Sean K. Reynolds is an American professional
game designer, who has worked on and co-written a number of ''
Dungeons & Dragons'' supplements for
Wizards of the Coast, as well as material for other companies.
Early life and inspiration
Sean Reynolds was born in
Chula Vista, California
Chula Vista (; ) is the second-largest city in the San Diego metropolitan area, the Largest cities in Southern California, seventh largest city in Southern California, the List of largest California cities by population, fifteenth largest city ...
, and grew up there.
He was introduced to the ''
Dungeons & Dragons'' game (with the red ''
Basic Set'' and the blue ''
Expert Set'') in 1980 by his cousin, and soon began playing the ''AD&D'' game.
TSR and Wizards of the Coast
Reynolds began working for
Time Warner Interactive in 1994, to develop their
America Online
AOL (stylized as Aol., formerly a company known as AOL Inc. and originally known as America Online) is an American web portal and online service provider based in New York City. It is a brand marketed by the current incarnation of Yahoo! Inc. ...
and websites.
Reynolds first entered the
role-playing game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
industry in 1995, when he was hired by
TSR as their online coordinator,
beating out
Bruce Cordell
Bruce Robert Cordell (born 1968) is an American author of roleplaying games and fantasy novels. He has worked on ''Dungeons & Dragons'' games for Wizards of the Coast. He won the Origins Award for ''Return to the Tomb of Horrors'' and has also wo ...
for the same position.
According to Reynolds, "I had two goals: to get TSR a website, and to change the company's then-restrictive online policy to something more reasonable."
When TSR was bought out by
Wizards of the Coast, Reynolds moved to Washington and worked on Wizards' pre-existing website.
Reynolds considers one of his greatest achievements of this time to be the fact that he got TSR/Wotc to relax its "draconian" online policy—enforcement of which in the past was the cause of much bad blood between the company and fans.
Wizards of the Coast had a much more open online policy, so Reynolds applied for a job in the company's R&D division as a game designer. He designed such products as ''
The Scarlet Brotherhood
''The Scarlet Brotherhood'' is a regional sourcebook for the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
Contents
''The Scarlet Brotherhood'' detailed the Scarlet Brotherhood lands, the Tilvanot Peninsula ...
'' for ''AD&D'', ''Beyond Science: A Guide to FX'' for the ''
Alternity'' game, and ''The Green Goblin's Guide to Crime'' for the ''Marvel Super Heroes Adventure Game''.
Reynolds also did some design work such as writing
RPGA adventures and contributing to ''Children of the Night: Ghosts''.
By 1998, Reynolds had left his web position and was working full-time for WotC as a designer as part of "Team
Greyhawk," the creative team tasked with revitalizing TSR/WotC's oldest
campaign setting.
Reynolds also contributed to the 3rd edition ''D&D'' ''
Monster Manual'', introducing some new creatures such as the
krenshar.
After Wizards of the Coast
Reynolds was laid off from WotC in 2002, and afterwards formed his own self-publishing company, "Sean K Reynolds Games." He continued to freelance in the d20 industry while working as an IP developer at
Upper Deck. Reynolds was let go from Upper Deck in 2008 and contacted
Erik Mona at
Paizo Publishing looking to do freelance work, and learned there was a job opportunity due to developer Mike McArtor leaving.
In July 2008, Paizo hired Reynolds as a developer on the ''
Pathfinder Roleplaying Game''.
Jason Bulmahn has described him as a "critical part of the design team". In March 2014, Sean left Paizo to move to
Indiana and in May 2014 he announced that he was returning to Seattle and Wizards of the Coast for a contract position managing their third-party licensing.
Publications
Books he has worked on for the
d20-based 3rd edition include the ''
Living Greyhawk Gazetteer'', ''
Forgotten Realms Campaign Setting'', ''
Savage Species'', and ''
Ghostwalk'' (co-written with
Monte Cook).
The ''Forgotten Realms Campaign Setting'' won the
Origins Award for Best Role-Playing Game Supplement of 2001. It made the Amazon.ca bestseller list at number 47 in September 2002. Reynolds identified the ''Forgotten Realms Campaign Setting'' as his favorite individual product that he had worked on as of 2009, stating that it "was a huge amount of work but was so worth it because it is a great product".
In May 2003 his book ''
Races of Faerûn
''Races of Faerûn'' is an optional supplemental sourcebook for the ''Forgotten Realms'' campaign setting for the 3rd edition of ''Dungeons & Dragons.''
Contents
This book centers on the races which inhabit Faerûn, the fictional continent whe ...
'' (co-authored with
Matt Forbeck,
James Jacobs, and
Eric L. Boyd
Eric L. Boyd is a software engineer who also writes material for the ''Dungeons & Dragons'' role-playing game.
Career
Eric L. Boyd has written articles and books for the Greyhawk setting, and has co-authored a number of Forgotten Realms campaign ...
) landed on the same bestseller list at number 42.
[(May 2003). "Amazon.ca/Books in Canada bestsellers lists", '']Books in Canada
''Books in Canada'' was a monthly magazine that reviewed Canadian literature, published in print form between 1971 and 2008. In its heyday it was the most influential literary magazine in Canada.
Foundation
One of the co-founders of ''Books in Ca ...
'' 32 (4): 12.
References
External links
Personal homepage*
{{DEFAULTSORT:Reynolds, Sean K
American non-fiction writers
Dungeons & Dragons game designers
Living people
People from Chula Vista, California
Year of birth missing (living people)