parts into which a business, organization or company is divided. Overview Divisions are distinct parts of a business. If these divisions are all part of the same company, then that company is legally responsible for all of the obligations and debts of the divisions. In the banking industry, an example would be East West Bancorp and its primary subsidiary, East West Bank. Legal responsibility Subsidiaries are separate, distinct legal entities for the purposes of tax A tax is a compulsory financial charge or some other type of levy imposed on a taxpayer (an individual or legal entity) by a governmental organization in order to fund government spending and various public expenditures (regional, local, or n ...ation, regulation and Legal liability, liability. For this reason, they differ from divisions, which are businesses fully integrated within the main company, and not legally ...
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Japan
Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north toward the East China Sea, Philippine Sea, and Taiwan in the south. Japan is a part of the Ring of Fire, and spans Japanese archipelago, an archipelago of List of islands of Japan, 6852 islands covering ; the five main islands are Hokkaido, Honshu (the "mainland"), Shikoku, Kyushu, and Okinawa Island, Okinawa. Tokyo is the Capital of Japan, nation's capital and largest city, followed by Yokohama, Osaka, Nagoya, Sapporo, Fukuoka, Kobe, and Kyoto. Japan is the List of countries and dependencies by population, eleventh most populous country in the world, as well as one of the List of countries and dependencies by population density, most densely populated and Urbanization by country, urbanized. About three-fourths of Geography of Japan, the c ...
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Dick Vitale's "Awesome, Baby!" College Hoops
''Dick Vitale's "Awesome, Baby!" College Hoops'' is a college basketball sports game developed and published by Time Warner Interactive for the Sega Genesis in 1994. Directed by Richard Seaborne, the game features the voice and likeness of the basketball sportscaster Dick Vitale and prominently features his quotes and catchphrases. Players play as multiple college basketball teams from the United States in a 3D court that automatically rotates to fit to the player's position, which was a major selling point for the game. ''Dick Vitale's "Awesome, Baby!" College Hoops'' received generally positive reviews from critics. The game's graphics and self-rotating court was praised, with ''GameFan'' calling the game a "technical marvel". Critics were more negative towards the game's soundtrack and sound effects; ''GamePro'' called the soundtrack "terrible" and stated that players would either "love" or "hate" Vitale's commentary. Gameplay ''Dick Vitale's "Awesome, Baby!" College Hoops ...
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Sega 32X
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X uses its own ROM cartridges and has its own library of games. It was distributed under the name in Japan and South Korea, Genesis 32X in North America, Mega 32X in Brazil, and Mega Drive 32X in all other regions. Sega unveiled the 32X at the Consumer Electronics Show in June 1994, and presented it as a low-cost option for 32-bit games. It was developed in response to the Atari Jaguar and concerns that the Saturn would not make it to market by the end of 1994. Though the 32X was conceived as a new, standalone console by Sega of Japan, at the suggestion of Sega of America executive Joe Miller and his team, it became an add-on for the Genesis and made more powerful. The final design contained two 32-bit central processing units and a visua ...
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Sega CD
The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, October 15, 1992, in North America, and April 2, 1993, in Europe. The Sega CD plays CD games and adds hardware functionality such as a faster CPU and graphic enhancements such as sprite scaling and rotation. It can also play audio CDs and CD+G discs. Sega sought to match the capabilities of the competing PC Engine CD-ROM² System, and added an additional CPU and custom graphics chip. They partnered with JVC to design the Sega CD. Fearful of leaks, Sega refused to consult with Sega of America until the project was complete; Sega of America assembled parts from dummy units to obtain a functioning unit. The Sega CD was redesigned several times by Sega and licensed third-party developers. The main benefit of CD technology at the time w ...
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Batman Returns (video Game)
''Batman Returns'' is a 1992 beat 'em up video game for various platforms based on the film of the same name. The Sega console versions (i.e. Sega Genesis, Sega CD, Master System and Game Gear) were published by Sega while the NES and Super NES versions were developed and published by Konami. The MS-DOS and Amiga versions were also published by Konami, but were developed by Spirit of Discovery and Denton Designs respectively. An Atari ST version by Konami was also advertised, but never released. There is also an Atari Lynx version, published by Atari Corporation. Gameplay Sega versions The Sega Genesis and Sega CD versions of the game are more or less identical, as they are both two-dimensional platforming games similar in design to Sega's previous movie-based Batman game. The Genesis version of the game was released on December 29, 1992, during the same time ''Ecco the Dolphin'' was released for the Sega Genesis as well. The CD version of the game features a number of 3D racin ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Super SWIV
''Super SWIV'' (''Firepower 2000'' in the US) is a top-down shoot 'em up released for the Super Nintendo Entertainment System in 1992. It was released as ''Mega SWIV'' on the Mega Drive in 1994. It is the sequel to the 1991 game SWIV. It was followed by '' SWIV 3D'' in 1996. The game's story involves a secret underground race on an island in the Atlantic Ocean which has stolen top military vehicles and equipment from around the world and built powerful war machines from them. Military and intelligence officials of major countries detect them, but are afraid that they will be unable to prepare against an assault by this underground race. They send the player character in to infiltrate their base and destroy them. Players can control either a helicopter or a jeep. The helicopter is not stopped by obstacles but the jeep can fire in any direction. There are nine weapons (five permanent, four short-lasting specials) the player can pick up along the way. Reception Super Gamer reviewed ...
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Video Game Publisher
A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer (the publisher calls this ''external development'') and sometimes by paying an internal staff of developers called a ''studio''. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Other functions usually performed by the publisher include deciding on and paying for any licenses used by the game; paying for localization; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Some large publishers with vertical structure also own publishing subsidiaries (labels). Large publishers may also attempt to boost effic ...
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Video Game Developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as Video game programmer, programmers, Video game design#Game designer, designers, Game art design#Video game artist, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific Game engine, game engines or specific video game consoles (such as Nintendo's Nintendo Switch, Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certai ...
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Quake (video Game)
''Quake'' is a first-person shooter game developed by id Software and published by GT Interactive. The first game in the ''Quake'' series, it was originally released for MS-DOS, Microsoft Windows and Linux in 1996, followed by Mac OS and Sega Saturn in 1997 and Nintendo 64 in 1998. In the game, players must find their way through various maze-like, medieval environments while battling monsters using an array of weaponry. The overall atmosphere is dark and gritty, with many stone textures and a rusty, capitalized font. ''Quake'' takes inspiration from gothic fiction and the works of H. P. Lovecraft. The successor to id Software's ''Doom'' series, ''Quake'' built upon the technology and gameplay of its predecessor. Unlike the ''Doom'' engine before it, the ''Quake'' engine offered full real-time 3D rendering and had early support for 3D acceleration through OpenGL. After ''Doom'' helped popularize multiplayer deathmatches, ''Quake'' added various multiplayer options. Onli ...
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