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Mike Carr (born September 4, 1951) is a writer and game designer.


Career


Early years

While still a teenager living in Saint Paul in 1968, Carr created a game called '' Fight in the Skies'' (also known as ''Dawn Patrol''). He was invited to present and referee the game at the very first
Gen Con Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playin ...
convention in Lake Geneva, Wisconsin, but had to convince his parents to drive him to Lake Geneva for the weekend. While at Gen Con, he met the convention's organizer,
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
, and quickly became an acquaintance. Three years later, he co-authored ''
Don't Give Up The Ship! ''Don't Give Up the Ship'' is a set of rules for conducting Napoleonic era naval wargames. The game was published by Guidon Games in 1972 and republished by TSR, Inc. in 1975. The game was developed as a collaboration between Dave Arneson, Gary ...
'' with Gygax and
Dave Arneson David Lance Arneson (; October 1, 1947Minnesota Department of Health. ''Minnesota Birth Index, 1935–2002'' atabase on-line Provo, UT, USA: The Generations Network, Inc., 2004. – April 7, 2009) was an American game designer best known ...
. Carr began
wargaming A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to s ...
with the International Federation of Wargamers as a teenager. After high school, Carr completed a Bachelor of Arts degree in History from
Macalester College Macalester College () is a private liberal arts college in Saint Paul, Minnesota. Founded in 1874, Macalester is exclusively an undergraduate four-year institution and enrolled 2,174 students in the fall of 2018 from 50 U.S. states, four U.S te ...
before going on to work as a restaurant manager with
Ground Round Ground Round Grill & Bar is an American casual dining restaurant that was founded in 1969 by Howard Johnson's. On January 17, 2010, Independent Owners Cooperative, LLC—a group originally formed of 30 franchisee owners, which is based in Free ...
in the mid-1970s.


TSR and Dungeons & Dragons

In 1976, at the invitation of Gygax, he joined
TSR, Inc. TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had bee ...
, and wrote an introductory ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' module called ''
In Search of the Unknown ''In Search of the Unknown'' is a module for the ''Dungeons & Dragons'' roleplaying game, designed for use with the ''Basic Set'' of rules. It was written by game designer Mike Carr and was first published in 1978 by TSR, Inc. The module det ...
'' in 1979. Since it was included with the ''Dungeons & Dragons'' introductory box set, the module enjoyed a sizeable print run. Carr also served as the editor of the three central rulebooks for the more complex Advanced Dungeons & Dragons: ''
Monster Manual The ''Monster Manual'' (''MM'' is the primary bestiary sourcebook for monsters in the ''Dungeons & Dragons'' (''D&D'' fantasy role-playing game, first published in 1977 by TSR. The ''Monster Manual'' was the first hardcover D&D book and includ ...
'', '' Dungeon Masters Guide'' and ''
Players Handbook The ''Player's Handbook'' (spelled ''Players Handbook'' in first edition ''Advanced Dungeons & Dragons'' (''AD&D'')) is a book of rules for the fantasy role-playing game ''Dungeons & Dragons'' (''D&D''). It does not contain the complete set of ru ...
'', and he also wrote the foreword that appeared in the early editions of each of them. He also edited '' Vault of the Drow'' (1978), '' White Plume Mountain'' (1979), ''
The Village of Hommlet ''The Temple of Elemental Evil'' is an adventure module for the fantasy role-playing game ''Dungeons & Dragons'', set in the game's ''World of Greyhawk'' campaign setting. The module was published by TSR, Inc. in 1985 for the first edition '' ...
'' (1979), '' The World of Greyhawk'' (1980), ''
The Keep on the Borderlands ''The Keep on the Borderlands'' is a '' Dungeons & Dragons'' adventure module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variet ...
'' (1981), '' Descent into the Depths of the Earth'' (1981), ''
Against the Giants ''Against the Giants'' is an adventure module written by Gary Gygax and published by TSR in 1981 for the '' Dungeons & Dragons'' fantasy role-playing game. It combines the G series of modules previously published in 1978: ''Steading of the H ...
'' (1981), and ''
Deep Dwarven Delve ''L3 Deep Dwarven Delve'' is a fantasy adventure module or "module" for ''Advanced Dungeons & Dragons'' (1st edition). Plot summary ''Deep Dwarven Delve'' is a straightforward dungeon crawl that leads the players through an abandoned dwarven mi ...
'' (not printed until 1999). He additionally co-edited (with
Tom Wham Tom or TOM may refer to: * Tom (given name), a diminutive of Thomas or Tomás or an independent Aramaic given name (and a list of people with the name) Characters * Tom Anderson, a character in '' Beavis and Butt-Head'' * Tom Beck, a character ...
, Timothy Jones, and
Brian Blume Brian John Blume (January 12, 1950 – March 27, 2020) was an American game designer and writer, principally known as a former business partner of Gary Gygax at TSR, Inc., original publishers of the fantasy role-playing game ''Dungeons & Dragon ...
) the first edition of ''
Gamma World ''Gamma World'' is a science fantasy role-playing game, originally designed by James M. Ward and Gary Jaquet, and first published by TSR in 1978. It borrowed heavily from Ward's earlier game, ''Metamorphosis Alpha''. Setting ''Gamma World'' t ...
''. In the early 1980s Carr also authored three children's books which were published by TSR, including one in the '' Endless Quest'' series entitled "Robbers & Robots". Jon Peterson, for ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two to ...
'', highlighted that Arneson's 1977 lawsuit over ''Basic Set'' royalties led to the creation of Carr's ''In Search of the Unknown'' module which showed that "a module like this ..could bring significant income to its author". "As Arneson's lawsuit loomed, TSR made a very pointed substitution to the contents of the ''Basic Set''" by swapping in Carr's ''In Search of the Unknown'' module. Peterson wrote, "it was a good idea to target a module at beginning dungeon masters — but it also had clear implications for the legal situation. Previously, when Arneson sought a 5% royalty on the whole contents of the ''Basic Set'', he was effectively asking for money that was going into Gygax's pocket. Now, he would instead be asking for money earmarked for his friend Mike Carr". Carr received royalties for ''In Search of the Unknown'' when the module was sold alone and when it was included in the ''Basic Set''. After the September 1979 disappearance of
James Dallas Egbert III James Dallas Egbert III (October 29, 1962 – August 16, 1980) was a student at Michigan State University who disappeared from his dormitory room on August 15, 1979. The disappearance was widely reported in the press, and his participation in t ...
, ''Dungeons & Dragons'' received "mainstream notoriety. And with that, sales of the ''Basic Set'' rose dramatically. Right before the steam tunnel incident, the ''Basic Set'' might have sold 5,000 copies a month. By the end of 1979, it was trading over 30,000 copies per month, and only going up from there". Following Carr's financial success due to his module being included in the boxed set, Gygax changed the module included with the ''Basic Set'' to ''Keep on the Borderlands'' which was a module he wrote.


After TSR

Carr left TSR in 1983. That year, he was recruited by the noted Chicago commodities trader Richard Dennis for training as one of the original "Turtle Traders," gaining expertise in technical trend trading before being let go with the rest of the class of recruits as the firm retrenched after losses in 1988. Later, Carr spent time as a futures trader, an investment manager, manager of a marketing firm, a marketing consultant and most recently as a freelance writer, authoring snowmobile travel articles for several magazines.Hafeez, Zahida (September 10, 1998). "Hoop dreams: Broker gives back by helping league", '' Milwaukee Journal Sentinel'', p. 3. He is also involved in the production of ''Aerodrome'', a fanzine founded by Carr in 1969 for devotees of the ''Dawn Patrol'' game. Carr was honored in 2007 as the only person who had attended every Gen Con convention since 1968. His '' Fight in the Skies'' game was also the only one that had been played at every Gen Con.


References

{{DEFAULTSORT:Carr, Mike 1951 births 20th-century American male writers 20th-century American writers American fantasy writers Board game designers Dungeons & Dragons game designers Living people