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The ''Monstrous Compendium'' is a series of accessories for the ''
Advanced Dungeons & Dragons Several different editions of the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the ...
''
fantasy Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and d ...
role-playing game released from 1989 to 1998. The title was then used for a series of 5th Edition ''Dungeons & Dragons'' supplements released on
D&D Beyond D&D Beyond (DDB) is the official digital toolset and game companion for ''Dungeons & Dragons'' fifth edition. DDB hosts online versions of the official ''Dungeons & Dragons'' fifth edition books, including rulebooks, adventures, and other supple ...
.


Volumes

MC1 ''Monstrous Compendium, Volume One'' was published by TSR in 1989. It was written by the TSR staff, with a cover by
Jeff Easley Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as ...
, and interior illustrations by Jim Holloway, and came boxed with 144 loose-leaf pages and eight color cardstock dividers (each with a color painting on it) in a three-ring binder. This supplement was the basic monster book containing all the adversaries needed for a typical campaign using 2nd edition ''AD&D'' rules. Each monster has a description and illustration on its own page, and each page is separate, allowing for easy removal and retention of alphabetical order when monsters created by the DM or monsters from later additions are added in. MC2 ''Monstrous Compendium, Volume Two'' was published by TSR in 1989. It was written by the TSR staff, with a cover by Jeff Easley and interior illustrations by Jim Holloway and
Daniel Horne Daniel Horne is an artist whose work has appeared in role-playing games. Early life Daniel R. Horne was born in Pittsburgh, Pennsylvania in 1960. Works Daniel Horne has produced interior and cover illustrations for role-playing game books since ...
, and was published as 144 loose-leaf pages of more monsters, with eight color cardstock dividers. MC3 ''Monstrous Compendium, Volume Three, Forgotten Realms Appendix'' was published by TSR in 1989. It was written by the TSR staff, with a cover by Jeff Easley, and was published as 64 loose-leaf pages and four color cardstock dividers. This was a supplement of monsters for the 2nd edition rules, concentrating on creatures of the
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
. MC4 ''Monstrous Compendium
Dragonlance ''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' whil ...
Appendix'' was published in 1989. It had 96 pages, 4 dividers and a 3-ring D-binder. MC5 ''Monstrous Compendium
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneso ...
Adventures Appendix'' was published in 1990. It had 64 pages and 4 dividers. MC6 ''Monstrous Compendium, Kara-Tur Appendix'' was written by the TSR staff, with a cover by Jeff Easley, and was published by TSR in 1990 as 64 loose-leaf pages with four cardstock dividers. This was a supplement of Forgotten Realms Kara-Tur monsters for the 2nd edition rules. MC7 ''Monstrous Compendium Spelljammer Appendix'' was written by the TSR staff, with a cover by Jeff Easley, and was published by TSR in 1990 as 64 loose-leaf pages with four color cardstock dividers. This was a supplement of monsters for use with
Spelljammer ''Spelljammer'' is a campaign setting originally published for the ''Advanced Dungeons & Dragons'' (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment. Subsequent editions have included ' ...
. Further volumes included the following: *MC8 Monstrous Compendium
Outer Plane In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes ar ...
s Appendix (1991)—96 pages, 4 dividers *MC9 Monstrous Compendium
Spelljammer ''Spelljammer'' is a campaign setting originally published for the ''Advanced Dungeons & Dragons'' (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment. Subsequent editions have included ' ...
Appendix II (1991)—64 pages, 4 dividers *MC10 Monstrous Compendium
Ravenloft Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a ''pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces ...
Appendix (1991)—64 pages, 4 dividers *MC11 Monstrous Compendium
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
Appendix II (1991)—64 pages, 4 dividers *MC12 Monstrous Compendium
Dark Sun ''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take o ...
Appendix: Terrors of the Desert (1992)—96 pages, 4 dividers *MC13 Monstrous Compendium
Al-Qadim Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is ...
Appendix (1992)—64 pages, 4 dividers *MC14 Monstrous Compendium
Fiend Folio ''Fiend Folio'' is the name of three separate products published for successive editions of the fantasy role-playing game ''Dungeons & Dragons'' (''D&D''). All three are collections of monsters. The bulk of the material in the first edition ca ...
Appendix (1992)—64 pages, 4 dividers *MC15 Monstrous Compendium
Ravenloft Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a ''pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces ...
Appendix II: Children of the Night (1993)—64 pages, 4 dividers


Annuals

* Monstrous Compendium Annual Volume One (1994)—reprints from modules and magazines of 1993 * Monstrous Compendium Annual Volume Two (1995)—reprints from modules and magazines of 1994 * Monstrous Compendium Annual Volume Three (1996)—reprints from modules and magazines of 1995 * Monstrous Compendium Annual Volume Four (1998)—96 pages; reprints from modules and magazines of 1996–7


Campaign settings

*
Mystara Mystara is a campaign setting for the ''Dungeons & Dragons'' fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of ''D&D'' ...
Monstrous Compendium Appendix (1994) *
Planescape ''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as de ...
Monstrous Compendium Appendix (1994) *
Planescape ''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as de ...
Monstrous Compendium Appendix II (1995) *
Planescape ''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as de ...
Monstrous Compendium Appendix III (1998) *
Ravenloft Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a ''pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces ...
Monstrous Compendium Appendix III: Creatures of Darkness (1994) *
Ravenloft Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a ''pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces ...
Monstrous Compendium Appendices I & II (1996)—reprinting MC10 & MC15 *
Dark Sun ''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take o ...
Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995) * Savage Coast Monstrous Compendium Appendix (1996) (download-only)


''Dungeons & Dragons'' 5th edition

In 2022, Wizards of the Coast announced a new ''Monstrous Compendium'' series of 5th Edition supplements to be exclusively released on the online platform
D&D Beyond D&D Beyond (DDB) is the official digital toolset and game companion for ''Dungeons & Dragons'' fifth edition. DDB hosts online versions of the official ''Dungeons & Dragons'' fifth edition books, including rulebooks, adventures, and other supple ...
; these supplements will be available for free to registered users. In April 2022, ''Monstrous Compendium Vol 1: Spelljammer Creatures'' was released; this supplement introduced ten creatures from the ''Spelljammer'' setting to the 5th Edition. A supplement, titled ''Monstrous Compendium Vol 2: Dragonlance Monsters'', with 11 creatures from the ''Dragonlance'' campaign setting was released in December 2022.


Reception

Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Pr ...
reviewed ''Ravenloft Monstrous Compendium Appendix II: Children of the Night'' for '' Dragon'' magazine #206 (June 1994). He commented on the proliferation of monster books from TSR and other publishers: "Role-players seem to have an insatiable appetite for monsters. The sound you hear is that of publishers scraping the bottom of the barrel for new ones." Swan noted that ''Children of the Night'', by
William W. Connors William W. Connors is a game designer who has worked primarily on role-playing games. Career William W. Connors has worked for a number of companies since the mid-1980s, either on staff or as a freelancer, including TSR (company), TSR, Wizards o ...
, adds living brains, bardic liches, and half-golems to the Ravenloft roster. Reviewing this with two other monster books from two other publishers, he quipped: "They're all interesting, but I bet if I read you the descriptions, you'd be hard-pressed to tell which monsters belonged to which system. Trenton Webb reviewed ''Planescape Monstrous Compendium Appendix II'' for ''Arcane'' magazine, rating it an 8 out of 10 overall. He commented that the book "has a great cover and it's a top read too" and that the artwork "isn't exactly exactly inspired but it does sport a coherence and consistency rarely seen in roleplaying books. There are no 'well it's a man's head on a chicken's body' Crimewatch photofit embarrassments'" found in many other monster books. Webb noted that the text "goes out of its way to encourage adventurers to use this book as a foundation rather than a work of reference" and that most of the descriptions feature quotes to add flavor, "which normally involve the quotee being horribly killed". He felt that the blend and balance of the roughly 100 creatures in the book was good, "with a lively mix of the lawful and chaotic, the mighty and meek" but noted that the book "does err slightly in favour of the more fearsome, more powerful creatures". Trenton Webb reviewed ''Monstrous Compendium Annual Two'' for ''Arcane'' magazine, rating it a 7 out of 10 overall. He comments: "Serious work goes into bringing the beasties to life, but the crippling list format means they limp rather than leap (or crawl, or slither, or fly for that matter) from the page. A fault this work compounds by further tweaking the experience points system. A factor that's made all the more frustrating when it becomes apparent that the ''Monstrous Annual 2'' dangles some delightful creatures before the referee's eyes." Ramshaw appreciated one creature entry above all the others, naming the "star, without a shadow of a doubt" as the shambling umpleby: "Even without the Umpleby the ''Monstrous Annual 2'' would be a necessary resource for all mainstream refs. With the shaggy-haired one, though, it rapidly approaches the essential." Trenton Webb reviewed ''Ravenloft Monstrous Compendium Appendices I & II'' for ''Arcane'' magazine, rating it an 8 out of 10 overall. He noted that this product was a re-release of the first two ''Monstrous Compendium'' appendices for Ravenloft, in a single bound volume, and that ''Appendix I'' details "the variants, updates and unique monsters which lurk in the Demiplane's mists" while ''Appendix II'' "takes these new creatures and fleshes them out into full NPCs, expanding the descriptions in ''Appendix I''". He commented that as a reference book, "''Appendix I'' does its job well enough. The true worth of the work, though, undoubtedly comes from the quality of ''Appendix IIs creations" which "offer referees a varied and rich source of legends to drop into their tavern conversations or to add colour to campaigns". Webb concluded his review by saying: "All ''Appendices I & II'' offer DMs who own the old loose leaf versions are a few new piccies and the tidy new bound form, which is all well and good but hardly enough to justify he price But for ''Ravenloft'' DMs who've been struggling on without the compendiums, this re-issue is an essential purchase which offers both core reference material and an inspirational glimpse of the Demiplane's dark heart." David Comford reviewed ''Monstrous Compendium Annual Volume Three'' for ''Arcane'' magazine, rating it a 4 out of 10 overall. He commented that "The strength of the annual is that the contents are drawn from a variety of ''AD&D'' settings. Creatures from the TSR magazines, ''Forgotten Realms'', ''Birthright'', ''Ravenloft'', ''Dark Sun'', ''Al-Quadim'' and ''Greyhawk'' can be found giving referees access to monsters with abilities that otherwise might not have been thought of." However, he questioned, "Are a few interesting ideas and cross-over scenarios worth over a tenner, though? Well, TSR has released such a stupefying amount of products to date that every referee should have a decent supply of challenging monsters available for them to use. If you don't, then have a flick through this for a few new ideas, but think twice before you buy it." Comford concluded his review by saying, "Volume three is a mixed bunch. Bar a few good entries it falls into a compilation of variations on a theme which, with a little time and imagination, most referees could come up with." Alex Lucard, for Diehard GameFAN, highlighted the ''Spelljammer Monstrous Compendium MC7'' on a list of 2nd Edition products he would want rereleased on DNDClassics. He commented that "I think the best ''Spelljammer'' piece to first put on DNDclassics.com would be with its first ''Monstrous Compendium''. By taking a look at the wide range of creatures available to the setting, DMs would know if there was anything there to inspire them. ..There are so many cool monsters in this book. ..What veteran AD&D 2e gamer hasn’t at least heard of the most infamous race of creatures TSR ever put out? ..I know, as teens, we all laughed at the concept of a tyrannohamsterus rex – until we had to fight one".


Reviews

*''Backstab'' #6 (Planescape Monstrous Compendium) *''Backstab'' #9 (Planescape Monstrous Compendium III) *''Backstab'' #14 (Annual Volume Four)


See also

* List of ''Advanced Dungeons & Dragons'' 2nd edition monsters * ''
Monster Manual The ''Monster Manual'' (''MM'' is the primary bestiary sourcebook for monsters in the ''Dungeons & Dragons'' (''D&D'' fantasy role-playing game, first published in 1977 by TSR. The ''Monster Manual'' was the first hardcover D&D book and includ ...
''


References

{{D&D books Dungeons & Dragons sourcebooks Role-playing game supplements introduced in 1989