Middle-earth Role Playing
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''Middle-earth Role Playing'' (MERP) is a 1984
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
based on
J. R. R. Tolkien John Ronald Reuel Tolkien (, ; 3 January 1892 – 2 September 1973) was an English writer and philology, philologist. He was the author of the high fantasy works ''The Hobbit'' and ''The Lord of the Rings''. From 1925 to 1945, Tolkien was ...
''
The Lord of the Rings ''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's boo ...
'' and ''
The Hobbit ''The Hobbit, or There and Back Again'' is a children's fantasy novel by English author J. R. R. Tolkien. It was published in 1937 to wide critical acclaim, being nominated for the Carnegie Medal and awarded a prize from the '' ...
'' under license from
Tolkien Enterprises Middle-earth Enterprises, formerly known as Tolkien Enterprises, is a subdivision of the Embracer Freemode division of Embracer Group and formerly a trade name for a division of The Saul Zaentz Company. The subdivision owns the worldwide exclusiv ...
.
Iron Crown Enterprises Iron Crown Enterprises (ICE) is a publishing company that has produced role playing, board, miniature, and collectible card games since 1980. Many of ICE's better-known products were related to J. R. R. Tolkien's world of Middle-earth, but the ''Ro ...
(I.C.E.) published the game until they lost the license on 22 September 1999.


System

The rules system of the game is a streamlined version of I.C.E.'s generic fantasy RPG, ''
Rolemaster ''Rolemaster'' (originally ''Role Master'') is a tabletop role-playing game published by Iron Crown Enterprises since 1980. Editions ''Rolemaster'' has a total of four editions. First edition (RM1): 1980–1982 This edition includes the or ...
''. Characters have Attributes and Skills rated between 1 and 100 on a percentile die (d100) or two ten-sided dice (2d10). Skills can be modified to a rating above or below these limits (i.e. under 1 or over 100, with open-ended MERP options to add or subtract additional d100). An attack roll consists of a percentile roll, to which the attacker's skill rating and appropriate attribute rating are added and the defender's dodge rating is subtracted. The result is compared to the defender's armor type and looked up on a table to determine success or failure. A separate critical table is used in the initial chart result called for it. Spellcasters learn lists of ten spells as a unit. Each of the spells is based on a theme (e.g. healing spells).


History

I.C.E. published the first edition of ''MERP'' ruleset in 1984 and a second edition in 1986. A collector's edition was published in 1993, based upon the second edition with twice the number of pages. I.C.E. was working on the third edition that was never published, along with many adventure and campaign modules, until Tolkien Enterprises revoked the license for games based on ''The Hobbit'' and ''The Lord of the Rings'' in 1999. I.C.E. declared bankruptcy in 2000. A related quarterly magazine, '' Other Hands Magazine'' created by Professor Chris Seeman, supporting the ''MERP'' community, was also sent a desist by Tolkien Enterprises and ceased publication in 2001. A second magazine named ''
Other Minds Magazine Other often refers to: * Other (philosophy), a concept in psychology and philosophy Other or The Other may also refer to: Film and television * ''The Other'' (1913 film), a German silent film directed by Max Mack * ''The Other'' (1930 film), a ...
'' created by
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, (named in recognition of the previous ''Other Hands'' quarterly, both about a quote from J. R. R. Tolkien's ''Letters'') began publication in 2007. It also supports the role-playing community using ICE's ''MERP'', Decipher's ''LotR'',
Cubicle 7 Cubicle 7 Entertainment Ltd is an Irish games company that creates and publishes tabletop games. Best known for its ''Doctor Who'' and ''Lord of the Rings'' games, Cubicle 7 offers titles covering a range of licensed and self-developed properties ...
's ''
The One Ring Roleplaying Game ''The One Ring Roleplaying Game'' is a tabletop role-playing game set in J. R. R. Tolkien's Middle-earth, set at the time between ''The Hobbit'' and ''The Lord of the Rings''. Designed by Francesco Nepitello and Marco Maggi, the game was initially ...
'', and other Tolkien-centric role-playing game systems. In 1991-1993, I.C.E. also published the ''
Lord of the Rings Adventure Game ''Lord of the Rings Adventure Game'' is a role-playing game based on the writings of J. R. R. Tolkien (specifically ''The Lord of the Rings'' and ''The Hobbit'') under license from Tolkien Enterprises. Iron Crown Enterprises (I.C.E.) published ...
''. It used a simpler system than ''MERP'' and was intended to introduce new players to role-playing. A UK edition was published by
Games Workshop Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (gam ...
in 1985. It featured the First Edition rules, with a new box and booklet art by
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, along with 25mm floorplans for the sample adventure. Both the first and second edition ruleset and most of the adventure modules were translated for a
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edition as ''Mittelerde-Rollenspiel (MERS)'' by Citadel Verlag, later Laurin Verlag, later
Queen Games Queen Games is a German publisher of tabletop games, based in Troisdorf and founded in 1992 by head Rajive Gupta, which specialises primarily in German-style, family-level games but has also published smaller numbers of both simpler, children's ga ...
, starting in 1987. In
Sweden Sweden, formally the Kingdom of Sweden,The United Nations Group of Experts on Geographical Names states that the country's formal name is the Kingdom of SwedenUNGEGN World Geographical Names, Sweden./ref> is a Nordic country located on ...
a translated version called ''Sagan om Ringen: Rollspelet'' was released in 1986 by
Target Games Target Games was a Swedish publisher of role-playing games active from 1980 until the year 1999 when they went into bankruptcy proceedings. Until the mid-1990s they published their Swedish roleplaying games under the brand name Äventyrsspel (me ...
, followed by several translated modules. In
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
a translated version was released in 1987 by
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. A
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edition (''Keski-Maa Roolipeli'' or ''KERP'') was published in 1990. The first and second edition ruleset were translated for a French edition as ''Jeu de rôle des Terres du Milieu (JRTM)'' by Hexagonal, starting in 1986. In the summer of 2005, a new annual convention began known as Merpcon (Middle-earth Role Playing Convention). It initially used the ICE ''MERP'' and ''ICE Rolemaster'' role-playing game systems.


Supplements


1st edition ''MERP'' supplements

*'' Angmar: Land of the Witch King'' (1982) *'' A Campaign and Adventure Guidebook for Middle-earth'' (1982) *'' Umbar: Haven of the Corsairs'' (1982) *'' The Court of Ardor in Southern Middle Earth'' (1983) *''
Isengard and Northern Gondor ''Isengard and Northern Gondor'' is a 1983 fantasy role-playing game supplement published by Iron Crown Enterprises for '' Middle-earth Role Playing''. Contents ''Isengard and Northern Gondor'' is a campaign module that details the plains of Ca ...
'' (1983) *'' Northern Mirkwood: The Wood-Elves Realm'' (1983) *'' Southern Mirkwood: Haunt of the Necromancer'' (1983) *''
Bree and the Barrow-Downs ''Bree and the Barrow-Downs'' is a 1984 fantasy role-playing game adventure published by Iron Crown Enterprises for ''Middle-earth Role Playing''. Contents ''Bree and the Barrow-Downs'' is an adventure module that takes place in the village of ...
'' (1984) *'' Combat Screen and Reference Sheets'' (1984) *''
Dagorlad and the Dead Marshes ''Dagorlad and the Dead Marshes'' is a 1984 fantasy role-playing game adventure published by Iron Crown Enterprises for ''Middle-earth Role Playing''. Contents ''Dagorlad and the Dead Marshes'' is an adventure that takes place on the plain of D ...
'' (1984) *'' Hillmen of the Trollshaws'' (1984) *'' Moria: The Dwarven City'' (1984) *''
The Tower of Cirith Ungol and Shelob's Lair ''The Tower of Cirith Ungol and Shelob's Lair'' is a 1984 fantasy role-playing game adventure published by Iron Crown Enterprises for ''Middle-earth Role Playing''. Contents ''The Tower of Cirith Ungol and Shelob's Lair'' is a supplement which inc ...
'' (1984) *'' Erech and the Paths of the Dead'' (1985) *''Goblin-Gate and Eagle's Eyrie'' (1985) *''Haunted Ruins of the Dundlendings'' (1985) *''Moria, the Dwarven City'' (1985) *'' Rangers of the North: The Kingdom of Arthedain'' (1985) *''Riders of Rohan'' (1985) *'' Lords of Middle-earth, Volume I'' (1986) *'' Lórien & The Halls of the Elven Smiths'' (1986) *''Phantom of the Northern Marches'' (1986) *''Thieves of Tharbad'' (1986) *''
Trolls of the Misty Mountains ''Trolls of the Misty Mountains'' is a supplement published by Iron Crown Enterprises (ICE) in 1986 for the fantasy role-playing game ''Middle-earth Role Playing'' (''MERP''), which is itself based on the works of J.R.R. Tolkien. Description Ba ...
'' (1986) *''Assassins of Dol Amroth'' (1987) *''Brigands of Mirkwood'' (1987) *''Dunland and the Southern Misty Mountains'' (1987) *'' Ents of Fangorn'' (1987) *''Gates of Mordor'' (1987) *''Havens of Gondor ... Land of Belfalas'' (1987) *'' Lords of Middle-earth, Volume II'' (1987) *''Lost Realm of Cardolan'' (1987) *''Pirates of Pelargir'' (1987) *''Rivendell: The House of Elrond'' (1987) *''Sea-Lords of Gondor ... Pelargir and Lebennin'' (1987) *''Weathertop, Tower of the Wind'' (1987) *''Woses of the Black Wood'' (1987) *'' Creatures of Middle-earth: A Bestiary of Animals and Monsters'' (1988) *''Far Harad, the Scorched Land'' (1988) *''Halls of the Elven-King'' (1988) *''Minas Tirith'' (1988) *''Mirkwood: The Wilds of Rhovanion'' (1988) *''Mouths of the Entwash'' (1988) *''Raiders of Cardolan'' (1988) *''Shadow in the South'' (1988) *''Teeth of Mordor'' (1988) *''Dark Mage of Rhudaur'' (1989) *''Denizens of the Dark Wood'' (1989) *''Empire of the Witch-King'' (1989) *''Forest of Tears'' (1989) *''Ghosts of the Southern Anduin'' (1989) *''Lords of Middle-earth, Volume III'' (1989) *''Middle-earth Adventure Guidebook II'' (1989) *''Mount Gundabad'' (1989) *''Perils on the Sea of Rhûn'' (1989) *''Treasures of Middle-Earth'' (1989) *''Warlords of the Desert'' (1989) *'' Angus McBride's Characters of Middle-earth'' (1990) *''Calenhad, a Beacon of Gondor'' (1990) *'' Ghost Warriors'' (1990) *''
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'' (1990) *''Greater Harad'' (1990) *''Hazards of the Harad Wood'' (1990) *''Rogues of the Borderlands'' (1990) *''The Necromancer's Lieutenant'' (1990) *''Minas Ithil'' (1991) *''Nazgul's Citadel'' (1991) *''River Running'' (1992) *''The Grey Mountains'' (1992) *''Palantir Quest'' (1994) *''Kin-Strife'' (1995) *''Hands of the Healer'' (1997)


2nd edition MERP supplements

* ''Southern Gondor: The Land'' ** A sourcebook that describes the coastal provinces of Gondor in detail, and was designed to complement ''Southern Gondor: The People''. ** Andy Butcher reviewed ''Southern Gondor: The People'' for ''Arcane'' magazine, rating it a 6 out of 10 overall. Butcher comments that "Combined with ''Southern Gondor: The People'', there's more than enough background here for the referee to become an expert on every aspect of the area. Just how useful a lot of this detail is in gaming terms is somewhat debatable, although there's no denying that if it's authenticity you're after, you'll find it here."


Critical reaction

In the February 1984 edition of ''
White Dwarf A white dwarf is a stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very dense: its mass is comparable to the Sun's, while its volume is comparable to the Earth's. A white dwarf's faint luminosity comes fro ...
'' (Issue 50), Jonathan Sutherland reviewed the various ''MERP'' supplements available at the time, and generally liked them, although he found their price a bit steep. A few issues later, in the October 1984 edition of ''White Dwarf'' (Issue 58), Sutherland reviewed the main rules system of ''MERP'' and thought that it "mirrors the consistently high-quality one has come to expect from ICE." Sutherland concluded that it "is a well-conceived, reasonably well-written system. I can't say it's easy and ideal for beginners but I can honestly recommend that you try it. ''MERP'' gets my vote as best new RPG this year; in fact I've not been so impressed since I first read '' Call of Cthulhu''." In the March–April 1985 edition of ''
Space Gamer Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider ...
'' (Issue No. 73), William A. Barton commented that "If you haven't yet taken a trip to Middle-earth via the Iron Crown, I recommend you remedy the situation as soon as possible." In the January 1985 edition of ''
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'' (Issue 22), Andy Blakeman stated that "by its links with Tolkein, it cannot fail to attract many new gamers into this hobby; and I am reasonably confident that these newcomers will not be disappointed." In the June 1985 edition of ''White Dwarf'' (Issue 66), Graham Staplehurst thought "Iron Crown has done superb development work on areas that Tolkien neglected or left unspecified." He found the rules system suitable "though not spectacularly original", and the combat system "can be rather bloody, which is no bad thing." However Staplehurst had issues with the magic system, pointing out that in Tolkien's books,
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
is a rare, subtle force only used by a few powerful characters, whereas "The MERP system gives these sorts of powers to almost anyone after the acquisition of relatively few experience points; for me, it upsets the flavor of the game and its authenticity." He concluded, "''MERP'' can be used to recreate the great adventures of which Tolkien wrote: going with Frodo or Bilbo or Beren into the lair of evil and trying to escape alive, and it can go some way to fulfilling the desires of people who want to know more about Tolkien's world." In the January 1987 edition of ''White Dwarf'' (Issue 83), Graham Staplehurst reviewed the second edition of the rules and applauded ICE for including more material for newcomers, such as an introductory booklet and a short introductory adventure. He also liked the rearrangement of rules, pointing out that "Much of the confusion of tables, lists, and rules has been cleared by a sensible grouping of charts onto single pages and into a larger batch on the rear of the book." He concluded, "''MERP'' remains (for me) one of the more inventive and enjoyable roleplaying game currently available." In a 1996 readers poll taken by ''Arcane'' magazine to determine the 50 most popular roleplaying games of all time, ''Middle-earth Role Playing'' was ranked 11th. Editor Paul Pettengale commented: "The popularity of the books, we would suggest, explains why the game based on Tolkien's world is so popular. The system is overly complicated (being based on the complex ''Rolemaster'' system - see number 15), and it suffers from the problem of timing. For example, at which time do you set your campaign? Set it before ''The Lord of the Rings'' and everyone knows what's going to happen, set it after ''The Lord of the Rings'' and you've got to make a whole load of stuff up. Still, the supplements are all good, if you get off on bucketfuls of detail and polished prose. Not for everyone, sure, but die-hard Tolkien fans should check it out."


Reviews

*''
Different Worlds ''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', ''Ru ...
'' #46 (May/June, 1987) *''
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'' #49 (Nov., 1994) * ''
Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one b ...
'' #24 (Feb 1985) * ''
Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one b ...
'' #36 (Feb 1987)


References


External links


MERP information siteI.C.E.'s MERP page
{{DEFAULTSORT:Middle-Earth Role Playing Fantasy role-playing games Iron Crown Enterprises games Role-playing games based on Middle-earth Role-playing games introduced in 1984