HOME

TheInfoList



OR:

A play-by-post role-playing game (or sim) is an
online text-based role-playing game An online text-based role playing game is a role-playing game played online using a solely text-based interface. Online text-based role playing games date to 1978, with the creation of ''MUD1'', which began the MUD heritage that culminates in t ...
in which players interact with each other and a predefined environment via text. It is a subset of the online role-playing community which caters to both gamers and creative writers. Play-by-post games may be based on other role-playing games, non-game fiction including books, television and movies, or original settings. This activity is closely related to both interactive fiction and
collaborative writing Collaborative writing, or collabwriting is a method of group work that takes place in the workplace and in the classroom. Researchers expand the idea of collaborative writing beyond groups working together to complete a writing task. Collaboration ...
. Compared to other roleplaying game formats, this type tends to have the loosest rulesets.


History

Play-by-post roleplaying has its origins on the large computer networks and bulletin board systems of major universities in the United States in the 1980s. It drew heavily upon the traditions of fanzines and off-line role-playing games. The introduction of
IRC Internet Relay Chat (IRC) is a text-based chat system for instant messaging. IRC is designed for group communication in discussion forums, called '' channels'', but also allows one-on-one communication via private messages as well as chat an ...
enabled users to engage in real-time chat-based role-playing and resulted in the establishment of open communities. Development of forum hosting software and browser-based chat services such as AOL and Yahoo Chat increased the availability of these mediums to the public and improved accessibility to the general public.


Rules

Unlike other forms of online role-playing games such as MUDs or
MMORPGs A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (o ...
, the events in play-by-post games are rarely handled by software and instead rely on participants or moderators to make decisions or improvise. Players create their own characters and descriptions of events and their surroundings during play. Results of combat, which may include
Player versus player Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are mos ...
encounters, may be determined by chance through dice rolls or software designed to provide a random result. The results of random chance may need to be provided to the players in order to avoid disputes that may be a result of cheating or favoritism. Alternatively a forum may be diceless and rely on cooperation among players to agree on outcomes of events and thus forgo the use of randomisers. In the latter case, combat and other measures are handled by requiring players to avoid detailing the results of their actions, and thus leave an opening for a response by other involved players. Consider the following possible post from a character named Bob attacking Joe: This post makes the assumption that Joe takes no further action to avoid the attack from Bob and that he will drop as a result. These types of actions are often called "autohits" as they "automatically hit" without allowing for a response by the affected character, and there may be rules against such actions (commonly referred to as the 'no power playing' rule). Alternatively, Bob may be required to write something like the following: This allows Joe to respond to the action without contradicting the post. Depending on the rules established on the forum, role-playing and story can be pushed forward through moderation by a
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
, specific rules (often existing
role-playing game system A role-playing game system is a set of game mechanics used in a tabletop role-playing game (TTRPG) to determine the outcome of a character's in-game actions. History By the late 1970s, the Chaosium staff realized that Steve Perrin's ''RuneQuest' ...
s), or by mutual agreement between players. Some games allow members of any writing proficiency to join, while others may require members to provide a sample of writing for review before allowing participation. In addition, a minimum word-count for each post may be required in order to encourage more detailed writing. Forums that cater to all levels of role-playing may have specific sections for various difficulty levels.


Characters

In general, each player plays and develops his or her own character. Characters may be original creations of the player, or may be based on a character taken from
canon Canon or Canons may refer to: Arts and entertainment * Canon (fiction), the conceptual material accepted as official in a fictional universe by its fan base * Literary canon, an accepted body of works considered as high culture ** Western ca ...
if the setting and rules provide this option. Each community may have its own rules regarding the process of character creation and either allow characters to be liberally created and used with minimal review, or require characters to undergo a review process in which administrators examine the character application and decide whether to approve or reject the application. In many cases, characters are regarded as belonging to the players who created them, and others are not allowed to make drastic changes to them without the creator's prior consent (referred to as god-modding). In addition to standard characters, games may also incorporate
non-player characters A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
(NPCs). Some NPCs have recurring roles, while others appear only briefly to aid in the writing of a scene. The use and control of NPCs varies widely among role-playing games.


Setting

Games vary in the degree to which the setting is established; some go as far as to include a virtual "world" to roleplay in, while others allow players to improvise the setting as they progress. Settings may be derived from novels, TV shows or movies (often resulting in collaborative fan-fiction) or may be original and unique to the game.


Style

Play-by-post games are frequently written in the third person perspective due to the fact that multiple players must share each scene, each with his or her character as the focus of attention. Common online game terms such as ''OOC'' (''Out of character'') or ''OOG'' (''Out of Game'') are used to differentiate in-character from personal posting. The opening message or post of each scene typically lays down the scenario and describes a scene, or continues from a previously started scene. Threads then become an ongoing story in which players periodically advance the plot by reading the latest reply and then responding with what their character does and how the environment changes in response. These replies are often open-ended so that other players can continue.


Mediums


Message-board role-playing

Internet forum An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages. They differ from chat rooms in that messages are often longer than one line of text, and are at least temporar ...
s (aka Play-By-Message-Board or PBMB, Forum Role-Playing or simply Forum-Games) are the most common medium for Play-by-Post gaming. Forums may provide features such as online dice rolling, maps, character profiling and game history. Using a forum (as opposed to a live-chat interface) allows players to re-read what they have previously written at a later date, and to read posts made by players in other threads. Many online services provide free game hosting specifically for
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
s, or provide general forum services that can be used for role-playing purposes (such as
Proboards ProBoards is a free, remotely hosted message board service that facilitates online discussions by allowing people to create their own online communities. Ownership and service statistics ProBoards was founded and is owned by Patrick Clinger, wh ...
or Invisionfree). As an asynchronous
collaborative editing __NOTOC__ Collaborative editing is the process of multiple people editing the same document simultaneously. This technique may engage expertise from different disciplines, and potentially improve the quality of documents and increase productivity. ...
tool, forums lack safeguards to prevent two writers from posting simultaneously and contradicting each other.
House Rules House rules are unofficial modifications to official game rules adopted by individual groups of players. House rules may include the removal or alteration of existing rules, or the addition of new rules. Such modifications are common in board g ...
may require players to take turns sequentially in order to avoid such conflicts, or players may require posts to be edited or deleted to rectify the situation which may result in dispute and intervention from a moderator if one is available. To avoid this, many boards offer guides and tips on roleplay etiquette. Many message boards are listed in roleplay directories, such a
TopRPsites
to make them easy to find.
Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ...
and
Tumblr Tumblr (stylized as tumblr; pronounced "tumbler") is an American microblogging and social networking website founded by David Karp in 2007 and currently owned by Automattic. The service allows users to post multimedia and other content to a sho ...
are also very popular mediums for Roleplaying.


Play-by-post role-playing

Play-by-post role-playing is generally devoted to advancing a single overarching storyline that all board members participate in, rather than many different non-related stories proceeding in separate threads he latter being known as "multi-genre" They vary in organization, but the primary formation includes a full set of rules governing role-playing, out-of-character conduct, combat between players, threads detailing a set storyline (often contributed to by plot-advancing, staff-organized events, or player role-plays), character approval forums, and a full staff with admin(s) and moderators. Larger boards set in a single setting are often organized by cutting up the setting into separate forums, each based on locations within the setting. Many
message board An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages. They differ from chat rooms in that messages are often longer than one line of text, and are at least temporar ...
based games, such as
NationStates ''NationStates'' (formerly ''Jennifer Government: NationStates'') is a multiplayer government simulation browser game created and developed by Max Barry. Based loosely on the novel '' Jennifer Government'', the game was publicly released on ...
, establish a hierarchy of moderators to manage plot, pacing and continuity. To keep story threads organized the message board is often organized into forums based on geographical location within the game setting. Other message boards, however, may choose to sort their board on genre.


Play-by-email

Play-by-email (PBeM) games are played as other
play-by-mail A play-by-mail game (also known as a PBM game, PBEM game, or a turn-based game) is a game played through postal mail, email or other digital media. Correspondence chess and Go were among the first PBM games. ''Diplomacy'' has been played by mail ...
games, using
email Electronic mail (email or e-mail) is a method of exchanging messages ("mail") between people using electronic devices. Email was thus conceived as the electronic ( digital) version of, or counterpart to, mail, at a time when "mail" mean ...
as the postal medium. Players email their actions to the
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
or to each other using a mailing list. Play-by-email games are often slow, since the players must wait for each post before replying, but have the advantage that replies may be tailored to the players, allowing the gamemaster to keep information secret from the other players. This should not be confused with
simming A play-by-post role-playing game (or sim) is an online text-based role-playing game in which players interact with each other and a predefined environment via text. It is a subset of the online role-playing community which caters to both gamer ...
style of post or email games. Sims are more collaborative storytelling, where each player tells a portion of the story, usually utilizing other characters in the area as they wish in order to complete their portion of the story. PBeM games more closely resemble table-top role playing games where players react to
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
presented scenarios, and characters actions are controlled by individuals.


Play-by-chat

Online Chat Rooms may be used in a similar fashion as forums for role-playing purposes. Unlike forums, posts are displayed to the screen in real-time and thus may increase the pace at which responses are written. Play-by chat games require users to be present for the duration of a
scene Scene (from Greek σκηνή ''skēnḗ'') may refer to: Arts, entertainment, and media Music * Scene (subculture), a youth subculture from the early 2000s characterized by a distinct music and style. Groups and performers * The Scene who reco ...
which may last several hours. The game may be supplemented by external character profiles or may rely on users to provide information about their character upon request or upon entering a room.
Discord Discord is a VoIP and instant messaging social platform. Users have the ability to communicate with voice calls, video calls, text messaging, media and files in private chats or as part of communities called "servers".The developer documenta ...
has become a major medium for play-by-chat games due to its rapidly-increasing popularity and its user-friendly administrative features that allow users to create private chat rooms (known on the site as "servers") in very little time. Discord servers listing roleplay servers have also become popular and many have thousands of members. Real-time interaction between characters in chat rooms are similar to those encountered in MUDs but lack automated features of MUDs such as combat resolution and item descriptions. Players in chat rooms are required to describe objects and events through manually written text.


Play-by-internet

Play-by-internet (PBI) refers to fully automated games which take place using server-based
software Software is a set of computer programs and associated software documentation, documentation and data (computing), data. This is in contrast to Computer hardware, hardware, from which the system is built and which actually performs the work. ...
. Play-by-internet games differ from other play-by-post games in that, for most computerized multiplayer games, the players have to be online at the same time, and players can make their moves independently of any other players in the game. The turn-time is usually fixed. A server updates the game after the turn-time has elapsed evaluating all the player's moves sent to the server. The turn-time duration can be hours, days, weeks or even months.


Play-by-wiki

A play-by-wiki game is played using
wiki A wiki ( ) is an online hypertext publication collaboratively edited and managed by its own audience, using a web browser. A typical wiki contains multiple pages for the subjects or scope of the project, and could be either open to the pub ...
software instead of a forum. Because players' previous posts are editable and the
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
takes responsibility as the overall editor of the story, plot holes can be avoided and writing skills may not be as important for each writer. Wiki space provides not only a means of communication, but also a permanent archive and a designated off-topic discussion area for each page. Players can edit posts freely because records are automatically maintained and changes can be easily undone. Sites such as
Wetpaint Wetpaint was an Internet company and a wholly owned subsidiary of Function(X). Founded in 2005, Wetpaint both published the website Wetpaint Entertainment, focused on entertainment news, and developed a proprietary technology platform, the Socia ...
are commonly used for this.


Role-playing blog

The role-playing blog (RPB) is a game which is played out online using posts within a
blog A blog (a truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically displayed in reverse chronological order s ...
or
weblog A blog (a truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically displayed in reverse chronological order ...
. Unlike message board role-playing, a role-playing blog is generally restricted to one gaming group, and the blog contains static files such as maps, archives, and character sheets specific for that group. RPBs often incorporate mixed elements of message board role-playing, play-by-chat, as well as play-by-email styles, allowing players to mix and match the style of play that they prefer. Popular blog sites used to host these games are
Tumblr Tumblr (stylized as tumblr; pronounced "tumbler") is an American microblogging and social networking website founded by David Karp in 2007 and currently owned by Automattic. The service allows users to post multimedia and other content to a sho ...
and
LiveJournal LiveJournal (russian: Живой Журнал), stylised as LiVEJOURNAL, is a Russian-owned social networking service where users can keep a blog, journal, or diary. American programmer Brad Fitzpatrick started LiveJournal on April 15, 1999, a ...
. The style of role-playing on
Tumblr Tumblr (stylized as tumblr; pronounced "tumbler") is an American microblogging and social networking website founded by David Karp in 2007 and currently owned by Automattic. The service allows users to post multimedia and other content to a sho ...
often comes in the format of a 'main blog', the headquarters of the game, and multiple character blogs from which each player posts. The main blog often advertises for players through the tags of
Tumblr Tumblr (stylized as tumblr; pronounced "tumbler") is an American microblogging and social networking website founded by David Karp in 2007 and currently owned by Automattic. The service allows users to post multimedia and other content to a sho ...
. The main blog is where applicants to the game apply by filling out an application on the main blog, and where other such administration of the game occurs. The Roleplay game creator is often referred to as the "Admin" short for "Administrator" and players may be required to run major plots and game changes by the Admin before proceeding, making the Admin function in a way that a traditional GM might have. Players role-play by
reblogging Reblogging (or, in Twitter parlance, retweeting) is the mechanism in blogging which allows users to repost the content of another user's post with an indication that the source of the post is another user. It was first developed by Jonah Peretti ...
each other's posts and adding paragraphs of interaction from their own character to the end, each of which are called 'paras.' Often seen are text posts with dialogue and an accompanying
.gif The Graphics Interchange Format (GIF; or , see pronunciation) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on 15 June 1987 ...
image expressing the character mood or intended expression of emotion. Though, recently .jpg icons have risen in popularity in some games. The style of role-playing on
Livejournal LiveJournal (russian: Живой Журнал), stylised as LiVEJOURNAL, is a Russian-owned social networking service where users can keep a blog, journal, or diary. American programmer Brad Fitzpatrick started LiveJournal on April 15, 1999, a ...
style RPB's is maintained through "community" blogs that connect "character blogs or journals." Character Blogs/Journals are generally written in first-person character driven context. These character journals are then open to all players of the community to interact on a first person style of writing. Interaction on the "Community" blog is done mostly in third person storybook fashion. RPB's on a "livejournal platform" are frequently run by an individual referred to as MOD (moderator). MOD's are in charge of creating the community/game setting, character limitations, rules, style of play, frequency of play and general worldly game views. MOD's are also in charge of creating worldly events for game play response for individually plotted characters.


Role-playing Google documents

Somewhat similar to blogs and wikis, Google's documents can have permissions set to allow users to access and modify a document online. This allows multiple users to edit the document at the same time, meaning that others can modify the story online. There is also a revision history that can be split allows commenting on particular words or phrases, or even a general comment, as well as a chat bar for that particular document. Since this form of role-playing is relatively new, it's not a common way of role-playing, and it has drawbacks in the content being editable by anyone with permissions.


Player-player combat

In diceless games where randomisers are not used to determine the outcome of combat, the onus is on players to come to an agreement. Disputes may arise from players in competitive engagements if neither player is able to come to a compromise that is acceptable to both. Players may write their characters in a way that makes them overly powerful or invulnerable, a practice referred to as "power-gaming", "god-modding", or "superhero syndrome". In such cases, a moderator may be required to review the conflict and make a ruling as to what should be accepted as the final result. In some rulesets, the winner of a contest may be a foregone conclusion agreed upon out-of-character and the battle itself a ceremonial description of each character's prowess. In other systems, the only rule may be that the first character to yield or surrender is the loser of the combat. No matter the case, some sort of player consent to wins and losses is required in this type of role-playing game. For this reason, text-based role-playing games tend to be focused slightly more on story and player-character interactions, negotiations, and relationships rather than combat. Combat-focused games tend to flow more smoothly in more rules based role-playing platforms and venues such as MUDs, D&D-style games, or video games, where character building or playing skill rather than consent determines the winner of a combat, and play-by-post games usually focus on exploration, negotiation, or romance storylines where characters aren't usually directly opposing one another.


See also

*
Collaborative fiction Collaborative fiction is a form of writing by a group of authors who share creative control of a story. Collaborative fiction can occur for commercial gain, as part of education, or recreationally – many collaboratively written works have bee ...
**
Collaborative writing Collaborative writing, or collabwriting is a method of group work that takes place in the workplace and in the classroom. Researchers expand the idea of collaborative writing beyond groups working together to complete a writing task. Collaboration ...
* New Worlds Project *
Online text-based role-playing game An online text-based role playing game is a role-playing game played online using a solely text-based interface. Online text-based role playing games date to 1978, with the creation of ''MUD1'', which began the MUD heritage that culminates in t ...


References

{{reflist


External links


FAQ: PbEM
- Describes PbEM roleplaying and answers frequently asked questions.
Roleplay Guide
- An explanation of the basics of play-by-post role-playing, as well as general etiquette. Online games Internet forum terminology Role-playing game terminology